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Deck "stongest national support"

Deck "stongest national support"
Format: OCG - 42 Cards
created by mrspunkyboy activity icon
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Cards without Section (40 cards)
3 x Bone Dance Charger Bone Dance Charger (DMD-04)
  • Collector Number: 5
  • Rarity: Promotional
  • Type: Spell
  • Cost: 3
  • Civilization: Darkness
  • Artist: Yuri Shinjuro
Card text:

*  Put the top two cards of your deck into the graveyard.

*  Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

2 x Hell`s Scrapper Hell's Scrapper (DMD-04)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Spell
  • Cost: 7
  • Civilization: Fire
  • Artist: Hisashi Momose
Card text:

Shieldtrigger.jpg Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy any number of your opponent's creatures that have total power 5000 or less.

2 x Hyperspatial Emperor Hole Hyperspatial Emperor Hole (DMD-04)
  • Collector Number: 13
  • Rarity: Promotional
  • Type: Spell
  • Cost: 5
  • Civilization: Darkness
  • Artist: Syuichi Obata
Card text:

*  Choose 1 of your opponent's creatures. This turn, that creature gets -2000 power.

*  Put a darkness psychic creature with a cost of 9 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

3 x Hyperspatial Revive Hole Hyperspatial Revive Hole (DMD-04)
  • Collector Number: 14
  • Rarity: Promotional
  • Type: Spell
  • Cost: 5
  • Civilization: Darkness
  • Artist: 500siki
Card text:

*  Return a creature from your graveyard to your hand.

*  Choose and activate one of the following effects.


*º Choose any number of creatures in your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
*º Choose 1 Darkness creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

4 x Marauder Deis Drive Marauder Deis Drive (DMD-04)
  • Collector Number: 7
  • Rarity: Promotional
  • Type: Creature
  • Race: Living Dead/Dragonoid/Alien
  • Power: 1000
  • Cost: 3
  • Civilization: Darkness/Fire
  • Artist: Yuichi Maekawa
Card text:

*  (This card is put into your mana zone tapped.)

*  Speed attacker (This creature doesn't get summoning sickness.)

*  Slayer (When this creature loses a battle, destroy the other creature.)

2 x Mars Gil Hydra, the Explosive Mars Gil Hydra, the Explosive (DMD-04)
  • Collector Number: 10
  • Rarity: Rare
  • Type: Creature
  • Race: Flame Command/Alien
  • Power: 6000
  • Cost: 6
  • Civilization: Fire
  • Artist: Yuichi Maekawa
Card text:

*  Space Charge: Darkness (Whenever you put a Darkness card into your mana zone, you may use this creature's Spacecharge.gif ability)

Spacecharge.gif Return 1 creature from your graveyard to your hand.

*  Double breaker (This creature breaks 2 shields.)

4 x Self-Destructing Gil Poser Self-Destructing Gil Poser (DMD-04)
  • Collector Number: 6
  • Rarity: Promotional
  • Type: Creature
  • Race: Machine Eater/Alien
  • Power: 2000
  • Cost: 2
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

*  When you put this creature into the battle zone, you may destroy it. If you do, destroy one of your opponent's creatures with power 2000 or less.

3 x Ten-Ton Crunch Ten-Ton Crunch (DMD-04)
  • Collector Number: 15
  • Rarity: Common
  • Type: Spell
  • Cost: 4
  • Civilization: Fire
  • Artist: â–  Haccan
Card text:

Shieldtrigger.jpg Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy one of your opponent's creatures that has power 3000 or less.

3 x Terror Pit Terror Pit (DMD-04)
  • Collector Number: 9
  • Rarity: Promotional
  • Type: Spell
  • Cost: 6
  • Civilization: Darkness
  • Artist: Yusaku Nakaaki
Card text:

Shieldtrigger.jpg Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy 1 of your opponent's creatures.

4 x Zabi Barrel, Western Doll Zabi Barrel, Western Doll (DMD-04)
  • Collector Number: 3
  • Rarity: Promotional
  • Type: Creature
  • Race: Death Puppet/Alien
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: Taro Yamazaki
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack.

*  When you put this creature into the battle zone, your opponent chooses a card in his hand and discards it.

