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Deck "(VS) Battle Dragons"

Deck "(VS) Battle Dragons"
Format: OCG - 48 Cards
created by dawn_schwarz LV8 activity icon envelope icon
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Section: Main Deck (40 cards)
4 x Bakuadorgan, Passion Dragon Bakuadorgan, Passion Dragon (DMD-18)
  • Collector Number: 8
  • Rarity: No Rarity
  • Type: Creature
  • Race: Gaial Command Dragon
  • Power: 4000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: hokuto
Card text:

* Speed attacker

* Whenever this creature attacks, reveal the top card of your deck. If that card is a Dragon, put it into your hand. If its not a Dragon, put it back on top of the deck.

3 x Batocross Battle, Passion Dragon Batocross Battle, Passion Dragon (DMD-18)
  • Collector Number: 3
  • Rarity: No Rarity
  • Type: Creature
  • Race: Gaial Command Dragon
  • Power: 7000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
  • Artist: MATSUMOTO EIGHT
Card text:

Shieldtrigger Shield trigger

* When you put this creature into the battle zone, choose one of your opponent's creatures in the battle zone. That creature and this creature battle.

* Double breaker

* When you put this creature into the battle zone during your opponent's turn, put this creature on the bottom of your deck at the end of the turn.

2 x Civil Ward, Passion Dragon Civil Ward, Passion Dragon (Y-13)
  • Collector Number: P20-Y13
  • Rarity: Promotional
  • Type: Creature
  • Race: Gaial Command Dragon
  • Power: 6000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: Yuukoo009
Card text:

* When you put this creature into the battle zone, destroy all creatures that have power 3000 or less.

* Speed attacker (This creature doesn't get summoning sickness.)

* Double breaker (This creature breaks 2 shields.)

2 x Eternal Meteor Kaiser Eternal Meteor Kaiser (DMD-13)
  • Collector Number: 9
  • Rarity: Super Rare
  • Type: Creature
  • Race: Red Command Dragon/Hunter
  • Power: 8000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
  • Artist: NINNIN
Card text:

*  All your creatures get "speed attacker".

*  Double breaker

*  Your opponent's creatures are put into the battle zone tapped.

*  When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard.

3 x Gaigensui, Striking Hero Gaigensui, Striking Hero (DMR-13)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Creature
  • Race: Gaial Command Dragon
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: kawasumi
Card text:

* Mana Arms 7 - When you put this creature into the battle zone, if you have 7 or more fire cards in your mana zone, each of your creatures in the battle zone gets +7000 power and breaks an additional shield until the end of the turn.

* Speed attacker (This creature doesn't get summoning sickness.)

* Double breaker (This creature breaks 2 shields.)

4 x Glenmolt, Dragon Edge Glenmolt, Dragon Edge (DMR-13)
  • Collector Number: 31
  • Rarity: Rare
  • Type: Creature
  • Race: Explosive Human/Draguner
  • Power: 4000+
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Murakami Hisashi
Card text:

* When you put this creature into the battle zone, put a fire dragheart that costs 4 or less or a dragheart that costs 2 or less from your hyperspatial zone into the battle zone. (If it's a weapon, equip it to this creature.)

* While battling, this creature gets +3000 power.

3 x Hyperspatial Bolshack Hole Hyperspatial Bolshack Hole (DMX-08)
  • Collector Number: 33
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

*  Destroy one of your opponent's creatures that has 3000 power or less.

*  Choose and activate one of the following effects.


*º Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.

*º Choose 1 Fire creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

3 x Hyperspatial Shooting Hole Hyperspatial Shooting Hole (DMD-03)
  • Collector Number: 11
  • Rarity: Promotional
  • Type: Spell
  • Cost: 5
  • Civilization: Fire
  • Artist: Okera
Card text:

*  Destroy one of your opponent's creatures that has "blocker".

*  Put a fire psychic creature with a cost of 9 or less into your battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

3 x Meteor Charger Meteor Charger (DMR-13)
  • Collector Number: 101
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: SHURIKEN
Card text:

* Destroy one of your opponent's creatures that has "blocker".

* Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

2 x Moel, Lovely Ogre Sniper Moel, Lovely Ogre Sniper (DMR-06)
  • Collector Number: 29
  • Rarity: Uncommon
  • Type: Creature
  • Race: Human/Hunter/Alien
  • Power: 1000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: Tanru
Card text:

Shieldtrigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  When you put this creature or a creature with a cost of 7 or more into the battle zone, destroy one of your opponent's creatures with power 4000 or less.

4 x Next Charger Next Charger (DMD-18)
  • Collector Number: 10
  • Rarity: No Rarity
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: Yuri Shinjuro
Card text:

* Put all cards in your hand on the bottom of your deck in any order. If you do, draw the same number of cards.

* Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

2 x Ogre Kaiser "Destruction" Ogre Kaiser "Destruction" (DMD-18)
  • Collector Number: 13
  • Rarity: Common
  • Type: Creature
  • Race: Red Command Dragon/Hunter/Alien
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Hisashi Murakami
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* Whenever this creature attacks, destroy one of your opponent's psychic creatures.

* Double breaker (This creature breaks 2 shields.)

3 x Take-jin, Dragon King Keep Take-jin, Dragon King Keep (DMR-13)
  • Collector Number: 34
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: kawasumi
Card text:

Shieldtrigger Shield trigger

* Look at the top 5 cards of your deck. From among them, you may show a fire creature to your opponent and destroy one of your opponent's creatures that has less power.

* Mana Arms 5 -If you have 5 or more fire cards in your mana zone, add the revealed card to your hand.

* Shuffle your deck.

2 x Zark Taiser, Passion Admiral Zark Taiser, Passion Admiral (DMD-18)
  • Collector Number: 4
  • Rarity: No Rarity
  • Type: Creature
  • Race: Gaial Command Dragon
  • Power: 7000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
  • Artist: Tanaka Kenichi
Card text:

* When this creature is discarded from your hand due to the effect of one of your opponent's spells or abilities, you may put this card into the battle zone instead.

* When you put this creature into the battle zone, reveal the top 3 cards of your deck. From among them, put all Human Baku or Command Dragons into your hand and the rest on the bottom of your deck in any order.

* Double breaker

 
Section: Hyperspatial Zone (8 cards)
1 x Boost, Crimson Lord Boost, Crimson Lord (P-Y10)
  • Collector Number: P15a-Y10
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Flame Monster/Hunter
  • Power: 3000
  • Cost: 5
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Card text:

*  When you put this creature into the battle zone, destroy one of your opponent's creatures with less power than this creature.

The power of three bring victory. (Mode Change, DMR-01)

1 x Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord (DMR-01)
  • Collector Number: V2s
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//King Command Dragon/Hunter
  • Power: 6000/250
  • Cost: 8/24
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Card text:

*  Speed attacker (This creature doesn't get summoning sickness)

*  When your shields break, view that shield. You may put it into your graveyard instead of your hand. If you do, you may put a Hunter psychic creature with the same cost of the card you put into the graveyard from your hyperspatial zone into the battle zone.

*  Double breaker (This creature breaks 2 shields.)


*  When this creature attacks, destroy all of your opponent's creatures with less power than this creature.

*  World breaker (This creature breaks all your opponent's shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Gaial, Leader Dragon Sword/Gaiban, Furious Leader Dragon Gaial, Leader Dragon Sword/Gaiban, Furious Leader Dragon (DMD-18)
  • Collector Number: 2
  • Rarity: No Rarity
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: /9000
  • Mana Number: 1
  • Cost: 4/7
  • Civilization: Fire
  • Artist: NakamuraB
Card text:

* When you put this Dragheart into the battle zone, you may choose one of your opponent's creatures in the battle zone. It battles with the creature equipped with this dragheart.

* Dragon Solution - Whenever one of your Gaial Command Dragons or creature that has "Gaial" in its name attacks, flip this card to the dragheart creature side and untap it.


* Whenever this creature attacks, destroy one of your opponent's creatures that has power less than it.

