| Card Type: Brave (6 cards)
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3
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x
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Diyadokari (BS14)
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- Number: 70
- Rarity: Common
- Card Type: Brave
- Color: White
- Spirit Type: Armored Beast/Flying Fish
- Cost: 4
- Reduction: DD
- Gems: 1
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Card text:
[Lv1] This brave cannot attack when it is in spirit condition. BRAVE FUSION: cost 4 or more. [When Braved] (When Blocks) This spirit gains +5000BP.
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3
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x
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Hawk-Breaker (BS13)
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- Number: 56
- Rarity: Master Rare
- Card Type: Brave
- Color: White
- Spirit Type: Machine Beast
- Cost: 5
- Reduction: DDEE
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Card text:
BRAVE FUSION: cost 5 or more. [LV1] When this brave is in spirit condition, all your spirits get Invincibillity: Red. They cannot be effected by opposing red spirit, brave, nexus or magic effects. [When Braved] (When This Spirit Blocks) For each symbol on the opposing spirit it's battling, this spirit gets +5000BP.
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| Card Type: Magic/Burst (6 cards)
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3
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x
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Burst Wall (SD06)
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- Number: 16
- Rarity: Uncommon
- Card Type: Magic/Burst
- Color: White
- Cost: 4
- Reduction: D
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Card text:
[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.
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3
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x
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Glacial Slash (BS14)
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- Number: 105
- Rarity: Rare
- Card Type: Magic/Burst
- Color: White
- Cost: 4
- Reduction: DDD
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Card text:
[Burst(After Your Life is Decreased)] Send 1 opposing spirit back to the top of their deck. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Refresh all your spirits. The spirits refreshed with this effect can't attack on this turn.
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| Card Type: Nexus (2 cards)
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2
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x
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The Invaded Castle (DotA)
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- Number: 147
- Rarity: Common
- Card Type: Nexus
- Color: White
- Cost: 5
- Reduction: DDD
- Gems: 1
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Card text:
[LV1][LV2] (Opponent's Start Step) Move all cores in your Trash to your Reserve. [LV2] (Your Start Step) Move target spirit your opponent controls to its owner's hand.
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| Card Type: Spell (10 cards)
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3
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x
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Blizzard Wall (DotA)
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- Number: 171
- Rarity: Rare
- Card Type: Spell
- Color: White
- Cost: 5
- Reduction: DDDD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) During this turn, your Life cannot receive 2 or more Damage from attacking spirits your opponent controls due to Showdown Step.
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2
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x
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Dream Chest (CC)
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- Number: 147
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 5
- Reduction: DDD
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Card text:
[Flash]: (Flash Step)(Your Main Phase) Move target spirit to the top of its owner's Deck.
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2
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x
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Pure Elixir (CC)
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- Number: 142
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 3
- Reduction: DD
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Card text:
[Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control. Those spirits cannot attack this turn.
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3
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x
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Silent Wall (CC)
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- Number: 144
- Rarity: Uncommon
- Card Type: Spell
- Color: White
- Cost: 4
- Reduction: DD
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Card text:
[Flash]: (Flash Step) After this battle, end this Battle Phase. This effect cannot be used in your Main Phase.
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| Card Type: Spirit (18 cards)
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3
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x
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Gadphant (BS10)
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- Number: 32
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Machine Beast
- Cost: 2
- Reduction: DD
- Gems: 1
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Card text:
When This Spirit Blocks (Lv. 1-2): This Spirit gains +3000BP. (Lv. 2): IMMUNITY (Sapphire) This Spirit is invincible against the effects of all opposing Spirits, Nexus, and Spell Cards of the Gem Color specified above.
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3
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x
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Igua-Buggy (BSC05)
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- Number: 7
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Machine Beast/Astral Soul
- Cost: 1
- Reduction: DR
- Gems: 1
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Card text:
(Lv. 1-2): Treat this Spirit as a Diamond Spirit as well as a Ruby Spirit.
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3
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x
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Northen Bear'd (BS10)
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- Number: 33
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Giant beast/ Astral Soul
- Cost: 3
- Reduction: DD
- Gems: 1
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Card text:
When This Spirit Blocks (Lv. 1-2): Add one Core from the Void to this Spirit.
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3
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x
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Strike-Siegwurm the Moonlight Dragon (BS10)
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- Number: X04
- Rarity: X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Astral Deity/ Armed Machine
- Cost: 6
- Reduction: DDD
- Gems: 1
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Card text:
"During Your Opponent's Attack Phase (Lv. 1-2-3): When an opposing Spirit attacks, refresh this Spirit. When This Spirit Blocks (Lv. 2-3): When this Spirit destroys only an opposing Spirit based on Battle Point difference, return all other opposing Spirits with fewer BP than the destroyed Spirit back to your opponent's hand. [BRAVE FUSION] During Your Opponent's Attack Phase (Lv. 3): At the start of your opponent's Attack Phase, select a target opposing Spirit; if possible, the target Spirit must attack this turn."
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3
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x
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The MachineLionDeity Strikewurm-Leo (BS13)
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- Number: X4
- Rarity: Zodiac X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Galaxian, Astral Deity
- Cost: 8
- Reduction: DDDD
- Gems: 1
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Card text:
[LV1][LV2][LV3] Invincibility: Purple, Green, White, Yellow (Permanent) This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors. [LV2][LV2][LV3] When your "Galaxian" or "Astral Soul" spirit other than this spirit is exhausted, refresh this spirit. (When Braved) [LV3] All your "Galaxian" or "Astral Soul" spirits gain 1 white symbol.
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1
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x
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The MoonlightDragonDeity Lunatech-Strikewurm (BS12)
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- Number: x4
- Rarity: X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Astral Deity, Armed Machine
- Cost: 7
- Reduction: DDDD
- Gems: 1
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Card text:
[LV1][LV2][LV2] Invincibility- Variable (Permanent) This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the Gem Color(s) this Spirit currently holds. [LV1][LV2][LV3] (During Opponent's Attack Step) When an opposing Spirit attacks, refresh this Spirit. (When Braves) [LV2][LV3] (When Battles) Return one opposing Spirit with less BP than this Spirit back to your opponent's hand.
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2
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x
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The WaterCarrierDeity Aqua-Elysion (BS11)
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- Number: X04
- Rarity: Zodiac X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Galaxian, Armed Machine
- Cost: 7
- Reduction: DDDD
- Gems: 1
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Card text:
[LV1][LV2][LV3] (Each Player's Refresh Step) Only one non-brave spirit can be refreshed. Nexuses cannot be refreshed, [LV2][LV3] All your Astral Deity, Galaxian and Astral Soul spirits get immunity: red, purple and blue. They can not be effected by spirit, magic and nexus effects of the listed colors. (When Braved) [LV3] (Opponent's Refresh Step) Opposing Brave spirits cannot be refreshed.
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