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Deck "(R) Invincible Revolution"

Deck "(R) Invincible Revolution"
Format: OCG - 49 Cards
created by dawn_schwarz LV11 activity icon envelope icon
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Card list Group cards by  
Section: Main Deck (40 cards)
4 x B-Boy, the Explosive B-Boy, the Explosive (DMD-21)
  • Collector Number: 8
  • Rarity: Common
  • Type: Creature
  • Race: Human
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Fire
Card text:

* Your fire evolution creatures may each cost 1 less to summon. They can't cost less than 1.

2 x Deadly Fighter Braid Claw Deadly Fighter Braid Claw (DMX-14)
  • Collector Number: 34
  • Rarity: Common
  • Type: Creature
  • Race: Dragonoid
  • Power: 1000
  • Mana Number: 1
  • Cost: 1
  • Civilization: Fire
  • Artist: Yusaku Nakaaki
Card text:

*  This creature attacks each turn if able.

4 x Evol Dogiragon Evol Dogiragon (DMD-21)
  • Collector Number: 1
  • Rarity: Common
  • Type: Evolution Creature
  • Race: Mega Command Dragon
  • Power: 14000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
Card text:

* Evolution - Put on one of your fire creatures.

* Whenever this creature wins a battle, untap it.

* Triple breaker (This creature breaks 3 shields.)

2 x Evol Meratchi Evol Meratchi (DMD-21)
  • Collector Number: 4
  • Rarity: Common
  • Type: Creature
  • Race: Fire Bird En
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
Card text:

* When you put this creature into the battle zone, look the top 4 cards of your deck. Reveal a evolution creature from among them and put it into your hand. Then, put the rest on the bottom of your deck in any order.

2 x Gou Grappler Dragon Gou Grappler Dragon (DMD-21)
  • Collector Number: 2
  • Rarity: Common
  • Type: Evolution Creature
  • Race: Mega Command Dragon
  • Power: 6000+
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
Card text:

* Evolution - Put on one of your fire creatures.

* Power attacker +6000 (While attacking, this creature gets +6000 power.)

* This creature can attack untapped creatures.

* Triple breaker (This creature breaks 3 shields.)

2 x Hyperspatial Bolshack Hole Hyperspatial Bolshack Hole (DMX-08)
  • Collector Number: 33
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

*  Destroy one of your opponent's creatures that has 3000 power or less.

*  Choose and activate one of the following effects.


*º Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.

*º Choose 1 Fire creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Shooting Hole Hyperspatial Shooting Hole (DMD-03)
  • Collector Number: 11
  • Rarity: Promotional
  • Type: Spell
  • Cost: 5
  • Civilization: Fire
  • Artist: Okera
Card text:

*  Destroy one of your opponent's creatures that has "blocker".

*  Put a fire psychic creature with a cost of 9 or less into your battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

4 x Johnny Walker, Exploding Mask Johnny Walker, Exploding Mask (DMD-20)
  • Collector Number: 13
  • Rarity: No Rarity
  • Type: Creature
  • Race: Human Baku
  • Power: 2000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Fire/Nature
  • Artist: NAKAMURA_8
Card text:

* (This creature is put into your mana zone tapped.)

* When you put this creature into the battle zone, you may destroy this creature. If you do, choose one of the following:


> Put the top card of your deck into your mana zone.
> Destroy one of your opponent's creatures that has power 2000 power or less.

4 x Natural Snare Natural Snare (DMD-07)
  • Collector Number: 14
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Sansyu
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

*  Choose 1 of your opponent's creatures in the battle zone and put it into his mana zone.

4 x Reckless Cut Scrapper Reckless Cut Scrapper (DMD-21)
  • Collector Number: 7
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* Destroy any number of your opponent's creatures that have total cost 6 or less.

2 x Startdash Buster, Divine Hero Mech Startdash Buster, Divine Hero Mech (DMD-01)
  • Collector Number: 1
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Human/Beast Folk
  • Power: 6000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Fire/Nature
Card text:

(This creature is put into your mana zone tapped.)

*  Evolution - Put on a Fire or Nature creature.

*  When you put this creature into the battle zone, choose one of your opponent's creatures with a cost of 5 or less and put it into the owners mana zone.

*  Double breaker (This creature breaks 2 shields.)

