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Deck "White Dark Rush"

Deck "White Dark Rush"
40 Cards
created by darkraicross LV2 activity icon envelope icon
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Card list Group cards by  
Card Type: Brave (5 cards)
2 x The BlackInsectDemonBlade Usubakagero The BlackInsectDemonBlade Usubakagero (BS19)
  • Number: X07
  • Rarity: X Rare
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Exalted Sword
  • Cost: 5
  • Reduction: EEE
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. (Flash) High Speed - This brave card in your hand can be summoned by paying the cost and placing cores on it from your reserve. [When Braved] (When Battles) Your opponent cannot activate their burst. [When Braved] (When Brave Attacks) When only the opposing spirit is destroyed by comparing BP, move 1 core from the opponent's life to their trash.

2 x The MidnightSunTreasuredSword Midnight-Sun The MidnightSunTreasuredSword Midnight-Sun (SD11)
  • Number: X2
  • Rarity: X Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Exalted Sword
  • Cost: 6
  • Reduction: DDDDDD
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. [When Braved] Invincibility: Green/White/Yellow/Blue - This spirit is not affected by opponent's Green/White/Yellow/Blue spirit/brave/magic/nexus effects. [When Braved] This spirit's "Rush" effects activates without the condition.

1 x The SpearBird Spineed-Hayato The SpearBird Spineed-Hayato (BS11)
  • Number: 54
  • Rarity: Rare
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Winged Beast
  • Cost: 5
  • Reduction: EERR
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. (During your attack step) At the beginning of the step, choose a color. For that turn, when you are blocked by a spirit with the selected color, refresh this spirit.

 
Card Type: Magic/Burst (3 cards)
1 x Burst Wall Burst Wall (SD06)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

2 x Double Blaster Double Blaster (BS14)
  • Number: 91
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: Red
  • Cost: 3
  • Reduction: R
Card text:

[Burst: When your spirit is destroyed by your opponent] Draw 2 cards from your deck. After that, by paying the cost of this card, activate the (Flash) effect of this card. (Flash) Destroy the brave on an opponent's brave spirit. Or, destroy an opponent's nexus.

 
Card Type: Nexus (2 cards)
2 x The Inverse Tower of Frozen Icicle The Inverse Tower of Frozen Icicle (BS19)
  • Number: 90
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green/White
  • Cost: 5
  • Reduction: DDE
  • Gems: 2
Card text:

[Lv1-Lv2] (Your Main Step) When you summon a green spirit, move 1 core from the void to any of your white spirits. [Lv2] When your spirits with "Rush" is destroyed by opposing effects, return 1 of the destroyed spirits to the owner's hand.

 
Card Type: Spell (10 cards)
2 x Brave Draw Brave Draw (SD3FDS)
  • Number: 10
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Red
  • Cost: 5
  • Reduction: RRR
Card text:

Main Phase: Draw two cards from your deck. Then look at the next three cards; if any Brave Cards are among them, choose one to add to your hand. Return the other cards to the top of your deck in any order you wish.
Flash: Target spirit gains BP+2000 until end of turn.

2 x Dream Horizon Dream Horizon (SD11)
  • Number: 15
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

(Flash) Return 1 opponent's spirit to their hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effects below remain active. Green: Refresh 1 of your spirits.

2 x Ice Age Shield Ice Age Shield (BS19)
  • Number: 106
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 2
  • Reduction: D
Card text:

(Flash) Choose 1 opposing spirit. During this turn, your life can't be decreased by the chosen spirit's attack or effects.

2 x Recovery Rush Recovery Rush (BS19)
  • Number: 108
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

(Flash) Refresh all your white spirits. During this turn, those refreshed spirits with cost 10 or less cannot attack.
[Rush(Condition:Green Symbol)] The effect below remains active while you have a green symbol.
Green: Your opponent exhaust 2 of their spirits.

2 x Wind Wall Wind Wall (SD11)
  • Number: 14
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

(Flash) After the occurring battle ends, end the attack step. [Rush(Condition: Green Symbol)] While you have a green symbol, the effect below remains active. Exhaust 1 opponent's spirit.

 
Card Type: Spirit (18 cards)
2 x Dark-Gadphant Dark-Gadphant (SD11)
  • Number: 5
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) Return 1 opposing spirit with 2000BP or less back to your opponent's hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Move 1 core from the void to this spirit. [LV2] Invincibility: Red, Blue - This Spirit cannot be affected by the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors.

2 x DarkMachG DarkMachG (BS19)
  • Number: 24
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 2
  • Reduction: E
  • Gems: 1
Card text:

(Flash) High Speed - You can summon this spirit card from your hand by paying the cost and placing cores on this spirit from your reserve. [Rush(Condition:Blue Symbol)] The effect below remains active while you have a blue symbol. Blue: Destroy 1 opposing spirit with cost 2 or less.

2 x Pegashione Pegashione (BS19)
  • Number: 39
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

[LV1][LV2] (When Attacks) Return 1 opposing spirit with 4000BP or less back to your opponent's hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Move 1 core from the void to this spirit.

2 x Shuraikun Shuraikun (SD11)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast, Winged Beast
  • Cost: 1
  • Reduction: D
  • Gems: 1
Card text:

[LV1][LV2]Invincibility: Red - This Spirit cannot be affected by the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors. [LV2] Also treat this spirit as a green spirit.

