| Section: Pokemons (20 cards)
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2
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Dewott (B&W)
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- Rarity: Uncommon
- Type: Water
- Weakness: Lx2
- Poke#: 502
- Number: 29
- Subtype: Stage 1 Pokémon
- Hit Points: 90
- Retreat Cost: 1
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Card text:
 Water Gun 30
  Razor Shell 40+ Flip a coin. If heads, this attack does 20 more damage.
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1
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Empoleon (B&WDE)
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- Rarity: Rare Holo
- Type: Water
- Weakness: Lx2
- Poke#: 395
- Number: 29
- Subtype: Stage 2 Pokémon
- Hit Points: 140
- Retreat Cost: 2
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Card text:
[Ability - Diving Draw] Once during your turn (before your attack), you may discard a card from your hand. If you do, draw 2 cards. {W} Attack Command 10x Does 10 damage times the number of Pokémon in play (both yours and your opponent's). If anyone were to hurt its pride, it would slash them with wings that can cleave through an ice floe.
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Krokorok (B&WDE)
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- Rarity: Uncommon
- Type: Darkness
- Weakness: Ftx2
- Poke#: 552
- Number: 65
- Subtype: Stage 1 Pokémon
- Resistance: P-20
- Hit Points: 90
- Retreat Cost: 3
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Card text:
{C}{C} Mud-Slap 30 {D}{D}{C}{C} Corkscrew Punch 70 They live in groups of a few individuals. Protective membranes shield their eyes from sandstorms.
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Krookodile (B&WDE)
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- Rarity: Rare Holo
- Type: Darkness
- Weakness: Ftx2
- Poke#: 553
- Number: 66
- Subtype: Stage 2 Pokémon
- Resistance: P-20
- Hit Points: 150
- Retreat Cost: 3
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Card text:
{D}{C}{C} Dark Clamp 60 The Defending Pokémon can't retreat during your opponent's next turn. {D}{D}{C}{C} Bombast 40x Does 40 damage times the number of Prize cards you have taken. They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile.
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Oshawott (B&W)
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- Rarity: Common
- Type: Water
- Weakness: Lx2
- Poke#: 501
- Number: 27
- Subtype: Basic Pokémon
- Hit Points: 60
- Retreat Cost: 1
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Card text:
Tacke 10
 Water Gun 20
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2
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Piplup (DPBSP)
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- Rarity: Promo
- Type: Water
- Weakness: L +10
- Poke#: 393
- Number: DP03
- Hit Points: 60
- Retreat Cost: 1
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Prinplup (D&PMD)
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- Rarity: Uncommon
- Type: Water
- Weakness: L +20
- Poke#: 394
- Number: 44
- Subtype: Stage 1 Pokémon
- Hit Points: 80
- Retreat Cost: 1
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Card text:
 Ice Blade Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
  Wash Over 50 Does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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2
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Samurott (B&W)
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- Rarity: Rare Holo
- Type: Water
- Weakness: Lx2
- Poke#: 503
- Number: 32
- Subtype: Stage 2 Pokémon
- Hit Points: 140
- Retreat Cost: 2
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Card text:
Shell Armor - Any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance). (Ability)
  Hydro Pump 70+ Does 10 more damage for each Energy attached to this Pokémon.
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Sandile (B&WDE)
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- Rarity: Common
- Type: Darkness
- Weakness: Ftx2
- Poke#: 551
- Number: 64
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 70
- Retreat Cost: 2
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Card text:
{C} Sand Dive - Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn. {D}{C}{C} Corkscrew Punch 40 The live buried in the sands of the desert. The sun-warmed sands prevent their body temperature from dropping.
