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Deck "Wing of the Dragon 02"

Deck "Wing of the Dragon 02"
40 Cards
created by johnrick_28 activity icon
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Card Type: Brave/Burst (3 cards)
3 x Lord-Bravan Lord-Bravan (Promos)
  • Number: 61
  • Rarity: Promo
  • Card Type: Brave/Burst
  • Color: Red/White
  • Spirit Type: Machine Dragon
  • Cost: 4
  • Reduction: RD
Card text:

[Burst(When your life is decreased)] Summon this Brave to the Field, ignoring its Core Cost. BRAVE FUSION: Cost 4 or higher. [When Braved] (When This Spirit Brave Attacks) When your opponent loses a Life Core due to this Brave Spirit's attack, send an additional Core from your opponent's Life to his/her Reserve.

 
Card Type: Magic/Burst (5 cards)
1 x Burst Storm Burst Storm (SD06)
  • Number: 17
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 5
  • Reduction: DDD
Card text:

[BURST: (when an opponent/opposing spirit or brave activates an effect when summoned)] return one of your opponents Spirit,Brave or Nexus to the bottom of thier deck, then by paying the cost you can activate it's Flash effect. (Flash)Refresh one of your exhausted spirits.

1 x Burst Wall Burst Wall (SD06)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

1 x Crystallize Illusion Crystallize Illusion (BS14)
  • Number: 103
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 2
  • Reduction: D
Card text:

[Burst: When your opponent destroys your spirit] Return 1 spirit from your trash which is destroyed when this burst is activated. After that, by paying the cost, activate this card's (Flash) effect. (Flash) Select an opponent's spirit. For this turn, when the attack of that spirit is not blocked, that spirit's attack cannot decrease your life.

1 x Dimension Sword Dimension Sword (BS16)
  • Number: 80
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Burst(After your life is decreased)] Send 1 opposing spirit back to the hand. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) During this battle, destroy 1 opposing spirit that diminished your life. Or, destroy the opposing spirit that diminished your life when this burst activated.

1 x Triple Stab Triple Stab (BS15)
  • Number: 80
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 6
  • Reduction: DDD
Card text:

Burst(After An Opposing Spirit declares an attack)] During this turn, all your spirits get +3000BP. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Send 1 opposing spirit to the bottom of their deck.

 
Card Type: Nexus (5 cards)
1 x The Artifact Plant The Artifact Plant (RA)
  • Number: 82
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

2LV2

[LV1][LV2] (During the Battle Phase) All white spirits you control that have a cost of 2 get "Armed Machine" characteristic.
[LV2] (During the Battle Phase) Each time an "Armed Machine" spirit you control is exhausted, gain 1 core in your Reserve.

1 x The Corridor of Mirrors The Corridor of Mirrors (RA)
  • Number: 83
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: White
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

3LV2

[LV1][LV2] (During the Battle Phase) Each time a spirit you control with Immunity: X would be defeated by a spirit with a color listed in X, that spirit may remain on your Field exhausted instead.
[LV2] (During the Battle Phase) Each time your opponent plays a spell, negate that effect. Then, remove 2 cores from this nexus. This effect can be applied only once per turn.

1 x The Diamond Moon The Diamond Moon (CC)
  • Number: 111
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
Card text:

3LV2

[LV1][LV2] (During the Battle Phase) Each time a spirit you control battles a red spirit, that spirit you control get +1000BP until end of turn.
[LV2] (During the Battle Phase) Each time a red spirit your opponent controls battles a spirit you control, that red spirit is destroyed at end of turn.

1 x The High Sky Covered by Metal The High Sky Covered by Metal (SB)
  • Number: 108
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: White
  • Cost: 3
  • Reduction: DDD
  • Gems: 1
Card text:

0LV1
2LV2

[LV1] (Opponent's Battle Phase) At start of Phase, refresh target exhausted spirit you control with no printed effects.
[LV2] (Opponent's Battle Phase) At start of Phase, refresh all exhausted spirits you control with no printed effects.

1 x The Timeless Ice Field The Timeless Ice Field (CC)
  • Number: 110
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: White
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

2LV2

[LV1][LV2] (During Opponent's Battle Phase) All blocking spirits you control get +1000BP.
[LV2] (Opponent's Start Step) Target spirit your opponent controls must attack this turn.

 
Card Type: Spell (10 cards)
1 x Defensive Aura Defensive Aura (CC)
  • Number: 145
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Flash]: (Flash Step)(Your Main Phase) All blocking spirits you control get +3000BP until end of turn.

