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Deck "Let the Show Begin"

Deck "Let the Show Begin"
Format: All cards - 47 Cards
created by nasuke LV14 activity icon envelope icon
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Card list Group cards by  
Card Type: Brave (5 cards)
1 x Chihyu Chihyu (BS13)
  • Number: 58
  • Rarity: Rare
  • Card Type: Brave
  • Color: Yellow
  • Spirit Type: Imaginary Beast, Hunter Beast
  • Cost: 5
  • Reduction: TTDD
  • Gems: 1
Card text:

BRAVE CONDITION: Cost 4 or more. [When Braved] (When This Spirit Brave Attacks) Once per turn, discard the top 5 cards of your deck and move 1 core from the void to your life. This spirit can't be blocked by LV1 and LV2 opposing spirits.

1 x Kaimeiju Kaimeiju (BS16)
  • Number: 59
  • Rarity: Rare
  • Card Type: Brave
  • Color: Yellow
  • Spirit Type: Hunter Beast
  • Cost: 5
  • Reduction: AATT
  • Gems: 1
Card text:

BRAVE CONDITION: Cost 5 or more. [When Braved] (When This Spirit Brave Attacks) Choose 1 opposing spirit. During this battle, that spirit can't block.

1 x The HeavenHornBeast Bicorn The HeavenHornBeast Bicorn (BSC05)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Brave
  • Color: Yellow
  • Spirit Type: Imaginary Beast
  • Cost: 5
  • Reduction: TTRR
  • Gems: 1
Card text:

BRAVE CONDITION: 5+ Core Cost [When Braved] When This Spirit Brave Attacks: When determining the outcome of battle, if the opposing blocking Spirit has only 6000BP or less, treat the situation as if this Brave Spirit was never blocked.

1 x The SacredArmoredBeast Ammead The SacredArmoredBeast Ammead (BS10)
  • Number: 78
  • Rarity: Rare
  • Card Type: Brave
  • Color: Blue
  • Spirit Type: Fusion Beast
  • Cost: 5
  • Reduction: SSTT
  • Gems: 1
Card text:

[BRAVE CONDITION]: Cost 5 or more Spirit.

[When Braved] (During Your Attack Phase) Treat this Brave Spirit as being at its highest Battle Level.

Try not to get eaten before Braving...
—A memo from Negotiator Mix—

1 x Trumpn Trumpn (BS14)
  • Number: 71
  • Rarity: Common
  • Card Type: Brave
  • Color: Yellow
  • Spirit Type: Magician/Toy Beast
  • Cost: 4
  • Reduction: TTT
  • Gems: 1
Card text:

BRAVE CONDITION:Cost 4 or above [When Braved] When destroyed by an opponent's spirit's effect, this spirit remains on the field exhausted.

 
Card Type: Magic/Burst (7 cards)
1 x Burst Stratagem Burst Stratagem (BS15)
  • Number: 78
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 5
  • Reduction: EE
Card text:

Burst(After An Opposing Spirit Attacks)] Refresh 1 spirit you control. After that, by paying the cost, you can activate this card's main effect. (Main) When there are 2 or more colors of spirits and nexus on your opponent's field, choose 1 color, and exhaust all opposing spirits with that color.

2 x Dream Prayer Dream Prayer (BS14)
  • Number: 107
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: Yellow
  • Cost: 3
  • Reduction: T
Card text:

[Burst: After your spirit is destroyed by your opponent] Place a core to your life from the void. After that, by paying the cost, activate this card's (Flash) effect. (Flash) Destroy an opponent's refreshed attacking spirit.

2 x Glacial Slash Glacial Slash (BS14)
  • Number: 105
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Burst(After Your Life is Decreased)] Send 1 opposing spirit back to the top of their deck. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Refresh all your spirits. The spirits refreshed with this effect can't attack on this turn.

1 x Storm Strike Storm Strike (Promos)
  • Number: 60
  • Rarity: Promo
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 4
  • Reduction: E
Card text:

[Burst(After the Life is Decreased)] Exhaust all opposing spirits with 1 core. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Send 1 core from the void to your spirit. You can add one more core to your "The WindHero Dorcus-Ushiwaka" and "Grant-Benkei."

1 x Tornade Burst Tornade Burst (BS14)
  • Number: 102
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 8
  • Reduction: EEE
Card text:

[Burst(After Your Life is Decreased)] Choose 1 family. Refresh up to three spirits that you control in the chosen family. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Exhaust up to 3 opposing spirits.

