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Deck "Dark Glaas"

Deck "Dark Glaas"
Format: OCG - 40 Cards
created by twiz activity icon
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Section: Main Deck (40 cards)
4 x Aqua Hulcus Aqua Hulcus (BS)
  • Collector Number: 23
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Eiji Kaneda
Card text:

When you put this creature into the battle zone, you may draw a card.
Liquid People freely control liquid. For them, water is armor and shield.

2 x Aqua Soldier Aqua Soldier (DM-18)
  • Collector Number: 62
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People
  • Power: 1000
  • Cost: 3
  • Civilization: Water
  • Artist: Jason
Card text:

When this creature would be destroyed, return it to your hand instead.

2 x Aqua Surfer Aqua Surfer (DMD-06)
  • Collector Number: 8
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Water
  • Artist: Yoshio Sugiura
Card text:

Shieldtrigger.gif Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's hand.

3 x Hourglass Mutant Hourglass Mutant (SWotSR)
  • Collector Number: 50
  • Rarity: Common
  • Type: Creature
  • Race: Hedrian
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: Ken Sugawara
Card text:

Each of your water creatures and fire creatures in the battle zone has "slayer." (Whenever a creature that has "slayer" battles, destroy the other creature after the battle.)

Mixed in with its grains of blood-red sand are the tiniest shards of the shattered rainbow.

2 x Maximum Defense Maximum Defense (SoHG)
  • Collector Number: 26
  • Rarity: Uncommon
  • Type: Cross Gear
  • Cost: 4
  • Civilization: Water
Card text:

[Shield trigger] Shield Trigger X (When this Crossgear is added to your hand from Shield Zone, you can Generate this without paying the cost, and cross it onto one of your creatures.)
Crossgear
The crossed creature gains Power +5000, and gains "Blocker".
The crossed creature cannot attack.

4 x Melnia, the Aqua Shadow Melnia, the Aqua Shadow (DMC-35)
  • Collector Number: 9
  • Rarity: Uncommon
  • Type: Creature
  • Race: Liquid People/Ghost
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Water/Darkness
  • Artist: Akifumi Yamamoto
Card text:

(This creature is put into your mana zone tapped.)

*  This creature can't be blocked.

*  Slayer (Whenever this creature battles, destroy the other creature after the battle.)

1 x Miraculous Plague Miraculous Plague (DMX-01)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Water/Darkness
  • Artist: Toshiaki Takayama
Card text:

(This spell is put into your mana zone tapped.)

*  Choose 2 of your opponent's creatures in the battle zone. Your opponent chooses one of them, puts it into his hand, and destroys the other one. Then choose 2 cards in your opponent's mana zone. Your opponent chooses one of them, puts it into his hand, and puts the other one into his graveyard.

3 x Mongrel Man Mongrel Man (SCoBN)
  • Collector Number: 33
  • Rarity: Uncommon
  • Type: Creature
  • Race: Hedrian
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Darkness
  • Artist: Dustmoss
Card text:

Whenever another creature is destroyed, you may draw a card.
Shut off a light for a split second, and darkness rushes in to fill the void. This should be an easy war.

4 x Pulpy Goobie Pulpy Goobie (DMC-34)
  • Collector Number: 40
  • Rarity: Common
  • Type: Creature
  • Race: Gel Fish
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Yarunoca
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  When you put this creature into the battle zone, look at up to 5 cards from the top of your deck and put them back in any order.

*  This creature can't attack.

4 x Soderlight, the Cold Blade Soderlight, the Cold Blade (SWotSR)
  • Collector Number: 101
  • Rarity: Rare
  • Type: Creature
  • Race: Spirit Quartz
  • Power: 4000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water/Darkness
  • Artist: Taro Yamazaki
Card text:

(This creature is put into your mana zone tapped.)
This creature can't be blocked.
Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its ability.)
Your opponent chooses one of his creatures and destroys it.

3 x Spiral Aura Spiral Aura (GG)
  • Collector Number: 52
  • Rarity: Uncommon
  • Type: Cross Gear
  • Cost: 2
  • Civilization: Water
Card text:

Crossgear: This card is put on the battle zone. To cross onto a creature, the cost of this card is paid.
When that creature leaves battle zone, this card would remains in battle zone.
When the crossed creature is destroy, put it into your hand instead of Graveyard.

2 x Tanzanyte, the Awakener Tanzanyte, the Awakener (SWotSR)
  • Collector Number: 8
  • Rarity: Very Rare
  • Type: Creature
  • Race: Spirit Quartz
  • Power: 9000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Water/Darkness
  • Artist: Yarunoca
Card text:

(This creature is put into your mana zone tapped.)
Double breaker (This creature breaks 2 shields.)
Instead of having this creature attack, you may tap it to use its Tap ability.
Tap Choose a creature in your graveyard. Return all creatures that have that name from your graveyard to your hand.

3 x Terror Pit Terror Pit (DMX-09)
  • Collector Number: 14
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy 1 of your opponent's creatures.

3 x Tsunami Catastrophe Tsunami Catastrophe (OT)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Evolution Cross Gear
  • Cost: 4
  • Civilization: Water/Darkness
Card text:

(This Crossgear is put into your Mana Zone tapped.)
Evolution - Put it on top of a Water or Darkness Crossgear.
The crossed creature gains Power +2000.
When the crossed creature attacks, draw up to 2 cards. An opponent then chooses two cards from his/her hand and discards them.

 
Deck Statistics
Distribution by Civilization
Darkness bar 23 %  
Water bar 17  43 %  
Water/Darkness bar 14  35 %  
 

Distribution by Cost
2 bar 18 %  
3 bar 13  33 %  
4 bar 23 %  
5 bar 8 %  
6 bar 13 %  
7 bar 8 %  
 

Distribution by Power
- bar 12  30 %  
1000 bar 15 %  
2000 bar 12  30 %  
3000 bar 10 %  
4000 bar 10 %  
9000 bar 5 %  
 

Distribution by Race
- bar 12  30 %  
Gel Fish bar 10 %  
Hedrian bar 15 %  
Liquid People bar 20 %  
Liquid People/Ghost bar 10 %  
Spirit Quartz bar 15 %  
 

Distribution by Rarity
Common bar 11  28 %  
Rare bar 18 %  
Super Rare bar 3 %  
Uncommon bar 16  40 %  
Very Rare bar 13 %  
 

Distribution by Type
Creature bar 28  70 %  
Cross Gear bar 13 %  
Evolution Cross Gear bar 8 %  
Spell bar 10 %  
 



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