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Deck "Water Turbo"

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Deck "Water Turbo"
Format: Casual - 57 Cards
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Section: Ninja Cards (30 cards)
3 x Giant Spider Giant Spider (TGS)
  • Card Number: TGSN-1074
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound/Insect
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/1
  • Injured Stats: 0/1
Card text:

Sound | Insect | AMBUSH
[ARACHNOPHOBIA]
Non-Unique
When this Ninja card is discarded from your hand, you can put it in play.

2 x Haku Haku (I)
  • Card Number: IN-1311
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 2/1
Card text:

Mist | Rogue Ninja | Male | Mental Power: 2
[GIFTED ABILITIES]
When this Ninja is put in play, place a "Mirror" coin on this Ninja.
[EOJ] Remove 1 "Mirror" coin from this Ninja: Change the target of a Jutsu to another legal target.

"I want to fight him in my own way…"

1 x Hanzo the Salamander Hanzo the Salamander (TGS)
  • Card Number: TGSN-1082
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Bomb
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 5/2
Card text:

Rain | Satoosa | Male | Mental Power: 3 | AMBUSH
[FIREPROOF]
During your Mission Phase, you can remove 7 cards in your Discard Pile from game. In that case, you win 1 Battle Reward.
This Ninja can be deployed from your Discard Pile.

"In exchange for your lives, I would know your names…"

2 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

2 x Jugo Jugo (TGS)
  • Card Number: TGSN-1078
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 1/3
  • Injured Stats: 7/0
Card text:

Sound | Hebi | Male | Prisoner | State 2
[SOURCE OF THE CURSE MARK]
During your opponent's Mission Phase, if 2 or more Ninjas were put in play during this turn, you can put this Ninja card in play.
Valid: When your opponent puts a Ninja in play, this Ninja gets +1/+1 during this turn.

"I want to see what kind of shinobi you really are."

3 x Karin Karin (TGS)
  • Card Number: TGSN-1076
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Hebi | Rogue Ninja | Female | Mental Power: 2 | Medical
[FLIRTATIOUS]
At the start of your Battle Phase, you can discard 1 Water card. In that case, select a player, that player draws 1 card.

"Let's take him down and go in together!"

2 x Kidomaru (State 1) Kidomaru (State 1) (TGS)
  • Card Number: TGSN-1075*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sound | Male | Mental Power: 2 | Name: Kidomaru | The Four Sound Ninja
[GAME OF THE EAST GATE]
During your opponent's Mission Phase, you can discard 1 Water card. In that case, your opponent selects 1 of their Ninjas, that Ninja cannot be sent out to Battle during this turn.

"So from here on out, no more Mr. Nice Guy…"

1 x Kimimaro (State 1) Kimimaro (State 1) (TGS)
  • Card Number: TGSN-1079
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 6/3
  • Injured Stats: 5/0
Card text:

Sound | Male | Name: Kimimaro | Prisoner | AMBUSH
[CURSED SEAL OF EARTH]
During the Exchange of Jutsu, you can discard a Mission or Ninja card. In that case, give 1 Damage to an opposing Ninja with an Entrance cost less than or equal to the discarded card's Entrance cost.

"I will not be extinguished, for I am not alone."

3 x Sasuke Uchiha Sasuke Uchiha (ST)
  • Card Number: STN-1129
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 3/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[OVERWHELMING VENGEANCE]
[Attacker | Mission] 0 : You can discard X Chakra to discard X of your opponent's Chakra.

"And what's in it for us?"

3 x Sea Monster Sea Monster (WOF)
  • Card Number: WOFN-850
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/0
  • Injured Stats: 5/0
Card text:

Sound | Sea Monster | AMBUSH
[MONSTER OF THE SEA]
Valid: While your opponent has 1 or less Chakra with a "Water" Symbol, this Ninja cannot be sent out to Attack.
Valid: "Sea Monster" Ninja cards in your hand and Chakra area get -1 Hand cost.

