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Deck "spike brother deck"

Deck "spike brother deck"
Format: OCG - 50 Cards
created by polarikoontz activity icon
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Card list Group cards by  
Clan: Spike Brothers (50 cards)
3 x Cheer Girl, Marilyn Cheer Girl, Marilyn (VG-BT02)
  • Number: BT02-010
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Spike Brothers» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Spike Brothers», and that unit cannot be hit until end of that battle.

(BT02): Spike Brothers! Go! Fight! Win!
(BT10): S-P-I-K-E! We are Spike Brothers!

4 x Cheer Girl, Tiara Cheer Girl, Tiara (VG-BT02)
  • Number: BT02-047
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Let's go Spike! Number one!

4 x Cheerful Lynx Cheerful Lynx (VG-BT02)
  • Number: BT02-046
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

I will pass next. Believe me?

3 x Demonic Lord, Dudley Emperor Demonic Lord, Dudley Emperor (EB03)
  • Number: EB03-001
  • Rarity: RRR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose two «Spike Brothers» from your hand, and put them into your soul] When this unit attacks a vanguard, you may pay the cost. If you do, search your deck for up to two «Spike Brothers», call them to separate open (RC), and shuffle your deck.
[AUTO](VC):When this unit is boosted by a «Spike Brothers», this unit gets [Power]+3000 until end of that battle.

Charge! The finishing blow, Avalanche Stampede!

4 x Devil Summoner Devil Summoner (VG-BT02)
  • Number: BT02-042
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Demon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), reveal the top card of your deck. If the revealed card is a grade 1 or 2 «Spike Brothers», call it to (RC), and if it is not, shuffle your deck.

The ambush commander hastly summons players to the field.

3 x General Seifried General Seifried (VG-BT02)
  • Number: BT02-009
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC):When this unit's drive check reveals a grade 3 «Spike Brothers», you may call that card to an open (RC).
[AUTO](VC):When this unit is boosted by a «Spike Brothers», this unit gets [Power]+3000 until end of that battle.

All shall bow before me! General Blast!

3 x Gyro Slinger Gyro Slinger (Promos)
  • Number: PR-0034
  • Rarity: Promo
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Activate [V/R]: [Counterblast (1)] During this turn, this Unit gains +1000 Power.

Take this! And explode! Bomb Ball!!

1 x Mecha Trainer Mecha Trainer (VG-BT02)
  • Number: BT02-024
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When another «Spike Brothers» rides this unit, you may call this card to a (RC).
[ACT](RC):[Counter Blast (1) & Retire this unit] Search your deck for up to one grade 1 or less «Spike Brothers», reveal it to your opponent, put it into your hand, and shuffle your deck.

Ready for play!

3 x Medical Manager Medical Manager (EB03)
  • Number: EB03-019
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Spike Brothers» vanguard, you may Soul Charge (1).

It's sparkling? No worries, it's only a sports drink.

4 x Silence Joker Silence Joker (VG-BT02)
  • Number: BT02-048
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC): [Put this unit into your soul] If you have a {Spike Brothers} vanguard, choose up to one card from your damage zone, and turn it face up.

Touchdooooown!

4 x Sonic Breaker Sonic Breaker (VG-BT02)
  • Number: BT02-045
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Drop Kick!

4 x Spike Bouncer Spike Bouncer (EB01)
  • Number: EB01-035
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO [V/R]: When one of your other ëSpike Brothersû unit's attack hits a Vanguard, during that turn, this unit gets Power +3000.

Let's go, Shooting Spike Sting!!

4 x Treasured, Black Panther Treasured, Black Panther (VG-BT02)
  • Number: BT02-022
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

A treasured player who keeps rewriting the past records, a living legend.

2 x Unite Attacker Unite Attacker (VG-BT02)
  • Number: BT02-021
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC): At the beginning of your main phase, Soul Charge(1), and this unit gets [Power]+2000 until end of turn.
[AUTO](VC/RC):[Soul Blast(8) & Counterblast(5)] When this unit's attack hits, you may pay the cost. If you do, look at up to 5 cards from the top of your deck, choose any number of {Spike Brothers} from among them, call the chosen cards to separate (RC), and shuffle your deck.

Gonna blow you away! Megaton Tackle!

4 x Wonder Boy Wonder Boy (VG-BT01)
  • Number: BT01-075
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

An electric shock runs through the field.

 
Deck Statistics
Distribution by Clan
Spike Brothers bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 13  26 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twin Drive!! bar 6 %  
Grade 3 / Twindrive!! bar 10 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 12  24 %  
4000 bar 8 %  
5000 bar 13  26 %  
6000 bar 6 %  
7000 bar 10  20 %  
8000 bar 16 %  
 

Distribution by Race
Demon bar 14 %  
Ghost bar 8 %  
Goblin bar 14 %  
Ogre bar 13  26 %  
Succubus bar 6 %  
War Beast bar 16 %  
Workerloid bar 10 %  
Workeroid bar 6 %  
 

Distribution by Rarity
C bar 31  62 %  
Promo bar 6 %  
R bar 14 %  
RR bar 12 %  
RRR bar 6 %  
 

Distribution by Shield
- bar 16 %  
- bar 6 %  
10000 bar 13  26 %  
5000 bar 26  52 %  
 

Distribution by Trigger
+5000 Power, Draw bar 12 %  
+5000 Power, Heal bar 12 %  
none bar 25  76 %  
 



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