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Deck "Crash Down From Heaven"

Deck "Crash Down From Heaven"
Format: Casual - 48 Cards
created by stratos6 activity icon
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Cards without Section (1 cards)
1 x Summoning Jutsu: Projectile Weapons Summoning Jutsu: Projectile Weapons (CUS)
  • Card Number: CUSJ-104
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: 1
Card text:

Effect: Search for any number of "Kunai" Jutsu cards in your Deck and move them to your Chakra area. Then, shuffle your Deck.

"How about this!"

 
Section: Ninja Cards (20 cards)
2 x Cee Cee (KS)
  • Card Number: KSN-1455
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 0/3
Card text:

Cloud | Jonin | Male
[CLOUD BODYGUARD]
When this Ninja is put in play, if you control a Water Ninja, target Ninja's Combat becomes 0 during this turn.
When this Ninja is put in play, if you control another Wind Ninja, remove the top card of your Deck from the game. If the removed card is a non-Ninja card, you can play it as though it were in your hand during this turn.

"Quit yapping and let's go!"

2 x Darui Darui (KS)
  • Card Number: KSN-1457
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/2
  • Injured Stats: 8/0
Card text:

Cloud | Jonin | Male
[CLOUD BODYGUARD]
Valid: At the start of your turn, if you control another Lightning Ninja, place a +1/+1 coin on target Ninja.
Valid: While you control another Water Ninja, all of your opponent's activated effects cost an additional 1 to activate.

"Suuuure."

1 x Eight Tails Eight Tails (TP3)
  • Card Number: TP3N-1186
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 9/3
  • Injured Stats: 7/1
Card text:

Cloud | Name: Killer Bee | Tailed Beast
[AS ONE]
Sacrifice: Killer Bee
Valid: At the start of the Showdown, if the difference in Team Power between this Ninja's Team and the opposing Team is 10 or more, you win 2 Battle Rewards.

♪"Now look upon me as I make ya pee all in your pants, ya lil' ants."♪

1 x Eight Tails Eight Tails (WW)
  • Card Number: WWN-1242
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 9/3
  • Injured Stats: 7/1
Card text:

Cloud | Name: Killer Bee | Tailed Beast
[SPEAR]
Sacrifice: Killer Bee
Valid: When a player's Ninja would be removed from play due to the Showdown, they move it to their opponent's Battle Reward area face down instead.

"To spear my foes I was born, a glorious longhorn."

3 x Karui Karui (SL)
  • Card Number: SLN-1389
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/2
  • Injured Stats: 4/0
Card text:

Cloud | Female
[DEADLY COMBINATION]
Valid: While you have Omoi, this Ninja gets +2/+0.

"Shut up! Enough already."

1 x Killer Bee Killer Bee (TP3)
  • Card Number: TP3N-1182
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/0
  • Injured Stats: 7/0
Card text:

Cloud |Male
[TRANSFORMATION]
Valid: When this Ninja is put in play, you can search your Deck for 1 Eight Tails Ninja card, reveal it, and move it to your hand. Then, shuffle your Deck.

"Here comes da eighth!"

1 x Killer Bee Killer Bee (PRO)
  • Card Number: PR-068
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/0
  • Injured Stats: 7/0
Card text:

Naruto CCG Organized Play Exclusive Promo


Cloud | Male
[RHYMING FIEND]
Valid: While injured, when this Ninja is opposed by a Ninja with a printed Entrance cost of 1 or less, move that Ninja to the bottom of its owner's Deck.

"Yo, my power's all a-flash with some still left in my stash ♪"

1 x Killer Bee Killer Bee (TGS)
  • Card Number: TGSN-1070
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/0
  • Injured Stats: 7/0
Card text:

Cloud | Male
[FLOAT AND STING]
Valid: Specific costs of all your Jutsu cards with "Requirements: Weapon" are each changed to 1.

"No, it's Lord Eight-Tails. Okay?"

3 x Omoi Omoi (SL)
  • Card Number: SLN-1390
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 4/0
Card text:

Cloud | Male
[DEADLY COMBINATION]
All your other "Weapon" Ninjas get +1/+1.
Valid: While you have Karui, this Ninja gets +2/+0.

"What if Lord Raikage is still crying and his tears are forming into a pond, and then into a lake? What if, by the time we return to the village, the place has become humid like the Hidden Rain? What'll we do then?"

3 x Samui Samui (SL)
  • Card Number: SLN-1392
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/3
Card text:

Cloud | Female | Mental Power: 2
[KENJUTSU EXPERT]
When a Jutsu that has "Weapon" in its Requirements resolves sucessfully, if this Ninja was the user, you can apply the effect of that Jutsu twice.

"Come on, you two, we're just starting our mission."

2 x The 4th Raikage The 4th Raikage (KS)
  • Card Number: KSN-1459
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning / Water / Wind
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 9/1
  • Injured Stats: 7/0
Card text:

Cloud | Satoosa | Male | Name: A
[THE LIGHTNING SHADOW]
[EOJ] 2 : If this Ninja is in a Team by itself, it gets +5/+0 and the Support of every opposing Ninja becomes 0 during this turn. Then, draw 1 card.

