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Deck "door to might III"

Deck "door to might III"
Format: OCG - 41 Cards
created by mrspunkyboy activity icon
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Type: Creature (23 cards)
3 x Eternal Meteor Kaiser Eternal Meteor Kaiser (DMR-02)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Red Command Dragon/Hunter
  • Power: 8000
  • Cost: 8
  • Civilization: Fire
  • Artist: NINNIN
Card text:

*  All of your creatures gain "speed attacker".

*  Double breaker

*  Your opponent's creatures are put into the battle zone tapped.

*  When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard.

4 x Jin, the Ogre Blade ~Honorless Battle~ Jin, the Ogre Blade ~Honorless Battle~ (DMR-03)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Gaia Command/Hunter
  • Power: 13000
  • Cost: 8
  • Civilization: Nature
  • Artist: Kazuo Matsushima
Card text:

*  When this creature attacks, you may put a non-evolution creature into the battle zone from your hand.

*  Triple breaker (This creature breaks 3 shields)

3 x Joan of Arc, Goddess of Victory Joan of Arc, Goddess of Victory (DMR-03)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Mecha Del Sol/Hunter
  • Power: 7500
  • Cost: 7
  • Civilization: Light
  • Artist: hippo
Card text:

Blockericon.jpg Blocker

*  When you put this creature into the battle zone, when this creature attacks, or when this creature blocks, choose two of your opponent's creatures and tap it.

*  Double breaker

*  When your opponent would choose a creature for the effect of a fire creature or spell, this creature can't be chosen.

4 x Lionel, Zenith of "Ore" Lionel, Zenith of "Ore" (DMR-05)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Creature
  • Race: Unknown/Zenith
  • Power: 13000
  • Mana Number: 1
  • Cost: 10
  • Civilization: Zero
  • Artist: Toshiaki Takayama
Card text:

Blockericon.jpg Blocker

*  When you summon this creature into the battle zone, add the top card of your deck to your shield zone face-down. Then, your opponent chooses one of your shields. You may add that shield to your hand.

*  All of your shield cards that are returned to your hand gain "Shield trigger".

*  Triple breaker (This creature breaks 3 shields)

*  Eternal Omega Ω (When this creature would leave the battle zone, return it to your hand instead)

3 x Mobile Spirit - Mugen Ingmar Mobile Spirit - Mugen Ingmar (VH)
  • Collector Number: S7
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command/Armorloid
  • Power: 11000
  • Cost: 11
  • Civilization: Light/Fire
  • Artist: D-Suzuki
Card text:

This card is put into the Mana Zone tapped.
Double Breaker (This creature breaks 2 shields.)
Speed Attacker (This creature doesn't get summoning sickness.)
When this creature wins a Battle, you may untap it.

3 x Onimaru "Head" Victory Rush Onimaru "Head" Victory Rush (DMR-06)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Creature
  • Race: Human/Red Command Dragon/Hunter
  • Power: 9000+
  • Mana Number: 1
  • Cost: 10
  • Civilization: Fire
  • Artist: Murakami Hisashi
Card text:

*  Speed attacker

*  Power Attacker +5000

*  When this creature attacks, you and your opponent play "Gachinko Judge". If you win, take another turn after this one.

(Gachinko Judge: Each player reveals the top card of their deck and puts it at the bottom of their deck. If your opponent's revealed card's cost is equal to or less than your revealed card's, you win)

*  Triple breaker (This creature breaks 3 shields)

3 x Syrius, Firmament Elemental Syrius, Firmament Elemental (DMC-50)
  • Collector Number: 7
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 12000
  • Cost: 11
  • Civilization: Light
  • Artist: Ryoya Yuki
Card text:

[Blocker] Blocker
Triple Breaker

 
Type: Spell (18 cards)
3 x Energy Stream Energy Stream (P-Y10)
  • Collector Number: P42m-Y10
  • Rarity: Promotional
  • Type: Spell
  • Cost: 3
  • Civilization: Water
  • Artist: Katsuya
Card text:

* Draw 2 cards.

3 x Faerie Life Faerie Life (P-Y11)
  • Collector Number: P17-Y11
  • Rarity: Promotional
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tomofumi Ogasawara
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Put the top card of your deck into your mana zone.

The Faeries took the shattered rainbow in stride. To them, magic is magic. (DM-10)

4 x Hogan Blaster Hogan Blaster (DM-39)
  • Collector Number: 26
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Water
  • Artist: hideki ishikawa
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Shuffle your deck, then reveal the top card of your deck. If that card is a creature, you may put into the battle zone. If that card is a spell, you may cast it without cost.

4 x Positron Sign Positron Sign (DM-32)
  • Collector Number: 15
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Hokuyu
Card text:

[Shield trigger] Shield Trigger
Look at the top 4 cards of your deck. You may choose 1 spell with "Shield Trigger" from among these cards. Put the rest of the cards on the bottom of your deck in any order. Then, cast the chosen spell without cost.

4 x The Door of Miracle and Mystery The Door of Miracle and Mystery (DMX-08)
  • Collector Number: 36
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Water/Nature
  • Artist: Iron Pot
Card text:

(This spell is put into the mana zone tapped.)

Shieldtrigger.gif Shield trigger

*  Reveal the top 4 cards of your deck. Your opponent chooses a non-evolution creature from these and puts it in your battle zone. Put the remaining cards on the bottom of your deck in any order.

 
Deck Statistics
Distribution by Civilization
Fire bar 15 %  
Light bar 10  24 %  
Light/Fire bar 7 %  
Nature bar 17 %  
Water bar 17 %  
Water/Nature bar 10 %  
Zero bar 10 %  
 

Distribution by Cost
10 bar 17 %  
11 bar 15 %  
2 bar 7 %  
3 bar 7 %  
5 bar 12  29 %  
7 bar 7 %  
8 bar 17 %  
 

Distribution by Power
- bar 14  34 %  
- bar 10 %  
11000 bar 7 %  
12000 bar 7 %  
13000 bar 20 %  
7500 bar 7 %  
8000 bar 7 %  
9000+ bar 7 %  
 

Distribution by Race
- bar 18  44 %  
Angel Command bar 7 %  
Angel Command/Armorloid bar 7 %  
Gaia Command/Hunter bar 10 %  
Human/Red Command Dragon/Hunter bar 7 %  
Mecha Del Sol/Hunter bar 7 %  
Red Command Dragon/Hunter bar 7 %  
Unknown/Zenith bar 10 %  
 

Distribution by Rarity
Common bar 10 %  
Promotional bar 15 %  
Rare bar 10 %  
Super Rare bar 16  39 %  
Uncommon bar 10 %  
Victory Rare bar 17 %  
 

Distribution by Type
Creature bar 23  56 %  
Spell bar 18  44 %  
 



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