4 x Taiga, the Warrior Savage Taiga, the Warrior Savage (DMX-09)
  • Collector Number: 12
  • Rarity: Super Rare
  • Type: Creature
  • Race: Human/Beast Folk
  • Power: 2000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Fire/Nature
  • Artist: hippo
Card text:

(This creature is put into your mana zone tapped.)

*  Speed attacker (This creature doesn't get summoning sickness.)

4 x Topgear, Start Dash Topgear, Start Dash (DMD-21)
  • Collector Number: 11
  • Rarity: Common
  • Type: Creature
  • Race: Outrage
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Fire
Card text:

* Each turn, you may have the first fire creature you summon cost 1 less. It can't cost less than 1.

 
Section: Hyperspatial Zone (9 cards)
1 x Boost, Crimson Lord Boost, Crimson Lord (P-Y10)
  • Collector Number: P15a-Y10
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Flame Monster/Hunter
  • Power: 3000
  • Cost: 5
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Card text:

*  When you put this creature into the battle zone, destroy one of your opponent's creatures with less power than this creature.

The power of three bring victory. (Mode Change, DMR-01)

2 x Gaial Kaiser, the Victorious/Gaial Ore Dragon, the Vainglory Gaial Kaiser, the Victorious/Gaial Ore Dragon, the Vainglory (DMD-20)
  • Collector Number: 15
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 5000/26000
  • Mana Number: 0
  • Cost: 7/30
  • Civilization: Darkness/Fire/Nature//All
  • Artist: Ishibashi Yosuke
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* During the turn this creature was put into the battle zone, this creature can attack untapped creatures.

(At the start of your game, separate your psychic creatures from your deck and put them into your hyperspatial zone. If a psychic creature would be put into a zone other than the battle zone, return it to your hyperspatial zone.)


* Speed attacker (This creature doesn't get summoning sickness.)

* Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.)

* Whenever this creature wins a battle, untap this creature, then choose 2 of your opponent's shields. Add those shields to your opponent's hand.

* World breaker (This creature breaks all your opponent's shields.)

* Link Release (When this creature would leave the battle zone, return a psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord (DMR-01)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//King Command Dragon/Hunter
  • Power: 6000/250
  • Cost: 8/24
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Card text:

*  Speed attacker (This creature doesn't get summoning sickness)

*  When your shields break, view that shield. You may put it into your graveyard instead of your hand. If you do, you may put a Hunter psychic creature with the same cost of the card you put into the graveyard from your hyperspatial zone into the battle zone.

*  Double breaker (This creature breaks 2 shields.)


*  When this creature attacks, destroy all of your opponent's creatures with less power than this creature.

*  World breaker (This creature breaks all your opponent's shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Gaial Killer Dragon, Gunlord Gaial Killer Dragon, Gunlord (P-Y10)
  • Collector Number: P37b-Y10
  • Rarity: Promotional
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Demon Command/Hunter
  • Power: 9000
  • Cost: 13
  • Civilization: Darkness/Fire
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  Each turn, the first time one of your opponent's creatures is destroyed that turn, untap this creature.

*  Double breaker (This creature breaks 2 shields.)

1 x Prin Prin, the Victorious/Gaial Ore Dragon, the Vainglory Prin Prin, the Victorious/Gaial Ore Dragon, the Vainglory (DMD-20)
  • Collector Number: 22
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Hunter/Alien//Rainbow Command Dragon/Hunter
  • Power: 4000/26000
  • Mana Number: 0
  • Cost: 5/30
  • Civilization: Light/Water/Nature//All
  • Artist: Ishibashi Yosuke
Card text:

* When you put this creature into the battle zone, choose one of your opponent's creatures in the battle zone. Until the start of your next turn, that creature can't attack or block.

* Victory Psychic Link - If you have Ryusei Kaiser, the Victorious and Gaial Kaiser, the Victorious in the battle zone, link this creature and those creatures and flip them.

(At the start of your game, separate your psychic creatures from your deck and put them into your hyperspatial zone. If a psychic creature would be put into a zone other than the battle zone, return it to your hyperspatial zone.)


* Speed attacker (This creature doesn't get summoning sickness.)

* Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.)

* Whenever this creature wins a battle, untap this creature, then choose 2 of your opponent's shields. Add those shields to your opponent's hand.

