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Deck "Wingals Destruction Deck 5"

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Deck "Wingals Destruction Deck 5"
43 Cards
created by wingal45 activity icon
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Card list Group cards by  
Card Type: Brave (2 cards)
2 x Ammead the Sacred Armorbeast Ammead the Sacred Armorbeast (BS10)
  • Number: 78
  • Rarity: Rare
  • Card Type: Brave
  • Color: Blue
  • Spirit Type: Fusion Beast
  • Cost: 5
  • Reduction: SSTT
  • Gems: 1
Card text:

BRAVE FUSION: 5+ Core Cost. [BRAVE FUSION] During Your Attack Phase: Treat this Brave Spirit as being at its highest Battle Level.

 
Card Type: Magic/Burst (3 cards)
3 x Burst Wall Burst Wall (SD06)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

 
Card Type: Nexus (14 cards)
2 x Colosseum of the Swift Wisdomstar Mercury Colosseum of the Swift Wisdomstar Mercury (BS10)
  • Number: 95
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

(Lv. 1-2): Your opponent can only use Spell Cards of the same Gem Color(s) as the Gem Symbols he/she currently has on his/her Field. During Your Attack Phase (Lv. 2): The Battle Point-increasing effects of your opponent's Spirits, Braves, Nexus, and Spells do not activate.

1 x Olympsia Stadium Olympsia Stadium (SD3FDS)
  • Number: 16
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

During Each Main Phase (Lv. 1-2): Spirits cannot be Summoned through the special effects of any Spirit, Nexus, or Spell Card. During Your Opponent's Attack Phase (Lv. 2): If an opposing Spirit that has not Braved attacks, your opponent must send a Core from his/her Reserve to his/her Trash, or else the attack is nullified.

1 x The Absorption Triumphal Arch The Absorption Triumphal Arch (SB)
  • Number: 113
  • Rarity: Rare
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
2LV2

[LV1][LV2] (Permanent) Your opponent can only play spell cards with the same color as the cards they control.
[LV2] (Permanent) Your opponent must pay the actual costs of spells they play.

3 x The Collapse of Battle Line The Collapse of Battle Line (SB)
  • Number: 115
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
4LV2

[LV1][LV2] (During the Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck due to the effect of Crush, increase the number by 2.
[LV2] (During Your Battle Phase) Each spirit you control with Crush is treated as the highest LV it has.

2 x The Fruit of Wise Tree The Fruit of Wise Tree (DotA)
  • Number: 144
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve.
[LV2] (Your End Phase) Refresh all exhausted spirits you control.

2 x The Golem Factory The Golem Factory (BS07)
  • Number: 65
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

During Your Opponent's Attack Phase (Lv. 1-2): All of your "Artificial Soldier" Attribute Spirits do not get exhausted when blocking an opposing Spirit with the same Core Cost as themselves. During Each Attack Phase (Lv. 2): All your "Artificial Soldier" Attribute Spirits with a Core Cost of 3 or more gain +2000BP.

1 x The Historic Assault Field The Historic Assault Field (BS07)
  • Number: 66
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

(Lv. 1-2): When your Nexus is destroyed due to the effects of an opposing Spirit, Nexus, or Spell Card, destroy all opposing Spirits with a Core Cost of 3 or less. During Your Opponent's Attack Phase (Lv. 2): All your Spirits with the Special Sapphire Ability ASSAULT now also activate said ability when blocking.

2 x The Honorable Fight The Honorable Fight (DotA)
  • Number: 153
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] (During Your Battle Phase) Each time a spirit you control with Crush defeats a spirit, move cards from the top of your opponent's Deck to their Trash equal to the defeated spirit's cost.
[LV2] (Your End Phase) Refresh all exhausted spirits you control with Crush.

 
Card Type: Spirit (24 cards)
2 x Block-Golem Block-Golem (DotA)
  • Number: 116
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
4LV2
5000

[LV1][LV2] (When Attacks) Move 2 cards from the top of your opponent's Deck to their Trash for each nexus you control. No more than 4 cards can be moved due to this effect.

