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Deck "The Everlasting Forest"

Deck "The Everlasting Forest"
47 Cards
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Card list Group cards by  
Card Type: Magic/Burst (9 cards)
1 x Arms Shock Arms Shock (BS14)
  • Number: 99
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 2
  • Reduction: E
Card text:

[Burst: After your opponent's spirit or brave's (When Summoned) effect activates] Exhaust 1 opposing spirit. After that, by paying the cost, you can activate this card's main effect. (Main) Add 1 core from the void to a spirit you control.

3 x Burst Stratagem Burst Stratagem (BS15)
  • Number: 78
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 5
  • Reduction: EE
Card text:

Burst(After An Opposing Spirit Attacks)] Refresh 1 spirit you control. After that, by paying the cost, you can activate this card's main effect. (Main) When there are 2 or more colors of spirits and nexus on your opponent's field, choose 1 color, and exhaust all opposing spirits with that color.

2 x Descent Burst Descent Burst (BS16)
  • Number: 78
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 4
  • Reduction: EE
Card text:

[Burst (After your life is decreased)] When your life is 2 or less, summon 1 green spirit card from your hand. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) During this turn, all your spirits get +2000BP.

1 x Last Stand Last Stand (BS14)
  • Number: 101
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 4
  • Reduction: EE
Card text:

[Burst(After Your Opponent Destroys Your Spirit)] Add a core from the void to your reserve. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Choose 1 of your green spirits. During this turn, that spirit can block all opposing spirits even when exhausted.

1 x Storm Strike Storm Strike (Promos)
  • Number: 60
  • Rarity: Promo
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 4
  • Reduction: E
Card text:

[Burst(After the Life is Decreased)] Exhaust all opposing spirits with 1 core. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Send 1 core from the void to your spirit. You can add one more core to your "The WindHero Dorcus-Ushiwaka" and "Grant-Benkei."

1 x War Cry War Cry (BS17)
  • Number: 78
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 4
  • Reduction: EE
Card text:

[Burst (After the opponent destroys your spirit)] Exhaust all level one spirits. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Exhaust all level 2 spirits.

 
Card Type: Nexus (5 cards)
2 x The Fruit of Life The Fruit of Life (CC)
  • Number: 107
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EEE
  • Gems: 1
Card text:

3LV2

[LV1][LV2] (Permanent) Each time any Damage is dealt to your Life due to a card your opponent controls, draw 1 card.
[LV2] (Permanent) Each time any Damage is dealt to your Life due to a card your opponent controls, gain 1 core in your Reserve.

1 x The Hermit Wise Tree The Hermit Wise Tree (CC)
  • Number: 106
  • Rarity: Rare
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

3LV2

[LV1][LV2] (During the Battle Phase) All attacking and blocking spirits you control get +1000BP for each exhausted spirit you control.
[LV2] (Your End Phase) Refresh all exhausted spirits you control.

2 x The Whirlwind Ravine The Whirlwind Ravine (AoD)
  • Number: 109
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Green
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2] (During the Main Phase) While a player controls 4 or more spirits, that player cannot summon spirits.
[LV2] (During Your Battle Phase) Change the text of High Speed on spirit cards in your hand to the following (the Levels at which High Speed is available do not change): High Speed (Flash Step) This spirit card may be summoned from your hand.

 
Card Type: Spell (10 cards)
2 x Binding Thorn Binding Thorn (CC)
  • Number: 134
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 2
  • Reduction: EE
Card text:

[Flash]: (Flash Step)(Your Main Phase) Exhaust target spirit your opponent controls.

1 x Binding Woods Binding Woods (CC)
  • Number: 140
  • Rarity: Rare
  • Card Type: Spell
  • Color: Green
  • Cost: 7
  • Reduction: EEE
Card text:

[Main]: (Your Main Phase) Select 1 color. Then, exhaust all unexhausted spirits with the selected color.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +5000BP until end of turn.

1 x Divine Wind Divine Wind (RA)
  • Number: 96
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Green
  • Cost: 2
  • Reduction: EE
Card text:

[Main]: (Your Main Phase) Summon a spirit card from your hand that has a cost equal to or less than the number of cores in your Trash without paying its cost. (When Summoned) effects of that spirit are negated when it is summoned.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

1 x Flock Recovery Flock Recovery (SB)
  • Number: 129
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 6
  • Reduction: EE
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Select 1 characteristic. Then, refresh 3 exhausted spirits you control with the selected characteristic.

