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Deck "Death is the only way to live"

Deck "Death is the only way to live"
Format: OCG - 48 Cards
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Cards without Section (40 cards)
3 x Aqua Jester Loupe Aqua Jester Loupe (DM-36)
  • Collector Number: 49
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water
  • Artist: katora
Card text:

Chain (When you put this creature into the battle zone, look at the top card of your deck. If that card is a creature that costs less than this creature, you may put it into the battle zone. If you don't, return it to the top of your deck.)
If this creature or one of your other creatures is the 2nd creature put into the battle zone during your turn, you may draw 1 card.
Magic Soul

"Pelori Hatto! Give me another miracle!" -Aqua Jester Loupe

3 x Cebu Aquman Jr. Cebu Aquman Jr. (DMX-05)
  • Collector Number: 11
  • Rarity: Common
  • Type: Creature
  • Race: Cyber Lord/Alien
  • Power: 2000
  • Cost: 4
  • Civilization: Water
  • Artist: Katsuya
Card text:

*  When you put this creature into the battle zone, reveal the top 3 cards of your deck. Put all revealed light and darkness cards into your hand and put the rest of the revealed cards into the graveyard.

4 x Cheval Flute, of the Temporal Foundation Cheval Flute, of the Temporal Foundation (DM-38)
  • Collector Number: 46
  • Rarity: Common
  • Type: Creature
  • Race: Gargoyle
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: NAKAGAWA
Card text:

* Slayer (When this creature loses a battle, destroy the other creature)

* When this creature is destroyed, put a light or darkness psychic creature with a cost of 5 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

3 x Death March, Reaper of Death Death March, Reaper of Death (DMX-09)
  • Collector Number: 31
  • Rarity: Common
  • Type: Evolution Creature
  • Race: Death Puppet
  • Power: 1000
  • Mana Number: 1
  • Cost: 1
  • Civilization: Darkness
Card text:

Blockericon.jpg Blocker

*  Grave Evolution - Choose 1 darkness creature in your graveyard and put this card into your battle zone on top of the chosen card.

*  Whenever this creature battles, the opponent's creature that this creature is battling with gets -4000 power until the end of that battle.

1 x Deis Melnia, the Aqua Shadow [Mode Change] Deis Melnia, the Aqua Shadow [Mode Change] (DMR-02)
  • Collector Number: 52m
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People/Ghost/Alien
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water/Darkness
  • Artist: kou1
Card text:

(This creature is put into your mana zone tapped.)

Blockericon.jpg Blocker

*  This creature can't be blocked.

*  Slayer (When this creature loses a battle, destroy the other creature)

4 x Fuuma Gorgonshack Fuuma Gorgonshack (DMX-07)
  • Collector Number: 12
  • Rarity: Uncommon
  • Type: Creature
  • Race: Grand Devil
  • Power: 2000
  • Cost: 3
  • Civilization: Water
  • Artist: TUBAKI HALSAME
Card text:

*  All spells cost an additional 2 to cast.

1 x Heavy, Dragon God Heavy, Dragon God (DMC-55)
  • Collector Number: 4
  • Rarity: Super Rare
  • Type: Creature
  • Race: God/Zombie Dragon
  • Power: 5000+
  • Cost: 5
  • Civilization: Darkness
  • Artist: Toshiaki Takayama
Card text:

When this creature is put into the battle zone, you may destroy 1 of your creatures. If you do, draw a card and your opponent chooses one of his creatures and destroys it.
God Link Death, Destruction God or Metal, Dragon God Left Side
While this creature is linked, all of your opponent's creatures must attack this creature if possible.

3 x Necrodragon Abayo Shabayo Necrodragon Abayo Shabayo (DMX-10)
  • Collector Number: 10
  • Rarity: Promotional
  • Type: Creature
  • Race: Zombie Dragon/Unnoise
  • Power: 4000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
Card text:

*  When you put this creature into the battle zone, you may destroy 1 of your creatures. If you do, your opponent chooses 1 of his creatures and destroys it.

3 x Olzekia, General of Decapitation Olzekia, General of Decapitation (DMX-08)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Demon Command
  • Power: 6000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: Masaki Hirooka
Card text:

*  When you put this creature into the battle zone, destroy one of your creatures. Then, your opponent chooses 2 of their creatures and destroys them.

*  Double breaker (This creature breaks 2 shields.)

4 x Propeller Mutant Propeller Mutant (P-Y6)
  • Collector Number: P53-Y6
  • Rarity: Promotional
  • Type: Creature
  • Race: Hedrian
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Darkness
  • Artist: Iron Pot
Card text:

*  When this creature is destroyed, your opponent discards a card at random from his hand.

"Being a plane is cool, but my real dream is to be a pile of smoldering wreckage!"

4 x Time Tripper, Shadow of Stagnation Time Tripper, Shadow of Stagnation (DMX-10)
  • Collector Number: 27
  • Rarity: Common
  • Type: Creature
  • Race: Ghost
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: Ippei Soeda
Card text:

*  Your opponent's cards are put into his mana zone tapped.

3 x Worm Gowarski, Masked Insect Worm Gowarski, Masked Insect (DMC-64)
  • Collector Number: 40
  • Rarity: Common
  • Type: Evolution Creature
  • Race: Parasite Worm/Devil Mask
  • Power: 4000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Darkness
  • Artist: Syuichi Obata
Card text:

* Grave Evolution—Choose 1 darkness creature in your graveyard and put this card into your battle zone on top of the chosen card.

* When this creature is destroyed, discard 1 card from your opponent's hand at random.

