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Deck "Head of the Dragon 01"

Deck "Head of the Dragon 01"
40 Cards
created by jamesneil_23 activity icon
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Card Type: Nexus (7 cards)
1 x The Ancient Fault The Ancient Fault (RA)
  • Number: 76
  • Rarity: Common
  • Card Type: Nexus
  • Color: Red
  • Cost: 3
  • Reduction: RR
  • Gems: 1
Card text:

3LV2

[LV1][LV2] (During Your Battle Phase) All attacking spirits you control with a cost of 2 get +2000BP.
[LV2] (During the Battle Phase) Each time you destroy a spirit your opponent controls, draw 1 card.

1 x The Burning Battlefield The Burning Battlefield (CC)
  • Number: 98
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Red
  • Cost: 3
  • Reduction: RR
  • Gems: 1
Card text:

2LV2

[LV1][LV2] (During Your Battle Phase) All attacking spirits you control get +1000BP.
[LV2] (During Your Battle Phase) Your opponent must block your first attack this turn.

1 x The Fall of Meteorite The Fall of Meteorite (BS07)
  • Number: 56
  • Rarity: Common
  • Card Type: Nexus
  • Color: Red
  • Cost: 4
  • Reduction: RR
  • Gems: 1
Card text:

(Lv. 1-2): When your Nexus has been destroyed due to the effects of an opposing Spirit, Nexus, or Spell Card, destroy all opposing Spirits with 3000BP or less. During Your Attack Phase (Lv. 2): When a Spirit with the Special Ruby Ability RAGE on your field destroys only an opposing Spirit based on Battle Point difference, destroy another opposing Spirit with 3000BP or less.

1 x The Middle of Hard Battle The Middle of Hard Battle (SB)
  • Number: 103
  • Rarity: Common
  • Card Type: Nexus
  • Color: Red
  • Cost: 5
  • Reduction: RR
  • Gems: 1
Card text:

0LV1
3LV2

[LV1][LV2] (Opponent's Battle Phase) At start of Phase, destroy target spirit your opponent controls with 1000BP or less.
[LV2] (During Your Battle Phase) Each time a spirit you control with Evolution defeats a spirit, destroy target spirit your opponent controls with the same BP as the defeated spirit's BP.

1 x The Plateau of Duel The Plateau of Duel (RA)
  • Number: 77
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Red
  • Cost: 4
  • Reduction: RR
  • Gems: 1
Card text:

4LV2

[LV1] (Opponent's Start Step) Refresh target exhausted spirit you control with Evolution.
[LV2] (Opponent's Start Step) Refresh all exhausted spirits you control with Evolution.

1 x The Ruby Sun The Ruby Sun (CC)
  • Number: 100
  • Rarity: Common
  • Card Type: Nexus
  • Color: Red
  • Cost: 5
  • Reduction: RRR
  • Gems: 1
Card text:

2LV2

[LV1][LV2] (Permanent) All white cards cost 1 more to play.
[LV2] (Permanent) Each time the number of cores on a white spirit changes except due to the effect of a spirit, nexus, or spell, exhaust that spirit.

1 x The Sunstone Shrine The Sunstone Shrine (BS08)
  • Number: 56
  • Rarity: Common
  • Card Type: Nexus
  • Color: Red
  • Cost: 5
  • Reduction: RRR
  • Gems: 1
Card text:

[Lv1-Lv2] (Your Attack Step) When the spirit attacking first this turn has "Rage", when only the opponent's spirit is destroyed by comparing BP with that attacking spirit, destroy any amount of opponent's spirits up to a total BP of the destroyed spirit. [LV2] (During Your Attack Phase) When a Spirit on your Field with Rage is destroyed, send one Core from your Life to the Void to return said Spirit to the Field in the refreshed position

 
Card Type: Spell (14 cards)
1 x Big Bang Energy Big Bang Energy (BS09)
  • Number: 67
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Card text:

Main Phase: For the duration of this turn, all "Astral Dragon" Attribute Spirits in your hand have the same Core Cost as the number of Life Cores you have remaining. Flash Timing: For the duration of this turn, one of your Spirits gains +2000BP.

