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Deck "duel master victory water"

Deck "duel master victory water"
Format: OCG - 42 Cards
created by hahamystyle activity icon
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i like duel master victory so i created a funny deck

 
Card list Group cards by  
Section: Main Deck (40 cards)
4 x Aqua Attack Aqua Attack (P-Y10)
  • Collector Number: P22-Y10
  • Rarity: Rare
  • Type: Creature
  • Race: Liquid People/Hunter
  • Power: 6000+
  • Mana Number: 1
  • Cost: 6
  • Civilization: Water
  • Artist: Taro Yamazaki
Card text:

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  Whenever one of your Hunters win a battle, you may look at the top 2 cards of your deck. Put 1 card into your hand and the other card on the bottom of your deck.

*  Double breaker (This creature breaks 2 shields.)

4 x Aqua Cascade Aqua Cascade (DMR-01)
  • Collector Number: 49
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People/Hunter
  • Power: 6000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Water
  • Artist: Taro Yamazaki
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature cant attack.

*  When this creature battles, your opponents creatures are not destroyed.

1 x Aqua Hulcus Aqua Hulcus (DMD-02)
  • Collector Number: 10
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Eiji Kaneda
Card text:

*  When you put this creature into the battle zone, you may draw a card.

Liquid People freely control liquid. For them, water is armor and shield. (Base Set & Promo)

2 x Aqua Jet Aqua Jet (DMR-01)
  • Collector Number: 81
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People/Hunter
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Water
  • Artist: Taro Yamazaki
Card text:

*  When you put this creature into the battle zone, you may draw a card for each Hunter creature in your battle zone.

My scheme requires a little set-up. OK? (Mode Change, DMR-01)

4 x Aqua Jet (Charging Brotherhood!) [Mode Change] Aqua Jet (Charging Brotherhood!) [Mode Change] (DMR-02)
  • Collector Number: 7m
  • Rarity: Rare
  • Type: Creature
  • Race: Liquid People/Hunter
  • Power: 3000
  • Cost: 5
  • Civilization: Water
  • Artist: Taro Yamazaki
Card text:

*  When you put this creature into the battle zone, look at the top 5 cards of your deck. From there you may put Aqua Attack or Aqua Cascade, either one by one, or both, into the battle zone. Put the rest at the bottom of your deck in any order.

4 x Aqua Sonicwave Aqua Sonicwave (DMX-10)
  • Collector Number: 5
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
Card text:

*  When you put this creature into the battle zone, you may choose another creature in the battle zone that has power 4000 or less and return it to its owner's hand.

2 x Aqua Super Emeral Aqua Super Emeral (DMX-10)
  • Collector Number: 32
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
Card text:

Blockericon.jpg Blocker

*  When you put this creature into the battle zone, you may add a card from your hand to your shields face down. If you do, choose one of your shields and put it into your hand. You can't use the "shield trigger" ability of that shield.

4 x Aqua Surfer Aqua Surfer (DMC-63)
  • Collector Number: 13
  • Rarity: Promotional
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Water
  • Artist: -
Card text:

[Shield Trigger]
When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's hand.

2 x Energy Stream Energy Stream (P-Y10)
  • Collector Number: P42m-Y10
  • Rarity: Promotional
  • Type: Spell
  • Cost: 3
  • Civilization: Water
  • Artist: Katsuya
Card text:

* Draw 2 cards.

2 x Eureka Charger Eureka Charger (DMX-03)
  • Collector Number: 32
  • Rarity: Promotional
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water
  • Artist: Kou1
Card text:

*  Draw a card.

*  Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

"The expression is 'reach for the stars,' not 'reach for the mysterious ball of crackling electricity.'" -Mighty Bandit

2 x Force Again Force Again (DM-31)
  • Collector Number: 25
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water
  • Artist: Mikio Masuda
Card text:

[Shield trigger] Shield Trigger
Destroy 1 of your creatures. Then, put that creature into the battle zone from your graveyard.

2 x K Atlantis, Ocean Peak of Taiga K Atlantis, Ocean Peak of Taiga (DM-39)
  • Collector Number: 2
  • Rarity: Very Rare
  • Type: Creature
  • Race: Cyber Command/Leviathan
  • Power: 6000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Water
  • Artist: taiki
Card text:

*  This creature can't be blocked.