 
Card Type: Nexus (5 cards)
1 x The Kingdom of Cards The Kingdom of Cards (SB)
  • Number: 112
  • Rarity: Common
  • Card Type: Nexus
  • Color: Yellow
  • Cost: 5
  • Reduction: TTTT
  • Gems: 1
Card text:

0LV1
3LV2

[LV1][LV2] (During Your Battle Phase) All "Magician" spirits you control cannot be exhausted by the effect of a card your opponent controls.
[LV2] (During Your Battle Phase) Each time a yellow spirit you control is destroyed or depleted, refresh target exhausted "Magician" spirit you control.

1 x The Opened Spellbook The Opened Spellbook (DotA)
  • Number: 149
  • Rarity: Common
  • Card Type: Nexus
  • Color: Yellow
  • Cost: 4
  • Reduction: TT
  • Gems: 1
Card text:

[LV1][LV2] (During Your Turn) Effects that affect both players or cards both players control are changed to affect only 1 player of your choice or cards 1 player of your choice controls.
[LV2] (During Your Battle Phase) Each time your opponent plays a spell, the cost must be paid from their Reserve.

1 x The Seven Bridge The Seven Bridge (BS16)
  • Number: 69
  • Rarity: Common
  • Card Type: Nexus
  • Color: Yellow
  • Cost: 3
  • Reduction: T
  • Gems: 1
Card text:

[LV1][LV2] (Your Draw Step) At the start of the step, by discarding 1 yellow spirit card from your hand, draw 1 additional card. [LV2] When your "Magician" spirits are destroyed, return 1 of those destroyed spirits to the top of your deck.

1 x The Spring of Full Magical Powers The Spring of Full Magical Powers (AoD)
  • Number: 114
  • Rarity: Common
  • Card Type: Nexus
  • Color: Yellow
  • Cost: 3
  • Reduction: TT
  • Gems: 1
Card text:

[LV1][LV2] (During Opponent's Main Phase) While you control 3 or more "Magician" spirits, spirit cards your opponent summon cost 1 more to summon.
[LV2] (During Opponent's Battle Phase) While you control 3 or more "Magician" spirits, each time a spirit your opponent controls attacks, they must move 1 core from a card they control or their Reserve to their Trash.

1 x The Winner`s Green Field The Winner's Green Field (BS08)
  • Number: 63
  • Rarity: Common
  • Card Type: Nexus
  • Color: Yellow
  • Cost: 3
  • Reduction: T
  • Gems: 1
Card text:

During Every Attack Phase (Lv. 1-2): All of your Spirits with the "Magician" Attribute gain +2000BP. During Your Opponent's Attack Phase (Lv. 2): When any "Magician" Attribute Spirit of yours is destroyed in battle by an opposing Spirit with 7000BP or less based on Battle Point difference, that Spirit returns to the Field in the refreshed position.

 
Card Type: Spell (7 cards)
1 x Buster Spear Buster Spear (CC)
  • Number: 114
  • Rarity: Rare
  • Card Type: Spell
  • Color: Red
  • Cost: 3
  • Reduction: RR
Card text:

[Flash]: (Flash Step)(Your Main Phase) Destroy target nexus. If you destroyed a nexus your opponent controls, draw 1 card.

1 x Double Draw Double Draw (CC)
  • Number: 117
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Card text:

[Main]: (Your Main Phase) Draw 2 cards.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

1 x Galaxy Eternal Requiem Galaxy Eternal Requiem (BS13)
  • Number: 83
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

(Flash Step) During this turn, treat all your spirits as their highest level.

1 x No Entry No Entry (BS07)
  • Number: 80
  • Rarity: Common
  • Card Type: Spell
  • Color: Yellow
  • Cost: 3
  • Reduction: TT
Card text:

(Your Main Phase) For the duration of this turn, all 3-Cost or lower Spirits can neither attack nor block. (Flash) Target spirit gains BP+1000 until end of turn.

1 x Panic Voice Panic Voice (BS18)
  • Number: 82
  • Rarity: Rare
  • Card Type: Spell
  • Color: Yellow
  • Cost: 7
  • Reduction: TTTT
Card text:

(Flash) Exhaust 1 opponent's non-attacking spirit, and block with it. This effect can only be used on the flash timing before declaration of a block during the (Opponent's Attack Step).

1 x Spirit Illusion Spirit Illusion (RA)
  • Number: 111
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Yellow
  • Cost: 6
  • Reduction: TTT
Card text:

[Main]: (Your Main Phase) Select 1 color. Each spirit with the selected color is treated as being at its highest LV until end of turn.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

1 x Thunder Branch Thunder Branch (BSC05)
  • Number: 28
  • Rarity: Rare
  • Card Type: Spell
  • Color: Yellow
  • Cost: 4
  • Reduction: TT
Card text:

Flash Timing: For the duration of this turn, treat all opposing non-Brave-Fused, non-Tribute-Summon Spirits as having 2000BP for all three Battle Levels. This effect cannot be used during the Main Phase.

