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Deck "Ocean Style"

Deck "Ocean Style"
Format: Casual - 57 Cards
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Section: Ninja Cards (30 cards)
2 x Anko Mitarashi Anko Mitarashi (EA)
  • Card Number: EAN-622
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Card text:

Leaf | Genin | Female | Growth | Mental Power: 1

[PUPIL OF OROCHIMARU]
Valid: When this Ninja is discarded due to the Showdown, you can search for 1 "Orochimaru" Ninja card in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"Lord Orochimaru…"

2 x Haku (Childhood) Haku (Childhood) (Plat)
  • Card Number: N-614
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/1
  • Injured Stats: 0/0
Card text:

Mist | Male | Mental Power: 2 | Name: Haku

[STRONG BOND]
Valid: When this Ninja is discarded due to the Showdown, you can search for 1 "Zabuza Momochi" Ninja card in your Deck and put it in play. In that case, your opponent draws 2 cards.
Valid: Every "Haku" Ninja card in your hand gets "Growth".

"Your eyes are just like mine, mister, we’re both the same."

2 x Isaribi Isaribi (TP1)
  • Card Number: TP1N-384
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sound | Female | Sea Monster
[RESCUE FROM THE SEABED]
When this Ninja is sent out to Block, you can reveal the bottom card of your Deck. If it is a Ninja card, move it to your hand. Otherwise, return it and shuffle your Deck.

"I just happened to be there..."

2 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

2 x Kabuto Yakushi Kabuto Yakushi (WW)
  • Card Number: WWN-1263
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/2
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 2

"You kids need to open your eyes."

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

1 x Kidomaru (State 1) Kidomaru (State 1) (TGS)
  • Card Number: TGSN-1075*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sound | Male | Mental Power: 2 | Name: Kidomaru | The Four Sound Ninja
[GAME OF THE EAST GATE]
During your opponent's Mission Phase, you can discard 1 Water card. In that case, your opponent selects 1 of their Ninjas, that Ninja cannot be sent out to Battle during this turn.

"So from here on out, no more Mr. Nice Guy…"

2 x Kimimaro (Childhood) Kimimaro (Childhood) (FotS)
  • Card Number: FotSN-928
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 0/0
Card text:

Sound | Male | Prisoner | Name: Kimimaro | GROWTH
[PIERCING RESISTANCE]
Valid: When this Ninja is injured due to the Showdown, injure another Ninja with a Printed Entrance cost of 0.

"If you go to Lord Orochimaru, you won't be alone anymore."

1 x Kimimaro (State 1) Kimimaro (State 1) (TGS)
  • Card Number: TGSN-1079
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 6/3
  • Injured Stats: 5/0
Card text:

Sound | Male | Name: Kimimaro | Prisoner | AMBUSH
[CURSED SEAL OF EARTH]
During the Exchange of Jutsu, you can discard a Mission or Ninja card. In that case, give 1 Damage to an opposing Ninja with an Entrance cost less than or equal to the discarded card's Entrance cost.

"I will not be extinguished, for I am not alone."

1 x Kisame Hoshigaki Kisame Hoshigaki (TP4)
  • Card Number: TP4N-454
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | AMBUSH
[COLD-BLOODED]
[Attacker | Mission] 0 : If you have 3 or less Chakra, you can select and move 1 Water card in your Discard Pile to your Chakra area,
At the end of your turn, if your opponent has 3 or more card in their Chakra area, discard 1 of them.

"I wouldn't be looking over there if I were you."

1 x Orochimaru Orochimaru (WW)
  • Card Number: WWN-1243
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/2
Card text:

Sound | Sannin | Male | Mental Power: 3
[SEALED]
Valid: This Ninja cannot be the user of Jutsu cards. This effect cannot be negated.
Valid: When your opponent would win any number of Battle Rewards, deal that number of Damage to this Ninja instead.

"Crazy old man!!"