*  Double breaker (This creature breaks 2 shields.)

*  When this creature is destroyed, return all of your opponent's creatures in the battle zone to their hand.

同志である戦士のため、我の全ての力を捧げる! -大河海嶺・K・アトランティス For my friends, I give all my power! -K Atlantis, Ocean Peak of Taiga

1 x Orbicular Helmet, the Spherical Orbicular Helmet, the Spherical (DMR-01)
  • Collector Number: 84
  • Rarity: Common
  • Type: Creature
  • Race: Great Mecha King/Hunter
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: hippo
Card text:

When I put on my helmet I start to feel more well-rounded, and much stronger too. -Orbicular Helmet, the Spherical

2 x Spiral Gate Spiral Gate (DMX-10)
  • Collector Number: 47
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Water
Card text:

Shieldtrigger.jpg Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Choose one creature in the battle zone and return it to its owner's hand.

2 x The Strong Spiral The Strong Spiral (DMD-06)
  • Collector Number: 14
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Water
  • Artist: TUBAKI HALSAME
Card text:

*  Choose 1 creature in the battle zone, and return it to its owner's hand.

*  If you have a creature in your battle zone with 6000 power or more, you may draw a card.

2 x Yanus Crawler, of the Temporal Foundation Yanus Crawler, of the Temporal Foundation (DM-38)
  • Collector Number: 41
  • Rarity: Common
  • Type: Creature
  • Race: Earth Eater
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water
  • Artist: Okawa
Card text:

* This creature can't be blocked.

* When this creature is destroyed, put a water or fire psychic creature with a cost of 5 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

 
Section: Hyperspatial Zone (2 cards)
1 x Aqua Cutlass, Temporal Swordsman / Aqua Excalibur, the Awakened Indigo Swordsman Aqua Cutlass, Temporal Swordsman / Aqua Excalibur, the Awakened Indigo Swordsman (DM-36)
  • Collector Number: 47
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Liquid People
  • Power: 5000/8000
  • Cost: 5/10
  • Civilization: Water
  • Artist: okera
Card text:

Awaken: When this creature attacks your opponent and isn't blocked, draw 1 card. Then, flip this creature after the attack.
(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


When this creature attacks, draw 1 card.
Double Breaker

At long last it gained the secret of awakening.

At last, awakening has been achieved! The hope of the water forces has come at last.

1 x Deepsea Yanus, Temporal Warpanther Deepsea Yanus, Temporal Warpanther (P-Y9)
  • Collector Number: P47a-Y9
  • Rarity: Promotional
  • Type: Psychic Creature
  • Race: Blue Monster
  • Power: 4000
  • Cost: 4
  • Civilization: Water
  • Artist: MATSOMOTO EITO
Card text:

*  When this creature is awakened, draw 1 card.

*  Loop Awaken - When you put a fire creature into the battle zone during your turn, flip this creature.


Magicsoul.gif Magic Soul
Kungfusoul.gif Kung Fu Soul

 
Deck Statistics
Distribution by Civilization
Water bar 42  100 %  
 

Distribution by Cost
2 bar 19 %  
3 bar 10  24 %  
4 bar 17 %  
5 bar 14 %  
5/10 bar 2 %  
6 bar 19 %  
7 bar 5 %  
 

Distribution by Power
- bar 19 %  
- bar 5 %  
1000 bar 5 %  
2000 bar 13  31 %  
3000 bar 12 %  
4000 bar 2 %  
5000/800 bar 2 %  
6000 bar 14 %  
6000+ bar 10 %  
 

Distribution by Race
- bar 10  24 %  
Blue Monster bar 2 %  
Cyber Command/Leviathan bar 5 %  
Earth Eater bar 5 %  
Great Mecha King/Hunter bar 2 %  
Liquid People bar 12  29 %  
Liquid People/Hunter bar 14  33 %  
 

Distribution by Rarity
Common bar 14  33 %  
Promotional bar 21 %  
Rare bar 19 %  
Uncommon bar 21 %  
Very Rare bar 5 %  
 

Distribution by Type
Creature bar 30  71 %  
Psychic Creature bar 5 %  
Spell bar 10  24 %  
 



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