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Deck "roar of the moon"

Deck "roar of the moon"
42 Cards
created by walhalance97 LV17 activity icon envelope icon
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vote and comments this old deck that i revised and i hope that u will enjoy with this

 
Card list Group cards by  
Card Type: Brave (7 cards)
1 x Death-Haze Death-Haze (BS12)
  • Number: 52
  • Rarity: Common
  • Card Type: Brave
  • Color: Purple
  • Spirit Type: Evil Shadow
  • Cost: 4
  • Reduction: AADD
Card text:

BRAVE CONDITION: Cost 4 or more. [LV1] (When Summoned) Destroy as many of your spirits as you like. For each spirit destroyed, draw 1 card from your deck. However, you can't activate their (When Destroyed) effects. [When Braved] (When Destroyed) By discarding 1 card from your hand, return this spirit to your field, exhausted.

1 x Hawk-Breaker Hawk-Breaker (BS13)
  • Number: 56
  • Rarity: Master Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DDEE
Card text:

BRAVE CONDITION: cost 5 or more. [LV1] When this brave is in spirit condition, all your spirits get Invincibillity: Red. They cannot be effected by opposing red spirit, brave, nexus or magic effects. [When Braved] (When This Spirit Blocks) For each symbol on the opposing spirit it's battling, this spirit gets +5000BP.

1 x Jet-Ray Jet-Ray (BS12)
  • Number: 56
  • Rarity: Uncommon
  • Card Type: Brave
  • Color: White
  • Spirit Type: Armed Machine, Flying Fish
  • Cost: 5
  • Reduction: DD
Card text:

BRAVE CONDITION: Cost 5 or more. When your opponent diminishes your life, if your life is 3 or less, you can summon this brave from your hand at no cost. [When Braved] (When Blocks) Exhaust 2 opposing spirits.

1 x Sabershark Sabershark (BS10)
  • Number: 72
  • Rarity: Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Flying Fish/ Astral Soul
  • Cost: 5
  • Reduction: DDRR
Card text:

"When This Brave is Summoned (Lv. 1): For the duration of this turn, all ""When This Spirit Blocks"" effects your Spirits have now activate when they attack. BRAVE CONDITION: 5+ Core Cost. [BRAVE FUSION] When This Spirit Blocks: When this Brave Spirit destroys only an opposing Spirit based on Battle Point difference, send one of your opponent's Life Cores to his/her Reserve."

1 x The ChargingMachineDragon Archaelancer The ChargingMachineDragon Archaelancer (BS12)
  • Number: 50
  • Rarity: Common
  • Card Type: Brave
  • Color: Red
  • Spirit Type: Flying Fang, Machine Dragon
  • Cost: 5
  • Reduction: RRDD
Card text:

BRAVE CONDITION: Cost 3 or more. [LV1] (When Summoned) Draw 1 card from your deck and destroy 1 opposing nexus. Flash [When Braved] By exhausting one of your spirits, during this turn, this spirit gets +3000BP.

1 x The GunDragon Phoenix-Cannon The GunDragon Phoenix-Cannon (BS10)
  • Number: 62
  • Rarity: Rare
  • Card Type: Brave
  • Color: Red
  • Spirit Type: Machine Dragon, Astral Soul
  • Cost: 5
  • Reduction: RRDD
Card text:

[LV1] (When Summoned) Either destroy 2 of opposing Spirits with 4000BP or less, or destroy one opposing BP4000 or less Spirit and one of your opponent's Nexus.
BRAVE CONDITION: 3 cost or more
[When Braved] Clash (When This Spirit Brave Attacks) Your opponent must block if possible.

1 x The KnightSnake Pendragon The KnightSnake Pendragon (BS10)
  • Number: 66
  • Rarity: Master Rare
  • Card Type: Brave
  • Color: Purple
  • Spirit Type: Dark Snake/ Astral Soul
  • Cost: 5
  • Reduction: AARR
Card text:

"When This Brave is Summoned (Lv. 1): Send two Cores from an opposing Spirit to your opponent's Reserve; if this effect causes the target Spirit to be depleted, draw a card from your deck. BRAVE CONDITION: 3+ Core Cost. [BRAVE FUSION] When This Spirit Brave Attacks: Send one Core from a non-Braved opposing Spirit to your opponent's Reserve."

 
Card Type: Nexus (2 cards)
2 x The Light Sacred Sword The Light Sacred Sword (BS12)
  • Number: 68
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

[Lv1-Lv2] All your spirits with Immunity or Heavy Armor gains "(Ice Wall: Purple/White) (During opponent's turn) When your opponent activates a purple or white magic effect, by exhausting this spirit, negate the magic effect". [Lv2] When your brave spirit is destroyed, return the base spirit to your hand.

 
Card Type: Spell (12 cards)
1 x Absolute Strike Absolute Strike (BS12)
  • Number: 79
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

Flash
Target as many opponent's Spirit as you like. During this turn, the targeted Spirits must attack if possible. This effect cannot be used if you don't have a card with "Strike" in their name on your field.

