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Deck "A Storms Coming"

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Deck "A Storms Coming"
45 Cards
created by nasuke LV9 activity icon envelope icon
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Card list Group cards by  
Card Type: Brave (5 cards)
2 x Jambi-Olepis Jambi-Olepis (BS11)
  • Number: 49
  • Rarity: Uncommon
  • Card Type: Brave
  • Color: Red
  • Spirit Type: Lava Fish
  • Cost: 4
  • Reduction: RRA
Card text:

[LV1] (When Summoned) During this turn, all your opponent's spirits will loose the effect of Armor and they will not be able gain new ones. BRAVE FUSION: Cost 3 or more. [When Braved] Evolution (Flash Timing) You may move any number of cores from spirits you control to this spirit.

2 x Kakurane the Thousand-Blade Bird Kakurane the Thousand-Blade Bird (BS10)
  • Number: 69
  • Rarity: Rare
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Winged beast/ Astral Soul
  • Cost: 5
  • Reduction: EEDD
  • Gems: 1
Card text:

BRAVE FUSION: 5+ Core Cost. [BRAVE FUSION] When This Spirit Brave Attacks: WINDSTORM (2) When this Brave Spirit is blocked, your opponent must exhaust a number of his/her Spirits equal to the amount specified above.

1 x Phoenix Cannon the Artillery Phoenixdrake Phoenix Cannon the Artillery Phoenixdrake (BS10)
  • Number: 62
  • Rarity: Rare
  • Card Type: Brave
  • Color: Red
  • Spirit Type: Machine Dragon/ Astral Soul
  • Cost: 5
  • Reduction: RRDD
Card text:

When This Brave is Summoned (Lv. 1): Either destroy two opposing Spirits with 4000BP or less, or destroy one opposing 4000BP-or-less Spirit and one of your opponent's Nexus. BRAVE FUSION: 3+ Core Cost. [BRAVE FUSION] When This Spirit Brave Attacks: RAGE If your opponent has any unexhausted Spirits available, he/she must block this attack.

 
Card Type: Spell (16 cards)
1 x Aggressive Rage Aggressive Rage (BS16)
  • Number: 73
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 3
  • Reduction: RR
Card text:

(Flash Step) During this turn, give one of your spirits Clash: (When Attacks) Your opponent must block if possible.

2 x Buster Spear Buster Spear (CC)
  • Number: 114
  • Rarity: Rare
  • Card Type: Spell
  • Color: Red
  • Cost: 3
  • Reduction: RR
Card text:

[Flash]: (Flash Step)(Your Main Phase) Destroy target nexus. If you destroyed a nexus your opponent controls, draw 1 card.

1 x Divine Wind Divine Wind (RA)
  • Number: 96
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Green
  • Cost: 2
  • Reduction: EE
Card text:

[Main]: (Your Main Phase) Summon a spirit card from your hand that has a cost equal to or less than the number of cores in your Trash without paying its cost. (When Summoned) effects of that spirit are negated when it is summoned.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

2 x Double Draw Double Draw (CC)
  • Number: 117
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Card text:

[Main]: (Your Main Phase) Draw 2 cards.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

1 x Double Hearts Double Hearts (SB)
  • Number: 121
  • Rarity: Rare
  • Card Type: Spell
  • Color: Red
  • Cost: 8
  • Reduction: RRR
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets an additional Gem with the same color as the printed Gem it has until end of turn.

2 x Dream Ribbon Dream Ribbon (CC)
  • Number: 146
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Move target spirit your opponent controls to its owner's hand.

1 x Extra Draw Extra Draw (DotA)
  • Number: 166
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Red
  • Cost: 5
  • Reduction: RRR
Card text:

[Main]: (Your Main Phase) Draw 2 cards. Then, reveal the top card of your Deck. If that card is a red spirit card, move it to your hand. If not, return it to the top of your Deck.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

1 x Invisible Cloak Invisible Cloak (CC)
  • Number: 141
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Target spirit cannot be blocked this turn.

1 x Lightning Aura Lightning Aura (DotA)
  • Number: 175
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Attacking spirits you control without Rage get +1000BPuntil end of turn. and those with Rage get +3000BPuntil end of turn.

2 x Silent Wall Silent Wall (CC)
  • Number: 144
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Flash]: (Flash Step) After this battle, end this Battle Phase. This effect cannot be used in your Main Phase.

