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Deck "The Strongest Three"

Deck "The Strongest Three"
46 Cards
created by nasuke LV9 activity icon envelope icon
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Card Type: Magic/Burst (7 cards)
1 x Burst Saviour Burst Saviour (BS18)
  • Number: 74
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: Red
  • Cost: 4
  • Reduction: RRR
Card text:

[Burst(After your life is decreased)] Destroy any amount of your opponent's spirits up to a total of BP6000. After that, by paying the cost, activate this card's (Flash) effect. (Flash) Draw 1 card from your deck. After that, set 1 card with burst effect from your hand.

1 x Double Blaster Double Blaster (BS14)
  • Number: 91
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: Red
  • Cost: 3
  • Reduction: R
Card text:

[Burst: When your spirit is destroyed by your opponent] Draw 2 cards from your deck. After that, by paying the cost of this card, activate the (Flash) effect of this card. (Flash) Destroy the brave on an opponent's brave spirit. Or, destroy an opponent's nexus.

2 x Glacial Slash Glacial Slash (BS14)
  • Number: 105
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Burst(After Your Life is Decreased)] Send 1 opposing spirit back to the top of their deck. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Refresh all your spirits. The spirits refreshed with this effect can't attack on this turn.

1 x Ice Lance Ice Lance (Promos)
  • Number: 48
  • Rarity: Promo
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

[Burst(After the Opponent Destroys Your Spirit)]Send one opposing spirit back to the hand. After that, by paying the cost, you can activate this card's flash effect. (Flash Step)(Your Main Phase) Send one opposing nexus back to the hand.

2 x Triple Stab Triple Stab (BS15)
  • Number: 80
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 6
  • Reduction: DDD
Card text:

Burst(After An Opposing Spirit declares an attack)] During this turn, all your spirits get +3000BP. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Send 1 opposing spirit to the bottom of their deck.

 
Card Type: Nexus (3 cards)
1 x The Artifact Plant The Artifact Plant (RA)
  • Number: 82
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

2LV2

[LV1][LV2] (During the Battle Phase) All white spirits you control that have a cost of 2 get "Armed Machine" characteristic.
[LV2] (During the Battle Phase) Each time an "Armed Machine" spirit you control is exhausted, gain 1 core in your Reserve.

2 x The Permafrost Capital The Permafrost Capital (BS14)
  • Number: 84
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 5
  • Reduction: DDDD
  • Gems: 1
Card text:

While this nexus is in the trash, it's not affected by any effects. [LV1] When your life is bought to zero, by sending this nexus to the trash, your life cannot become zero. After that, send 1 core from the void to your reserve.

 
Card Type: Spell (14 cards)
1 x Buster Spear Buster Spear (CC)
  • Number: 114
  • Rarity: Rare
  • Card Type: Spell
  • Color: Red
  • Cost: 3
  • Reduction: RR
Card text:

[Flash]: (Flash Step)(Your Main Phase) Destroy target nexus. If you destroyed a nexus your opponent controls, draw 1 card.

1 x Double Draw Double Draw (CC)
  • Number: 117
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Card text:

[Main]: (Your Main Phase) Draw 2 cards.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

3 x Dream Ribbon Dream Ribbon (CC)
  • Number: 146
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Move target spirit your opponent controls to its owner's hand.

1 x Infinity Shield Infinity Shield (BS08)
  • Number: 77
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

Flash Timing: For the duration of this turn, all of your "Machine Beast" and "Armed Machine" Attribute Spirits can block oncoming attacks even when exhausted.

1 x Invincible Shield Invincible Shield (RA)
  • Number: 100
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Target spirit you control gets Immunity: Red, Purple, Green and Blue until end of turn.
[Any LV] Immunity: Red, Purple, Green and Blue
(Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

1 x Invisible Cloak Invisible Cloak (CC)
  • Number: 141
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Target spirit cannot be blocked this turn.

1 x Reboot Code Reboot Code (BS11)
  • Number: 79
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: D
Card text:

(Flash) Refresh all your exhausted spirits. During this turn, every spirit refreshed by this effect except brave spirits cannot attack.

