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Deck "Great Nature Fighter"

Deck "Great Nature Fighter"
Format: OCG - 50 Cards
created by aaronrob23 activity icon
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Making a mixed Great Nature deck. Let me know what you think.

 
Card list Group cards by  
Clan: Great Nature (50 cards)
  Card Set Number Type Rarity
3 x Alarm Chicken BT07 BT07-062 Great Nature C
4 x Battler of the Twin Brush, Polaris BT09 BT09-013 Great Nature RR
4 x Binoculus Tiger BT07 BT07-003 Great Nature RRR
3 x Cable Sheep BT07 BT07-012 Great Nature RR
3 x Coiling Duckbill BT08 BT08-042 Great Nature R
3 x Compass Lion BT08 BT08-041 Great Nature R
4 x Dictionary Goat BT07 BT07-064 Great Nature C
3 x Eraser Alpaca BT07 BT07-063 Great Nature C
1 x Gardening Mole BT09 BT09-091 Great Nature C
3 x Geograph Giant VG-BT02 BT02-040 Great Nature R
2 x Lamp Camel BT07 BT07-010 Great Nature RR
4 x Monoculus Tiger BT07 BT07-011 Great Nature RR
3 x Ruler Chameleon BT07 BT07-065 Great Nature C
3 x School Hunter, Leo-pald BT07 BT07-001 Great Nature RRR
2 x Stamp Sea Otter Promos PR-0024EN Great Nature Promo
2 x Tank Mouse BT07 BT07-027 Great Nature R
3 x Triangle Cobra BT07 BT07-060 Great Nature C
 
Deck Statistics
Distribution by Clan
Great Nature bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
Zoo bar 50  100 %  
 

Distribution by Power
10000 bar 10  20 %  
11000 bar 6 %  
3000 bar 6 %  
5000 bar 14  28 %  
6000 bar 14 %  
7000 bar 14 %  
9000 bar 12 %  
 

Distribution by Race
High Beast bar 50  100 %  
 

Distribution by Rarity
C bar 17  34 %  
Promo bar 4 %  
R bar 11  22 %  
RR bar 13  26 %  
RRR bar 14 %  
 

Distribution by Shield
- bar 13  26 %  
- bar 6 %  
10000 bar 17  34 %  
5000 bar 17  34 %  
 

Distribution by Trigger
Heal +5000 Power bar 10 %  
None bar 31  76 %  
Stand +5000 Power bar 15 %  
 



Rating
Current score for this Deck, based on 8 votes:

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Discussion about this Deck
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atrejakram
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Subject:    Posted: September 4, 2012 09:37 pm

just one advice if you are going to rely on your unit skill wouldnt it be better for you to have stand trigger than draw triggers? (ie 6 stand and 6 crit with 4 heals)
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micheese13
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July 28, 2012
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Subject:    Posted: September 6, 2012 07:33 pm


quote from atrejakram:

just one advice if you are going to rely on your unit skill wouldnt it be better for you to have stand trigger than draw triggers? (ie 6 stand and 6 crit with 4 heals)

yh actually it would be better if you had stand triggers not draws
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aaronrob23
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Subject:    Posted: September 9, 2012 01:10 pm

Let me know what you guys think of this deck. Rate, and comment.
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aaronrob23
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Subject: Update   Posted: December 2, 2012 05:17 pm

Just changed it to a Great Nature deck. Hopefully it works out good.
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greatnature55
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September 1, 2012
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Subject: Comments   Posted: December 2, 2012 05:39 pm

I would suggest change at least 1 lamp camel to loop-the-loop duckbill to maintain the draw power of the deck at a lower counterblasting cost.
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aaronrob23
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Subject: Thanks   Posted: December 17, 2012 09:37 pm

Thanks for the advice greatnature, it did make a difference, since i put twin battler polaris in this deck iam focousing on standing my units, for more chances to attack and to take more advantage of my vg's limit break.
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