2 x Orochimaru (Childhood) Orochimaru (Childhood) (BP)
  • Card Number: BPN-718
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 1/2
Card text:

Leaf | Male | Genin | Mental Power: 2 | Name: Orochimaru
[SHOWN SIGNS OF THE LEGENDS]
When your opponent plays a Mission card, any Hand cost of that Mission card is discarded. When your opponent's non-Permanent Mission card's effect is applied, that Mission card is discarded. When your opponent's Permanent Mission cards are removed from play, those Mission cards are discarded.

"One of us will be tied to the log…"

2 x Sasuke Uchiha Sasuke Uchiha (TP2)
  • Card Number: TP2N-1030
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[INITIAL ATTACK]
Valid: When this Ninja is put in play, search your Deck for 2 cards and move them to your Chakra area. Then, shuffle your Deck.

"You'll be done for if you stay here."

1 x Sasuke Uchiha Sasuke Uchiha (WW)
  • Card Number: WWN-1250
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/3
  • Injured Stats: 3/0
Card text:

Akatsuki | Rouge Ninja | Taka | Male | Sharingan Eye | AMBUSH
[THE HAWK]
When your opponent plays a Jutsu, you can reveal the top card of your Deck. In that case, if the revealed card is a Jutsu or Mission card, negate and move the Jutsu your opponent played to their hand.

"I'll do it."

1 x Suigetsu Hozuki Suigetsu Hozuki (WW)
  • Card Number: WWN-1247
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 2/0
Card text:

Akatsuki | Rogue Ninja | Taka | Male | AMBUSH
[SWORDSMAN OF AKATSUKI]
When this Ninja Attacks, discard 1 of your opponent's Chakra
When this Ninja Blocks, look at the top card of your Deck and move it to the top or bottom of your Deck.

""He's getting on my nerves…"

2 x Tayuya Tayuya (KS)
  • Card Number: KSN-1464
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 1/1
Card text:

Sound | Female | The Four Sound Ninja
[SYMPHONY]
[Attacker | Mission] 1 : If you control another Water Ninja, no Teams can perform a Mental Power Battle during this turn. Then, if you control another Earth Ninja, exchange 1 card in your hand with 1 of your opponent's face down Battle Rewards.

"Tayuya of the North Gate."

1 x The 2nd Hokage The 2nd Hokage (WW)
  • Card Number: WWN-1251
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/1
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY
[SUPREMACY]
[Attacker | Mission] 0 : Move 1 card in your Discard Pile to your Chakra area or 1 Mission card from your Discard Pile to your hand.

1 x The 3rd Hokage The 3rd Hokage (KS)
  • Card Number: KSN-1446
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire / Lightning / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 4/2
Card text:

Leaf | Satoosa | Male | Mental Power: 3
[THE FIRE SHADOW]
When this Ninja is opposed, you can place a -1/-1 coin on each opposing Ninja and discard 2 of your opponent's Chakra. In that case, if this Ninja wins any Victory during this turn, you win 1 Battle Reward.

"I must say I'm surprised…"

2 x Zabuza Momochi (Younger Days) Zabuza Momochi (Younger Days) (TP2)
  • Card Number: TP2N-875
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Mist/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/1
  • Injured Stats: 3/0
Card text:

Mist | Anbu | Jonin | Male | Name: Zabuza Momochi | AMBUSH
[EMOTIONLESS]
When this Ninja's Team wins any Victory, you can injure 1 opposing Back Ninja.
When this Ninja's Team wins andy Battle Reward, you can discard 1 in-play non-Ninja card.

"Friendship, comfort, encouragement, I do not need these things, nor should you expect them from me."

 
Section: Jutsu Cards (10 cards)
2 x Chidori Chidori (Plat)
  • Card Number: J-764
  • Rarity: Promo
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Ninja Battling against the user
Effect: Injure the target. If the user is "Sasuke Uchiha", the target's Power becomes 0/0 during this turn. While you have no cards in your hand, this Jutsu card can be played from your Chakra area.

"Seems you've use up all your chakra… Your reaction time is slow."

1 x Snake Sword Snake Sword (WW)
  • Card Number: WWJ-858
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements: Printed Entrance cost of 5 or more
Target: Every Ninja opposing the user
Effect: Move the target back to its owner's hand.

"Splecchh."

