| Section: Ninja Cards (29 cards)
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Chiriku (POP)
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- Card Number: POPN-955
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 5/3
- Injured Stats: 0/2
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Card text:
Land of Fire | Male | 12 Shinobi Guardians | Mental Power: 2 [MEDITATION] While you have Ninjas with a combined Mental Power of 8 or more, this Ninjas Team cannot be affected by your opponent's Jutsu cards."I don't know what business brings you here… but turn around and go home!"
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Choji Akimichi (KS)
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- Card Number: KSN-1427
- Rarity: Starter
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Food
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Leaf | Chunin | Male [INNER STRENGTH] Valid: This Ninja gets +1/+0 for every Permanent Mission. [EOJ] Move a Permanent Mission you control to the bottom of your Deck: This Ninja gets +2/+0 during this turn."…Got it…"
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Deidara (TP4)
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- Card Number: TP4N-1337
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Bomb
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 6/1
- Injured Stats: 4/0
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male [A BLAST] Valid: When this Ninja is put in play or discarded, you can give 1 Damage to target Ninja."Show me your art…"
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Foo (SL)
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- Card Number: SLN-1366
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Mind
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 4/3
- Injured Stats: 1/1
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Card text:
Leaf | Anbu | Male | Mental Power: 2 [BODY TRANSFER TRAP] Valid: When this Ninja is discarded due to the Showdown while not in a Team by itself, you can move target Ninja with an Entrance cost less than this Ninja card to your Village."It would be a stroke of luck if he falls for this."
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Ink Leech (I)
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- Card Number: IN-1294
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ink
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 1/1
- Injured Stats: 1/1
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Card text:
Leaf | Animal [BEAST SCROLL] Non-Unique When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.
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Ino Yamanaka (ST)
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- Card Number: STN-1157
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Mind/Medicine
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 1/3
- Injured Stats: 1/1
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Card text:
Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH "We're here to help."
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Ino Yamanaka (KS)
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- Card Number: KSN-1424
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Mind
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Leaf | Genin | Female | Mental Power: 2 [STALWART MIND] Ninjas opposing this Ninja's Team with Mental Power less than this Ninja get -2/-0."Take care of yourself."
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Inoichi Yamanaka (I)
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- Card Number: IN-1279
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Mind
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 4/3
- Injured Stats: 1/3
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Card text:
Leaf | Jonin | Male | Mental Power: 2 [MIND DESTRUCTION] [Attacker | Mission] Earth | Earth : Place a "Mind" coin on target Ninja. The Combat of Ninjas with a "Mind" coin on them is 0."Got it…"
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Koharu Utatane (Childhood) (FP)
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- Card Number: FPN-699
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/0
- Injured Stats: 0/0
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Card text:
Leaf | Female | Growth | Mental Power: 2 | Name: Koharu Utatane [PROMINENT INTELLIGENCE] While this Ninja is Battling against a Team with 1 or less Team Mental Power, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.
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Neji Hyuga (KS)
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- Card Number: KSN-1423
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 2/0
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Card text:
Leaf | Genin | Male | Byakugan [PROTECTING THE PLAN] When 1 of your Permanent Earth Missions would be removed from play due to an effect, you can move this Ninja to your Chakra area and that Mission to your hand instead."Just not that interested."
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Neji Hyuga (FotS)
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- Card Number: FotSN-889
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 5/2
- Injured Stats: 3/0
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Card text:
Leaf | Jonin | Male | Byakugan | GROWTH [BATTLE READY] Tracking Your opponent's Tracked Ninja must be sent out to Battle, if possible. Valid: During your Mission Phase, you can turn 1 of your opponent's Battle Rewards face up."Rotation!"
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Shiho (I)
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- Card Number: IN-1272
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Decode
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Leaf | Female | Mental Power: 2 [CIPHER] [Attacker | Mission] 0 : Draw 1 card. Then, move 1 card in your hand to the top of your Deck."Ahem."
