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Deck "Mewlostgar"

Deck "Mewlostgar"
Format: Unlimited - 60 Cards
created by alexander98 activity icon
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Card list Group cards by  
Section: Pokemons (22 cards)
1 x Cleffa
Average price:
Cleffa (CoL)
  • Rarity: Rare
  • Type: Colorless
  • Poke#: 173
  • Number: 24
  • Subtype: Basic Pokémon
  • Hit Points: 30 HP
Card text:

Sweet Sleeping Face - As long as Cleffa is Asleep, prevent all damage done to Cleffa by attacks. (Poke-BODY)

0 Eeeeeeek     
Shuffle your hand into your deck, then draw 6 cards. Cleffa is now Asleep.

2 x Gastly
Average price:
Gastly (HSTrium)
  • Rarity: Common
  • Type: Psychic
  • Weakness: Dx2
  • Poke#: 092
  • Number: 63
  • Subtype: Basic Pokémon
  • Resistance: C-20
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

psychic Sneaky Placement     
Put 1 damage counter on 1 of your opponent's Pokemon.

3 x Gengar
Average price:
Gengar (HSTrium)
  • Rarity: Ultra Rare
  • Type: Psychic
  • Weakness: Dx2
  • Poke#: 094
  • Number: 94
  • Subtype: Stage 2 Pokémon
  • Resistance: C-20
  • Hit Points: 130 HP
Card text:

Catastrophe - As long as Gengar is your Active Pokemon, if any of your opponent's Pokemon would be Knocked Out, put that Pokemon in the Lost Zone instead of discarding. (Discard all cards attached to that Pokemon.) (Poke-BODY)

psychic Hurl into Darkness     
Look at your opponent's hand and choose a number of Pokemon you find there up to the number of P Energy attached to Gengar. Put the Pokemon you chose in the Lost Zone.

colorlesspsychic Cursed Drop     
Put 4 damage counters on your opponent's Pokemon in any way you like.

1 x Haunter
Average price:
Haunter (HSTrium)
  • Rarity: Uncommon
  • Type: Psychic
  • Weakness: Dx2
  • Poke#: 093
  • Number: 35
  • Subtype: Stage 1 Pokémon
  • Resistance: C-20
  • Hit Points: 70 HP
Card text:

psychic Sneaky Placement     
Put 2 damage counters on 1 of your opponent's Pokemon.

colorlesscolorless Sleep Poison     
The Defending Pokemon is now Asleep and Poisoned.

3 x Mew
Average price:
Mew (HSTrium)
  • Rarity: Ultra Rare
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 151
  • Number: 97
  • Subtype: Basic Pokémon
  • Hit Points: 60 HP
Card text:

Lost Link - Mew can use the attacks of all of the Pokemon in the Lost Zone (both yours and your opponent's.) (You still need the necessary Energy to use each attack.) (Poke-BODY)

psychic See Off     
Search your deck for 1 Pokemon and put it in the Lost Zone. Shuffle your deck afterward.

2 x Mewtwo EX
Average price:
Mewtwo EX (BWND)
  • Rarity: Ultra Rare
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 150
  • Number: 98
  • Subtype: Basic Pokémon
  • Hit Points: 170
  • Retreat Cost: 2
Card text:

colorlesscolorless X Ball     20x
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.

psychicpsychicpsychic Psydrive     120
Discard an Energy attached to this Pokémon.

[Pokémon-EX rule] When a Pokémon EX has been Knocked Out, your opponent takes 2 Prize cards.

3 x Mime Jr.
Average price:
Mime Jr. (CoL)
  • Rarity: Uncommon
  • Type: Psychic
  • Poke#: 439
  • Number: 47
  • Subtype: Basic Pokémon
  • Hit Points: 30 HP
Card text:

Sweet Sleeping Face - As long as Mime Jr. is Asleep, prevent all damage done to Mime Jr. by attacks. (Poke-BODY)

0 Sleepy Lost     
Put the top card of your opponent's deck in the Lost Zone. Mime Jr. is now Asleep.

1 x Mr. Mime
Average price:
Mr. Mime (CoL)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 122
  • Number: 29
  • Subtype: Basic Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

Trick Reveal - Once during your turn (before your attack), you may have both you and your opponent reveal your hands. This power can't be used if Mr. Mime is affected by a Special Condition. (Poke-POWER)

colorlesspsychic Juggling     10x
Flip 4 coins. This attack does 10 damage times the number of heads.

2 x Slowking
Average price:
Slowking (HG&SS)
  • Rarity: Rare Holo
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 199
  • Number: 12
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80 HP
  • Retreat Cost: CC
Card text:

Second Sight - Once during your turn (before your attack), you may look at the top 3 cards of either player's deck and put them back on top of that player's deck in any order. This power can't be used if Slowking is affected by a Special Condition. (Poke-POWER)

colorlesspsychic Psyshock     30
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

2 x Slowpoke
Average price:
Slowpoke (HG&SS)
  • Rarity: Common
  • Type: Water
  • Weakness: Lx2
  • Poke#: 079
  • Number: 81
  • Subtype: Basic Pokémon
  • Hit Points: 60 HP
  • Retreat Cost: CC
Card text:

colorless Whimsy Tackle     20
Flip a coin. If tails, this attack does nothing.

