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Deck "(VS) Victory Dragons"

Deck "(VS) Victory Dragons"
Format: OCG - 50 Cards
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Section: Main Deck (40 cards)
2 x Bakuadorgan, Passion Dragon Bakuadorgan, Passion Dragon (DMD-18)
  • Collector Number: 8
  • Rarity: No Rarity
  • Type: Creature
  • Race: Gaial Command Dragon
  • Power: 4000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: hokuto
Card text:

* Speed attacker

* Whenever this creature attacks, reveal the top card of your deck. If that card is a Dragon, put it into your hand. If its not a Dragon, put it back on top of the deck.

2 x Batocross Battle, Passion Dragon Batocross Battle, Passion Dragon (DMD-18)
  • Collector Number: 3
  • Rarity: No Rarity
  • Type: Creature
  • Race: Gaial Command Dragon
  • Power: 7000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
  • Artist: MATSUMOTO EIGHT
Card text:

Shieldtrigger Shield trigger

* When you put this creature into the battle zone, choose one of your opponent's creatures in the battle zone. That creature and this creature battle.

* Double breaker

* When you put this creature into the battle zone during your opponent's turn, put this creature on the bottom of your deck at the end of the turn.

2 x GENJI Double Cross, Blastdragon GENJI Double Cross, Blastdragon (DMD-15)
  • Collector Number: 2
  • Rarity: Common
  • Type: Creature
  • Race: Armored Dragon/Flame Command/Samurai
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Toshiaki Takayama
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* Whenever this creature attacks, you may choose one of your opponent's creatures that has "blocker" and destroy it.

* Double breaker (This creature breaks 2 shields.)


Kungfusoul Kung Fu Soul

1 x Gaial Mobius, Victory Emperor Gaial Mobius, Victory Emperor (DMX-17)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Creature
  • Race: Gaial Command Dragon
  • Power: 12000+
  • Mana Number: 1
  • Cost: 10
  • Civilization: Fire
  • Artist: Yuukoo009
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* Whenever this creature attacks, destroy one of your opponents creatures that has power 6000 or less.

* Each turn, when this creature becomes tapped for the first time, untap it.

* While battling, this creature gets +1000 power for each fire card in your graveyard.

* Triple breaker (This creature breaks 3 shields)

2 x Gaigensui, Striking Hero Gaigensui, Striking Hero (DMR-13)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Creature
  • Race: Gaial Command Dragon
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: kawasumi
Card text:

* Mana Arms 7 - When you put this creature into the battle zone, if you have 7 or more fire cards in your mana zone, each of your creatures in the battle zone gets +7000 power and breaks an additional shield until the end of the turn.

* Speed attacker (This creature doesn't get summoning sickness.)

* Double breaker (This creature breaks 2 shields.)

2 x Gaiglen, Violent Dragon Incident Gaiglen, Violent Dragon Incident (DMR-14)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Creature
  • Race: Gaial Command Dragon/Human Baku/Draguner
  • Power: 11000+
  • Mana Number: 1
  • Cost: 9
  • Civilization: Fire
  • Artist: lack
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* Mana Arms 9: Whenever this creature attacks, if you have 9 or more fire cards in your mana zone, untap this creature, and this creature gets +3000 power until the end of the turn.

* Double breaker

* Whenever your opponent chooses this creature, destroy all your opponent's creatures that have power equal to or less than this creature.

4 x Glenmolt, Dragon Edge Glenmolt, Dragon Edge (DMD-18)
  • Collector Number: 14
  • Rarity: Common
  • Type: Creature
  • Race: Human Baku/Draguner
  • Power: 4000+
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Murakami Hisashi
Card text:

* When you put this creature into the battle zone, put a fire dragheart that costs 4 or less or a dragheart that costs 2 or less from your hyperspatial zone into the battle zone. (If it's a weapon, equip it to this creature.)

* While battling, this creature gets +3000 power.

4 x Hibiki, Explosive Mirror Hibiki, Explosive Mirror (DMR-13)
  • Collector Number: 32
  • Rarity: Rare
  • Type: Creature
  • Race: Explosive Human
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: Ayaki
Card text:

* During your opponent's turn, whenever he casts a spell, choose a card from your opponent's mana zone and put it into his graveyard.

