| Card Type: Magic/Burst (11 cards)
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2
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x
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Burst Cross (SD06)
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- Number: 14
- Rarity: Rare
- Card Type: Magic/Burst
- Color: Red
- Cost: 5
- Reduction: RRR
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Card text:
[BURST: (when an opponent/opposing spirit or brave activates an effect when summoned)] you can destroy one spirit or brave with 6000BP or less and destroy one of your opponents nexus, then by paying the cost you can activate it's main effect. (Main Phase) return one burst from the trash to your hand.
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2
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x
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Burst Draw (SD06)
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- Number: 13
- Rarity: Common
- Card Type: Magic/Burst
- Color: Red
- Cost: 4
- Reduction: RR
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Card text:
[BURST: (when an opponent/opposing spirit or brave activates an effect when summoned)] draw two cards, then by paying the cost you can activate it's main effect. (Main Phase) draw two cards.
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3
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x
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Burst Wall (SD06)
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- Number: 16
- Rarity: Uncommon
- Card Type: Magic/Burst
- Color: White
- Cost: 4
- Reduction: D
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Card text:
[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.
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2
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x
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Crystallize Illusion (BS14)
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- Number: 103
- Rarity: Uncommon
- Card Type: Magic/Burst
- Color: White
- Cost: 2
- Reduction: D
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Card text:
[Burst: When your opponent destroys your spirit] Return 1 spirit from your trash which is destroyed when this burst is activated. After that, by paying the cost, activate this card's (Flash) effect. (Flash) Select an opponent's spirit. For this turn, when the attack of that spirit is not blocked, that spirit's attack cannot decrease your life.
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2
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x
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Triple Draw (BS15)
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- Number: 74
- Rarity: Uncommon
- Card Type: Magic/Burst
- Color: Red
- Cost: 5
- Reduction: RRR
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Card text:
[Burst(After Your Life is Decreased)] Destroy 1 opposing spirit with 4000BP or less. After that, by paying the cost, you can activate this card's main effect. (Main) Draw 2 cards from your deck. After that, reveal the top card of your deck. If that card is a red spirit, add it to your hand. Otherwise, return it to the top of your deck.
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| Card Type: Nexus (9 cards)
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3
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x
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The Fruit of Life (CC)
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- Number: 107
- Rarity: Uncommon
- Card Type: Nexus
- Color: Green
- Cost: 4
- Reduction: EEE
- Gems: 1
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Card text:
[LV1][LV2] (Permanent) Each time any Damage is dealt to your Life due to a card your opponent controls, draw 1 card. [LV2] (Permanent) Each time any Damage is dealt to your Life due to a card your opponent controls, gain 1 core in your Reserve.
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3
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x
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The Fruit of Saint Tree (BS17)
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- Number: 66
- Rarity: Common
- Card Type: Nexus
- Color: Green
- Cost: 4
- Reduction: EE
- Gems: 1
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Card text:
[LV1][LV2] (During Opponent's Attack Step) When an opposing spirit diminishes your life, add 1 core from the void to your reserve. [LV2] (During Opponent's Main Step) When your opponent uses a magic card more than 2 times, after their effects activate, your opponent's main step is over.
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3
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x
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The Fruit of Wise Tree (DotA)
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- Number: 144
- Rarity: Common
- Card Type: Nexus
- Color: Green
- Cost: 4
- Reduction: EE
- Gems: 1
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Card text:
[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve. [LV2] (Your End Phase) Refresh all exhausted spirits you control.
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| Card Type: Spell (6 cards)
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2
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x
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Blizzard Wall (DotA)
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- Number: 171
- Rarity: Rare
- Card Type: Spell
- Color: White
- Cost: 5
- Reduction: DDDD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) During this turn, your Life cannot receive 2 or more Damage from attacking spirits your opponent controls due to Showdown Step.
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2
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x
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Double Draw (CC)
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- Number: 117
- Rarity: Common
- Card Type: Spell
- Color: Red
- Cost: 4
- Reduction: RR
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Card text:
[Main]: (Your Main Phase) Draw 2 cards. [Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.
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2
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x
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Extra Draw (DotA)
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- Number: 166
- Rarity: Uncommon
- Card Type: Spell
- Color: Red
- Cost: 5
- Reduction: RRR
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Card text:
[Main]: (Your Main Phase) Draw 2 cards. Then, reveal the top card of your Deck. If that card is a red spirit card, move it to your hand. If not, return it to the top of your Deck. [Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.
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| Card Type: Spirit (11 cards)
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2
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x
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Hinoshishi (BS14)
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- Number: 5
- Rarity: Uncommon
- Card Type: Spirit
- Color: Red
- Spirit Type: Emperor Beast
- Cost: 3
- Reduction: RR
- Gems: 1
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Card text:
[LV1][LV2][LV3](When this spirit is summoned] Add one spirit with burst effect or a spirit with cost 4 or less from your trash to your hand.
