Clan: Gold Paladin (46 cards)
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2
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Battlefield Storm, Sagramore (TD05)
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- Number: TD05-003
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[AUTO](VC/RC):[Counter Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+3000 until the end of that battle. When the whirling wind becomes a storm, the boy shall become a warrior.
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2
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x
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Charjgal (TD05)
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- Number: TD05-011
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: High Beast
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
[AUTO](RC): [Soul Blast (1)] When this unit boosts a unit named "Great Silver Wolf, Garmore", you may pay the cost. If you do, the boosted unit gets [Power]+5000 until end of that battle. No hero can fight alone.
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1
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x
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Crimson Lion Cub, Kyrph (VG-BT06)
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- Number: BT06-035
- Rarity: R
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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Card text:
[AUTO]:When another «Gold Paladin» rides this unit, you may call this card to (RC).
[ACT](RC):[Choose a unit named "Crimson Lion Cub, Kyrph", and a unit named "Knight of Elegant Skills, Gareth" from your (RC), and put them into your soul] If you have a unit named "Knight of Superior Skills, Beaumains" on your (VC), search your deck for up to one card named "Incandescent Lion, Blond Ezel", ride it, and shuffle your deck. It is daybreak. The true battle is about to begin.
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4
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x
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Elixir Sommelier (TD05)
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- Number: TD05-018
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Elf
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
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Card text:
(You may only have up to four cards with "HEAL" in a deck.) Take a sip of this. You'll feel better.
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4
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x
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Fortune Bell (TD05)
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- Number: TD05-017
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Sylph
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
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Card text:
Let's go!
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3
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x
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Great Silver Wolf, Garmore (TD05)
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- Number: TD05-001
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck for up to one grade 2 or less «Gold Paladin», call it to (RC), and shuffle your deck. Roar, silver wolf of the Gods! Glorious Break!
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4
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x
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Halo Shield, Mark (VG-BT06)
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- Number: BT06-017
- Rarity: RR
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle. It is our precious hope! We will protect it at all costs!
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2
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x
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Incandescent Lion, Blond Ezel (VG-BT06)
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- Number: BT06-004
- Rarity: RRR
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn.
[CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards. The souls of my comrades give me power. I will break the limit!
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4
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x
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Knight of Elegant Skills, Gareth (TD05)
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- Number: TD05-008
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
To free the heroes who were sealed away! The young ones who emerged at that time eventually came to be called the Gold Paladins.
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4
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x
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Knight of Superior Skills, Beaumains (TD05)
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- Number: TD05-004
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 10000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
With the fall of the 2 great paladins, ones who had faith in the future emerged to inspire the lost people.
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2
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x
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Little Fighter, Cron (VG-BT06)
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- Number: BT06-085
- Rarity: C
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Giant
- Power: 4000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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Card text:
[AUTO]: When another «Gold Paladin» rides this unit, you may call this card to (RC).
[ACT](RC): [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Gold Paladin» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck. With overflowing emotions, I slowly clench my fists.
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4
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x
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Mage of Calamity, Tripp (VG-BT06)
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- Number: BT06-033
- Rarity: R
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Angel
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
[AUTO](VC/RC):When this unit's attack hits a vanguard, if you have a «Gold Paladin» vanguard, choose a card from your damage zone, and turn it face up. She is called "Mage of Calamity" by her enemies out of fear.
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4
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x
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Player of the Holy Axe, Nimue (VG-BT06)
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- Number: BT06-034
- Rarity: R
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
[AUTO](VC/RC): [Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open (RC), and put the rest on the bottom of your deck. The military band heads an army and heightens the knights' spirits.
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2
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x
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Player of the Holy Bow, Viviane (VG-BT06)
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- Number: BT06-005
- Rarity: RRR
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Elf
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck. Music echoes through the battlefield. It is the sound of courage.
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2
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x
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Silent Punisher (TD05)
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- Number: TD05-015
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Demon
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
Looks like I've won.
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2
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x
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Weapons Dealer, Gwydion (TD05)
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- Number: TD05-016
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Gnome
- Power: 5000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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Card text:
You must show your gratitude in some shape or form.
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Clan: Narukami (4 cards)
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4
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x
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Breakthrough Dragon (VG-BT06)
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- Number: BT06-088
- Rarity: C
- Clan: Narukami
- Nation: Dragon Empire
- Race: Thunder Dragon
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[AUTO](VC/RC): When this unit is boosted by a «Narukami», this unit gets [Power]+2000 until end of that battle. The thunder spear shall hit and burn all to ash, Lightning Breath!
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