1 x Snake Sword Snake Sword (FP)
  • Card Number: FPJ-573
  • Rarity: Starter
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Requirements: "Orochimaru" or "Sasuke Uchiha" + "Printed Entrance cost of 4 or more"
Target: 1 Ninja Battling against the user
Effect: Move the target to their Chakra area. This Jutsu card cannot be affected by your opponent's Jutsu cards.

"This attack is impossible to guard."

2 x Snake Sword Snake Sword (TGS)
  • Card Number: TGSJ-786
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Requirements: Entrance cost 3 or more
Target: 1 Ninja Battling against the user
Effect: Remove the target from the game. At the end of the turn return that Ninja to play injured.

"That was disappointing."

2 x Water Clone Jutsu Water Clone Jutsu (TP2)
  • Card Number: TP2J-702
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: Jutsu card being played or 1 Ninja's effect text
Effect: Your opponent flips a coin twice. If they get tails only once, negate the target. This Jutsu can be used while it is in your Chakra area.

"But your decision was the right one. I'm…powerful."

2 x Water Prison Jutsu Water Prison Jutsu (TP2)
  • Card Number: TP2J-703
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Back Ninja Battling against the user
Effect: The target's Power and Mental Power cannot be added to its Team during the Showdown of this turn. This Jutsu card can be used while it is in your Chakra area.

"I can't move…" "I can't breathe…"

 
Section: Mission Cards (10 cards)
2 x A Dark Message A Dark Message (KS)
  • Card Number: KSM-902
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Look at the top 2 cards of your Deck, move any of them to the bottom of your Deck, and move the rest to the top of your Deck in any order. Then, draw 1 card.

"Well, hello there…!"

2 x Dehydration Dehydration (TP2)
  • Card Number: TP2M-668
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Counter Permanent (3)
target: 1 Ninja
Effect: Attach this card to the target. The effect text of the target is negated.
Effect: When your opponent draws 1 or more cards due to an effect, draw 1 card.

"Say, can we rest a bit?"

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

2 x Teacher and Pupil Teacher and Pupil (WW)
  • Card Number: WWM-810
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Draw 2 cards. Then, if your opponent has 2 or less Chakra, draw 1 card.

"Even if the people in the village are not blood related…"

1 x World of Water World of Water (ST)
  • Card Number: STM-768
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 0
  • Entrance Cost: 0
Card text:

Permanent
Effect: When you put in play a Water Ninja, place 1 coin on this Mission.
[Attacker | Mission] Remove any number of coins from this Mission: Apply 1 of the following effects according to the number of coins removed:
1) Move 1 Ninja card from your Discard Pile to your Chakra area.
5) Discard all of each Player's Chakra.
This Mission cannot be affected by your opponent's Mission cards.

 
Section: Reinforcement Deck (7 cards)
1 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

1 x Kidomaru (State 2) Kidomaru (State 2) (TGS)
  • Card Number: TGSN-1084
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 3 | Name: Kidomaru | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[GAME OF DEATH]
Sacrifice: "Kidomaru (State 1)"
During the Mission Phase, you can discard 1 card from your hand. In that case, your opponent selects 1 of their Ninjas. Then apply 1 of the following effects:
1) The selected Ninja cannot be sent out to Battle this turn.
2) The selected Ninja most be sent out to Battle this turn.

"But either way you're gonna die!"

1 x Kimimaro (State 2) Kimimaro (State 2) (SL)
  • Card Number: SLN-1405
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 6/2
Card text:

Sound | Male | Name: Kimimaro | State 2 | REINFORCEMENT
[AUGMENTATION]
Sacrifice: Kimimaro + Entrance cost of 4 or more
[Valid | EOJ] 0 : Switch the positions of a Back Ninja and a Head Ninja opposing this Ninja.

"You know nothing!!"

2 x Sasuke Uchiha & Orochimaru Sasuke Uchiha & Orochimaru (FR)
  • Card Number: FRN-550
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Genjutsu/Snake
  • Hand Cost: 0
  • Entrance Cost: 7
  • Healthy Stats: 8/5
  • Injured Stats: 7/4
Card text:

Sound | Sannin | Rogue Ninja | Male | Sharingan Eye | Mental Power: 3 | Squad
[AMBITION AND DESIRE]
When ths Ninja is put in play, move your opponent's Turn Marker to 0.

