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Deck "Reverse Vacuum Prison"

Deck "Reverse Vacuum Prison"
Format: OCG - 64 Cards
created by endeavor LV5 activity icon envelope icon
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Judgement.

 
Card list Group cards by  
Section: Main Deck (50 cards)
4 x Barrier Star-vader, Promethium
Average price:
Barrier Star-vader, Promethium (BT12)
  • Number: BT12-014
  • Rarity: RR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Link Joker» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Link Joker» that is being attacked, and that unit cannot be hit until end of that battle.

Pardon me, but it's a whole new set of rules from here on.

4 x Companion Star Star-vader, Photon
Average price:
Companion Star Star-vader, Photon (TD17)
  • Number: TD17-005
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]: When this unit is placed on (RC), if you have a vanguard with "Star-vader" in its card name, and your opponent has a locked card, choose one of your opponent's rear-guards, and lock it. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)

Come, it is time to go along to your comrades.

4 x Demon Claw Star-vader, Lanthanum
Average price:
Demon Claw Star-vader, Lanthanum (BT12)
  • Number: BT12-068
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When your opponent's rear-guard is locked due to an effect from one of your cards, if you have a «Link Joker» vanguard, this unit gets [Power]+2000 until end of turn.

When they pass through, even stars lose their radiance.

1 x Earnest Star-vader, Selenium
Average price:
Earnest Star-vader, Selenium (BT13)
  • Number: BT13-035
  • Rarity: R
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC):When an opponent's rear-guard is locked by your effects from cards, if you have a «Link Joker» vanguard, you may return this card to your hand.

The world has already changed. Yes, that was just the beginning.

4 x Flash Gun Star-vader, Osmium
Average price:
Flash Gun Star-vader, Osmium (BT17)
  • Number: BT17-034
  • Rarity: R
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit's attack hits a vanguard, choose one of your opponent's locked cards, and that card cannot be unlocked during his or her next end phase.

It's a precious time of peace. It should be carefully savored.

4 x Furious Claw Star-vader, Niobium
Average price:
Furious Claw Star-vader, Niobium (BT12)
  • Number: BT12-063
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When an opponent's rear-guard is locked due to an effect from one of your cards, if you have a «Link Joker» vanguard, this unit gets [Power]+2000 until end of turn.

The mutant claws will tear throught space and time, and the world shall come apart at the seams.

4 x Recollection Star-vader, Tellurium
Average price:
Recollection Star-vader, Tellurium (BT15)
  • Number: BT15-077
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Even if you forget about me, I will not forget you.

2 x Star-vader, Crumble Mare
Average price:
Star-vader, Crumble Mare (TD17)
  • Number: TD17-012
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit boosts a vanguard, if your vanguard is in Legion, the boosted unit gets [Power]+4000 until end of that battle.

Hear the symphony of destruction.

4 x Star-vader, Imaginary Plane Dragon
Average price:
Star-vader, Imaginary Plane Dragon (BT17)
  • Number: BT17-006
  • Rarity: RRR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Legion20000 "Flash Gun Star-vader, Osmium" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[ACT](VC):[Counter Blast (2)] If this unit is Legion, for each unit in your middle column with "Star-vader" in its card name, choose up to one of your opponent's rear-guards, and lock it. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

Imagine it in your mind. Your world with everything locked.

4 x Star-vader, Infinite Zero Dragon
Average price:
Star-vader, Infinite Zero Dragon (TD11)
  • Number: TD11-001
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Link Joker» rides this unit, choose one of your opponent's rear-guards in the front row and one of your opponent's rear-guards in the back row, lock them, choose one of your vanguards, and that unit gets [Power]+10000 until end of turn.
(Locked cards are turned face down, and cannot do anything. Turn them face up at the end of its owner's turn)
[AUTO](VC): When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

From the beginning to the limits. Everything begins from zero.

4 x Star-vader, Paradigm Shift Dragon
Average price:
Star-vader, Paradigm Shift Dragon (G-BT05)
  • Number: G-BT05-076
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Dragon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC):[Put this unit on top of your deck] If you have a vanguard with "Star-vader" in its card name, and your opponent has a locked card, choose up to one rear-guard in your opponent's back row, and lock it. Shuffle your deck.

Common sense is, not more than just a transient misunderstanding.

4 x Star-vader, Scounting Ferris
Average price:
Star-vader, Scounting Ferris (BT12)
  • Number: BT12-073
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

I've found you. There is no escape this time.

4 x Star-vader, Sparkdoll
Average price:
Star-vader, Sparkdoll (BT15)
  • Number: BT15-074
  • Rarity: C
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Fairy
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Spark!

3 x Star-vader, Volt Line
Average price:
Star-vader, Volt Line (BT17)
  • Number: BT17-035
  • Rarity: R
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Fairy
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When an attack hits a vanguard during the battle that this unit boosted, choose one of your opponent's locked cards, and that card cannot be unlocked during his or her next end phase.

Just stay put and watch. The sad sight of your world being ruined.

