| Card Type: Brave (5 cards)
|
|
1
|
x
|
|
Cerbelord the Fang Emperor (SD3FDS)
|
- Number: 15
- Rarity: Uncommon
- Card Type: Brave
- Color: Blue
- Spirit Type: Fusion Beast/Emperor Beast
- Cost: 5
- Reduction: SSRR
- Gems: 1
|
Card text:
BRAVE FUSION: 5+ Core Cost. [BRAVE FUSION] When This Spirit Brave Attacks: Once per turn, you can refresh this Brave Spirit by discarding the top five cards in your deck.
|
|
1
|
x
|
|
Sabershark (BS10)
|
- Number: 72
- Rarity: Rare
- Card Type: Brave
- Color: White
- Spirit Type: Flying Fish/ Astral Soul
- Cost: 5
- Reduction: DDRR
|
Card text:
"When This Brave is Summoned (Lv. 1): For the duration of this turn, all ""When This Spirit Blocks"" effects your Spirits have now activate when they attack. BRAVE FUSION: 5+ Core Cost. [BRAVE FUSION] When This Spirit Blocks: When this Brave Spirit destroys only an opposing Spirit based on Battle Point difference, send one of your opponent's Life Cores to his/her Reserve."
|
|
2
|
x
|
|
The BeastArmor Megabison (BSC05)
|
- Number: 15
- Rarity: Uncommon
- Card Type: Brave
- Color: White
- Spirit Type: Machine Beast
- Cost: 5
- Reduction: DDRR
- Gems: 1
|
Card text:
BRAVE FUSION: 5+ Core Cost [BRAVE FUSION] While Braved: IMMUNITY (Ruby/Emerald/Diamond) This Spirit is invincible against all opposing Spirits, Nexus, and Spell Cards of the Gem Colors stated above.
|
|
1
|
x
|
|
The ChargingMachineDragon Archaelancer (BS12)
|
- Number: 50
- Rarity: Common
- Card Type: Brave
- Color: Red
- Spirit Type: Flying Fang, Machine Dragon
- Cost: 5
- Reduction: RRDD
|
Card text:
BRAVE FUSION: Cost 3 or more. [LV1] (When Summoned) Draw 1 card from your deck and destroy 1 opposing nexus. Flash [When Braved] By exhausting one of your spirits, during this turn, this spirit gets +3000BP.
|
| |
| Card Type: Magic/Burst (3 cards)
|
|
3
|
x
|
|
Burst Wall (SD06)
|
- Number: 16
- Rarity: Uncommon
- Card Type: Magic/Burst
- Color: White
- Cost: 4
- Reduction: D
|
Card text:
[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.
|
| |
| Card Type: Nexus (3 cards)
|
|
3
|
x
|
|
The Invaded Castle (DotA)
|
- Number: 147
- Rarity: Common
- Card Type: Nexus
- Color: White
- Cost: 5
- Reduction: DDD
- Gems: 1
|
Card text:
[LV1][LV2] (Opponent's Start Step) Move all cores in your Trash to your Reserve. [LV2] (Your Start Step) Move target spirit your opponent controls to its owner's hand.
|
| |
| Card Type: Spell (9 cards)
|
|
3
|
x
|
|
Blizzard Wall (DotA)
|
- Number: 171
- Rarity: Rare
- Card Type: Spell
- Color: White
- Cost: 5
- Reduction: DDDD
|
Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) During this turn, your Life cannot receive 2 or more Damage from attacking spirits your opponent controls due to Showdown Step.
|
|
3
|
x
|
|
Holy Elixir (DotA)
|
- Number: 187
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 4
- Reduction: DDD
|
Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Move 1 core from your Reserve to your Life.
|
|
3
|
x
|
|
Pure Elixir (CC)
|
- Number: 142
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 3
- Reduction: DD
|
Card text:
[Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control. Those spirits cannot attack this turn.