2 x Blizzard Wall Blizzard Wall (DotA)
  • Number: 171
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DDDD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) During this turn, your Life cannot receive 2 or more Damage from attacking spirits your opponent controls due to Showdown Step.

3 x Brave Draw Brave Draw (SD3FDS)
  • Number: 10
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Red
  • Cost: 5
  • Reduction: RRR
Card text:

Main Phase: Draw two cards from your deck. Then look at the next three cards; if any Brave Cards are among them, choose one to add to your hand. Return the other cards to the top of your deck in any order you wish.
Flash: Target spirit gains BP+2000 until end of turn.

2 x Crescent Howling Crescent Howling (BS13)
  • Number: 80
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

(Flash Step) Send 1 opposing spirit to the hand. After that, when you have a card with "Strike" in the name, send another opposing spirit to the hand.

2 x Reboot Code Reboot Code (BS11)
  • Number: 79
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: D
Card text:

(Flash) Refresh all your exhausted spirits. During this turn, every spirit refreshed by this effect except brave spirits cannot attack.

2 x Revival Draw Revival Draw (BS10)
  • Number: 98
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: R
Card text:

Main Phase: Either draw two cards from your deck, or return one Spirit Card from your Trash to your hand. Flash Timing: For the duration of this turn, one of your Spirits gains +2000BP.

 
Card Type: Spirit (21 cards)
2 x Danderabbit Danderabbit (BS11)
  • Number: 19
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Imp, Astral Soul
  • Cost: 3
  • Reduction: E
  • Gems: 1
Card text:

[Lv1-Lv2] (When this spirit is summoned) Place a core to your reserve from the void. Also, place a core onto another spirit in the family "Astral Soul" from the void.

3 x Gadphant Gadphant (BS10)
  • Number: 32
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 2
  • Reduction: DD
  • Gems: 1
Card text:

When This Spirit Blocks (Lv. 1-2): This Spirit gains +3000BP. (Lv. 2): IMMUNITY (Blue) This Spirit is invincible against the effects of all opposing Spirits, Nexus, and Spell Cards of the Gem Color specified above.

3 x Northernbeard Northernbeard (BS10)
  • Number: 33
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Giant beast/ Astral Soul
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

When This Spirit Blocks (Lv. 1-2): Add one Core from the Void to this Spirit.

3 x Swordoll Swordoll (BS12)
  • Number: 9
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Zombie
  • Cost: 1
  • Reduction: AD
  • Gems: 1
Card text:

[LV1][LV2] This spirit is also treated as a White spirit.

1 x The CancerBushin Cancerd The CancerBushin Cancerd (SD27)
  • Number: 5
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman, Galaxian
  • Cost: 6
  • Reduction: EEE
  • Gems: 1
Card text:

[LV1][LV2] (During Your Attack Phase) When one of your "Galaxian" or "Astral Soul" Attribute Spirits attacks, if your opponent blocks with Spirits, your opponent can only block if they block with 2 of their Spirits. When your Spirit is successfully blocked using this effect, choose 1 opposing blocking Spirit to battle against.

[LV2] (When Attacks) As long as you have a Brave Spirit in play, when your opponent loses a Life Core due to this Spirit's attack, they must send an additional Life Core to their Reserve.

1 x The EvilCapricornusDeity Stein-Bolg The EvilCapricornusDeity Stein-Bolg (SD27)
  • Number: 11
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Galaxian, Infernal Lord
  • Cost: 6
  • Reduction: AAA
  • Gems: 1
Card text:

"[LV1][LV2][LV3] (When Summoned) For each of your ""Galaxian"" and ""Astral Soul"" spirits, you may move a purple card from your trash to your hand. [LV1][LV2][LV3] (During Your Attack Phase) When your ""Galaxian"" and ""Astral Soul"" spirits attack, move one core from an opposing spirit to their reserve. [LV2][LV3] When spirit, brave and magic effects put core in the opposing reserve, put them in the trash."

1 x The MachineLionDeity Strikewurm-Leo The MachineLionDeity Strikewurm-Leo (SD27)
  • Number: 15
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Galaxian, Machine Beast
  • Cost: 8
  • Reduction: DDDD
  • Gems: 1
Card text:

"[LV1][LV2][LV3] [Heavy Armor: Purple, Green, White, Yellow] This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors.

[LV1][LV2][LV3] When your ""Galaxian"" or ""Astral Soul"" spirit other than this spirit is exhausted, refresh this spirit.

(When Braved) [LV3] All your ""Galaxian"" or ""Astral Soul"" spirits gain 1 white symbol."