"Enough with this nonsense!!"

 
Section: Jutsu Cards (18 cards)
1 x Black Sword Black Sword (WOF)
  • Card Number: WOFJ-659
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning / Fire
  • Jutsu Cost: 3
Card text:

Target: Every Ninja in the user's Team Effect: The target gets +2/+1 during this turn.

"A black sword!"

1 x Combination Jutsu Combination Jutsu (WOF)
  • Card Number: WOFJ-665
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water / Lightning
  • Jutsu Cost: 2
Card text:

Target: 1 Ninja Battling against the user
Effect: If you paid the Jutsu cost of this card with 2 different Symbols, the target's Power becomes 0/0 during this turn. Otherwise, the target gets -2/-2 this turn. If any of the Chakra had more than 1 Symbol, you can choose 1 of them.

"Water Style: Mouth of the Serpent!" "Lightning Style: Earth Slide!"

1 x Lariat Lariat (WW)
  • Card Number: WWJ-852
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning Lightning
Card text:

Requirements: Entrance cost of 3 or more
Target: 1 Ninja opposing the user
Effect: Injure the target. In that case, draw 2 cards.
Expert [Killer Bee or A]: Give 2 Damage to 1 Ninja opposing the user.

"Lariat!!!"

1 x Liger Bomb Liger Bomb (KS)
  • Card Number: KSJ-934
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Card text:

Requirements: "Taijutsu"
Target: 1 Ninja your opponent controls on the Battlefield
Effect: Move the target into a Team opposing the user as a Head Ninja, then injure the target. If the user wins any Victroy during this turn, draw 1 card.
Expert [A]: Negate all other Jutsus on the chain. Players cannot play Jutsu cards during this turn.

"Liger Bomb!!"

1 x Lightning Style Armor Lightning Style Armor (KS)
  • Card Number: KSJ-935
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Card text:

Effect: The target of any Jutsu card the user uses may be changed to "1 Ninja" during this turn.
Expert [A]: Move this card back to your hand.

"I'm impressed that you were able to touch me."

3 x Lightning Style Shadow Clone Lightning Style Shadow Clone (I)
  • Card Number: IJ-877
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning 1
Card text:

Effect: If the user would receive any Damage during this turn, prevent that Damage instead. Then, injure 1 Ninja opposing the user.

"A Lightning Style Shadow Clone!"

1 x Lightning Style, Four-Pillar Trap Lightning Style, Four-Pillar Trap (I)
  • Card Number: IJ-878
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning 1
Card text:

Target: All unopposed Ninjas
Effect: The target cannot win any Battle Rewards during this turn. If the target is in a Team by itself, injure it.

1 x Lightning Style: Emotion Wave Lightning Style: Emotion Wave (KS)
  • Card Number: KSJ-936
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning / Water
  • Jutsu Cost: X
Card text:

Requirements: Water + Entrance cost of 5 or more or Lightning + Entrance cost of 5 or more
Effect: Give 1 Damage to target Ninja opposing the user for each Lightning Chakra used to pay for this Jutsu, then give that same amount of Damage to 1 other Ninja opposing the user for each Water Chakra used to pay for this Jutsu.

"Lightning Style! Emotion Wave!"

1 x Nunchaku Nunchaku (ANC)
  • Card Number: ANCJ-397
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: 2
Card text:

Requirements: "Chunin" or higher Rank + "Taijutsu" or "Weapon" Combat Attribute
Target: User
Effect: The user gets +4/+4 during this turn.

"â¦â¦"

1 x Overwhelming Power Overwhelming Power (ST)
  • Card Number: STJ-811
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning / 1
Card text:

Requirements: Combat of 6 or higher
Effect: You win 1 Battle Reward.

3 x Seven Swords Dance Seven Swords Dance (WW)
  • Card Number: WWJ-851
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Card text:

When tis Jutsu is played, move all Jutsu cards with the same name as this Jutsu ard from your Discard pile to the chain with the same user.
Effect: The user gets +3/+0 during this turn.
Expert [Killer Bee]: Give 1 Damage to 1 Ninja opposing the user.

"I'll give ya a taste of my hook."

3 x Smoke Pellet Kunai Smoke Pellet Kunai (I)
  • Card Number: IJ-868
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: 2
Card text:

Effect: Ninjas cannot deal Damage during this turn. If Lightning was used to pay for this Jutsu, your Ninjas are unaffected by this effect.

"That'sâ¦"

 
Section: Mission Cards (10 cards)
1 x Baneful Gaze Baneful Gaze (ST)
  • Card Number: STM-760
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent
Effect: At the start of your turn, reveal the top card of your Deck. In that case, if the revealed card is a Ninja card with a printed Entrance cost of 6 or more, put that Ninja card into play. Move that Ninja to your hand at the end of this turn. Otherwise, move the revealed card to the bottom of your Deck.