"It draws its life from the vast waters of the ocean. You guys don't stand a ghost of a chance!"

3 x Suigetsu Hozuki Suigetsu Hozuki (TGS)
  • Card Number: TGSN-1077
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon/Water
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/1
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Prisoner | AMBUSH
[RETURN OF THE DEMON]
Valid: During the Exchange of Jutsu, you can discard 1 Ninja card. In that case, this Ninja gets +2/+0 during this turn. If you discarded a Water Ninja card for this effect, draw 1 card.

"So, care to play around with me…."

3 x Yahiko (Childhood) Yahiko (Childhood) (TGS)
  • Card Number: TGSN-1073
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/1
  • Injured Stats: 0/0
Card text:

Rain | Male | Mental Power: 2 | Name: Yahiko | GROWTH
[BEYOND THE ENDLESS RAIN]
When this Ninja card is Sacrificed or discarded, you can put 1 Growth coin on 1 of your Water or Void Ninjas.

"You're a man!"

2 x Zabuza Momochi Zabuza Momochi (SL)
  • Card Number: SLN-1407
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/2
  • Injured Stats: 5/1
Card text:

Mist | Rogue Ninja | Jonin | Male
[VICTORY BY ANY MEANS]
[EOJ] 0 : Discard any number of cards from your hand, then your opponent discards 1 card for every 2 cards you discarded this way.

"Remember to whom you are speaking!"

 
Section: Jutsu Cards (9 cards)
3 x Distal Phalanx Shrapnel Distal Phalanx Shrapnel (TGS)
  • Card Number: TGSJ-788
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Card text:

Effect: Draw X cards. X = # of cards in your hand. At the end of the turn discard cards from your hand until you have 3 or less cards in your hand.
Expert [Kimimaro]: If you have no cards in your deck, you win 2 Battle Rewards.
(If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.)

"Teshi Sendan! Distal Shrapnel!"

3 x Kirin Kirin (ST)
  • Card Number: STJ-814
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: 0
Card text:

You can only play this Jutsu card while you have no Chakra.
Requirements: Sasuke Uchiha + Entrance cost of 4 or more
Target: 1 Ninja on the Battlefield
Effect: Give 2 Damage to the target. While this Jutsu is on the Chain, players cannot play cards.

"Begone with the thunderclap…"

3 x Water Style: Raging Waves Water Style: Raging Waves (ST)
  • Card Number: STJ-817
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water / Water / 2
Card text:

Target: Your opponent's Ninjas with an Entrance cost lower thant the user's Entrance cost.
Effect: The target cannot add their Power to their Team's Power during this turn.

"Water Style: Raging Waves!"

 
Section: Mission Cards (11 cards)
2 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

3 x Mysterious Warrior Mysterious Warrior (TP4)
  • Card Number: TP4M-852
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards and discard 1 card. Then, if your opponent has more cards in their hand than you do, move this Mission to your hand.

3 x Struggle Struggle (I)
  • Card Number: IM-835
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Counter
Target: 1 non-Permanent Mission
Effect: Copy the effect of the target (Select new legal targets, if any).

"How come you're gritting your teeth so hard."

3 x Vessel for Dreams Vessel for Dreams (TGS)
  • Card Number: TGSM-736
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent (3)
Effect: When you discard card(s) due to the effect of 1 of your Ninja or Missions, draw 1 card and remove a coin from this Mission.
Effect: When this card is discarded due to the effect of 1 of your cards, draw 1 card.

"This is the dream vessel."

 
Section: Reinforcement Deck (7 cards)
2 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

2 x Kidomaru (State 2) Kidomaru (State 2) (TGS)
  • Card Number: TGSN-1084
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 3 | Name: Kidomaru | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[GAME OF DEATH]
Sacrifice: "Kidomaru (State 1)"
During the Mission Phase, you can discard 1 card from your hand. In that case, your opponent selects 1 of their Ninjas. Then apply 1 of the following effects:
1) The selected Ninja cannot be sent out to Battle this turn.
2) The selected Ninja most be sent out to Battle this turn.