|
| |
| Card Type: Spirit (20 cards)
|
|
1
|
x
|
|
Strike-Siegwurm the Moonlight Dragon (BS10)
|
- Number: X04
- Rarity: X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Astral Deity/ Armed Machine
- Cost: 6
- Reduction: DDD
- Gems: 1
|
Card text:
"During Your Opponent's Attack Phase (Lv. 1-2-3): When an opposing Spirit attacks, refresh this Spirit. When This Spirit Blocks (Lv. 2-3): When this Spirit destroys only an opposing Spirit based on Battle Point difference, return all other opposing Spirits with fewer BP than the destroyed Spirit back to your opponent's hand. [BRAVE FUSION] During Your Opponent's Attack Phase (Lv. 3): At the start of your opponent's Attack Phase, select a target opposing Spirit; if possible, the target Spirit must attack this turn."
|
|
3
|
x
|
|
The ArmoredSacred Walhalance (DotA)
|
- Number: X24
- Rarity: X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine Mounted Warrior
- Cost: 7
- Reduction: DDD
- Gems: 1
|
Card text:
1LV1 6000 3LV2 7000 5LV3 10000 [LV1][LV2][LV3] Immunity: ? (Permanent) This spirit is unaffected by the effects of cards your opponent controls that share a color with any of the Gems on their Field. [LV2][LV3] (When Battles) You may exhaust target "Armed Machine" spirit you control. In that case, that exhausted spirit's BP is added to this spirit's BP until end of turn. [LV3] (When Attacks) Move all spirits your opponent controls with 4000BP or less to their owner's hand.
|
|
3
|
x
|
|
The Artifact Droiden (DotA)
|
- Number: 48
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Android
- Cost: 4
- Reduction: DD
- Gems: 1
|
Card text:
[LV2][LV3] (Permanent) White spirits you control get +1000BP.
|
|
3
|
x
|
|
The Artifact Fjalar (BS08)
|
- Number: 30
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine/Android
- Cost: 3
- Reduction: D
- Gems: 1
|
Card text:
[Lv1-Lv2-Lv3] Immunity: Red/Green - This spirit is not effected by opponent's Red/Green spirit, magic and nexus effects. [Lv1-Lv2-Lv3] (Flash) By exhausting this spirit, 1 of your "Armed Machine" spirit gains BP of this spirit until end of turn.
|
|
3
|
x
|
|
The MoonlightDragonDeity Lunatech-Strikewurm (BS12)
|
- Number: x4
- Rarity: X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Astral Deity, Armed Machine
- Cost: 7
- Reduction: DDDD
- Gems: 1
|
Card text:
[LV1][LV2][LV2] Invincibility- Variable (Permanent) This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the Gem Color(s) this Spirit currently holds. [LV1][LV2][LV3] (During Opponent's Attack Step) When an opposing Spirit attacks, refresh this Spirit. (When Braves) [LV2][LV3] (When Battles) Return one opposing Spirit with less BP than this Spirit back to your opponent's hand.
|
|
2
|
x
|
|
The Sacred Gungnir (DotA)
|
- Number: 46
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine
- Cost: 3
- Reduction: DD
- Gems: 1
|
Card text:
[LV1][LV2] (When Destroyed) Move all spirits your opponent controls with a cost of 1 or less to their owner's hand.
|
|
2
|
x
|
|
The Sacred Laevateinn (BS07)
|
- Number: 30
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine
- Cost: 2
- Reduction: D
- Gems: 1
|
Card text:
(Lv. 1-2-3): When a "Thor the Giant Mechagod" or a "Valhallance the Armored Mechagod" destroys only an opposing Spirit based on Battle Point difference, refresh this Spirit.
|
|
3
|
x
|
|
The WaterCarrierDeity Aqua-Elysion (BS11)
|
- Number: X04
- Rarity: Zodiac X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Galaxian, Armed Machine
- Cost: 7
- Reduction: DDDD
- Gems: 1
|
Card text:
[LV1][LV2][LV3] (Each Player's Refresh Step) Only one non-brave spirit can be refreshed. Nexuses cannot be refreshed, [LV2][LV3] All your Astral Deity, Galaxian and Astral Soul spirits get immunity: red, purple and blue. They can not be effected by spirit, magic and nexus effects of the listed colors. (When Braved) [LV3] (Opponent's Refresh Step) Opposing Brave spirits cannot be refreshed.
|
| |