1 x Buster Phalanx Buster Phalanx (CC)
  • Number: 120
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Red
  • Cost: 5
  • Reduction: RR
Card text:

[Main]: (Your Main Phase) Destroy all nexuses.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +4000BP until end of turn.

1 x Call of Lost Call of Lost (CC)
  • Number: 118
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Card text:

[Main]: (Your Main Phase) Move target spirit card from your Trash to your hand.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

1 x Double Draw Double Draw (CC)
  • Number: 117
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Card text:

[Main]: (Your Main Phase) Draw 2 cards.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

1 x Double Hearts Double Hearts (SB)
  • Number: 121
  • Rarity: Rare
  • Card Type: Spell
  • Color: Red
  • Cost: 8
  • Reduction: RRR
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets an additional Gem with the same color as the printed Gem it has until end of turn.

1 x Excavation Excavation (DotA)
  • Number: 174
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Card text:

[Main]: (Your Main Phase) Move 3 "Terra Dragon" spirit cards from your Trash to your hand.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

1 x Extra Draw Extra Draw (DotA)
  • Number: 166
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Red
  • Cost: 5
  • Reduction: RRR
Card text:

[Main]: (Your Main Phase) Draw 2 cards. Then, reveal the top card of your Deck. If that card is a red spirit card, move it to your hand. If not, return it to the top of your Deck.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

1 x Flame Cyclone Flame Cyclone (SB)
  • Number: 120
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 5
  • Reduction: RR
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Destroy target spirit with 5000BP or less.

1 x Fourth Draw Fourth Draw (SB)
  • Number: 118
  • Rarity: Rare
  • Card Type: Spell
  • Color: Red
  • Cost: 5
  • Reduction: RR
Card text:

[Main]: (Your Main Phase) If you have 3 or less cards in your hand, daw until you have 4 cards in your hand.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

1 x Meteor Storm Meteor Storm (BS08)
  • Number: 68
  • Rarity: Rare
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RRRR
Card text:

Flash Timing: For the duration of this turn, one Spirit of yours with "Wurm" in its name gains the following effect: "When This Spirit Attacks: When this Spirit destroys only an opposing Spirit based on Battle Point difference, your opponent most move a number of Cores equal to the amount of Gem Symbols this Spirit has from his/her Life to his/her Reserve."

1 x Offensive Aura Offensive Aura (CC)
  • Number: 116
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Card text:

[Flash]: (Flash Step)(Your Main Phase) All attacking spirits you control get +2000BP until end of turn.

1 x Reborn Flame Reborn Flame (BS07)
  • Number: 69
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Card text:

(Your Main Phase) Choose one Spirit Card from your Trash and return it to your hand. For the duration of this turn, all "Astral Dragon" Attribute Spirits in your hand gain one red cost reduction symbol. (Flash) Target spirit gains BP+1000 until end of turn.

1 x The Ring of Nibelungen The Ring of Nibelungen (AoD)
  • Number: 125
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 3
  • Reduction: RR
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) During this turn, each time a spirit you control that has "Sieg" in its name defeats a spirit, destroy all spirits your opponent controls that share 1 or more characteristics with the defeated spirit.

1 x Victory Fire Victory Fire (DotA)
  • Number: 165
  • Rarity: Rare
  • Card Type: Spell
  • Color: Red
  • Cost: 5
  • Reduction: RR
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Select 1 of the following: (1)Destoy up to 2 target spirits your opponent controls with 3000BP or less. (2)Destroy a spirit with 3000BP or less and a nexus your opponent controls.