2 x Hyperspatial Bolshack Hole Hyperspatial Bolshack Hole (DMX-08)
  • Collector Number: 33
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

*  Destroy one of your opponent's creatures that has 3000 power or less.

*  Choose and activate one of the following effects.


*º Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.

*º Choose 1 Fire creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Shooting Hole Hyperspatial Shooting Hole (DMD-03)
  • Collector Number: 11
  • Rarity: Promotional
  • Type: Spell
  • Cost: 5
  • Civilization: Fire
  • Artist: Okera
Card text:

*  Destroy one of your opponent's creatures that has "blocker".

*  Put a fire psychic creature with a cost of 9 or less into your battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Maccaran, Explosive Flame Shooter Maccaran, Explosive Flame Shooter (Y-13)
  • Collector Number: P9-Y13
  • Rarity: Promotional
  • Type: Creature
  • Race: Explosive Human
  • Power: 3000+
  • Mana Number: 3
  • Cost: 3
  • Civilization: Fire
Card text:

■ Mana Arms - When you put this creature into the battle zone, if you have 3 or more fire in your mana zone, you may choose one of your opponent's creatures in the battle zone. If you do, this creature and the chosen creature battle.

■ While battling, this creature gets +1000 power.

火の精霊よ!我に力を! —Maccaran, Explosive Flame Shooter

3 x Maccarran Fine, Explosive Roar Maccarran Fine, Explosive Roar (DMR-14)
  • Collector Number: 16
  • Rarity: Rare
  • Type: Creature
  • Race: Human Baku
  • Power: 4000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Fire
  • Artist: boyaking
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* Mana Arms 5: If you have 5 or more fire cards in your mana zone, each of your creatures in the battle zone gets "speed attacker".

3 x Meteor Charger Meteor Charger (DMR-13)
  • Collector Number: 101
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: SHURIKEN
Card text:

* Destroy one of your opponent's creatures that has "blocker".

* Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

1 x Ogre Beater, Last Attack Ogre Beater, Last Attack (DMR-06)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Human/Hunter/Alien
  • Power: 7000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: TUBAKI HALSAME
Card text:

*  Evolution - Put on one of your Humans.

*  When this creature attacks, choose any number of your opponent's creatures with total cost 6 or less and destroy them.

*  Double breaker (This creature breaks 2 shields.)

2 x Onimaru "Explosion", Golden Age Onimaru "Explosion", Golden Age (DMR-05)
  • Collector Number: V3
  • Rarity: Victory Rare
  • Type: Evolution Creature
  • Race: Human/Hunter/Alien
  • Power: 13000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Murakami Hisashi
Card text:

*  Evolution - Put on one of your Humans.

*  Triple breaker (This creature breaks 3 shields)

*  When this creature is destroyed, reveal the top card of your deck. If it is a Human, this creature stays in the battle zone instead of being put into the graveyard.

*  When this creature is destroyed, you may put a creature that was under this creature into the battle zone from your graveyard.

2 x Scotch Fiddich, Dragon Edge Scotch Fiddich, Dragon Edge (DMR-14)
  • Collector Number: 28
  • Rarity: Uncommon
  • Type: Creature
  • Race: Human Baku/Draguner
  • Power: 5000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: MITSUAKI MATSUMOTO
Card text:

* When you put this creature into the battle zone, put a dragheart that costs 3 or less from your hyperspatial zone into the battle zone. (If it's a weapon, equip it to this creature.)

4 x Take-jin, Dragon King Keep Take-jin, Dragon King Keep (DMR-13)
  • Collector Number: 34
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: kawasumi
Card text:

Shieldtrigger Shield trigger

* Look at the top 5 cards of your deck. From among them, you may show a fire creature to your opponent and destroy one of your opponent's creatures that has less power.

* Mana Arms 5 -If you have 5 or more fire cards in your mana zone, add the revealed card to your hand.

* Shuffle your deck.