1 x The MoonlightDragon Strike-Siegwurm The MoonlightDragon Strike-Siegwurm (BS10)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Astral Deity/ Armed Machine
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

"During Your Opponent's Attack Phase (Lv. 1-2-3): When an opposing Spirit attacks, refresh this Spirit. When This Spirit Blocks (Lv. 2-3): When this Spirit destroys only an opposing Spirit based on Battle Point difference, return all other opposing Spirits with fewer BP than the destroyed Spirit back to your opponent's hand. When Braved: During Your Opponent's Attack Phase (Lv. 3): At the start of your opponent's Attack Phase, select a target opposing Spirit; if possible, the target Spirit must attack this turn."

1 x The MoonlightDragonDeity Lunatech-Strikewurm The MoonlightDragonDeity Lunatech-Strikewurm (BS12)
  • Number: x4
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Astral Deity, Armed Machine
  • Cost: 7
  • Reduction: DDDD
  • Gems: 1
Card text:

[LV1][LV2][LV2] Heavy Armor- Variable (Permanent) This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the symbol Color(s) this Spirit currently holds. [LV1][LV2][LV3] (During Opponent's Attack Step) When an opposing Spirit attacks, refresh this Spirit. (When Braves) [LV2][LV3] (When Battles) Return one opposing Spirit with less BP than this Spirit back to your opponent's hand.

1 x The UranusSacredBeast Slei-Uranus The UranusSacredBeast Slei-Uranus (BS11)
  • Number: 32
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Astral Deity, Machine Beast
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[LV1][LV2][LV3] Immunity (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s): Green, White, Yellow [LV2][LV3] (When Attacks) Return 1 opposing spirit to the hand. If that spirit has a cost of 4 or less, refresh one of your "Galaxian" or "Astral Deity" spirits. This effect can only be used once per turn.

1 x The WaterCarrierDeity Aqua-Elysion The WaterCarrierDeity Aqua-Elysion (SD27)
  • Number: 7
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Galaxian, Armed Machine
  • Cost: 7
  • Reduction: DDDD
  • Gems: 1
Card text:

[LV1][LV2][LV3] (Each Player's Refresh Step) Only one non-brave spirit can be refreshed. Nexuses cannot be refreshed. [LV2][LV3] All your Astral Deity, Galaxian and Astral Soul spirits get Immunity: red, purple and blue. They can not be affected by spirit, magic and nexus effects of the listed colors. (When Braved) [LV3] (Opponent's Refresh Step) Opposing Brave spirits cannot be refreshed.

3 x Zaneegun Zaneegun (BS12)
  • Number: 25
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine, Flying Fish
  • Cost: 1
  • Reduction: D
  • Gems: 1
Card text:

[Lv1-Lv2] This spirit is also treated as a red spirit. [Lv2](Heavy Armor: Red) This spirit cannot be affected by opponent's red spirit, brave, nexus and magic effects.

 
Deck Statistics
Distribution by Card Type
Brave bar 17 %  
Nexus bar 5 %  
Spell bar 12  29 %  
Spirit bar 21  50 %  
 

Distribution by Color
Green bar 7 %  
Purple bar 14 %  
Red bar 17 %  
White bar 26  62 %  
 

Distribution by Cost
1 bar 14 %  
2 bar 7 %  
3 bar 19 %  
4 bar 17 %  
5 bar 11  26 %  
6 bar 10 %  
7 bar 5 %  
8 bar 2 %  
 

Distribution by Gems
- bar 19  45 %  
1 bar 23  55 %  
 

Distribution by Rarity
Common bar 25  60 %  
Master Rare bar 7 %  
Rare bar 10 %  
Uncommon bar 10 %  
X Rare bar 14 %  
 

Distribution by Reduction
AAA bar 2 %  
AADD bar 2 %  
AARR bar 2 %  
AD bar 7 %  
D bar 12 %  
DD bar 12  29 %  
DDD bar 5 %  
DDDD bar 12 %  
DDEE bar 2 %  
DDRR bar 2 %  
E bar 5 %  
EEE bar 2 %  
R bar 5 %  
RRDD bar 5 %  
RRR bar 7 %  
 

Distribution by Spirit Type
- bar 14  33 %  
Armed Machine, Flying Fish bar 10 %  
Astral Deity, Armed Machine bar 2 %  
Astral Deity, Machine Beast bar 2 %  
Astral Deity/ Armed Machine bar 2 %  
Dark Snake/ Astral Soul bar 2 %  
Evil Shadow bar 2 %  
Flying Fang, Machine Dragon bar 2 %  
Flying Fish/ Astral Soul bar 2 %  
Galaxian, Armed Machine bar 2 %  
Galaxian, Infernal Lord bar 2 %  
Galaxian, Machine Beast bar 2 %  
Giant beast/ Astral Soul bar 7 %  
Imp, Astral Soul bar 5 %  
Machine Beast bar 10 %  
Machine Dragon, Astral Soul bar 2 %  
Shellman, Galaxian bar 2 %  
Zombie bar 7 %  
 



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