 
Card Type: Spirit (19 cards)
1 x Ankillersaurus Ankillersaurus (DotA)
  • Number: 28
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Terra Dragon
  • Cost: 2
  • Reduction: R
  • Gems: 1
Card text:

1LV1
2000
2LV2
3000
3LV3
4000

[LV1][LV2][LV3] (During the Battle Phase) While you control a spirit with Evolution or Rage, this spirit gets +1000BP.

1 x DarkDinohound DarkDinohound (AoD)
  • Number: 4
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Terra Dragon
  • Cost: 3
  • Reduction: R
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000
6LV3
7000

[LV1][LV2][LV3] Evolution (Flash Step) You may move any number of cores from spirits you control to this spirit.
[LV3] (During Your Battle Phase) Each time this spirit defeats a spirit, refresh target exhausted spirit you control with Evolution except "DarkDinohound."

1 x DarkGoradon DarkGoradon (AoD)
  • Number: 3
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Reptile Beast
  • Cost: 2
  • Reduction: RR
  • Gems: 1
Card text:

1LV1
2000
3LV2
4000
5LV3
6000

1 x Dinonychusaw Dinonychusaw (BS08)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Terra Dragon
  • Cost: 1
  • Reduction: R
  • Gems: 1
1 x Erimakilizard Erimakilizard (DotA)
  • Number: 26
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Reptile Beast
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000
3LV3
3000

1 x Gora Gora (CC)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Reptile Beast
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
3LV2
3000

1 x Lizardedge Lizardedge (RA)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Reptile Beast
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000
4LV3
4000

1 x Lizardman Lizardman (CC)
  • Number: 18
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Reptile Beast
  • Cost: 5
  • Reduction: RRR
  • Gems: 1
Card text:

1LV1
4000
2LV2
6000
5LV3
9000

[LV1][LV2][LV3] (During Opponent's Battle Phase) This spirit cannot block spirits with BP lower than this spirit's BP.

1 x Rainydle Rainydle (BS07)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Astral Dragon
  • Cost: 1
  • Gems: 1
1 x Rokceratops Rokceratops (CC)
  • Number: 2
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Terra Dragon
  • Cost: 1
  • Reduction: R
  • Gems: 1
Card text:

1LV1
1000
2LV2
3000
3LV3
4000

1 x Sabecaulus Sabecaulus (DotA)
  • Number: 57
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Terra Dragon
  • Cost: 4
  • Reduction: RR
  • Gems: 1
Card text:

1LV1
3000
3LV2
4000
4LV3
7000

[LV1][LV2][LV3] Evolution (Flash Step) You may move any number of cores from spirits you control to this spirit.
[LV2][LV3] (During Your Battle Phase) Spirits you control with Rage get +1000BP.

1 x Taurusknight Taurusknight (CC)
  • Number: 13
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Mounted Warrior
  • Cost: 4
  • Reduction: RR
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000
6LV3
9000

[LV1][LV2][LV3] Evolution (Flash Step) You may move any number of cores from spirits you control to this spirit.

1 x The DinoCavalry Diridalus The DinoCavalry Diridalus (SB)
  • Number: 11
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Dragon Terra Dragon
  • Cost: 7
  • Reduction: RRR
  • Gems: 1
Card text:

1LV1
5000
2LV2
6000

[LV1][LV2] (When Attacks) You may destroy target spirit with 2000BP or less.
[LV2] (During Your Battle Phase) All spirits you control with only 1 core on them get +2000BP.

1 x The DragonEmperor Siegfried The DragonEmperor Siegfried (CC)
  • Number: X01
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Ancient Dragon
  • Cost: 6
  • Reduction: RRR
  • Gems: 1
Card text:

1LV1
4000
2LV2
6000
5LV3
10000

[LV1][LV2][LV3] Evolution (Flash Step) You may move any number of cores from spirits you control to this spirit.
[LV3] (When Destroyed) Gain 1 Life.