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Shikamaru Nara (WW)
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- Card Number: WWN-1211
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Shadow
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 1/3
- Injured Stats: 0/2
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Card text:
Leaf | Chunin | Male | Mental Power: 4 | GROWTH [SHADOW BARBS] [EOJ | Mission] Earth : When target Ninja receives any Damage during this turn reduce that Damage by 1."Slowpokes."
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Tenten (TP4)
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- Card Number: TP4N-1335
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 1/0
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Card text:
Leaf | Chunin | Female | Mental Power: 1 | GROWTH [ENDLESS ARSENAL] At the start of your turn, you can discard a card. In that case, draw 1 card. If the card you discarded was not an Earth card, move the top 3 cards of your Deck to your Discard Pile."Cut it out!"
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The 1st Hokage (WW)
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- Card Number: WWN-1216
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Tree
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 5/4
- Injured Stats: 5/0
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Card text:
Leaf | Satoosa | Male | Mental Power: 2 | Mastery [SUPREMACY] When this Ninja is deployed, move 2 of your opponent's Battle Rewards to your hand. Then, shuffle any number of cards from your Discard Pile into your Deck.
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Yamato (FP)
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- Card Number: FPN-677
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Tree
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 5/4
- Injured Stats: 3/2
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Card text:
Leaf | Male | Mental Power: 2 [CAUTIOUSNESS] Your opponent cannot play any Mission cards. Valid: This Ninja can become the user of Jutsu cards with Requirements: The First Hokage"."I won't let you hurt them."
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Yamato (KS)
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- Card Number: KSN-1433
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth / Water
- Combat Attribute: Tree
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 5/4
- Injured Stats: 3/2
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Card text:
Leaf | Anbu | Male | Mental Power: 3 [UNIQUE STYLE] When this Ninja is put in play, search your Deck for an Earth Permanent Mission card with an Entrance cost less than or equal to the number of Permanent Missions you control, and put it in play. Valid: When one of your Earth Permanent Missions would be removed from play, shuffle it into your Deck and draw 1 card instead."Stay still."
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Yoshino Nara (BP)
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- Card Number: BPN-724
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Shadow
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Leaf | Female | Chunin [AS A MOTHER] While you have another Ninja that has "Nara" in its name in play, this Ninja gets + 3 Mental Power. While this Ninja is Battling in the same Team with another Ninja that has "Nara" in its name, this Ninja's Team and the Team Battling against it perform a Mental Power Battle."Only one 'Yes' is enough!"
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| Section: Jutsu Cards (10 cards)
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Byakugan (TP2)
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- Card Number: TP2J-696
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth or 2
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Card text:
Target: 1 of your opponent's Battle Rewards Effect: Turn the target face up. Then, randomly discard up to X cards from your opponent's hand. X = the number of Symbols on the target. (The target remains face up) "I found them! There's one on a boulder about 500 meters northeast of here…"
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Earth Style Jutsu (CUS)
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- Card Number: CUSJ-124
- Rarity: Common
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth
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Card text:
Target: Your opponent's Battle Rewards Effect: Search for 1 Mission card in the target and send it to its original owner's Discard Pile. "You see, it wasn't meant for Naruto so much as for anybody who might happen to be nearby trying to eavesdrop on us."
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Expansion Jutsu: Super Slap! (TP2)
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- Card Number: TP2J-697
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth 1 or 3
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Card text:
Target: 1 Ninja with a Combat value less than or equal to the user's Combat value Effect: The target becomes a Stand-by Ninja. Then, if the user has an Earth Symbol, it is unaffected by your opponent's Jutsu cards during this turn. "Expansion Jutsu! Super Slap!"
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Hokage Style: Elder Jutsu (FotS)
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- Card Number: FotSJ-706
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth Earth or 3
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Card text:
Requirements: Entrance cost of 4 or more Target: 1 Ninja Battling against the user Effect: The target becomes a Stand-By Ninja and cannot be sent out to Battle during the next turn. If the user has a "Tree" Combat Attribute, the user's Team and the Team Battling against it perform a Mental Power Battle during this turn. "10th Edict of Enlightenment!"