 
Card Type: Spirit (21 cards)
1 x ArcanaKing-Charle ArcanaKing-Charle (DotA)
  • Number: 108
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 5
  • Reduction: TTTT
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) You may summon up to 4 spirit cards that have "Arcana" in their names from your hand without paying their costs. In that case, (When Summoned) effects of those spirits are negated when they are summoned.

[LV2] (Permanent) Spirits you control with a cost of 5 are treated as spirits that have "Arcana" in their names.

Do you envy that bearded king because he is protected by everyone? Don't worry. I can protect you, Lolo!

1 x ArcanaKnight-Hex ArcanaKnight-Hex (DotA)
  • Number: 109
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 6
  • Reduction: TTT
  • Gems: 1
Card text:

[LV1][LV2][LV2] (When Attacks) This spirit gets +1000BP for each Spirit that has "Arcana" in its name until end of turn.

[LV3] Brilliance (During Your Battle Phase) While this Spirit is battling, each time you play a Spell Card, at End of Battle Step, move that Spell Card from your Trash to your hand.

Three keys have been found so far, including the one found in the land of trump. I wonder whether we can find all the keys before the world is destroyed.

1 x ArcanaQueen-Pallas ArcanaQueen-Pallas (BS08)
  • Number: 44
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 5
  • Reduction: TTTT
  • Gems: 1
Card text:

[Any LV] Tribute: A cost of 1 or more -> Your Trash (To Summon) As an additional cost to summon this Spirit card, you must select a Spirit you control that has the specified cost and move all cores from that Spirit to the specified area.

[LV1][LV2] (When Summoned) Return three cards with "Arcana" in their names from your Trash to your hand.

[LV2] (During Opponent's Battle Phase) This Spirit gains +1000BP for every "Arcana"-named Spirit on your Field.

Under an oath of service to the Queen, the kingdom's strongest military forces have been deployed.
-from the 10th paragraph in chapter Yellow of "Record of the Strange World" by Wanderer Lolo"-

1 x Arcanabeast-Hart Arcanabeast-Hart (AoD)
  • Number: 51
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 4
  • Reduction: TT
  • Gems: 1
Card text:

[LV3] (Permanent) Spirits you control that have "Arcana" in their names get the following effect text:
[Any LV] (When Attacks) This spirit gets +2000BP until end of turn.

It's been found! It's been found in the land of trump!

1 x Arcanabeast-Jack Arcanabeast-Jack (BS15)
  • Number: 38
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 2
  • Reduction: T
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) For this turn, you can give this spirit and an opponent's spirit an additional color besides the color of the two selected spirits.

There are some people seriously keeping watch on the Vanity Deities; thanks to them, we've quickly reached the last one. There are many Angelias among the reinforcements. It looks like we'll make it through this time too.

1 x Arcanabeast-Ken Arcanabeast-Ken (RA)
  • Number: 56
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 2
  • Reduction: TT
  • Gems: 1
Card text:

[LV3] (Permanent) All spirits you control that have "Arcana" in their name get the following effect text:

[Any LV] (When Blocks) This spirit gets +2000 BP until end of turn.

Guys from the land of trump work as one. Isn't that annoying?

1 x Arcanabeast-Paira Arcanabeast-Paira (SB)
  • Number: 59
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 4
  • Reduction: T
  • Gems: 1
Card text:

[LV2][LV3] Brilliance (During Your Battle Phase) While this spirit is battling, each time you play a spell card, at End of Battle Step, move that spell card from your Trash to your hand.

[LV3] (During Your Battle Phase) All spirits you control that have "Arcana" in their names get +2000BP.

The soldiers in the land of trump ride them. It doesn't seem stable to ride them.

1 x Arcanabeastqueen Arcanabeastqueen (BS14)
  • Number: 51
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician, Imaginary Beast
  • Cost: 4
  • Reduction: TT
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Summoned) You can reveal the top 4 cards of your deck and put them back to the top of your deck in any order.

[LV2][LV3] (Flash) (Every Player's Attack Step) By exhausting one of your spirits in the family "Magician", for this turn, select an opponent's spirit, that spirit is treated as level 1.