1 x The DragonicFortress Giga The DragonicFortress Giga (CC)
  • Number: 25
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Machine Dragon
  • Cost: 8
  • Reduction: RRRR
  • Gems: 1
Card text:

1LV1
5000
3LV2
10000

[LV1][LV2] (When Summoned) You may destroy target spirit with 6000BP or less.
[LV2] (During the Battle Phase) Each time this spirit defeats a spirit, you may move any number of cores from this spirit to other cards you control.

1 x The RiseDragon Balmung The RiseDragon Balmung (RA)
  • Number: 7
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Winged Dragon
  • Cost: 4
  • Reduction: RRR
  • Gems: 1
Card text:

1LV1
3000
4LV2
6000
8LV3
8000

[LV1][LV2][LV3] Evolution (Flash Step) You may move any number of cores from spirits you control to this spirit.

1 x The StarEmperorDragon Meteorwurm The StarEmperorDragon Meteorwurm (BS07)
  • Number: x25
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Astral Dragon/Soldier
  • Cost: 7
  • Reduction: RRR
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2-3): RAGE If your opponent has any unexhausted Spirits available, he/she must block this attack. During Your Attack Phase (Lv. 2-3): All "Soldier" Attribute Spirits on your Field gain the Special Ruby Ability RAGE. During Your Attack Phase (Lv. 3): All your Spirits with the Ability RAGE can now specifically target an opposing Spirit to attack.

1 x The SupernovaDragon Siegwurm-Nova The SupernovaDragon Siegwurm-Nova (BS09)
  • Number: X35
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Astral Dragon/Soldier
  • Cost: 8
  • Reduction: RRR
  • Gems: 2
Card text:

TRIBUTE SUMMON: 6+ Core Cost —> Void After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to summon this Spirit. When Summoned (Lv. 1-2-3): If the Spirit you sacrificed to Tribute Summon this Spirit has "Siegwurm" in its name, add Cores from the Void to your Life until you have 5 Life Cores. When This Spirit Attacks (Lv. 2-3): Destroy any number of opposing Spirits up to a grand total value of 10,000BP. When This Spirit Attacks (Lv. 3): RAGE If your opponent has any unexhausted Spirits available, he/she must block this attack.

1 x The ThunderEmperorDragon Siegwurm The ThunderEmperorDragon Siegwurm (DotA)
  • Number: 33
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Astral Dragon Ancient Dragon
  • Cost: 6
  • Reduction: RRR
  • Gems: 1
Card text:

1LV1
4000
3LV2
6000
5LV3
9000

[LV1][LV2][LV3] Rage (When Attacks) Your opponent must block if possible.
[LV3] (During Your Battle Phase) Spirits you control with Evolution get Rage.

 
Deck Statistics
Distribution by Card Type
Nexus bar 18 %  
Spell bar 14  35 %  
Spirit bar 19  48 %  
 

Distribution by Color
Red bar 40  100 %  
 

Distribution by Cost
- bar 8 %  
1 bar 8 %  
2 bar 5 %  
3 bar 10 %  
4 bar 12  30 %  
5 bar 23 %  
6 bar 5 %  
7 bar 5 %  
8 bar 8 %  
 

Distribution by Gems
- bar 14  35 %  
1 bar 25  63 %  
2 bar 3 %  
 

Distribution by Rarity
Common bar 24  60 %  
Master Rare bar 8 %  
Rare bar 10 %  
Uncommon bar 15 %  
X Rare bar 8 %  
 

Distribution by Reduction
- bar 10 %  
R bar 10 %  
RR bar 19  48 %  
RRR bar 11  28 %  
RRRR bar 5 %  
 

Distribution by Spirit Type
- bar 21  53 %  
Ancient Dragon bar 3 %  
Astral Dragon bar 3 %  
Astral Dragon Ancient Dragon bar 3 %  
Astral Dragon/Soldier bar 5 %  
Dragon Terra Dragon bar 3 %  
Machine Dragon bar 3 %  
Mounted Warrior bar 3 %  
Reptile Beast bar 13 %  
Terra Dragon bar 13 %  
Winged Dragon bar 3 %  
 



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