1 x Gather Forces Gather Forces (CC)
  • Number: 136
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Green
  • Cost: 3
  • Reduction: EE
Card text:

[Main]: (Your Main Phase) Gain 1 core in your Reserve.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +1000BP until end of turn.

2 x Grass Trap Grass Trap (BSC05)
  • Number: 23
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Green
  • Cost: 3
  • Reduction: EE
Card text:

Flash Timing: Exhaust an opposing Spirit; that Spirit cannot be refreshed for the remainder of this turn.

1 x Nature Forces Nature Forces (RA)
  • Number: 97
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 3
  • Reduction: EE
Card text:

[Flash]: (Flash Step) Move all cores from your Trash to target spirit you control. This effect cannot be used in your Main Phase.

1 x Triangle Trap Triangle Trap (BS10)
  • Number: 104
  • Rarity: Rare
  • Card Type: Spell
  • Color: Green
  • Cost: 3
  • Reduction: EE
Card text:

Flash Timing: Either exhaust an opposing Spirit, or exhaust three opposing Spirits with a Core Cost of 4 or less.

 
Card Type: Spirit (20 cards)
1 x Amenborg Amenborg (DotA)
  • Number: 41
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 2
  • Reduction: E
  • Gems: 1
Card text:

1LV1
2000
3LV2
4000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

1 x Bathopper Bathopper (RA)
  • Number: 29
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 3
  • Reduction: E
  • Gems: 1
Card text:

1LV1
3000
3LV2
4000

[LV1][LV2] (When Attacks) Gain 1 core on this spirit.

2 x Beatbeetle Beatbeetle (CC)
  • Number: 50
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000

1 x BlackAmenborg BlackAmenborg (BS08)
  • Number: 21
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 3
  • Reduction: E
  • Gems: 1
Card text:

During Your Main Phase (Lv. 1-2): When this Spirit is sacrificed for a Tribute Summon, you can instead exhaust this Spirit to bring the Tribute Summon Spirit to the Field without paying its Tribute Cost. During Your Opponent's Attack Phase (Lv. 2): When an opposing Spirit with 6000BP or less attacks, your opponent must exhaust one of his/her Spirits.

1 x Caracalossom Caracalossom (DotA)
  • Number: 77
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Blade Beast
  • Cost: 2
  • Reduction: E
  • Gems: 1
Card text:

1LV1
1000
3LV2
2000
6LV3
5000

[LV1][LV2][LV3] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.
[LV2][LV3] (When Destroyed) Spirits you control get +1000BP until end of turn.

2 x Flyingmirage Flyingmirage (CC)
  • Number: 51
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect
  • Cost: 1
  • Reduction: E
  • Gems: 1
Card text:

1LV1
2000
2LV2
3000

2 x Giraffer Giraffer (BS17)
  • Number: 20
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Imp
  • Cost: 1
  • Gems: 1
Card text:

[LV1][LV2] (When Destroyed) Your opponent must exhaust 1 of their spirits.

2 x Hercules-Geo Hercules-Geo (CC)
  • Number: 58
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Giant Beast
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

1LV1
4000
3LV2
6000
5LV3
8000

2 x Leavwolf Leavwolf (CC)
  • Number: 53
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Blade Beast
  • Cost: 2
  • Reduction: E
  • Gems: 1
Card text:

1LV1
2000
4LV2
3000
6LV3
5000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

1 x Ma-Bachou Ma-Bachou (BS16)
  • Number: 22
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Great General, Gaudy Trooper
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your reserve. [LV1][LV2] (When Summoned) When summoned on either player's attack step, add a core from the void to your reserve.

1 x Musha Musha-Chickencutletsanders Musha Musha-Chickencutletsanders (Promos)
  • Number: 10k
  • Rarity: Promo KFC
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Imp
  • Cost: 3
  • Reduction: E
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) Move 1 core from the void to your reserve.

1 x Polluc&Castar Polluc&Castar (DotA)
  • Number: 10
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Clown
  • Cost: 2
  • Reduction: E
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000

[LV2] (During the Battle Phase) Each time this spirit defeats a spirit, gain 1 core in your Reserve.