 
Section: G Units (14 cards)
1 x Air Element, Sebreeze
Average price:
Air Element, Sebreeze (G-FC03)
  • Number: G-FC03-049
  • Rarity: RR
  • Clan: Cray Elemental
  • Race: Elemental
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](G zone):[Counter Blast (2) & Choose a card from your hand, and discard it] If you have a grade 3 vanguard, the number of face up cards in your G zone is 0, your opponent's vanguard is grade 2, and no unit was placed on your opponent's (VC) during the ride phase of your opponent's preceding turn, Stride this card on your (VC) from face down.
[CONT]:This card is from all clans and nations.

Fortune, is carried upon the wind.

2 x Death Star-vader, Demon Maxwell
Average price:
Death Star-vader, Demon Maxwell (G-FC03)
  • Number: G-FC03-038
  • Rarity: RR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Golem
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Choose a unit in your back row, and lock it] When this unit is placed on (GC), you may pay the cost. If you do, this unit gets [Shield]+5000 until end of that battle.

Without the permission of a demon, intrusion will never come to pass.

2 x Genesis Dragon, Amnesty Messiah
Average price:
Genesis Dragon, Amnesty Messiah (G-BT04)
  • Number: G-BT04-SR04
  • Rarity: Secret
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, choose any number of locked cards, unlock them, and this unit gets [Power]+3000 for each unit unlocked until end of that battle. If the number of units unlocked is three or more, this unit gets [Critical]+1 until end of that battle.

Generation Stride

1 x Genesis Dragon, Excelics Messiah
Average price:
Genesis Dragon, Excelics Messiah (G-BT05)
  • Number: G-BT05-001
  • Rarity: GR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Choose a face down card named "Genesis Dragon, Amnesty Messiah" from your G zone, and turn it face up] When this unit attacks a vanguard, if you have a face up card named "Genesis Dragon, Amnesty Messiah" in your G zone, you may pay the cost. If you do, choose any number of locked cards, and unlock them. All of your units unlocked with this effect get [Power]+3000 until end of turn. Retire all of your opponent's units unlocked with this effect. If the number of units unlocked with this effect is three or more, this unit gets [Critical]+1 until end of that battle.

Let all sins be forgiven, and paradise appear.

2 x Metal Element, Scryew
Average price:
Metal Element, Scryew (G-FC03)
  • Number: G-FC03-050
  • Rarity: RR
  • Clan: Cray Elemental
  • Race: Elemental
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), if the number of face up cards in your G zone is one or more, you may pay the cost. If you do, this unit gets [Shield]+10000 until end of that battle.
[CONT]:This card is also of all clans and nations.

An intent like steel would repel even lightning attacks......or so it is said.

4 x Nebula Dragon, Big Crunch Dragon
Average price:
Nebula Dragon, Big Crunch Dragon (G-BT03)
  • Number: G-BT03-009
  • Rarity: RRR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card named "Nebula Dragon, Big Crunch Dragon" from your G zone, and turn it face up] If the number of face up cards in your G zone is two or more, choose one of your opponent's rear-guards, lock all of your opponent's rear-guards in the same column as that unit, and those cards cannot be unlocked during his or her next end phase.(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn)

That one attack, froze all the atoms.

1 x Nebula Dragon, Maximum Seal Dragon
Average price:
Nebula Dragon, Maximum Seal Dragon (G-FC01)
  • Number: G-FC01-038
  • Rarity: RR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+5000 for each locked card until end of that battle.

Only when you cannot move, will he be satisfied.

1 x Snow Element, Blizza
Average price:
Snow Element, Blizza (G-BT02)
  • Number: G-BT02-043
  • Rarity: R
  • Clan: Cray Elemental
  • Race: Elemental
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+5000 for each face up card in your G zone until end of that battle.
[CONT]:This card is from all clans and nations.

The sparkling white snow is also, one of the spirits that governs this planet.

 
Total price for the deck:
Deck Statistics
Distribution by Clan
Cray Elemental bar 6 %  
Link Joker bar 60  94 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  27 %  
Grade 1 / Boost bar 13  20 %  
Grade 2 / Intercept bar 12  19 %  
Grade 3 / Twin Drive!! bar 13 %  
Grade 4 / None bar 6 %  
Grade 4 / Triple Drive!! bar 10  16 %  
 

Distribution by Nation
- bar 6 %  
Star Gate bar 60  94 %  
 

Distribution by Power
- bar 6 %  
11000 bar 13 %  
15000+ bar 10  16 %  
4000 bar 6 %  
5000 bar 13  20 %  
6000 bar 9 %  
7000 bar 11 %  
9000 bar 12  19 %  
 

Distribution by Race
Cyber Beast bar 9 %  
Cyber Dragon bar 17  27 %  
Cyber Fairy bar 11 %  
Cyber Golem bar 3 %  
Cyberoid bar 25  39 %  
Elemental bar 6 %  
Messiah bar 5 %  
 

Distribution by Rarity
C bar 24  38 %  
Fixed bar 10  16 %  
GR bar 2 %  
R bar 14 %  
RR bar 10  16 %  
RRR bar 13 %  
Secret bar 3 %  
 

Distribution by Shield
- bar 18  28 %  
- bar 6 %  
10000 bar 13  20 %  
15000 bar 6 %  
5000 bar 25  39 %  
 

Distribution by Trigger
Critical +5000 Power bar 13 %  
Draw +5000 Power bar 6 %  
Heal +5000 Power bar 6 %  
None bar 48  75 %  
 



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