1 x Fake Smile Fake Smile (FP)
  • Card Number: FPM-520
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Select 1 Ninja card from your hand, place it in your Village keeping it face down, and declare if that Ninja card has 1 or more Hand cost or not. Then, your opponent guesses if that's correct or not and then reveal that card. If your opponent guessed it correct, place that card in their Battle Reward area faced down. If not, put that Ninja card in play.

"The book said 'Most people are likely to be tricked with a fake smile.' â¦"

1 x Five Kage Summit Five Kage Summit (KS)
  • Card Number: KSM-886
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

While this card is in your Chakra area, it is considered to have all Symbols.
Permanent (1)
Effect: Ninjas with an Entrance cost of 5 or less cannot be sent out to Battle.

"The Gokage assemble here today."

2 x Mad Skillz Mad Skillz (WW)
  • Card Number: WWM-802
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search your Deck for 1 "Cloud" Ninja card, reveal it, and move it to your hand. Then, if you have a "Cloud" Ninja in play, move up to 3 cards from your Discard Pile to your Chakra area.

"Bit my tongue."

1 x Search for a Member Search for a Member (FP)
  • Card Number: FPM-524
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning / Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Move 1 Ninja card from your Chakra area or Discard Pile to your hand.

"Thanks!"

1 x The Cloud Council The Cloud Council (KS)
  • Card Number: KSM-899
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Lightning / Water / Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Apply 1 of the following effects:
1) Place a +1/+1 coin on each of your Ninjas.
2) Reveal the top 5 cards of your Deck. You can move 1 Ninja card among those cards to your hand, then shuffle the rest into your Deck.
3) Draw 2 cards.

"Let's go!"

1 x Weapons of War Weapons of War (WW)
  • Card Number: WWM-791
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 5
Card text:

Effect: Each Player shuffles all the cards in their hand, Chakra area, and Discard Pile into their Deck. Then, they both draw 6 cards and remove this Mission from the game.

"I know."

1 x World of Lightning World of Lightning (ST)
  • Card Number: STM-759
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 0
  • Entrance Cost: 0
Card text:

Permanent
Effect: When you put in play a Lightning Ninja, place 1 coin on this Mission.
[Attacker | Mission] Remove any number of coins from this Mission: Apply 1 of the following effects according to the number of coins removed:
3) Place a +1/+1 coin on each of your Ninjas.
6) When any of your teams win any Victory during this turn, you win 1 Battle Reward.
This Mission cannot be affected by your opponent's Mission cards.

1 x Wrath of the Two Tails Wrath of the Two Tails (WW)
  • Card Number: WWM-788
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent
[Blocker | EOJ] 0 : Discard this Mission. Target Battling Ninja gets -2/-2 during this turn. If its Combat is 0 or less, discard it.

"You must be joking!!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 18  38 %  
Mission bar 10  21 %  
Ninja bar 20  42 %  
 

Distribution by Combat Attribute
- bar 28  58 %  
Fang bar 4 %  
Genjutsu bar 4 %  
Ninjutsu bar 4 %  
Taijutsu bar 4 %  
Weapon bar 12  25 %  
 

Distribution by Entrance Cost
- bar 18  38 %  
- bar 2 %  
1 bar 6 %  
2 bar 8 %  
3 bar 13 %  
4 bar 19 %  
5 bar 6 %  
6 bar 4 %  
7 bar 4 %  
 

Distribution by Hand Cost
- bar 18  38 %  
- bar 15  31 %  
1 bar 15  31 %  
 

Distribution by Healthy Stats
- bar 28  58 %  
4/2 bar 6 %  
4/3 bar 4 %  
5/2 bar 10 %  
5/3 bar 6 %  
6/0 bar 6 %  
9/1 bar 4 %  
9/3 bar 4 %  
 

Distribution by Injured Stats
- bar 28  58 %  
0/3 bar 10 %  
4/0 bar 13 %  
7/0 bar 10 %  
7/1 bar 4 %  
8/0 bar 4 %  
 

Distribution by Jutsu Cost
- bar 30  63 %  
2 bar 10 %  
3 bar 2 %  
Lightning / 1 bar 2 %  
Lightning 1 bar 8 %  
Lightning Lightning bar 10 %  
Lightning Lightning Lightning bar 2 %  
X bar 2 %  
 

Distribution by Rarity
Common bar 11  23 %  
Promo bar 2 %  
Rare bar 20  42 %  
Super Rare bar 13 %  
Uncommon bar 10  21 %  
 

Distribution by Symbol
Earth bar 13 %  
Lightning bar 31  65 %  
Lightning / Earth bar 2 %  
Lightning / Fire bar 2 %  
Lightning / Water bar 6 %  
Lightning / Water / Wind bar 6 %  
Lightning / Wind bar 4 %  
Water / Lightning bar 2 %  
 



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