1 x Reload Cores Reload Cores (RA)
  • Number: 103
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DD
Card text:

[Main]: (Your Main Phase) Gain cores in your Reserve equal to the number of "Armed Machine" spirits you control.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

1 x Silent Lock Silent Lock (BS10)
  • Number: 107
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDDD
Card text:

Flash Timing: When a non-Braved Spirit's battle finishes, the Attack Phase in progress ends.

3 x Silent Wall Silent Wall (CC)
  • Number: 144
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Flash]: (Flash Step) After this battle, end this Battle Phase. This effect cannot be used in your Main Phase.

 
Card Type: Spirit (20 cards)
2 x IceDroid IceDroid (CC)
  • Number: 75
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 1
  • Reduction: D
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000

1 x The ArmoredSacred Walhalance The ArmoredSacred Walhalance (DotA)
  • Number: X24
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine Mounted Warrior
  • Cost: 7
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
6000
3LV2
7000
5LV3
10000

[LV1][LV2][LV3] Immunity: ? (Permanent) This spirit is unaffected by the effects of cards your opponent controls that share a color with any of the Gems on their Field.
[LV2][LV3] (When Battles) You may exhaust target "Armed Machine" spirit you control. In that case, that exhausted spirit's BP is added to this spirit's BP until end of turn.
[LV3] (When Attacks) Move all spirits your opponent controls with 4000BP or less to their owner's hand.

2 x The Artifact Embla The Artifact Embla (DotA)
  • Number: 15
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 2
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
2000
3LV2
4000
4LV3
5000

1 x The CretaceousMarshal Lay-Saurer The CretaceousMarshal Lay-Saurer (Promos)
  • Number: 18X
  • Rarity: Promo X
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 7
  • Reduction: DDDD
  • Gems: 1
Card text:

LV1][LV2][LV3] This spirit is unaffected by opposing spirit's effects.
[LV1][LV2][LV3] (During Opponent's Attack Step) At the start of the step, choose 1 opposing spirit. For that turn, the chosen spirit can't attack. [LV2][LV3] (When Battles) At the end of the battle, send 1 of your white spirits back to your hand. This spirit is refreshed.

2 x The Gigantic Thor The Gigantic Thor (RA)
  • Number: X07
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine Android
  • Cost: 7
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
4000
2LV2
6000
4LV3
8000

[LV1][LV2][LV3] (When Attacks) You may exhaust target unexhausted "Armed Machine" spirit you control. In that case, that exhausted spirit's BP is added to this spirit's until end of turn.
[LV2][LV3] (During Opponent's Battle Phase) While this spirit is unexhausted, this spirit may block a red spirit without exhausting.
[LV3] (During Your Battle Phase) If this spirit attacks, at End of Battle Step, you may destroy target "Armed Machine" spirit you control. In that case, if this spirit is exhausted, refresh this spirit.

2 x The Heaven`sDeity Glorious-Solute The Heaven'sDeity Glorious-Solute (Promos)
  • Number: 11X
  • Rarity: Promo X
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 7
  • Reduction: DDTT
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Summoned) Send all opposing spirits with 5000BP or less back to the hand. For each spirit returned with this effect, add 1 core from the void to your reserve. [LV1][LV2][LV3] This spirit is unaffeacted by the effects of opposing spirits. [LV2][LV3] Holy Life (When Attacks) When your opponent loses a Life Core due to this Spirit's attack, add one Core from the Void to your Life.

1 x The IronKnight Yggdrasill The IronKnight Yggdrasill (DotA)
  • Number: 51
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Mounted Warrior
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
5000
3LV2
7000
4LV3
9000

[LV1][LV2][LV3] (When Summoned) Move all spirits with 3000BP or less to their owner's hand.
[LV2][LV3] (Permanent) White spirits you control get Immunity: Red and White. [LV Any> Immunity: Red and White (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

1 x The Metal Surtr The Metal Surtr (SB)
  • Number: 44
  • Rarity: Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 5
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
4000
3LV2
6000

[LV1][LV2] Immunity: Red and White (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).
[LV2] Immunity: Purple (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

2 x The Sacred Gungnir The Sacred Gungnir (DotA)
  • Number: 46
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
2000
2LV2
4000

[LV1][LV2] (When Destroyed) Move all spirits your opponent controls with a cost of 1 or less to their owner's hand.

