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Deck "*beep* slap"

Deck "*beep* slap"
Format: Unlimited - 59 Cards
created by bladedance07 activity icon
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In the face.

 
Card list Group cards by  
Cards without Section (10 cards)
1 x Just Like Drifting Clouds Just Like Drifting Clouds (TC)
  • Card Number: TCM-US086
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent (2)
Effect: During your mission phase, you can exchange all the cards in your hand with the same amount of cards from the top of your Deck. In that case, shuffle your Deck and draw 1 card.

"Eatin' chips and watchin' clouds... man, this is the best." "Yep!"

3 x Kiba Inuzuka & Akamaru Kiba Inuzuka & Akamaru (FR)
  • Card Number: FRN-574
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Earth
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 4/2
Card text:

Leaf | Animal | Chunin | Male | Ninja Dog | Squad
[THE WHITE GUARDIAN AND HIS MASTER]
While this Ninja is Battling, the Head Ninja of this Ninja's Team is unaffected by your opponent's effects.

"Come on, Akamaru!!" "Arf, arf!!"

1 x Long Awaited Reinforcements Long Awaited Reinforcements (ANC)
  • Card Number: ANCM-411
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire / Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Search for 1 Ninja card in your deck, show it to your opponent, and place it in your hand. Then, shuffle your Deck. At the end of the turn, if you didn't put in play a Ninja card with the same name as the Ninja card that you searched for this turn, discard all the cards in your hand.

"Well, you know⦠I asked you to take care of those two earlierâ¦But I gess I got a little worried."

2 x Sasori of the Red Sand Sasori of the Red Sand (ANC)
  • Card Number: ANCM-375
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Search for 1 Ninja card with a "Manipulation" Combat Attribute in your Deck, show it to your opponent, and place it in your hand. Then, shuffle your Deck.

"You mean, you are the 'Sasori of the Red Sand' who is known as the master craftsman of the Puppet Unit?"

3 x Shino Aburame & Kiba Inuzuka Shino Aburame & Kiba Inuzuka (FR)
  • Card Number: FRN-551
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind / Fire
  • Combat Attribute: Insect/Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 4/2
Card text:

Leaf | Chunin | Male | Animal | Mental Power: 2 | Squad
[REUNION]
During your Mission Phase, you can discard a Ninja card from your hand. In that case, draw 2 cards and move 1 card from your hand to the bottom of your Deck.

"Long time no see, Naruto." "Hey, it's you, Naruto!"

 
Section: Ninja Cards (49 cards)
2 x Akamaru Akamaru (PTH)
  • Card Number: PTHN-036
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/1
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Dog | Animal
[PARTNER]
Valid: When you have "Kiba Inuzuka" in play this Ninja is not included in the "1 Ninja per turn" restriction. This Ninja cannot be sent out to Battle by himself.

"Arf!!"

2 x Arbitration Arbitration (ANC)
  • Card Number: ANCM-386
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Counter
Target: (1) 1 of your opponent's Ninjas
             (2) 1 of your in-play Ninjas with an                   Entrance cost equal to or higher                   than target (1)'s
Effect: Move both target (1) and (2) to their owner's Chakra area.

"No, Gaara! You can't do this!" "Yashamaruâ¦"

1 x Black Ant Black Ant (ANC)
  • Card Number: ANCN-485
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/2
  • Injured Stats: 2/2
Card text:

Puppet
[LIFELESS WARRIOR]
Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a "Manipulation" Combat Attribute.
Durning the Exchange of Jutsu, you can place this Ninja in 1 of your Teams with 1 or more Ninjas with a "Manipulation" Combat Attribute in any position.

"Gigiiiiâ¦"

1 x Chiyo Chiyo (ANC)
  • Card Number: ANCN-488
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 3/3
  • Injured Stats: 3/3
Card text:

Sand | Female | Puppet Master | Mental Power: 1
[RETIRED MASTER]
When this Ninja is put in play, you can search for 1 "Puppet" Ninja card in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"Come on! I was just joking! Ha ha ha!"

3 x Concealed Weapon Concealed Weapon (ANC)
  • Card Number: ANCJ-428
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: 3
Card text:

Requirements: "Puppet"
Target: 1 Ninja Battling against the user
Effect: Give 1 Damage to the target. If the target's printed Entrance cost is 4 or less, give 1 additional Damage to the target.

"Poison on the bladeâ¦"

1 x Crow Crow (ANC)
  • Card Number: ANCN-484
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/3
  • Injured Stats: 2/2
Card text:

Puppet
[LIFELESS WARRIOR]
Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a "Manipulation" Combat Attribute.
Durning the Exchange of Jutsu, you can place this Ninja in 1 of your Teams with 1 or more Ninjas with a "Manipulation" Combat Attribute in any position.