 
Section: Hyperspatial Zone (10 cards)
1 x Batorai Bushin, Blazing Deluxe Batorai Bushin, Blazing Deluxe (DMX-18)
  • Collector Number: 1c
  • Rarity: Victory Rare
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: 12000
  • Mana Number: 0
  • Cost: 8
  • Civilization: Fire
  • Artist: TUBAKI HALSAME
Card text:

* Whenever this creature attacks, reveal the top 3 cards of your deck. Put all non-evolution humans and non-evolution dragons into the battle zone. If all cards are dragons, each of your creatures gets "speed attacker". Put the rest on the bottom of your deck.

* Triple breaker (This creature breaks 3 shields)

* Dragon Evade - When this creature would leave the battle zone, flip it to the dragheart fortress side instead.

1 x Batorai Edge, Blazing Sword/Batorai Kaku, Blazing Castle Batorai Edge, Blazing Sword/Batorai Kaku, Blazing Castle (DMX-18)
  • Collector Number: 1
  • Rarity: Victory Rare
  • Type: Dragheart Fortress
  • Mana Number: 0
  • Cost: 3/5
  • Civilization: Fire
  • Artist: TUBAKI HALSAME
Card text:

* Whenever the equipped creature attacks, reveal the top card of your deck. If it's a non-evolution human or a non-evolution dragon, put it into the battle zone.

* A creature equipped with this can't be attacked.

* Dragon Solution - At the end of your turn, if you put a dragon in the battle zone this turn, flip this card to the Dragheart Fortress side. (At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)


* Whenever one of your humans or fire dragons attacks, reveal the top card of your deck. If it's a non-evolution human or non-evolution dragon, put it into the battle zone.

* Dragon Solution - When you put a dragon in the battle zone, if it's not the first dragon put into the battle zone this turn, flip this card to the dragheart creature side and untap it. (At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)

1 x Batorai Kaku, Blazing Castle Batorai Kaku, Blazing Castle (DMX-18)
  • Collector Number: 1b
  • Rarity: Victory Rare
  • Type: Dragheart Fortress
  • Mana Number: 0
  • Cost: 5
  • Civilization: Fire
  • Artist: TUBAKI HALSAME
Card text:

* Whenever one of your humans or fire dragons attacks, reveal the top card of your deck. If it's a non-evolution human or non-evolution dragon, put it into the battle zone.

* Dragon Solution—When you put a dragon in the battle zone, if it's not the first dragon put into the battle zone this turn, flip this card to the dragheart creature side and untap it. (At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)

1 x Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord (DMR-01)
  • Collector Number: V2s
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//King Command Dragon/Hunter
  • Power: 6000/250
  • Cost: 8/24
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Card text:

*  Speed attacker (This creature doesn't get summoning sickness)

*  When your shields break, view that shield. You may put it into your graveyard instead of your hand. If you do, you may put a Hunter psychic creature with the same cost of the card you put into the graveyard from your hyperspatial zone into the battle zone.

*  Double breaker (This creature breaks 2 shields.)


*  When this creature attacks, destroy all of your opponent's creatures with less power than this creature.

*  World breaker (This creature breaks all your opponent's shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Gaial, Leader Dragon Sword/Gaiban, Furious Leader Dragon Gaial, Leader Dragon Sword/Gaiban, Furious Leader Dragon (DMD-18)
  • Collector Number: 2
  • Rarity: No Rarity
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: /9000
  • Mana Number: 1
  • Cost: 4/7
  • Civilization: Fire
  • Artist: NakamuraB
Card text:

* When you put this Dragheart into the battle zone, you may choose one of your opponent's creatures in the battle zone. It battles with the creature equipped with this dragheart.

* Dragon Solution - Whenever one of your Gaial Command Dragons or creature that has "Gaial" in its name attacks, flip this card to the dragheart creature side and untap it.


* Whenever this creature attacks, destroy one of your opponent's creatures that has power less than it.

* Double breaker

1 x Gaiheart, Galaxy Sword/Gaiginga, Passionate Star Dragon Gaiheart, Galaxy Sword/Gaiginga, Passionate Star Dragon (DMR-13)
  • Collector Number: VV1
  • Rarity: Double Victory
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: 9000+
  • Mana Number: 1
  • Cost: 4/7
  • Civilization: Fire
  • Artist: Tanru
Card text:

* A creature equipped with this gets "Speed attacker".

* Dragon Solution - When any of your creatures attacks, if that attack is the second attack of this turn, after the attack, flip this card to the dragheart creature side and untap it.