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Zoroark (B&WDE)
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- Rarity: Rare
- Type: Darkness
- Weakness: Ftx2
- Poke#: 571
- Number: 71
- Subtype: Stage 1 Pokémon
- Resistance: P-20
- Hit Points: 100
- Retreat Cost: 2
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Card text:
{C}{C} Brutal Bash 20x Does 20 damage times the number of {D} Pokémon you have in play. {D}{D} Dark Rush 20x Does 20 damage times the number of damage counters on this Pokémon. Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.
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2
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Zorua (B&WDE)
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- Rarity: Common
- Type: Darkness
- Weakness: Ftx2
- Poke#: 570
- Number: 69
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 50
- Retreat Cost: 1
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Card text:
{D} Ascension - Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. This counts as evolving this Pokémon.) Shuffle your deck afterward. {C}{C} Scratch 20 It changes into the forms of others to surprise them. Apparently, it often transforms into a silent child.
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| Section: Energy (20 cards)
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9
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Blend Energy GFiPD (BWDE)
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- Rarity: Uncommon
- Type: Energy
- Number: 117
- Subtype: Special Energy
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Card text:
This Card provides C Energy. When this card is attached to a Pokémon, this card provides G, Fi, P or D Energy but provides only 1 Energy at a time.
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1
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Double Colorless Energy (B&WND)
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- Rarity: Uncommon
- Type: Energy
- Number: 92
- Subtype: Special Energy
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Card text:
Double Colorless Energy Provides  Energy. Special Energy
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Water Energy (B&W)
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- Rarity: Common
- Type: Energy
- Number: 107
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| Section: Trainers (20 cards)
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Cheren (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 91
- Subtype: Supporter
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Card text:
Draw 3 cards. You may play only 1 Supporter card during your turn (before your attack).
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1
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Cilan (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 86
- Subtype: Supporter
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Card text:
Search your deck for 3 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward. You may play only 1 Supporter card during your turn (before your attack).
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1
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Dark Claw (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 92
- Subtype: Pokémon Tool
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Card text:
[Pokémon Tool - Attach a Pokémon Tool to 1 of your Pokémon that doesnt already have a Pokémon Tool attached to it.] If this card is attached to a {D} Pokémon, each of the attacks of that Pokémon does 20 more damage to the Active Pokémon (before applying Weakness and Resistance). you may play as many Item cards as you like during your turn (before your attack).
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Energy Retrieval (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 92
- Subtype: Item
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Card text:
Put 2 basic Energy cards from your discard pile into your hand.
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Energy Search (B&W)
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- Rarity: Common
- Type: Trainer
- Number: 93
- Subtype: Item
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Card text:
Search your deck for a basic Energy card, reveal it, and put it into your hand. Shuffle your deck afterward.
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Level Ball (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 89
- Subtype: Item
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Card text:
Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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PlusPower (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
- Subtype: Item
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Card text:
During thisturn, your Pokémon's attaacks do 10 more damage to the Active Pokémon (before applying Weakness and Resistance).
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Pokémon Communication (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 99
- Subtype: Item
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Card text:
Reveal a Pokémon in your hand and put it on top of your deck. If you do, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck aftwerward.
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1
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Potion (B&W)
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- Rarity: Common
- Type: Trainer
- Number: 100
- Subtype: Item
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Card text:
Heal 30 damage from 1 of your Pokémon.
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Professor Juniper (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 98
- Subtype: Supporter
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Card text:
Discard your hand and draw 7 cards. You may play only 1 Supporter card during your turn (before your attack).
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2
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Revive (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 102
- Subtype: Item
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Card text:
Put a Basic Pokémon from your discard pile onto your Bench.
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1
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Rocky Helmet (BWNV)
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- Rarity: Uncommon
- Type: Trainer
- Number: 94
- Subtype: Item
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Card text:
[Pokemon Tool] Attach a Pokemon Tool to 1 of your Pokemon that doesnt already have a Pokemon Tool attached to it. If the Pokemon this card is attached to is your Active Pokemon and is damaged by an opponent's attack (even if that Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon. you may play as many Item cards as you like during your turn (before your attack).
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