The betrayal was sudden. While tired and resting, he was struck from behind.
—Authentic History: Chronicles of Manaka, Year 644—

1 x Arcanadoll-Pan Arcanadoll-Pan (RA)
  • Number: 66
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 4
  • Reduction: TTT
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) Exhaust target unexhausted spirit your opponent controls.

In this world, there are seven lands and seven keys. However, it is natural to think that each country has one key. People in the land of trump are now searching for a key in their own land first.

1 x Arcanadoll-Tria Arcanadoll-Tria (SB)
  • Number: 54
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 3
  • Reduction: T
  • Gems: 1
Card text:

[LV2] Brilliance (Your Battle Phase): While this Spirit is battling, each time you play a Spell Card, at End of Battle Step, move that Spell Card from your Trash to your hand.

It seems that a key was found in the land of trump. Can you get more detailed information? Look, that guy seems to be the easy one to get the information out of.

1 x Arcanafighter-Quatre Arcanafighter-Quatre (AoD)
  • Number: 96
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 4
  • Reduction: TTT
  • Gems: 1
Card text:

The soldiers are bustling restlessly. I thought they were getting ready for the journey to find the key. But it seems like they were preparing for the Queen's 44th birthday party. They say number 4 is considered to be the lucky number in the land of Trump. Well, congratulations, my lady.
-from the 2nd paragraph in chapter Yellow of "Record of the Strange World" by Wanderer Lolo"-

1 x Arcanamaster-Oz Arcanamaster-Oz (BS16)
  • Number: X5
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 7
  • Reduction: TTTTT
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Summoned) When you control 6 or more "Magician" Spirits, return all opposing Spirits to the top of your opponent's deck in whatever order you like.

[LV2][LV3] When the opponent destroys this Spirit, you may summon up to 3 Yellow Spirits from your hand or trash, other than "Arcanamaster-Oz" without paying the cost. However, if they have a (When Summoned) effect, it can't activate.

The mercenary's guild of Light Shield is lead by a great magician.

1 x Arcanaprince-Obero Arcanaprince-Obero (RA)
  • Number: 70
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 5
  • Reduction: TT
  • Gems: 1
Card text:

[LV1][LV2][LV3] (During Your Battle Phase) This Spirit gets +1000BP for each Spirit you control that has "Arcana" in its name.

[LV2][LV3] (Permanent) All Spirits you control with a cost of 2 are treated as Spirits that have "Arcana" in their names.

It seems like all the people in the land of trump are searching for the key. The prince seems to be taking the lead.

1 x Arcanaprincess-Un Arcanaprincess-Un (SB)
  • Number: 67
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 6
  • Reduction: TTTTT
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Attacks) This Spirit gets +1000 BP for each Spirit you control that has "Arcana" in its name until end of turn.

[LV2][LV3] (Permanent) All Spirits you control with a cost of 3 are treated as Spirits that have "Arcana" in their names.

It seems like the royal family of the land of trump has three siblings and the oldest sister looks like a troublemaker.

1 x Arcanasoldier-Cinq Arcanasoldier-Cinq (AoD)
  • Number: 54
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 5
  • Reduction: TTT
  • Gems: 1
Card text:

[LV2] (During Opponent's Turn) Each time your opponent plays a Spell that effects multiple Spirits including this Spirit, you may change the Spell to affect only this Spirit.

The soldier led us to the palace in a respectful manner. We were finally reaching the key.
-from the 5th paragraph in chapter Yellow of "Record of the Strange World" by Wanderer Lolo"-

1 x ClubSorcerer-Scarecrow ClubSorcerer-Scarecrow (BS16)
  • Number: 38
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician, Puppet Beast
  • Cost: 3
  • Reduction: T
  • Gems: 1
Card text:

[Lv1-Lv2] When your spirits in the family "Magician" is destroyed by the opponent, draw a card from your deck. [Lv2] Brilliance (When Attacks) At the end of the battle, return all your magic card used during this battle to your hand.

1 x DiamondPrincess-Dorothy DiamondPrincess-Dorothy (BS16)
  • Number: 44
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician, Fairy
  • Cost: 6
  • Reduction: TTT
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Summoned) Reveal 6 cards from the top of your deck, you can summon up to 2 spirit cards from the revealed cards in the family "Magician" without paying the cost. However, they cannot activate (When Summoned) effects. The remaining cards are sent to your trash. [Lv2-Lv3] (After Your Burst Activates) Draw a card from your deck.

1 x HeartKnight-Tin HeartKnight-Tin (BS16)
  • Number: 40
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician, Puppet Beast
  • Cost: 4
  • Reduction: TT
  • Gems: 1
Card text:

[Lv2] (When Destroyed) For each of your spirits in the family "Magician", draw a card from your deck.

