| Section: Pokemons (20 cards)
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Cyndaquil (EX SS)
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- Rarity: Common
- Type: Fire
- Weakness: W
- Poke#: 155
- Number: 59
- Subtype: Basic Pokémon
- Hit Points: 50 HP
- Retreat Cost: C
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Card text:
Tackle 10 Singe Flip a coin. If heads, the Defending Pokémon is now Burned.
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Emboar (B&W)
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- Rarity: Rare Holo
- Type: Fire
- Weakness: Wx2
- Poke#: 500
- Number: 20
- Subtype: Stage 2 Pokémon
- Hit Points: 150
- Retreat Cost: 4
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Card text:
Inferno Fandango - As often as you like during your turn (before you attack), you may attach a Energy card from your hand to 1 of your Pokémon. (Ability)
   Heat Crash 80
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2
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Entei EX (B&WDE)
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- Rarity: Ultra Rare
- Type: Fire
- Weakness: Wx2
- Poke#: 244
- Number: 103
- Subtype: Basic Pokémon
- Hit Points: 180
- Retreat Cost: 3
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Card text:
{F}{C} Fire Fang 30 The Defending Pokémon is now Burned. {F}{F}{C} Grand Flame 90 Attach a {F} Energy card from your discard pile to 1 of your Benched Pokémon. [Pokémon-EX rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
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Moltres (B&WND)
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- Rarity: Rare Holo
- Type: Fire
- Weakness: Wx2
- Poke#: 146
- Number: 14
- Subtype: Basic Pokémon
- Resistance: Ft-20
- Hit Points: 120
- Retreat Cost: 2
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Card text:
  Searing Flame 50 The Defending Pokémon is now Burned.
   Fire Blast 90 Discard a Energy card attached to this Pokémon.
One of the legendary bird Pokémon. It is said that its appearance indicates the coming of spring.
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Pignite (B&W)
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- Rarity: Uncommon
- Type: Fire
- Weakness: Wx2
- Poke#: 499
- Number: 17
- Subtype: Stage 1 Pokémon
- Hit Points: 100
- Retreat Cost: 3
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Card text:
Flame Charge Search your deck for a Energy card and attach it to the Pokémon. Shuffle your deck afterward.
  Heat Crash 50
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Quilava (EX SS)
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- Rarity: Uncommon
- Type: Fire
- Weakness: W
- Poke#: 156
- Number: 51
- Subtype: Stage 1 Pokémon
- Hit Points: 80 HP
- Retreat Cost: CC
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Card text:
 Slash 20   Burning Claw 40 You may discard a Fire Energy card attached to Quilava. If you do, the Defending Pokémon is now Burned.
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Reshiram EX (B&WND)
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- Rarity: Ultra Rare
- Type: Fire
- Weakness: Wx2
- Poke#: 643
- Number: 95
- Subtype: Basic Pokémon
- Hit Points: 180
- Retreat Cost: 3
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Card text:
  Glinting Claw 50+ Flip a coin. If heads, this attack does 30 more damage.
   Brave Fire 150 Flip a coin. If tails, this Pokémon does 50 damage to itself.
[Pokémon EX rule] When a Pokémon EX has been Knocked Out, your opponent takes 2 Prize cards.
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Tepig (BWP)
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- Rarity: Promo
- Type: Fire
- Weakness: Wx2
- Poke#: 498
- Number: BW07
- Subtype: Basic Pokémon
- Hit Points: 60HP
- Retreat Cost: 1
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Card text:
C Singe Flip a coin. If heads, the Defending Pokémon is now Burned. FC Firebreathing 10+ Flip a coin. If heads, this attack does 20 more damage. It can deftly dodge its foe's attacks while shooting fireballs from its nose. It roasts berries before it eats them.
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Typhlosion (EX UF)
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- Rarity: Rare Holo
- Type: Fire
- Poke#: 157
- Number: 17
- Subtype: Stage 2 Pokémon
- Hit Points: 110 HP
- Retreat Cost: C
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Card text:
Poké-BODY: Burning Aura As long as Typhlosion is your Active Pokémon, put 1 damage counter on each Active Pokémon (both yours and your opponent's) between turns. Flickering Flames 20 The Defending Pokémon is now Asleep.   Rage 50+ Does 50 damage plus 10 more damage for each damage counter on Typhlosion.
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Victini (BWNV)
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- Rarity: Ultra Rare
- Type: Fire
- Weakness: Wx2
- Poke#: 494
- Number: 98
- Subtype: Basic Pokémon
- Hit Points: 60
- Retreat Cost: 1
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Card text:
[Ability - Victory Star] Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can't use more then 1 Victory Star Ability each turn.  Stored Power 30 Move all Energy attached to this Pokemon to 1 of your Benched Pokemon.
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| Section: Energy (20 cards)
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10
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Fire Energy (B&W)
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- Rarity: Common
- Type: Energy
- Number: 106
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10
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Fire Energy (EXTK2)
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- Rarity: Common
- Type: Energy
- Number: blue-11
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| Section: Trainers (20 cards)
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Bill's Maintenance (POP5)
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- Rarity: Uncommon
- Type: Trainer
- Number: 6
- Subtype: Supporter
- Hit Points: 0 HP
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Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
If you have any cards in your hand, shuffle 1 of them into your deck, then draw 3 cards.
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Cheerleader's Cheer (CoL)
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- Rarity: Uncommon
- Type: Trainer
- Number: 76
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Draw 3 cards. Your opponent may draw a card.
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Cheren (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 91
- Subtype: Supporter
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Card text:
You may play only 1 Supporter card per turn (before your attack).
Draw 3 cards.
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Emcee's Chatter (HSU)
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- Rarity: Uncommon
- Type: Trainer
- Number: 73
- Subtype: Supporter
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Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Flip a coin. If heads, draw 3 cards. If tails, draw 2 cards.
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3
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Energy Retrieval (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 92
- Subtype: Item
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Card text:
Put 2 basic Energy cards from your discard pile into your hand.
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3
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Energy Search (B&W)
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- Rarity: Common
- Type: Trainer
- Number: 93
- Subtype: Item
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Card text:
Search your deck for a basic Energy card, reveal it, and put it into your hand. Shuffle your deck afterward.
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Energy Switch (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 94
- Subtype: Item
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Card text:
Move a basic Energy from 1 of your Pokémon to another of your Pokémon.
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Fieldworker (EX LM)
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- Rarity: Uncommon
- Type: Trainer
- Number: 73
- Subtype: Supporter
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Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Draw 3 cards. Your opponent may also draw a card.
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Super Rod (BWNV)
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- Rarity: Uncommon
- Type: Trainer
- Number: 95
- Subtype: Item
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Card text:
Shuffle 3 in any combination of Pokemon and basic Energy cards from your discard pile back into your deck. You may play as many Item cards as you like during your turn (before your attack).
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