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2
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x
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Kagutsuchidragoon (BS14)
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- Number: 7
- Rarity: Common
- Card Type: Spirit
- Color: Red
- Spirit Type: Ancient Dragon
- Cost: 4
- Reduction: RR
- Gems: 1
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Card text:
[LV1][lV2](when this spirit attacks) draw one card. [LV2]Clash (when this spirit attacks) your opponent must block if possible.
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2
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x
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Kakyuso (BS14)
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- Number: 2
- Rarity: Common
- Card Type: Spirit
- Color: Red
- Spirit Type: Emperor Beast
- Cost: 1
- Reduction: R
- Gems: 1
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2
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x
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Nodeppo (BS16)
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- Number: 1
- Rarity: Common
- Card Type: Spirit
- Color: Red
- Spirit Type: Emperor Beast
- Cost: 2
- Reduction: R
- Gems: 1
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Card text:
[Lv1-Lv2] (When Summoned) If you have a burst set, destroy an opponent's spirit with BP3000 or less.
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3
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x
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The AbsoluteDragonDeity Amaterasu-Dragon (Promos)
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- Number: 1mx
- Rarity: Mythic X Rare
- Card Type: Spirit
- Color: Red
- Spirit Type: Crystalline Deity
- Cost: 10
- Gems: 3
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Card text:
[LV1] This spirit cannot be braved, this spirit is not subject to any other effects except it's self. [LV1] The BP of this spirit is x 10000 the number of cores on it. [LV1][when this spirits is summoned] Destroy all other spirits on the field.
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| Card Type: Spirit/Burst (5 cards)
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1
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x
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The DragonHero Sieg-Yamato-Fried (BS14)
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- Number: x01
- Rarity: X Rare
- Card Type: Spirit/Burst
- Color: Red
- Spirit Type: Supreme Hero/Ancient Dragon
- Cost: 8
- Reduction: RRR
- Gems: 1
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Card text:
[BURST: (After the reduction of your life, when your life is 3 or less)] destroy one of your opponent's spirits with 15000BP or less, then this spirit is summoned [LV2][LV3][LV4](when this spirits attacks) this spirits can specifically target one your opponent's spirits and attack it. [LV3][LV4] (when this spirits attacks) while you have a set burst, destroy one of your opponent's spirits with BP less than this spirit.
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1
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x
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The IceHero Mibrock-Baragan (BS14)
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- Number: x04
- Rarity: X Rare
- Card Type: Spirit/Burst
- Color: White
- Spirit Type: Supreme Hero/Android
- Cost: 7
- Reduction: DDDD
- Gems: 1
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Card text:
[BURST:(After the reduction of your life)] You can summon this spirit. [LV1][LV2][LV3] (After You Activate a Burst) If you have no burst cards set, you can set a card from your hand with a burst effect. [LV2][LV3] (Opponent's Attack Step) At the start of the step, you may return one spirit to your hand. Then, send opposing spirits with a combined cost equal to that spirits cost to your opponent's hand.
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2
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x
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The KatanaHero Musashied-Ashliger (BS15)
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- Number: X1
- Rarity: X Rare
- Card Type: Spirit/Burst
- Color: Red
- Spirit Type: Supreme Hero, Emperor Beast
- Cost: 7
- Reduction: RRR
- Gems: 1
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Card text:
[Burst (After an opposing spirit attacks)] If this burst activates when a spirit with 5000 or more BP attacks, summon this spirit. After that, for this turn, this spirit gets +3000BP. [LV2][LV3] (When Battles) If only the opposing spirit is destroyed by comparing BP, destroy the brave of 1 opposing brave spirit, or 1 opposing nexus. [LV3] (When Attacks) If this spirit's attack decreases the opponent's life, move 1 more core from the opponent's life to their reserve.
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1
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x
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The WindHero Dorcus-Ushiwaka (BS14)
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- Number: x03
- Rarity: X Rare
- Card Type: Spirit/Burst
- Color: Green
- Spirit Type: Supreme Hero/Shell Insect
- Cost: 5
- Reduction: EEE
- Gems: 1
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Card text:
[BURST: (After the opponent destroys your spirit)] Exhaust 2 opposing spirits. After that, if you have at least 8 cores total in your field, reserve and trash, you can summon this spirit. High Speed (Flash) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and the cores to be put on this spirit must be paid or moved from your reserve.[LV1][LV2][LV3] (When Battles) After the battle, by returning this spirit to your hand, during this turn, add 3000 BP to one of your spirits.
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