1 x Piyon Piyon (RA)
  • Number: 49
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Song Bird
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
3LV2
2000

1 x SpadeBeast-Leo SpadeBeast-Leo (BS16)
  • Number: 43
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician, Hunter Beast
  • Cost: 6
  • Reduction: TT
  • Gems: 2
1 x The VenusDragonDeity Venu-Feather The VenusDragonDeity Venu-Feather (BS13)
  • Number: 40
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Astral Deity, Hunter Beast
  • Cost: 7
  • Reduction: TTTTT
  • Gems: 1
Card text:

If this spirit card is in your hand, in additon to the symbols on your field, you can also used the symbols in your trash as reduction to summon it. [LV2][LV3] (When Destroyed) By discarding the top 3 cards of your deck, this spirit is returned to your field, exhausted. [When Braved][LV3] (When This Spirit Brave Attacks) When blocked by an opposing spirit, for each symbol on this spirit, move a core from the void to your life.

 
Card Type: Spirit/Burst (2 cards)
1 x The BeautyHero Cleopatras The BeautyHero Cleopatras (BS17)
  • Number: X05
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: Yellow
  • Spirit Type: Supreme Hero, Dark Artes
  • Cost: 7
  • Reduction: TTT
  • Gems: 1
Card text:

[Burst(After your life is decreased)] When your life is 3 or less,you can summon this spirit. [Lv1-Lv2-Lv3] (When Summoned) Return 1 magic card from your trash to your hand. [Lv2-Lv3] [Evil Light] (When Attacks) When you use a magic card, after the effect activates, you can activate it again without paying the cost. After the battle, all magic cards used in that battle are returned to your hand.

1 x The LightHero LunaArk-Kaguya The LightHero LunaArk-Kaguya (BS15)
  • Number: X5
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: Yellow
  • Spirit Type: Supreme Hero/Imaginary Beast
  • Cost: 7
  • Reduction: TTT
  • Gems: 1
Card text:

[Burst: When your Spirit is destroyed by your opponent's card] If you have 3 or more Yellow cards in your trash, gain 1 core in your Reserve or your Life. After that effect resolves, summon this Spirit. [LV1][LV2][LV3] (Flash) (Either Attack Step) By moving two cores from your reserve to your trash, during this battle, one opponent's spirit has its [LV1]/[LV2]/[LV3]/[LV4] BP treated as 2000.

 
Deck Statistics
Distribution by Card Type
Brave bar 11 %  
Magic/Burst bar 15 %  
Nexus bar 11 %  
Spell bar 15 %  
Spirit bar 21  45 %  
Spirit/Burst bar 4 %  
 

Distribution by Color
Blue bar 4 %  
Green bar 6 %  
Red bar 4 %  
White bar 4 %  
Yellow bar 38  81 %  
 

Distribution by Cost
- bar 2 %  
2 bar 4 %  
3 bar 19 %  
4 bar 14  30 %  
5 bar 10  21 %  
6 bar 11 %  
7 bar 11 %  
8 bar 2 %  
 

Distribution by Gems
- bar 15  32 %  
1 bar 31  66 %  
2 bar 2 %  
 

Distribution by Rarity
Common bar 22  47 %  
Master Rare bar 6 %  
Promo bar 2 %  
Rare bar 19 %  
Uncommon bar 19 %  
X Rare bar 6 %  
 

Distribution by Reduction
- bar 2 %  
AATT bar 2 %  
DDD bar 4 %  
E bar 2 %  
EE bar 2 %  
EEE bar 2 %  
RR bar 4 %  
SS bar 2 %  
SSTT bar 2 %  
T bar 17 %  
TT bar 10  21 %  
TTDD bar 2 %  
TTRR bar 2 %  
TTT bar 19 %  
TTTT bar 9 %  
TTTTT bar 6 %  
 

Distribution by Spirit Type
- bar 19  40 %  
Astral Deity, Hunter Beast bar 2 %  
Fusion Beast bar 2 %  
Hunter Beast bar 2 %  
Imaginary Beast bar 2 %  
Imaginary Beast, Hunter Beast bar 2 %  
Magician bar 14  30 %  
Magician, Fairy bar 2 %  
Magician, Hunter Beast bar 2 %  
Magician, Puppet Beast bar 4 %  
Magician/Imaginary Beast bar 2 %  
Magician/Toy Beast bar 2 %  
Song Bird bar 2 %  
Supreme Hero, Dark Artes bar 2 %  
Supreme Hero/Imaginary Beast bar 2 %  
 



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