1 x Dream Ribbon Dream Ribbon (CC)
  • Number: 146
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Move target spirit your opponent controls to its owner's hand.

1 x Glacial Breath Glacial Breath (AoD)
  • Number: 139
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DDDDD
Card text:

[Main]: (Your Main Phase) Return 2 target spirits you control to the bottom of your Deck in any order. In that case, return 2 target spirits your opponent controls to the bottom of their Deck in any order. This effect can only be used if you control a spirit with???
[Flash]: (Flash Step)(Your Main Phase) Target spirit with 2 or more Gems gets +5000BP until end of turn.

1 x High Elixir High Elixir (SB)
  • Number: 133
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 8
  • Reduction: DDD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Move 2 cores from your Reserve to your Life. You cannot play another "High Elixir" spell this turn.

1 x Invisible Cloak Invisible Cloak (CC)
  • Number: 141
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Target spirit cannot be blocked this turn.

1 x Pure Elixir Pure Elixir (CC)
  • Number: 142
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control. Those spirits cannot attack this turn.

1 x Reflection Armor Reflection Armor (RA)
  • Number: 101
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Flash]: (Flash Step)(Your Main Phase) All spirits you control with a cost of 2 get Immunity: Red, Purple, Green and Blue until end of turn.
[Any LV] Immunity: Red, Purple, Green and Blue
(Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

1 x Silent Wall Silent Wall (CC)
  • Number: 144
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Flash]: (Flash Step) After this battle, end this Battle Phase. This effect cannot be used in your Main Phase.

1 x United Power United Power (SB)
  • Number: 131
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DDD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Exhaust an unexhausted spirit you control. In that case, target spirit you control gets +X BP until end of turn where X is equal to that exhausted spirit's BP.

1 x White Potion White Potion (RA)
  • Number: 102
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Refresh target exhausted spirit you control.

 
Card Type: Spirit (17 cards)
1 x Baby-Loki Baby-Loki (CC)
  • Number: 77
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 2
  • Reduction: D
  • Gems: 1
Card text:

1LV1
2000
2LV2
3000

[LV2] (When Blocks) This spirit gets +1000BP until end of turn.

1 x Dualcannon-Bell Dualcannon-Bell (CC)
  • Number: 89
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Android Armed Machine
  • Cost: 4
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000

1 x Fenrircannon Fenrircannon (CC)
  • Number: 80
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 3
  • Reduction: D
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000

[LV1][LV2] (When Blocks) This spirit gets +1000BP until end of turn.

1 x Fenrircannon Mk-II Fenrircannon Mk-II (AoD)
  • Number: 41
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
3000
3LV2
6000
5LV3
8000

[LV1][LV2][LV3] (During Opponent's Battle Phase) Each time this spirit blocks a spirit with the same LV as this spirit's LV, this spirit gets +3000BP until end of turn.
[LV2][LV3] Immunity: Red and Green (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

1 x Gran-Dolbalkan Gran-Dolbalkan (CC)
  • Number: 94
  • Rarity: Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DDDD
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000
4LV3
4000

[LV1][LV2][LV3] (Flash Step) While this spirit is battling, you may move 1 core from your Reserve to your Trash. In that case, end this battle.

1 x IceDroid IceDroid (CC)
  • Number: 75
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 1
  • Reduction: D
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000

1 x Queen-Valkyrie Queen-Valkyrie (CC)
  • Number: 86
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Android
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
2000
4LV2
4000

[LV1][LV2] (Permanent) This spirit is unaffected by the effects of spirits or nexuses your opponent controls.

1 x Sphereroid Sphereroid (RA)
  • Number: 37
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 1
  • Reduction: D
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000

[LV2] (When Blocks) This spirit gets +2000BP until end of turn.

1 x The CannonArtifact Megarock The CannonArtifact Megarock (RA)
  • Number: 44
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Android
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
2000
3LV2
5000

[LV1][LV2] Immunity: Red (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).
[LV2] (When Blocks) This spirit gets +2000BP until end of turn.

1 x The DoomKnightLord Ragna-Rock The DoomKnightLord Ragna-Rock (BS09)
  • Number: X37
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green/White
  • Spirit Type: Mounted Warrior/Shellman
  • Cost: 9
  • Reduction: EEEDDD
  • Gems: 2
Card text:

TRIBUTE SUMMON: 6+ Core Cost —> Void After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to summon this Spirit. When Summoned (Lv. 1-2-3): Exhaust all opposing Spirits. Also, if [SD01-026]"Yggdrasil the Iron Knghtlord" was sacrificed to Tribute Summon this Spirit, add 6 Cores from the Void to this Spirit. When in Battle (Lv. 3): Refresh three of your Spirits with a Core Cost of 8 or less.