1 x Stagscissor Stagscissor (SB)
  • Number: 25
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect
  • Cost: 1
  • Gems: 1
Card text:

1LV1
1000
2LV2
4000

1 x The Duke Kingtaurus The Duke Kingtaurus (CC)
  • Number: X03
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect Blade Beast
  • Cost: 8
  • Reduction: EEEE
  • Gems: 1
Card text:

1LV1
4000
3LV2
6000
9LV3
12000

[LV1][LV2][LV3] (When Summoned) Gain 1 core on this spirit for each other spirit you control.
[LV2][LV3] (During your Battle Phase) Each time this spirit defeats a spirit, deal 1 Damage to your opponent's Life.

1 x The SephirothicSheepDeity Sephiro-Aries The SephirothicSheepDeity Sephiro-Aries (BS13)
  • Number: X3
  • Rarity: Zodiac X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Galaxian, Imp
  • Cost: 6
  • Reduction: EEE
  • Gems: 1
Card text:

[LV1][LV2][LV3] (During Both Players' Main Phase) When any player summons a spirit or brave which is not in the "Imp" family, the spirit or brave is summoned in exhausted state. [LV2][LV3] (When Battles) If only the opposing spirit is destroyed by comparing BP, refresh one of your "Galaxian" or ""Astral Soul"" spirits. [LV3] Core can not be removed from either players spirits for any reason besides Tribute.

 
Card Type: Spirit/Burst (3 cards)
2 x The RetsuHero Seiryubi The RetsuHero Seiryubi (BS16)
  • Number: X3
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: Green
  • Spirit Type: Supreme Hero, Gaudy Trooper
  • Cost: 7
  • Reduction: EE
  • Gems: 1
Card text:

[Burst: When your life is reduced] If your life is 3 or less, this spirit can be summoned. [Flash] Violent Swift (Each Player's Attack Step) When there are five or more core in your trash, you can move all that core to your field and reserve. Then, summon this spirit from your hand. without paying the cost.

1 x The WindHero Dorcus-Ushiwaka The WindHero Dorcus-Ushiwaka (BS14)
  • Number: x03
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: Green
  • Spirit Type: Supreme Hero/Shell Insect
  • Cost: 5
  • Reduction: EEE
  • Gems: 1
Card text:

[BURST: (After the opponent destroys your spirit)] Exhaust 2 opposing spirits. After that, if you have at least 8 cores total in your field, reserve and trash, you can summon this spirit. High Speed (Flash) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and the cores to be put on this spirit must be paid or moved from your reserve.[LV1][LV2][LV3] (When Battles) After the battle, by returning this spirit to your hand, during this turn, add 3000 BP to one of your spirits.

 
Deck Statistics
Distribution by Card Type
Magic/Burst bar 19 %  
Nexus bar 11 %  
Spell bar 10  21 %  
Spirit bar 20  43 %  
Spirit/Burst bar 6 %  
 

Distribution by Color
Green bar 47  100 %  
 

Distribution by Cost
- bar 4 %  
1 bar 11 %  
2 bar 19 %  
3 bar 13  28 %  
4 bar 17 %  
5 bar 9 %  
6 bar 4 %  
7 bar 6 %  
8 bar 2 %  
 

Distribution by Gems
- bar 19  40 %  
1 bar 28  60 %  
 

Distribution by Rarity
Common bar 23  49 %  
Promo bar 2 %  
Promo KFC bar 2 %  
Rare bar 6 %  
Uncommon bar 14  30 %  
X Rare bar 9 %  
Zodiac X Rare bar 2 %  
 

Distribution by Reduction
- bar 11 %  
E bar 12  26 %  
EE bar 24  51 %  
EEE bar 11 %  
EEEE bar 2 %  
 

Distribution by Spirit Type
- bar 24  51 %  
Blade Beast bar 6 %  
Clown bar 2 %  
Galaxian, Imp bar 2 %  
Giant Beast bar 4 %  
Great General, Gaudy Trooper bar 2 %  
Imp bar 6 %  
Parasite bar 6 %  
Shell Insect bar 11 %  
Shell Insect Blade Beast bar 2 %  
Supreme Hero, Gaudy Trooper bar 4 %  
Supreme Hero/Shell Insect bar 2 %  
 



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