* World breaker (This creature breaks all your opponent's shields.)

* Link Release (When this creature would leave the battle zone, return a psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Proto Gaial Proto Gaial (P-Y10)
  • Collector Number: P32a-Y10
  • Rarity: Promotional
  • Type: Psychic Creature
  • Race: Flame Monster/Hunter
  • Power: 3000
  • Cost: 5
  • Civilization: Fire
  • Artist: Okera
Card text:

*  When this creature attacks, you may put a Silver Volg into the battle zone from your hyperspatial zone.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

1 x Ryusei Kaiser, the Victorious/Gaial Ore Dragon, the Vainglory Ryusei Kaiser, the Victorious/Gaial Ore Dragon, the Vainglory (DMD-20)
  • Collector Number: 14
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 6000/26000
  • Mana Number: 0
  • Cost: 6/30
  • Civilization: Water/Darkness/Fire//All
  • Artist: Ishibashi Yosuke
Card text:

* Your opponent's cards are put into his mana zone tapped.

* Double breaker (This creature breaks 2 shields.)

(At the start of your game, separate your psychic creatures from your deck and put them into your hyperspatial zone. If a psychic creature would be put into a zone other than the battle zone, return it to your hyperspatial zone.)


* Speed attacker (This creature doesn't get summoning sickness.)

* Hunting (While battling, this creature gets +1000 power for each of your Hunters in the battle zone.)

* Whenever this creature wins a battle, untap this creature, then choose 2 of your opponent's shields. Add those shields to your opponent's hand.

* World breaker (This creature breaks all your opponent's shields.)

* Link Release (When this creature would leave the battle zone, return a psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Silver Volg Silver Volg (P-Y10)
  • Collector Number: P37a-Y10
  • Rarity: Promotional
  • Type: Psychic Creature
  • Race: Dark Monster/Hunter
  • Power: 6000
  • Cost: 5
  • Civilization: Darkness
  • Artist: Yuri Shinjuro
Card text:

Blockericon.jpg Blocker

*  This creature can't attack players.

*  Psychic Link - At the beginning of your turn, if you have Proto Gaial in the battle zone, link it to this creature and flip this creature.

 
Deck Statistics
Distribution by Civilization
Darkness bar 2 %  
Darkness/Fire bar 2 %  
Darkness/Fire/Nature//All bar 4 %  
Fire bar 29  59 %  
Fire/Nature bar 10  20 %  
Light/Water/Nature//All bar 2 %  
Nature bar 8 %  
Water/Darkness/Fire//All bar 2 %  
 

Distribution by Cost
1 bar 4 %  
13 bar 2 %  
2 bar 16  33 %  
3 bar 4 %  
4 bar 4 %  
5 bar 18 %  
5/30 bar 2 %  
6 bar 16 %  
6/30 bar 2 %  
7 bar 8 %  
7/30 bar 4 %  
8/24 bar 2 %  
 

Distribution by Power
- bar 12  24 %  
1000 bar 12  24 %  
14000 bar 8 %  
2000 bar 16 %  
3000 bar 4 %  
4000/26000 bar 2 %  
5000/26000 bar 4 %  
6000 bar 6 %  
6000+ bar 4 %  
6000/250 bar 2 %  
6000/26000 bar 2 %  
9000 bar 2 %  
 

Distribution by Race
- bar 12  24 %  
Dark Monster/Hunter bar 2 %  
Dragonoid bar 4 %  
Fire Bird En bar 4 %  
Flame Monster/Hunter bar 4 %  
Human bar 8 %  
Human Baku bar 8 %  
Human/Beast Folk bar 12 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 2 %  
Mega Command Dragon bar 12 %  
Outrage bar 8 %  
Red Command Dragon/Demon Command/Hunter bar 2 %  
Red Command Dragon/Hunter//King Command Dragon/Hunter bar 2 %  
Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter bar 6 %  
 

Distribution by Rarity
Common bar 32  65 %  
No Rarity bar 8 %  
Promotional bar 10 %  
Super Rare bar 12 %  
Uncommon bar 2 %  
Victory Rare bar 2 %  
 

Distribution by Type
Creature bar 20  41 %  
Evolution Creature bar 16 %  
Psychic Creature bar 6 %  
Psychic Super Creature bar 12 %  
Spell bar 12  24 %  
 



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