"But either way you're gonna die!"

1 x Kimimaro (State 2) Kimimaro (State 2) (SL)
  • Card Number: SLN-1405
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 6/2
Card text:

Sound | Male | Name: Kimimaro | State 2 | REINFORCEMENT
[AUGMENTATION]
Sacrifice: Kimimaro + Entrance cost of 4 or more
[Valid | EOJ] 0 : Switch the positions of a Back Ninja and a Head Ninja opposing this Ninja.

"You know nothing!!"

2 x Zabuza Momochi & Haku Zabuza Momochi & Haku (PRO)
  • Card Number: PR-075
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Weapon/Ice
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 9/5
  • Injured Stats: 6/1
Card text:

Gencon 2011 Participation Promo

Mist | Rogue Ninja | Jonin | Male | Mental Power: 2 | SQUAD
[DEMONS OF THE ICE]
When this Ninja Attacks by itself, it gets +5/-5 during this turn.
Valid: When this Ninja Attacks by itself, this Ninja can only be Blocked by Teams with 2 or more Ninjas during this turn.

"But you are such a sadistic little brat..."
"Exactly!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 16 %  
Mission bar 11  19 %  
Ninja bar 37  65 %  
 

Distribution by Combat Attribute
- bar 20  35 %  
Bomb bar 2 %  
Bone bar 4 %  
Genjutsu/Weapon bar 5 %  
Ice bar 4 %  
Medicine bar 5 %  
Power bar 4 %  
Sound bar 11 %  
Sound/Insect bar 5 %  
Taijutsu bar 4 %  
Water bar 5 %  
Weapon bar 9 %  
Weapon/Ice bar 4 %  
Weapon/Water bar 5 %  
 

Distribution by Entrance Cost
- bar 16 %  
- bar 11  19 %  
1 bar 11  19 %  
2 bar 14 %  
3 bar 7 %  
4 bar 11 %  
5 bar 4 %  
6 bar 11 %  
 

Distribution by Hand Cost
- bar 16 %  
- bar 27  47 %  
1 bar 21  37 %  
 

Distribution by Healthy Stats
- bar 20  35 %  
0/2 bar 5 %  
1/2 bar 4 %  
1/3 bar 4 %  
2/1 bar 5 %  
3/1 bar 5 %  
4/0 bar 4 %  
4/1 bar 5 %  
4/3 bar 4 %  
5/0 bar 5 %  
5/3 bar 4 %  
6/2 bar 5 %  
6/3 bar 2 %  
7/2 bar 4 %  
7/3 bar 4 %  
8/1 bar 4 %  
9/5 bar 4 %  
 

Distribution by Injured Stats
- bar 20  35 %  
0/0 bar 5 %  
0/1 bar 14 %  
1/0 bar 4 %  
2/0 bar 5 %  
2/1 bar 4 %  
2/2 bar 4 %  
3/0 bar 5 %  
5/0 bar 7 %  
5/1 bar 4 %  
5/2 bar 2 %  
6/0 bar 4 %  
6/1 bar 4 %  
6/2 bar 2 %  
7/0 bar 4 %  
 

Distribution by Jutsu Cost
- bar 48  84 %  
- bar 5 %  
Water / Water / 2 bar 5 %  
Water 1 bar 5 %  
 

Distribution by Rarity
Common bar 27  47 %  
Parallel bar 4 %  
Promo bar 4 %  
Rare bar 10  18 %  
Super Rare bar 10  18 %  
Uncommon bar 11 %  
 

Distribution by Symbol
Water bar 49  86 %  
Water / Fire bar 7 %  
Water / Lightning bar 4 %  
Water / Wind bar 4 %  
 



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