"Gigiiiiâ¦"

2 x Ebizo Ebizo (ANC)
  • Card Number: ANCN-487
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/2
Card text:

Sand | Male | Puppet Master | Mental Power: 2
[FISHING]
When this Ninja is put in play, you can select 1 of the "Puppet" Ninja cards from your Chakra area and/or Discard Pile and put it in play.

"That's not funny at allâ¦"

1 x Gaara of the Desert Gaara of the Desert (PRO)
  • Card Number: PR-US008
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/0
  • Injured Stats: 2/0
Card text:

Ultimate Ninja Way Tin Promo (2007)

Sand | Genin | Male
[TRAGIC NAME]
You can discard another Ninja in this Ninja's Team to give 1 Damage to 1 of your opponent's Ninjas Battling against this Ninja's Team.

"I live solely for myself. I love only myself."

3 x Gigantic Fan Gigantic Fan (ER)
  • Card Number: ERJ-US015
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind
Card text:

Target: 1 Jutsu card being played with 2 or more specific Symbols in its Jutsu cost
Effect: Negate the target and discard it.

"No use in hiding!"

1 x Kankuro Kankuro (ANC)
  • Card Number: ANCN-461
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/2
Card text:

Sand | Male | Jonin
[TACTICIAN]
When this Ninja is deployed, you can search for 1 "Puppet" Ninja card with an Entrance cost of 3 or less in your Deck and place it in your hand. Then, shuffle you Deck.
Valid: During the exchange of Jutsu, you can place 1 "Puppet" Ninja card with an Entrance cost of 3 or less from your hand in this Ninja's Team in any position.

"I knew itâ¦"

3 x Kankuro & Black Ant Kankuro & Black Ant (EA)
  • Card Number: EAN-641
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Manipulation/Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/4
  • Injured Stats: 2/3
Card text:

Sand | Genin | Male | Puppet | Squad

[NO MERCY]
During your Mission Phase, you can discard 1 "Puppet" Ninja (card) from your Village or your Chakra area. In that case, place a poison coin on 1 of your opponent's Ninjas. If that Ninja's Entrance cost is 2 or less, discard that Ninja.

"Oh, and standing as close as you are to my friend the Black Antâ¦big mistake!"

3 x Kiba Inuzuka Kiba Inuzuka (ER)
  • Card Number: ERN-US010
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Growth
[MAN BEAST CLONE]
When this Ninja is put in play, you can search for 1 "Akamaru" Ninja card in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"If I were you, I'd let Akamaru go."

1 x Naruto Uzumaki Naruto Uzumaki (TC)
  • Card Number: TCN-187
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | Growth
[LEGACY FROM THE FOURTH HOKAGE]
When this Ninja is put in play, draw 1 card.
Valid: Every "Akatsuki" Ninja in your opponent's hand gets -1 Entrance cost.

"They want me, don't they?"

3 x Sakura Haruno Sakura Haruno (ER)
  • Card Number: ERN-US006
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Female | Growth | Mental Power: 3
[A DOUBLE PERSONALITY]
During the Exchange of Jutsu, you can exchange all the cards in your hand with the same amount of cards from the top of your Deck.

"A girl's gotta be tough if she's going to survive something like this!"

3 x Sakura`s Decision Sakura's Decision (COS)
  • Card Number: COSM-080
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your healthy "Female" Ninjas
Effect: Injure the target, then draw the same amount of cards as the target's "Mental Power".

"Now it's my turn to take the lead. And all of you can watch me from the background."

1 x Salamander Salamander (ANC)
  • Card Number: ANCN-486
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 1/4
  • Injured Stats: 1/4
Card text:

Puppet
[LIFELESS WARRIOR]
Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a "Manipulation" Combat Attribute.
Durning the Exchange of Jutsu, you can place this Ninja in 1 of your Teams with 1 or more Ninjas with a "Manipulation" Combat Attribute in any position.

"Gigiiiiâ¦"

1 x Sasori Sasori (FR)
  • Card Number: FRN-542
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/3
  • Injured Stats: 3/3
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Puppet Master | Ambush | Mental Power: 3
[THE BEST TOY]
During your Mission Phase, you can discard 2 of your Chakras with a "Wind" Symbol. In that case, select 1 Ninja card in your Discard Pile and deploy it. At the end of that turn, if that Ninja card still remains in play, remove it from game.

"I will show you my secret technique."

2 x Sasuke Uchiha Sasuke Uchiha (FR)
  • Card Number: FRN-547
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 2/0
Card text:

Leaf | Genin | Male | Sharingan Eye | Growth

"Here we go!"

1 x Sasuke Uchiha Sasuke Uchiha (FR)
  • Card Number: FRN-548
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Sound | Rogue Ninja | Male | Sharingan Eye | Growth
[COLD HEADED]
When this Ninja is sent out to Battle, you can give 1 Damage to 1 of your other Ninjas. In that case, select and give 1 Damage to 1 of your opponent's Ninjas with equal to or lower printed Entrance cost than that Ninja's.

"I don't knowâ¦such guy."