1 x Spirit Link Spirit Link (RA)
  • Number: 89
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 5
  • Reduction: RRR
Card text:

[Flash]: (Flash Step)(Your Main Phase) Target spirit you control gets Evolution until end of turn.
[Any LV] Evolution
(Flash Step) You may move any number of cores from spirits you control to this spirit.

1 x Triangle Trap Triangle Trap (BS10)
  • Number: 104
  • Rarity: Rare
  • Card Type: Spell
  • Color: Green
  • Cost: 3
  • Reduction: EE
Card text:

Flash Timing: Either exhaust an opposing Spirit, or exhaust three opposing Spirits with a Core Cost of 4 or less.

 
Card Type: Spirit (24 cards)
1 x Angelafish Angelafish (SB)
  • Number: 38
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Flying Fish
  • Cost: 2
  • Gems: 1
Card text:

1LV1
3000
2LV2
5000

2 x Aquilam Aquilam (BS11)
  • Number: 3
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Flying Fang, Astral Soul
  • Cost: 3
  • Reduction: R
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When this spirit attacks) This spirit gets BP+2000. [Lv2-Lv3] Rage (When this spirit attacks) Your opponent must block if possible.

1 x Armaditokage Armaditokage (SD06)
  • Number: 8
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armored Dragon
  • Cost: 1
  • Reduction: DR
  • Gems: 1
Card text:

[LV1][LV2][LV3] also treat this spirit as a red spirit

2 x Baby-Loki Baby-Loki (CC)
  • Number: 77
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 2
  • Reduction: D
  • Gems: 1
Card text:

1LV1
2000
2LV2
3000

[LV2] (When Blocks) This spirit gets +1000BP until end of turn.

2 x Diphorza Diphorza (BS10)
  • Number: 5
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Terra Dragon
  • Cost: 4
  • Reduction: RR
  • Gems: 1
Card text:

Flash Timing (Lv. 1-2-3): EVOLUTION You can move any number of Cores on your Spirits and place them on this Spirit. When This Spirit Attacks (Lv. 1-2-3): RAGE If your opponent has any unexhausted Spirits available, he/she must block this attack.

2 x Gora Gora (CC)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Reptile Beast
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
3LV2
3000

2 x Guan-Choun Guan-Choun (BS15)
  • Number: 24
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Great General, Gaudy Trooper
  • Cost: 5
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2] Windstorm:1 (During Your Battle Phase) Each time this spirit is blocked, your opponent exhausts the specified number of unexhausted spirits they control. [LV1][LV2] (When Attacks) Add a core from the void to your reserve. [LV2] (When Attacks) Once a turn, if this spirit diminishes the opponent's life, refresh this spirit.

1 x Lizardedge Lizardedge (RA)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Reptile Beast
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000
4LV3
4000

3 x MachG MachG (RA)
  • Number: 26
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 1
  • Gems: 1
Card text:

1LV1
2000
3LV2
3000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

1 x The FineDragon Windrake The FineDragon Windrake (DotA)
  • Number: 31
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Astral Dragon Winged Dragon
  • Cost: 4
  • Reduction: RR
  • Gems: 1
Card text:

1LV1
4000
2LV2
6000
5LV3
8000

[LV1][LV2][LV3] Evolution (Flash Step) You may move any number of cores from spirits you control to this spirit.

1 x The IceBeast Mam-Morl The IceBeast Mam-Morl (SB)
  • Number: 910
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Giant Beast
  • Cost: 8
  • Reduction: DDDD
Card text:

1LV1
6000

1 x The IronKnight Yggdrasill The IronKnight Yggdrasill (DotA)
  • Number: 51
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Mounted Warrior
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
5000
3LV2
7000
4LV3
9000

[LV1][LV2][LV3] (When Summoned) Move all spirits with 3000BP or less to their owner's hand.
[LV2][LV3] (Permanent) White spirits you control get Immunity: Red and White. [LV Any> Immunity: Red and White (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

1 x The Providence Hououga The Providence Hououga (DotA)
  • Number: X23
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Vanity Deity Winged Beast
  • Cost: 10
  • Reduction: 0EEEEEE
  • Gems: 1
Card text:

1LV1
6000
4LV2
10000
10LV3
16000

[LV1][LV2][LV3] Windstorm: 3 (During Your Battle Phase) Each time this spirit is blocked, your opponent exhausts the specified number of unexhausted spirits they control.
[LV3] (During Your Battle Phase) Each time this spirit deals any Damage to your opponent's Life, you may remove 1 core from your Reserve. In that case, refresh this spirit.