2 x Spiritomb
Average price:
Spiritomb (HSTrium)
  • Rarity: Rare Holo
  • Type: Psychic
  • Poke#: 442
  • Number: 10
  • Subtype: Basic Pokémon
  • Resistance: C-20
  • Hit Points: 60 HP
  • Retreat Cost: C
Card text:

Spooky Whirlpool - Once during your turn, when you put Spiritomb from your hand onto your Bench, you may use this power. Your opponent shuffles his or her hand into his or her deck and draws 6 cards. (Poke-POWER)

psychic Color Tag     
Choose G, R, W, L, P, F, D, M, or C type. Put 1 damage on each Pokemon your opponent has in play of the type your chose.

 
Section: Energy (12 cards)
2 x Double Colorless Energy
Average price:
Double Colorless Energy (BWND)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 92
  • Subtype: Special Energy
Card text:

Double Colorless Energy Provides colorlesscolorless Energy.

Special Energy

10 x Psychic Energy
Average price:
Psychic Energy (BW)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 109
 
Section: Trainers (26 cards)
1 x Energy Search
Average price:
Energy Search (BW)
  • Rarity: Common
  • Type: Trainer
  • Number: 93
  • Subtype: Item
Card text:

Search your deck for a basic Energy card, reveal it, and put it into your hand. Shuffle your deck afterward.

2 x Junk Arm
Average price:
Junk Arm (HSTrium)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
Card text:

Discard 2 cards from your hand. Search your discard pile for a Trainer card, show it to your opponent, and put it into your hand. You can't choose Junk Arm with the effect of this card.

3 x Lost World
Average price:
Lost World (CoL)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 81
  • Subtype: Stadium
Card text:

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.

Once during each player's turn, if that player's opponent has 6 or more Pokemon in the Lost Zone, the player may choose to win the game.

3 x Pokemon Collector
Average price:
Pokemon Collector (HS TK)
  • Rarity: Common
  • Type: Trainer
  • Number: yellow-27
Card text:

Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

3 x Pokémon Communication
Average price:
Pokémon Communication (BW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 99
  • Subtype: Item
Card text:

Reveal a Pokémon in your hand and put it on top of your deck. If you do, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck aftwerward.

1 x Professor Juniper
Average price:
Professor Juniper (BWDarkE)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 98
  • Subtype: Supporter
Card text:

Discard your hand and draw 7 cards.

You may play only 1 Supporter card during your turn (before your attack).

3 x Professor Oak`s New Theory
Average price:
Professor Oak's New Theory (CoL)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 83
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw 6 cards.

2 x Rare Candy
Average price:
Rare Candy (BWDarkE)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 100
  • Subtype: Item
Card text:

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counds as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.

You may play as many Item cards as you like during your turn (before your attack).

1 x Revive
Average price:
Revive (BW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 102
  • Subtype: Item
Card text:

Put a Basic Pokémon from your discard pile onto your Bench.

3 x Seeker
Average price:
Seeker (HSTrium)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. (You return your Pokemon first.)

2 x Switch
Average price:
Switch (BW)
  • Rarity: Common
  • Type: Trainer
  • Number: 104
  • Subtype: Item
Card text:

Switch your Active Pokémon with 1 of your Benched Pokémon.

2 x Twins
Average price:
Twins (HSTrium)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 89
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

You may use this card only if you have more Prize cards left than your opponent. Search your deck for any 2 cards and put them into your hand. Shuffle your deck afterward.

 
Total price for the deck:
Deck Statistics
Distribution by Poke#
- bar 38  63 %  
079 bar 3 %  
092 bar 3 %  
093 bar 2 %  
094 bar 5 %  
122 bar 2 %  
150 bar 3 %  
151 bar 5 %  
173 bar 2 %  
199 bar 3 %  
439 bar 5 %  
442 bar 3 %  
 

Distribution by Rarity
Common bar 20  33 %  
Rare bar 3 %  
Rare Holo bar 7 %  
Ultra Rare bar 13 %  
Uncommon bar 26  43 %  
 

Distribution by Subtype
- bar 15  25 %  
Basic Pokémon bar 16  27 %  
Item bar 15 %  
Special Energy bar 3 %  
Stadium bar 5 %  
Stage 1 Pokémon bar 5 %  
Stage 2 Pokémon bar 5 %  
Supporter bar 15 %  
 

Distribution by Type
Colorless bar 2 %  
Energy bar 12  20 %  
Psychic bar 19  32 %  
Trainer bar 26  43 %  
Water bar 3 %  
 



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