1 x Shikamaru Nara Shikamaru Nara (ER)
  • Card Number: ERN-US015
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Growth | Mental Power: 4
[FLEXIBILITY]
While you have 5 or more cards in your hand, this Ninja's Team and your opponent's Team Battling against this Ninja perform a Mental Power Battle. While you have 4 or less cards in your hand, this Ninja's Team and your opponent's Team Battling against this Ninja cannot perform a Mental Power Battle.

"Just this once - when it's life or death... you'd think just maybe I could come through..!"

3 x Shikamaru Nara & Temari Shikamaru Nara & Temari (BOD)
  • Card Number: BODN-264
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Shadow/Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/4
  • Injured Stats: 0/3
Card text:

Leaf | Sand | Genin | Chunin | Male | Female | Platoon | Mental Power: 5
[STRONG ARM TACTICS]
During the Exchange of Jutsu, you can discard 2 of your Chakras. In that case, choose one of the following: This Ninja's Team and the Team Battling against this Ninja's Team perform a Mental Power Battle during the turn OR This Ninja's Team and your opponent's Team Battling against this Ninja's Team cannot perform a Mental Power Battle during the turn.

"Now, what do you think?" "......"

2 x Shino Aburame Shino Aburame (ANC)
  • Card Number: ANCN-511
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Insect
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/1
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Growth | Mental Power: 1
[INSECT WARRIORS]
When this Ninja is put in play, put 1 Ninja Blade coin (symbolizing an Insect coin) in play with the following: "[Power: 0/0 (Healthy and Injured status)] [Valid: This Ninja cannot be the user of Jutsu cards. This effect cannot be negated.]"

"If you fight me, you won't be able to recover. Forfeit and withdraw."

2 x Shizune Shizune (AW)
  • Card Number: AWN-451
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Jonin | Female | Medical | Mental Power: 1
[MEDICAL KUNOICHI]
During your Mission Phase, you can discard the top card of your Deck. In that case, heal 1 of your injured Ninjas. Additionally, this Ninja cannot be sent out to Battle during that turn.

"Let me treat your wounds!"

3 x Substitute Substitute (FR)
  • Card Number: FRM-443
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Target: 1 of your Ninjas
Effect: You can search for 1 Ninja card in your Deck with an Entrance cost equal to or lower than the target's and put it in play. Then, discard the target.

"I'm coming with you!"

3 x Temari Temari (ER)
  • Card Number: ERN-US025
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sand | Genin | Female | Mental Power: 1
[WIND SCYTHE]
When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area.

"No use in hiding!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10 %  
Mission bar 12  20 %  
Ninja bar 41  69 %  
 

Distribution by Combat Attribute
- bar 18  31 %  
Fang bar 14 %  
Genjutsu/Weapon bar 2 %  
Insect bar 3 %  
Insect/Fang bar 5 %  
Manipulation bar 8 %  
Manipulation/Weapon bar 5 %  
Medicine bar 3 %  
Oil bar 2 %  
Sand bar 2 %  
Shadow bar 2 %  
Shadow/Weapon bar 5 %  
Taijutsu bar 3 %  
Weapon bar 15 %  
 

Distribution by Entrance Cost
- bar 10 %  
- bar 11  19 %  
1 bar 11  19 %  
2 bar 14 %  
3 bar 16  27 %  
4 bar 10 %  
5 bar 2 %  
 

Distribution by Hand Cost
- bar 10 %  
- bar 40  68 %  
1 bar 13  22 %  
 

Distribution by Healthy Stats
- bar 18  31 %  
0/0 bar 2 %  
0/1 bar 8 %  
0/2 bar 7 %  
1/4 bar 2 %  
2/0 bar 5 %  
2/1 bar 3 %  
2/2 bar 2 %  
3/3 bar 8 %  
4/0 bar 5 %  
4/3 bar 3 %  
4/4 bar 5 %  
5/3 bar 12 %  
5/4 bar 5 %  
6/2 bar 2 %  
 

Distribution by Injured Stats
- bar 18  31 %  
0/0 bar 11  19 %  
0/1 bar 5 %  
0/3 bar 5 %  
1/3 bar 3 %  
1/4 bar 2 %  
2/0 bar 7 %  
2/2 bar 8 %  
2/3 bar 5 %  
3/0 bar 2 %  
3/3 bar 3 %  
4/2 bar 10 %  
 

Distribution by Jutsu Cost
- bar 53  90 %  
3 bar 5 %  
Wind bar 5 %  
 

Distribution by Rarity
Common bar 10  17 %  
Promo bar 2 %  
Rare bar 24  41 %  
Super Rare bar 10  17 %  
Uncommon bar 14  24 %  
 

Distribution by Symbol
Earth bar 2 %  
Fire bar 14 %  
Fire / Earth bar 7 %  
Lightning bar 2 %  
Water bar 2 %  
Wind bar 35  59 %  
Wind / Earth bar 10 %  
Wind / Fire bar 5 %  
 



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