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Deck "Great Nature Fighter"

Deck "Great Nature Fighter"
Format: OCG - 50 Cards
created by aaronrob23 activity icon
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Making a mixed Great Nature deck. Let me know what you think.

 
Card list Group cards by  
Clan: Great Nature (50 cards)
3 x Alarm Chicken
Average price:
Alarm Chicken (BT07)
  • Number: BT07-062
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Don't be late!

4 x Battler of the Twin Brush, Polaris
Average price:
Battler of the Twin Brush, Polaris (BT09)
  • Number: BT09-013
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] When this unit attacks a vanguard, you may pay the cost. If you do, choose another of your «Great Nature» rear-guards, [Stand] it, and that unit gets [Power]+4000 until end of turn, and at the end of that turn, retire that unit.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+3000 until end of that battle.

4 x Binoculus Tiger
Average price:
Binoculus Tiger (BT07)
  • Number: BT07-003
  • Rarity: RRR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

You can't escape from becoming the next test subject.

3 x Cable Sheep
Average price:
Cable Sheep (BT07)
  • Number: BT07-012
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Great Nature» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Great Nature» that is being attacked, and that unit cannot be hit until end of that battle.

Let's try some cables on that. Right.

3 x Coiling Duckbill
Average price:
Coiling Duckbill (BT08)
  • Number: BT08-042
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:During your main phase, when this unit is placed on (RC), choose another of your «Great Nature» rear-guards, and that unit gets "[AUTO]:During your end phase, when this unit is put into the drop zone from (RC), draw a card." until end of turn.

It's so wonderful, Nothing else seems to matter in the world.

3 x Compass Lion
Average price:
Compass Lion (BT08)
  • Number: BT08-041
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 11000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):At the beginning of your end phase, choose one of your rear-guards, and retire it.

Once you have entered the circle, don't even think that you can get out easily.

4 x Dictionary Goat
Average price:
Dictionary Goat (BT07)
  • Number: BT07-064
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

The word 'impossible' is not in this dictionary…… I think.

3 x Eraser Alpaca
Average price:
Eraser Alpaca (BT07)
  • Number: BT07-063
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

It might have been a prank, but he seems to have liked it.

1 x Gardening Mole
Average price:
Gardening Mole (BT09)
  • Number: BT09-091
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] During your end phase, when another of your «Great Nature» rear-guards is put into your drop zone, you may pay the cost. If you do, put that card into your hand.

3 x Geograph Giant
Average price:
Geograph Giant (VG-BT02)
  • Number: BT02-040
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

They are the world's greatest collective intelligence. It may look like he is playing, but is in actual fact deep in his thoughts. Probably.

2 x Lamp Camel
Average price:
Lamp Camel (BT07)
  • Number: BT07-010
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (2)] When this unit's attack hits, if you have a «Great Nature» vanguard, you may pay the cost. If you do, draw a card.

Education is the light which illuminates the future.

4 x Monoculus Tiger
Average price:
Monoculus Tiger (BT07)
  • Number: BT07-011
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

I can spot your movements!

3 x Ruler Chameleon
Average price:
Ruler Chameleon (BT07)
  • Number: BT07-065
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 3000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Ruler Chameleon", reveal it to your opponent, put it into your hand, and shuffle your deck.

Target confirmed…… Ready! Aim! Measure!!!

3 x School Hunter, Leo-pald
Average price:
School Hunter, Leo-pald (BT07)
  • Number: BT07-001
  • Rarity: RRR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] During your end phase, when one of your «Great Nature» rear-guards is put into the drop zone, you may pay the cost. If you do, call that card to an open (RC).
[AUTO](VC):When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get [Power]+4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

Researchers run through the plains of knowledge hunting for the truth.

2 x Stamp Sea Otter
Average price:
Stamp Sea Otter (Promos)
  • Number: PR-0024EN
  • Rarity: Promo
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Ah-, what can I say. Take care of the stamp.

2 x Tank Mouse
Average price:
Tank Mouse (BT07)
  • Number: BT07-027
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

ACT[R]: [Rest this unit] Choose one of your «Great Nature» rear-guards, and that unit gets Power +4000 until end of turn, and at the beginning of your end phase, retire that unit.

For your information, I make the rules.

3 x Triangle Cobra
Average price:
Triangle Cobra (BT07)
  • Number: BT07-060
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Cobra triangle.

 
Total price for the deck:
Deck Statistics
Distribution by Clan
Great Nature bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
Zoo bar 50  100 %  
 

Distribution by Power
10000 bar 10  20 %  
11000 bar 6 %  
3000 bar 6 %  
5000 bar 14  28 %  
6000 bar 14 %  
7000 bar 14 %  
9000 bar 12 %  
 

Distribution by Race
High Beast bar 50  100 %  
 

Distribution by Rarity
C bar 17  34 %  
Promo bar 4 %  
R bar 11  22 %  
RR bar 13  26 %  
RRR bar 14 %  
 

Distribution by Shield
- bar 13  26 %  
- bar 6 %  
10000 bar 17  34 %  
5000 bar 17  34 %  
 

Distribution by Trigger
Heal +5000 Power bar 10 %  
None bar 31  76 %  
Stand +5000 Power bar 15 %  
 



Rating
Current score for this Deck, based on 8 votes:

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Discussion about this Deck
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Author Message
atrejakram
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Subject:    Posted: September 4, 2012 09:37 pm

just one advice if you are going to rely on your unit skill wouldnt it be better for you to have stand trigger than draw triggers? (ie 6 stand and 6 crit with 4 heals)
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micheese13
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Subject:    Posted: September 6, 2012 07:33 pm


quote from atrejakram:

just one advice if you are going to rely on your unit skill wouldnt it be better for you to have stand trigger than draw triggers? (ie 6 stand and 6 crit with 4 heals)

yh actually it would be better if you had stand triggers not draws
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aaronrob23
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Subject:    Posted: September 9, 2012 01:10 pm

Let me know what you guys think of this deck. Rate, and comment.
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aaronrob23
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Subject: Update   Posted: December 2, 2012 05:17 pm

Just changed it to a Great Nature deck. Hopefully it works out good.
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greatnature55
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September 1, 2012
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Subject: Comments   Posted: December 2, 2012 05:39 pm

I would suggest change at least 1 lamp camel to loop-the-loop duckbill to maintain the draw power of the deck at a lower counterblasting cost.
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aaronrob23
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Subject: Thanks   Posted: December 17, 2012 09:37 pm

Thanks for the advice greatnature, it did make a difference, since i put twin battler polaris in this deck iam focousing on standing my units, for more chances to attack and to take more advantage of my vg's limit break.
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