* Speed attacker * Double breaker

* When this creature is Dragon Solutioned, destroy one of your opponent's creatures that has power 7000 or less.

* While battling, this creature gets +4000 power.

* Whenever your opponent chooses this creature, take an extra turn after this one.

1 x Take-jin, Dragon King Keep ~Fighting Spirit Mode~/Gaishukaku, Passion Dragon Take-jin, Dragon King Keep ~Fighting Spirit Mode~/Gaishukaku, Passion Dragon (DMR-14)
  • Collector Number: 4
  • Rarity: Very Rare
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: /7000
  • Mana Number: 0
  • Cost: 3/6
  • Civilization: Fire
  • Artist: kawasumi
Card text:

* Whenever one of your fire creatures battles, that creature gets +2000 power until the end of the turn.

* Dragon Solution - At the start of your turn, if you have 2 or more fire creatures in the battle zone, flip this card to the dragheart creature side and untap it. (At the start of the game, draghearts are put into your hyperspatial zone. If it leaves the battle zone, return it there.)


* Whenever one of your creatures battles, that creature gets +2000 power until the end of the turn.

* During your turn, whenever one of your creatures is blocked for the first time, untap that creature.

* Double breaker (This creature breaks 2 shields.)

1 x Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V3
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 5000/26000
  • Cost: 7/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  During the turn this creature was put into the battle zone, this creature can attack untapped creatures.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 6000/26000
  • Cost: 6/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When your opponent puts a card into his mana zone, it is put into the mana zone tapped.

*  Double breaker (This creature breaks 2 shields.)

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: 51
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Hunter/Alien//Rainbow Command Dragon/Hunter
  • Power: 4000/26000
  • Cost: 5/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.

*  Victory Psychic Link - If you have Victory Meteor Kaiser and Victory Gaial Kaiser in the battle zone, link this creature and those creatures and flip them.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

 
Deck Statistics
Distribution by Civilization
Fire bar 47  94 %  
Light/Water/Darkness/Fire/Nature bar 6 %  
 

Distribution by Cost
10 bar 2 %  
3 bar 18 %  
3/5 bar 2 %  
3/6 bar 2 %  
4 bar 6 %  
4/7 bar 4 %  
5 bar 14  28 %  
5/30 bar 2 %  
6 bar 16 %  
6/30 bar 2 %  
7 bar 4 %  
7/30 bar 2 %  
8 bar 6 %  
8/24 bar 2 %  
9 bar 4 %  
 

Distribution by Power
- bar 13  26 %  
/7000 bar 2 %  
/9000 bar 2 %  
11000+ bar 4 %  
12000 bar 2 %  
12000+ bar 2 %  
13000 bar 4 %  
2000 bar 8 %  
3000+ bar 4 %  
4000 bar 10 %  
4000+ bar 8 %  
4000/26000 bar 2 %  
5000 bar 4 %  
5000/26000 bar 2 %  
6000/250 bar 2 %  
6000/26000 bar 2 %  
7000 bar 14 %  
9000+ bar 2 %  
 

Distribution by Race
- bar 13  26 %  
Armored Dragon/Flame Command/Samurai bar 4 %  
Explosive Human bar 12 %  
Gaial Command Dragon bar 11  22 %  
Gaial Command Dragon/Human Baku/Draguner bar 4 %  
Human Baku bar 6 %  
Human Baku/Draguner bar 12 %  
Human/Hunter/Alien bar 6 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 2 %  
Red Command Dragon/Hunter//King Command Dragon/Hunter bar 2 %  
Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter bar 4 %  
 

Distribution by Rarity
Common bar 12  24 %  
Double Victory bar 2 %  
No Rarity bar 10 %  
Promotional bar 8 %  
Rare bar 11  22 %  
Super Rare bar 2 %  
Uncommon bar 4 %  
Very Rare bar 6 %  
Victory Rare bar 11  22 %  
 

Distribution by Type
Creature bar 26  52 %  
Dragheart Creature bar 8 %  
Dragheart Fortress bar 4 %  
Evolution Creature bar 6 %  
Psychic Super Creature bar 8 %  
Spell bar 11  22 %  
 



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