3 x Zabi Demona, Dead Sea Treasure Zabi Demona, Dead Sea Treasure (DMD-04)
  • Collector Number: 8
  • Rarity: Rare
  • Type: Creature
  • Race: Pandora's Box/Alien
  • Power: 2000
  • Cost: 4
  • Civilization: Darkness
  • Artist: NAKAGAWA
Card text:

Shieldtrigger.jpg Shield Trigger

*  When you put this creature into the battle zone, you may destroy 1 of your darkness or fire creatures. If you do, put a darkness or fire psychic creature with a cost of 4 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

4 x Zabi Fly, the Pillager Zabi Fly, the Pillager (DMD-04)
  • Collector Number: 4
  • Rarity: Promotional
  • Type: Creature
  • Race: Living Dead/Alien
  • Power: 1000
  • Cost: 2
  • Civilization: Darkness
  • Artist: IronPot
Card text:

*  When this creature is destroyed, choose a card in your opponent's hand without looking. Your opponent discards that card.

3 x Zabi Trash Train, Fuuma Devil Zabi Trash Train, Fuuma Devil (DMD-04)
  • Collector Number: 12
  • Rarity: Promotional
  • Type: Creature
  • Race: Hedrian/Grand Devil/Alien
  • Power: 3000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: Taro Yamazaki
Card text:

*  Whenever your other Aliens are destroyed, you may draw a card.

 
Section: Hyperspatial Zone (2 cards)
1 x Big Promo! Zabi Flower/Hyper Overthrow, Nation`s Strongest Sumo Big Promo! Zabi Flower/Hyper Overthrow, Nation's Strongest Sumo (DMD-04)
  • Collector Number: 2
  • Rarity: Promotional
  • Type: Psychic Super Creature
  • Race: Living Dead/Alien
  • Power: 6000/9000
  • Cost: 7/15
  • Civilization: Darkness//Darkness/Fire
  • Artist: RUI MARUYAMA
Card text:

*  When this creature attacks, you may return 1 Alien from your graveyard to your hand.

*  Double breaker (This creature breaks 2 shields.)


*  You may summon Aliens from your graveyard.

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Deis Rigel, Persistent Flame/Hyper Overthrow, Nation`s Strongest Sumo Deis Rigel, Persistent Flame/Hyper Overthrow, Nation's Strongest Sumo (DMD-04)
  • Collector Number: 1
  • Rarity: Promotional
  • Type: Psychic Super Creature
  • Race: Living Dead/Alien
  • Power: 3000/9000
  • Cost: 4/15
  • Civilization: Darkness/Fire
  • Artist: RUI MARUYAMA
Card text:

*  This creature gets "power attacker +1000" for each Alien in your graveyard.

*  Psychic Link - At the start of your turn, if you have Big Promo! Zabi Flower in the battle zone, link it to this creature and flip this creature.


*  You may summon Aliens from your graveyard.

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

 
Deck Statistics
Distribution by Civilization
Darkness bar 25  60 %  
Darkness//Darkness/Fire bar 2 %  
Darkness/Fire bar 12 %  
Fire bar 11  26 %  
 

Distribution by Cost
2 bar 19 %  
3 bar 11  26 %  
4 bar 21 %  
4/15 bar 2 %  
5 bar 12 %  
6 bar 12 %  
7 bar 5 %  
7/15 bar 2 %  
 

Distribution by Power
- bar 16  38 %  
1000 bar 19 %  
2000 bar 11  26 %  
3000 bar 7 %  
3000/9000 bar 2 %  
6000 bar 5 %  
6000/9000 bar 2 %  
 

Distribution by Race
- bar 16  38 %  
Death Puppet/Alien bar 10 %  
Flame Command/Alien bar 5 %  
Hedrian/Grand Devil/Alien bar 7 %  
Living Dead/Alien bar 14 %  
Living Dead/Dragonoid/Alien bar 10 %  
Machine Eater/Alien bar 10 %  
Pandora's Box/Alien bar 7 %  
 

Distribution by Rarity
Common bar 7 %  
Promotional bar 32  76 %  
Rare bar 17 %  
 

Distribution by Type
Creature bar 24  57 %  
Psychic Super Creature bar 5 %  
Spell bar 16  38 %  
 



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