2 x The Sacred Laevateinn The Sacred Laevateinn (BS07)
  • Number: 30
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 2
  • Reduction: D
  • Gems: 1
Card text:

(Lv. 1-2-3): When a "Thor the Giant Mechagod" or a "Valhallance the Armored Mechagod" destroys only an opposing Spirit based on Battle Point difference, refresh this Spirit.

2 x The Sacred Mjolnir The Sacred Mjolnir (RA)
  • Number: 39
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 2
  • Reduction: DD
  • Gems: 1
Card text:

2LV1
3000
3LV2
5000
5LV3
7000

2 x Warrior-Gun Warrior-Gun (CC)
  • Number: 74
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 1
  • Gems: 1
Card text:

1LV1
1000
2LV2
3000

 
Card Type: Spirit/Burst (2 cards)
1 x The CharismaHero Mibrock-Braver The CharismaHero Mibrock-Braver (BS16)
  • Number: X4
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: White
  • Spirit Type: Supreme Hero, Android
  • Cost: 10
  • Reduction: DDD
  • Gems: 1
Card text:

[Burst(After the opponent destroys your spirit)] If this burst activated when a white spirit was destroyed, summon this spirit. [LV1][LV2][LV3] (During Opponent's Attack Step) After the step, if your opponent doesn't attack at least once, send a core from the opponent's life to their reserve. This effect can't bring your opponent's life to zero, and can only be used once per turn. [When Braved][LV2][LV3] (During Opponent's Attack Step) If the cards in your opponent's hand increase, destroy 1 burst your opponent set.

1 x The GlacialHero Lord-Dragon-Glazar The GlacialHero Lord-Dragon-Glazar (BS18)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: White
  • Spirit Type: Supreme Hero, Dragon Warrior
  • Cost: 8
  • Reduction: DDD
  • Gems: 1
Card text:

[Burst: After your life is decreased] If you have a white spirit on your field, you can summon this spirit. [Lv1-Lv2-Lv3] [Invincibility:Infinite] This spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Magic Cards of the same color and symbols on your opponent's field. [Lv2-Lv3] (When Battles) If this spirit destroys your opponent's spirit by battle, except the destroyed spirit, return all opposing spirits with same family as the destroyed spirit to their owner's hand.

 
Deck Statistics
Distribution by Card Type
Magic/Burst bar 15 %  
Nexus bar 7 %  
Spell bar 14  30 %  
Spirit bar 20  43 %  
Spirit/Burst bar 4 %  
 

Distribution by Color
Red bar 9 %  
White bar 42  91 %  
 

Distribution by Cost
1 bar 9 %  
10 bar 2 %  
2 bar 13 %  
3 bar 17 %  
4 bar 13  28 %  
5 bar 9 %  
6 bar 7 %  
7 bar 13 %  
8 bar 2 %  
 

Distribution by Gems
- bar 21  46 %  
1 bar 25  54 %  
 

Distribution by Rarity
Common bar 24  52 %  
Master Rare bar 2 %  
Promo bar 2 %  
Promo X bar 7 %  
Rare bar 17 %  
Uncommon bar 9 %  
X Rare bar 11 %  
 

Distribution by Reduction
- bar 4 %  
D bar 11 %  
DD bar 16  35 %  
DDD bar 13  28 %  
DDDD bar 9 %  
DDTT bar 4 %  
R bar 2 %  
RR bar 4 %  
RRR bar 2 %  
 

Distribution by Spirit Type
- bar 24  52 %  
Armed Machine bar 12  26 %  
Armed Machine Android bar 4 %  
Armed Machine Mounted Warrior bar 2 %  
Machine bar 9 %  
Machine Mounted Warrior bar 2 %  
Supreme Hero, Android bar 2 %  
Supreme Hero, Dragon Warrior bar 2 %  
 



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