* Double breaker

1 x Gaiheart, Galaxy Sword/Gaiginga, Passionate Star Dragon Gaiheart, Galaxy Sword/Gaiginga, Passionate Star Dragon (DMR-13)
  • Collector Number: VV1
  • Rarity: Double Victory
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: 9000+
  • Mana Number: 1
  • Cost: 4/7
  • Civilization: Fire
  • Artist: Tanru
Card text:

* A creature equipped with this gets "Speed attacker".

* Dragon Solution - When any of your creatures attacks, if that attack is the second attack of this turn, after the attack, flip this card to the dragheart creature side and untap it.


* Speed attacker * Double breaker

* When this creature is Dragon Solutioned, destroy one of your opponent's creatures that has power 7000 or less.

* While battling, this creature gets +4000 power.

* Whenever your opponent chooses this creature, take an extra turn after this one.

1 x Urovelia, Divine Dragon Spear/Ultimaria, Divine Dragon Elemental Urovelia, Divine Dragon Spear/Ultimaria, Divine Dragon Elemental (DMR-13)
  • Collector Number: 45
  • Rarity: Uncommon
  • Type: Dragheart Creature
  • Race: Angel Command Dragon
  • Power: 7500
  • Mana Number: 1
  • Cost: 2/5
  • Civilization: Light
  • Artist: Morechand
Card text:

* A creature equipped with this gets "blocker".

* Dragon Solution - At the end of your turn, if the creature equipped with this is tapped, flip this card to the dragheart creature side and untap it.(At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)


Blockericon Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*

1 x Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V3
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 5000/26000
  • Cost: 7/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  During the turn this creature was put into the battle zone, this creature can attack untapped creatures.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 6000/26000
  • Cost: 6/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When your opponent puts a card into his mana zone, it is put into the mana zone tapped.

*  Double breaker (This creature breaks 2 shields.)

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: 51
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Hunter/Alien//Rainbow Command Dragon/Hunter
  • Power: 4000/26000
  • Cost: 5/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.

*  Victory Psychic Link - If you have Victory Meteor Kaiser and Victory Gaial Kaiser in the battle zone, link this creature and those creatures and flip them.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

 
Deck Statistics
Distribution by Civilization
Fire bar 44  92 %  
Light bar 2 %  
Light/Water/Darkness/Fire/Nature bar 6 %  
 

Distribution by Cost
2/5 bar 2 %  
3 bar 15 %  
4/7 bar 4 %  
5 bar 16  33 %  
5/30 bar 2 %  
6 bar 13 %  
6/30 bar 2 %  
7 bar 10 %  
7/30 bar 2 %  
8 bar 15 %  
8/24 bar 2 %  
 

Distribution by Power
- bar 16  33 %  
/9000 bar 2 %  
1000 bar 4 %  
3000 bar 2 %  
4000 bar 8 %  
4000+ bar 8 %  
4000/26000 bar 2 %  
5000/26000 bar 2 %  
6000 bar 4 %  
6000/250 bar 2 %  
6000/26000 bar 2 %  
7000 bar 10  21 %  
7500 bar 2 %  
8000 bar 4 %  
9000+ bar 2 %  
 

Distribution by Race
- bar 16  33 %  
Angel Command Dragon bar 2 %  
Explosive Human/Draguner bar 8 %  
Flame Monster/Hunter bar 2 %  
Gaial Command Dragon bar 16  33 %  
Human/Hunter/Alien bar 4 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 2 %  
Red Command Dragon/Hunter bar 4 %  
Red Command Dragon/Hunter//King Command Dragon/Hunter bar 2 %  
Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter bar 4 %  
Red Command Dragon/Hunter/Alien bar 4 %  
 

Distribution by Rarity
Common bar 19 %  
Double Victory bar 2 %  
No Rarity bar 14  29 %  
Promotional bar 10 %  
Rare bar 15 %  
Super Rare bar 4 %  
Uncommon bar 8 %  
Very Rare bar 6 %  
Victory Rare bar 6 %  
 

Distribution by Type
Creature bar 24  50 %  
Dragheart Creature bar 6 %  
Psychic Creature bar 2 %  
Psychic Super Creature bar 8 %  
Spell bar 16  33 %  
 



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