"You shouldn't make a fool with Sasuke." "Help my training right now."

1 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (TP3)
  • Card Number: TP3N-1194
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Hebi | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | MASTERY | REINFORCEMENT
[STATE 2]
Sacrifice: Sasuke Uchiha + Entrance cost of 4 or more
When this Ninja uses a Water Jutsu, discard 2 of your opponent's Chakra.
When this Ninja uses a Fire Jutsu, give 1 Damage to target opposing Ninja.

"The snake is prey because that bird is a hawk…"

1 x Zabuza Momochi & Haku Zabuza Momochi & Haku (PRO)
  • Card Number: PR-075
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Weapon/Ice
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 9/5
  • Injured Stats: 6/1
Card text:

Gencon 2011 Participation Promo

Mist | Rogue Ninja | Jonin | Male | Mental Power: 2 | SQUAD
[DEMONS OF THE ICE]
When this Ninja Attacks by itself, it gets +5/-5 during this turn.
Valid: When this Ninja Attacks by itself, this Ninja can only be Blocked by Teams with 2 or more Ninjas during this turn.

"But you are such a sadistic little brat..."
"Exactly!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  18 %  
Mission bar 10  18 %  
Ninja bar 37  65 %  
 

Distribution by Combat Attribute
- bar 20  35 %  
Bone bar 7 %  
Genjutsu bar 4 %  
Genjutsu/Snake bar 4 %  
Medicine bar 4 %  
Mist/Weapon bar 4 %  
Ninjutsu bar 5 %  
Snake bar 5 %  
Sound bar 11 %  
Taijutsu bar 2 %  
Water bar 5 %  
Weapon bar 14 %  
Weapon/Ice bar 2 %  
 

Distribution by Entrance Cost
- bar 10  18 %  
- bar 12  21 %  
1 bar 12 %  
2 bar 12 %  
3 bar 5 %  
4 bar 14 %  
5 bar 4 %  
6 bar 9 %  
7 bar 5 %  
 

Distribution by Hand Cost
- bar 10  18 %  
- bar 25  44 %  
1 bar 22  39 %  
 

Distribution by Healthy Stats
- bar 20  35 %  
0/2 bar 9 %  
1/2 bar 2 %  
1/3 bar 4 %  
2/1 bar 4 %  
2/2 bar 4 %  
3/0 bar 4 %  
4/0 bar 7 %  
5/2 bar 2 %  
5/3 bar 5 %  
6/1 bar 4 %  
6/2 bar 5 %  
6/3 bar 2 %  
6/4 bar 4 %  
7/3 bar 4 %  
8/1 bar 2 %  
8/4 bar 2 %  
8/5 bar 4 %  
9/5 bar 2 %  
 

Distribution by Injured Stats
- bar 20  35 %  
0/0 bar 11 %  
0/1 bar 5 %  
0/2 bar 2 %  
1/0 bar 7 %  
1/1 bar 4 %  
1/2 bar 4 %  
2/0 bar 5 %  
2/2 bar 5 %  
3/0 bar 5 %  
3/1 bar 4 %  
4/2 bar 2 %  
5/0 bar 2 %  
6/0 bar 2 %  
6/1 bar 2 %  
6/2 bar 4 %  
7/4 bar 4 %  
 

Distribution by Jutsu Cost
- bar 47  82 %  
Water 1 or 3 bar 11 %  
Water Water bar 5 %  
Water Water Water bar 2 %  
 

Distribution by Rarity
Common bar 17  30 %  
Parallel bar 2 %  
Promo bar 9 %  
Rare bar 20  35 %  
Starter bar 2 %  
Super Rare bar 16 %  
Uncommon bar 7 %  
 

Distribution by Symbol
Fire / Lightning / Water bar 2 %  
Fire / Water bar 2 %  
Water bar 41  72 %  
Water / Earth bar 11 %  
Water / Fire bar 7 %  
Water / Lightning bar 5 %  
Water / Wind bar 2 %  
 



Rating
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