2 x The BlackHeavenFox Nega-Ninetail The BlackHeavenFox Nega-Ninetail (BS20)
  • Number: 88
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 7
  • Reduction: DDD
  • Gems: 1
Card text:

This spirit card in your hand can be summoned without paying the cost when your cost 6 or more white spirit is destroyed. [Lv2-Lv3] (When Battles) Return opposing spirits back to their hand up to a total BP of this spirit's BP. [Rush(Condition: Green/Yellow)] The following effects remains active while you have a Green/Yellow symbol respectively.Green: Your opponent cannot activate their burst. Yellow: This spirit cannot be blocked by opposing spirits.

2 x The DarkEmperor Ninetail-Dark The DarkEmperor Ninetail-Dark (SD11)
  • Number: X1
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Blocks) When only the opponent's spirit is destroyed by comparing BP, refresh this spirit, and this spirit gets BP+3000 until end of turn. [Lv3] (When Battles) Return 1 opponent's spirit with cost 6 or less to their hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Exhaust 1 opponent's spirit.

2 x The GoldenKnightLord Fin-Maclan The GoldenKnightLord Fin-Maclan (BS19)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 7
  • Reduction: DDD
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] Invincibility:Red/Purple/White - This spirit cannot be affected by opposing spirit, brave, nexus and magic effects of the specified colors. [Lv2-Lv3] (When Attacks) Treat this spirit's symbol as 2 white symbol. [Lv3] (Every Attack Step) When your opponent's spirit is returned to their hand, refresh 1 of your spirits.

2 x The ImperialMachine Curiosity The ImperialMachine Curiosity (BS19)
  • Number: 38
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

[Lv1-Lv2] Cards from every player's deck cannot be moved to their trash. [Lv1-Lv2] Charge - Increase the number of spirits refreshed due to your effects by 1.

2 x Yamiyanma Yamiyanma (BS09)
  • Number: 20
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 2
  • Reduction: DE
  • Gems: 1
Card text:

When Summoned (Lv. 1-2): Add one Core from the Void to one of your Diamond Spirits.

 
Card Type: Spirit/Burst (2 cards)
1 x The IceSaint Jeanne-da-Arc The IceSaint Jeanne-da-Arc (BS16)
  • Number: 36
  • Rarity: Rare
  • Card Type: Spirit/Burst
  • Color: White
  • Spirit Type: Supreme Hero, Ice Princess
  • Cost: 7
  • Reduction: DDD
  • Gems: 1
Card text:

[Burst (After your life is decreased)] Summon this spirit. [LV1][LV2][LV3] Ice Wall: Red, Purple, Green, White (During Your Opponent's Turn) When your opponent uses a Spell Card of the Gem Colors specified, exhaust this Spirit to negate its effect. [When Braved][LV2][LV3] (Your Attack Step) When your spirits with Ice Wall attack, return 1 opposing spirit to the hand of the same color designated on that spirit's Ice Wall.

1 x The RetsuHero Seiryubi The RetsuHero Seiryubi (BS16)
  • Number: X3
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: Green
  • Spirit Type: Supreme Hero, Gaudy Trooper
  • Cost: 7
  • Reduction: EE
  • Gems: 1
Card text:

[Burst: When your life is reduced] If your life is 3 or less, this spirit can be summoned. [Flash] Violent Swift (Each Player's Attack Step) When there are five or more core in your trash, you can move all that core to your field and reserve. Then, summon this spirit from your hand. without paying the cost.

 
Deck Statistics
Distribution by Card Type
Brave bar 13 %  
Magic/Burst bar 8 %  
Nexus bar 5 %  
Spell bar 10  25 %  
Spirit bar 18  45 %  
Spirit/Burst bar 5 %  
 

Distribution by Color
Green bar 20 %  
Green/White bar 5 %  
Red bar 10 %  
White bar 26  65 %  
 

Distribution by Cost
1 bar 5 %  
2 bar 15 %  
3 bar 10 %  
4 bar 11  28 %  
5 bar 18 %  
6 bar 10 %  
7 bar 15 %  
 

Distribution by Gems
- bar 13  33 %  
1 bar 25  63 %  
2 bar 5 %  
 

Distribution by Rarity
Common bar 18  45 %  
Rare bar 10 %  
Uncommon bar 18 %  
X Rare bar 11  28 %  
 

Distribution by Reduction
D bar 13 %  
DD bar 10  25 %  
DDD bar 23 %  
DDDDDD bar 5 %  
DDE bar 5 %  
DE bar 5 %  
E bar 5 %  
EE bar 3 %  
EEE bar 5 %  
EERR bar 3 %  
R bar 5 %  
RRR bar 5 %  
 

Distribution by Spirit Type
- bar 15  38 %  
Armed Machine bar 10 %  
Exalted Sword bar 10 %  
Machine Beast bar 20 %  
Machine Beast, Winged Beast bar 5 %  
Parasite bar 10 %  
Supreme Hero, Gaudy Trooper bar 3 %  
Supreme Hero, Ice Princess bar 3 %  
Winged Beast bar 3 %  
 



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