1 x The EvilDeity Big-Loki The EvilDeity Big-Loki (AoD)
  • Number: 92
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Armed Machine
  • Cost: 7
  • Reduction: DDDD
  • Gems: 1
Card text:

1LV1
4000
2LV2
6000
5LV3
8000

[LV1][LV2][LV3] (When Blocks) This spirit gets +3000BP until end of turn.
[LV3] (During Your Battle Phase) Each time this spirit deals any Damage to your opponent's Life, refresh target exhausted spirit you control with 2 or more Gems except "The EvilDeity Big-Loki".

1 x The Gigantic Thor The Gigantic Thor (RA)
  • Number: X07
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine Android
  • Cost: 7
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
4000
2LV2
6000
4LV3
8000

[LV1][LV2][LV3] (When Attacks) You may exhaust target unexhausted "Armed Machine" spirit you control. In that case, that exhausted spirit's BP is added to this spirit's until end of turn.
[LV2][LV3] (During Opponent's Battle Phase) While this spirit is unexhausted, this spirit may block a red spirit without exhausting.
[LV3] (During Your Battle Phase) If this spirit attacks, at End of Battle Step, you may destroy target "Armed Machine" spirit you control. In that case, if this spirit is exhausted, refresh this spirit.

1 x The ImpregnableFortress Odin The ImpregnableFortress Odin (CC)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 6
  • Reduction: DDDD
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000
6LV3
8000

[LV1][LV2][LV3] (Permanent) This Spirit gets +1000BP for each nexus.
[LV2][LV3] (Permanent) Nexuses cannot be destroyed.

1 x The IronKnight Yggdrasill The IronKnight Yggdrasill (DotA)
  • Number: 51
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Mounted Warrior
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
5000
3LV2
7000
4LV3
9000

[LV1][LV2][LV3] (When Summoned) Move all spirits with 3000BP or less to their owner's hand.
[LV2][LV3] (Permanent) White spirits you control get Immunity: Red and White. [LV Any> Immunity: Red and White (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

1 x The Sacred Mjolnir The Sacred Mjolnir (RA)
  • Number: 39
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 2
  • Reduction: DD
  • Gems: 1
Card text:

2LV1
3000
3LV2
5000
5LV3
7000

1 x The SteelWyvern The SteelWyvern (CC)
  • Number: 97
  • Rarity: Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Dragon
  • Cost: 8
  • Reduction: DDDDD
  • Gems: 1
Card text:

1LV1
4000
4LV2
6000
8LV3
9000

[LV1][LV2][LV3] (When Blocks) This spirit gets +6000BP until end of turn.

1 x Warrior-Gun Warrior-Gun (CC)
  • Number: 74
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 1
  • Gems: 1
Card text:

1LV1
1000
2LV2
3000

 
Deck Statistics
Distribution by Card Type
Brave/Burst bar 8 %  
Magic/Burst bar 13 %  
Nexus bar 13 %  
Spell bar 10  25 %  
Spirit bar 17  43 %  
 

Distribution by Color
Green/White bar 3 %  
Red/White bar 8 %  
White bar 36  90 %  
 

Distribution by Cost
1 bar 8 %  
2 bar 8 %  
3 bar 13 %  
4 bar 14  35 %  
5 bar 18 %  
6 bar 8 %  
7 bar 5 %  
8 bar 5 %  
9 bar 3 %  
 

Distribution by Gems
- bar 18  45 %  
1 bar 21  53 %  
2 bar 3 %  
 

Distribution by Rarity
Common bar 18  45 %  
Master Rare bar 3 %  
Promo bar 8 %  
Rare bar 15 %  
Uncommon bar 23 %  
X Rare bar 8 %  
 

Distribution by Reduction
- bar 3 %  
D bar 15 %  
DD bar 12  30 %  
DDD bar 12  30 %  
DDDD bar 8 %  
DDDDD bar 5 %  
EEEDDD bar 3 %  
RD bar 8 %  
 

Distribution by Spirit Type
- bar 20  50 %  
Android bar 5 %  
Android Armed Machine bar 3 %  
Armed Machine bar 3 %  
Armed Machine Android bar 3 %  
Machine bar 13 %  
Machine Armed Machine bar 3 %  
Machine Beast bar 8 %  
Machine Dragon bar 10 %  
Machine Mounted Warrior bar 3 %  
Mounted Warrior/Shellman bar 3 %  
 



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