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Mind Transfer Jutsu (WW)
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- Card Number: WWJ-841
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth Earth
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Card text:
Target: 1 Ninja with less Mental Power than the user Effect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village. Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead. "Take care of my body while I'm gone."
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Super Expansion Jutsu (WOF)
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- Card Number: WOFJ-673
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth
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Card text:
Target: User Effect: Move up to 3 cards from your Discard Pile to the top of your Deck in any order. In that case, the target gets +1/+0 for each card that was moved. Then, shuffle your Deck. "Super Expansion Jutsu!!"
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| Section: Mission Cards (11 cards)
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After the Battle (TP3)
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- Card Number: TP3M-777
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Effect: Discard 1 card. In that case, draw 3 cards. "Old man…"
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Brooding Mood (I)
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- Card Number: IM-819
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Permanent (2) Target: 1 Ninja Effect: When this Mission is put in play, draw 1 card. Effect: All Ninjas in the target's Team get -2/-2. "Don't get too depressed."
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Intellectual Strategy (POP)
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- Card Number: POPM-699
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Permanent: (3) Effect: At the beginning of your Battle Phase, if your Ninjas's total Mental Power is 8 or more, you can draw 1 card. "I'm not as logic-minded as you think."
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Sharpened Skills (POP)
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- Card Number: POPM-700
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Permanent: (3) Effect: Your Ninja's effects are Valid. While this card is in your Chakra Area, your Earth Ninjas get +1 Mental Power.
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World of Earth (ST)
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- Card Number: STM-753
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 0
- Entrance Cost: 0
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Card text:
Permanent Effect: When you put in play an Earth Ninja, place 1 coin on this Mission. [Attacker | Mission] Remove any number of coins from this Mission: Apply 1 of the following effects according to the number of coins removed: 1) Your opponent reveals a card at random from their hand. If it is a Jutsu card, discard it. 6) Name a card type: Your opponent reveals their hand and discards every card of the named type. This Mission cannot be affected by your opponent's Mission cards.
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| Section: Reinforcement Deck (9 cards)
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Choji Akimichi & Shikamaru Nara (TGS)
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- Card Number: TGSN-1046
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth / Lightning
- Combat Attribute: Food/Shadow
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 5/4
- Injured Stats: 2/3
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Card text:
Leaf | Chunin | Male | Mental Power: 5 | Secret Pills | SQUAD [TAG TEAM RUMBLE!] Valid: While this Ninja is Battling as an Attacker, the effect texts of Ninjas opposing this Ninja are negated. Valid: This Ninja's Team can Block up to 2 Teams. When this Ninja Blocks, place a Growth coin on this Ninja."Let's all pull together on this." "I'll cover you!"
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Ino Yamanaka, Shikamaru Nara, & Choji Akimichi (KS)
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- Card Number: KSN-1486
- Rarity: STSR
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Mind/Shadow/Food
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 5/5
- Injured Stats: 2/2
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Card text:
Leaf | Genin | Chunin | Male | Female | Mental Power: 6 | SQUAD [IDEAL SQUAD] When you play a card, if that card is an Earth card, injure target Ninja. Otherwise, target Ninja becomes 0/0 during this turn.
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Shikamaru Nara & Choji Akimichi (WOF)
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- Card Number: WOFN-819
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth / Wind
- Combat Attribute: Shadow/Food
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 5/3
- Injured Stats: 3/3
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Card text:
Leaf | Chunin | Genin | Male | Mental Power: 4 | Secret Pills | SQUAD [LEAF'S UNCOVERED ELITE] During the Exchange of Jutsu, you can remove a Ninja card, that includes "Shikamaru Nara" and/or "Choji Akimichi" in it's name, in your Reinforcement Deck, from game. In that case, this Ninja gets +3/+3 and +3 Mental Power during this turn."Just as I thought, everyone's always thought that way about Choji. But me? I've always known the real truth. More than me or Neji, or any of us here - Choji's got strength."
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