1 x The SavageKnight Hercules The SavageKnight Hercules (SB)
  • Number: X09
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Mounted Warrior
  • Cost: 7
  • Reduction: EEE
  • Gems: 1
Card text:

1LV1
5000
4LV2
9000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.
[LV1][LV2] (When Summoned) Refresh

1 x The StarEmperorDragon Meteorwurm The StarEmperorDragon Meteorwurm (BS07)
  • Number: x25
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Astral Dragon/Soldier
  • Cost: 7
  • Reduction: RRR
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2-3): RAGE If your opponent has any unexhausted Spirits available, he/she must block this attack. During Your Attack Phase (Lv. 2-3): All "Soldier" Attribute Spirits on your Field gain the Special Ruby Ability RAGE. During Your Attack Phase (Lv. 3): All your Spirits with the Ability RAGE can now specifically target an opposing Spirit to attack.

1 x The SupernovaDragon Siegwurm-Nova The SupernovaDragon Siegwurm-Nova (BS09)
  • Number: X35
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Astral Dragon/Soldier
  • Cost: 8
  • Reduction: RRR
  • Gems: 2
Card text:

TRIBUTE SUMMON: 6+ Core Cost —> Void After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to summon this Spirit. When Summoned (Lv. 1-2-3): If the Spirit you sacrificed to Tribute Summon this Spirit has "Siegwurm" in its name, add Cores from the Void to your Life until you have 5 Life Cores. When This Spirit Attacks (Lv. 2-3): Destroy any number of opposing Spirits up to a grand total value of 10,000BP. When This Spirit Attacks (Lv. 3): RAGE If your opponent has any unexhausted Spirits available, he/she must block this attack.

1 x The ThunderEmperorDragon Siegwurm The ThunderEmperorDragon Siegwurm (DotA)
  • Number: 33
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Astral Dragon Ancient Dragon
  • Cost: 6
  • Reduction: RRR
  • Gems: 1
Card text:

1LV1
4000
3LV2
6000
5LV3
9000

[LV1][LV2][LV3] Rage (When Attacks) Your opponent must block if possible.
[LV3] (During Your Battle Phase) Spirits you control with Evolution get Rage.

 
Deck Statistics
Distribution by Card Type
Brave bar 11 %  
Spell bar 16  36 %  
Spirit bar 24  53 %  
 

Distribution by Color
Green bar 11  24 %  
Red bar 23  51 %  
White bar 11  24 %  
 

Distribution by Cost
- bar 7 %  
1 bar 9 %  
10 bar 2 %  
2 bar 9 %  
3 bar 16 %  
4 bar 12  27 %  
5 bar 16 %  
6 bar 4 %  
7 bar 4 %  
8 bar 7 %  
 

Distribution by Gems
- bar 20  44 %  
1 bar 24  53 %  
2 bar 2 %  
 

Distribution by Rarity
Common bar 19  42 %  
Master Rare bar 4 %  
Rare bar 10  22 %  
Uncommon bar 20 %  
X Rare bar 11 %  
 

Distribution by Reduction
- bar 16 %  
0EEEEEE bar 2 %  
D bar 4 %  
DD bar 7 %  
DDD bar 7 %  
DDDD bar 2 %  
DR bar 2 %  
EE bar 9 %  
EEDD bar 4 %  
EEE bar 2 %  
R bar 4 %  
RR bar 20 %  
RRA bar 4 %  
RRDD bar 2 %  
RRR bar 13 %  
 

Distribution by Spirit Type
- bar 16  36 %  
Armored Dragon bar 2 %  
Astral Dragon Ancient Dragon bar 2 %  
Astral Dragon Winged Dragon bar 2 %  
Astral Dragon/Soldier bar 4 %  
Flying Fang, Astral Soul bar 4 %  
Flying Fish bar 2 %  
Giant Beast bar 2 %  
Great General, Gaudy Trooper bar 4 %  
Lava Fish bar 4 %  
Machine bar 4 %  
Machine Dragon/ Astral Soul bar 2 %  
Machine Mounted Warrior bar 2 %  
Mounted Warrior bar 2 %  
Parasite bar 7 %  
Reptile Beast bar 7 %  
Terra Dragon bar 4 %  
Vanity Deity Winged Beast bar 2 %  
Winged beast/ Astral Soul bar 4 %  
 



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