4 x Zabi Claw, Dark Warrior Zabi Claw, Dark Warrior (DMX-05)
  • Collector Number: 12
  • Rarity: Common
  • Type: Creature
  • Race: Dragonoid/Alien
  • Power: 1000
  • Cost: 1
  • Civilization: Darkness
  • Artist: SHURIKEN
Card text:

*  This creature must attack each turn if able.

 
Section: Hyperspatial Zone (8 cards)
1 x Aqua Cutlass, Temporal Swordsman/ Aqua Excalibur, the Awakened Indigo Swordsman Aqua Cutlass, Temporal Swordsman/ Aqua Excalibur, the Awakened Indigo Swordsman (DMX-03)
  • Collector Number: 15
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Liquid People
  • Power: 5000/8000
  • Cost: 5/10
  • Civilization: Water
  • Artist: okera
Card text:

Awaken: When this creature attacks your opponent and isn't blocked, draw 1 card. Then, flip this creature after the attack.
(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


When this creature attacks, draw 1 card.
Double Breaker

At long last it gained the secret of awakening.

At last, awakening has been achieved! The hope of the water forces has come at last.

1 x Diana, Temporal Brave / El Diana, the Awakened Flash Diana, Temporal Brave / El Diana, the Awakened Flash (DM-36)
  • Collector Number: 41
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Arc Seraphim
  • Power: 5000/8000
  • Cost: 5/10
  • Civilization: Light
  • Artist: hokuyu
Card text:

Awaken: When this creature attacks your opponent and isn't blocked, tap 1 of your opponent's creatures. Then, flip this creature after the attack.
(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


When this creature attacks, tap 1 of your opponent's creatures in the battle zone. (Choose what you are attacking before you choose the creature you tap.)
Double Breaker

The forces of light quickly broke down the secret of the dark's powers of awakening and made it their own.

1 x Gaga Packun, Io Enforcer/Tearing Packunga, the Greedy Gaga Packun, Io Enforcer/Tearing Packunga, the Greedy (DMR-01)
  • Collector Number: 41
  • Rarity: Uncommon
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Berserker/Alien//Berserker/Gaia Command/Alien
  • Power: 3000/105
  • Cost: 4/15
  • Civilization: Light//Light/Nature
  • Artist: Eel
Card text:

* Your opponent's spells cost 1 more to cast.

* Psychic Link: At the beginning of your turn, if you have Geo the Man, Earth Titan in the battle zone, link it to this creature and flip this creature
(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  When one of your opponent's creatures attacks, untap this creature.

*  When one of your opponent's creatures attacks, this creature gains "Blocker".

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

4 x Thunder Tiger/Volg Tiger, Thunder Beast Thunder Tiger/Volg Tiger, Thunder Beast (DMR-02)
  • Collector Number: 24
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Demon Command/Hunter
  • Power: 3000/110
  • Cost: 5/12
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. That creature gets -2000 power until end of turn.

*  Psychic Link - At the beginning of your turn, if you have Volg Thunder in the battle zone, link that creature to this creature and flip this creature.


*  Whenever this creature attacks, your opponent discards a card at random from his hand. Then, choose a creature with a cost less than the discarded card in your graveyard and put it into the battle zone.

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

1 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: 51
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Hunter/Alien//Rainbow Command Dragon/Hunter
  • Power: 4000/26000
  • Cost: 5/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.

*  Victory Psychic Link - If you have Victory Meteor Kaiser and Victory Gaial Kaiser in the battle zone, link this creature and those creatures and flip them.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

 
Deck Statistics
Distribution by Civilization
Darkness bar 33  69 %  
Light bar 2 %  
Light//Light/Nature bar 2 %  
Light/Water/Darkness/Fire/Nature bar 2 %  
Water bar 11  23 %  
Water/Darkness bar 2 %  
 

Distribution by Cost
1 bar 15 %  
2 bar 15 %  
3 bar 19 %  
4 bar 13  27 %  
4/15 bar 2 %  
5 bar 4 %  
5/10 bar 2 %  
5/12 bar 8 %  
5/30 bar 2 %  
7 bar 6 %  
 

Distribution by Power
1000 bar 20  42 %  
2000 bar 10  21 %  
3000/105 bar 2 %  
3000/110 bar 8 %  
4000 bar 13 %  
4000/26000 bar 2 %  
5000 bar 2 %  
5000+ bar 2 %  
5000/800 bar 2 %  
6000 bar 6 %  
 

Distribution by Race
Arc Seraphim bar 2 %  
Berserker/Alien//Berserker/Gaia Command/Alien bar 2 %  
Cyber Lord/Alien bar 6 %  
Death Puppet bar 6 %  
Demon Command bar 6 %  
Demon Command/Hunter bar 8 %  
Dragonoid/Alien bar 8 %  
Gargoyle bar 8 %  
Ghost bar 8 %  
God/Zombie Dragon bar 2 %  
Grand Devil bar 8 %  
Hedrian bar 8 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 2 %  
Liquid People bar 8 %  
Liquid People/Ghost/Alien bar 2 %  
Parasite Worm/Devil Mask bar 6 %  
Zombie Dragon/Unnoise bar 6 %  
 

Distribution by Rarity
Common bar 27  56 %  
Promotional bar 15 %  
Super Rare bar 8 %  
Uncommon bar 10  21 %  
 

Distribution by Type
Creature bar 34  71 %  
Evolution Creature bar 13 %  
Psychic Creature bar 4 %  
Psychic Creature/Psychic Super Creature bar 2 %  
Psychic Super Creature bar 10 %  
 



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