3 x Bronze-Golem Bronze-Golem (AoD)
  • Number: 100
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
6000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV1][LV2][LV3] (Permanent) Each time a nexus you control would be destroyed, you may move 1 core from this spirit to your Trash. In that case, that nexus remains on your Field instead.

2 x Dolphino Dolphino (DotA)
  • Number: 112
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
5LV2
5000

2 x Locomo Golem Locomo Golem (BS10)
  • Number: 54
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 2-3): ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

2 x Rock-Golem Rock-Golem (SB)
  • Number: 80
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
7000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.

3 x The BattleBeast Babyrouza The BattleBeast Babyrouza (BS08)
  • Number: 46
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Beast
  • Cost: 1
  • Reduction: S
  • Gems: 1
2 x The BlastingGiant Douglas The BlastingGiant Douglas (DotA)
  • Number: 121
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 5
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
5000
4LV2
6000
5LV3
7000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV2][LV3] (During Your Battle Phase) Each time 1 or more spirit cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, destroy target spirit your opponent controls with a cost of 3 or less.

2 x The GiantEmperor Alexander The GiantEmperor Alexander (BS07)
  • Number: x28
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit/Soldier
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit. When This Spirit Attacks (Lv. 2): Destroy an opposing Spirit with a Core Cost of 4 or less; your opponent must now discard a number of cards from his/her deck equal to the Core Cost of the destroyed Spirit.

2 x The GodMadeSoldier Orichalcum-Golem The GodMadeSoldier Orichalcum-Golem (BS08)
  • Number: x34
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier/Soldier
  • Cost: 7
  • Reduction: SSSS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 1-2-3): Increase the number of cards your opponent must discard due to the effects of the Special Sapphire Ability CRUSH by +1 for every Sapphire Gem Symbol you have displayed on your Field. When This Spirit Attacks (Lv. 2-3): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

2 x The MobileFortress Castle-Golem The MobileFortress Castle-Golem (AoD)
  • Number: X16
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 8
  • Reduction: SSSS
  • Gems: 1
Card text:

1LV1
6000
6LV2
12000

[LV1][LV2] (When Summoned) Move the top 5 cards of your opponent's Deck to their Trash for each nexus you control . No more than 15 cards can be move due to this effect.
[LV2] (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to the number of blue Gems on cards you control.

2 x Tsundog-Golem Tsundog-Golem (BS15)
  • Number: 49
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier/Great General
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Summoned) During this turn, when your spirits with Crush or Great Demolish are destroyed by an opposing spirit by comparing BP, all the destroyed spirits remain on your field, exhausted. [LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV.

 
Deck Statistics
Distribution by Card Type
Brave bar 5 %  
Magic/Burst bar 7 %  
Nexus bar 14  33 %  
Spirit bar 24  56 %  
 

Distribution by Color
Blue bar 38  88 %  
Green bar 5 %  
White bar 7 %  
 

Distribution by Cost
- bar 5 %  
1 bar 7 %  
3 bar 15  35 %  
4 bar 13  30 %  
5 bar 9 %  
6 bar 5 %  
7 bar 5 %  
8 bar 5 %  
 

Distribution by Gems
- bar 7 %  
1 bar 40  93 %  
 

Distribution by Rarity
Common bar 23  53 %  
Master Rare bar 5 %  
Rare bar 7 %  
Uncommon bar 21 %  
X Rare bar 14 %  
 

Distribution by Reduction
- bar 5 %  
D bar 7 %  
EE bar 5 %  
S bar 7 %  
SS bar 25  58 %  
SSS bar 5 %  
SSSS bar 9 %  
SSTT bar 5 %  
 

Distribution by Spirit Type
- bar 17  40 %  
Artificial Soldier bar 11  26 %  
Artificial Soldier/Great General bar 5 %  
Artificial Soldier/Soldier bar 5 %  
Beast Head bar 5 %  
Fighting Beast bar 7 %  
Fighting Spirit bar 5 %  
Fighting Spirit/Soldier bar 5 %  
Fusion Beast bar 5 %  
 



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