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Deck "Puppet"

Deck "Puppet"
Format: Unlimited - 65 Cards
created by kirax7 LV10 activity icon envelope icon
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Section: Ninja Cards (30 cards)
2 x Advisor of the Sand Advisor of the Sand (FotS)
  • Card Number: FotSN-939
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 0/3
  • Injured Stats: 0/1
Card text:

Sand | Advisor | Male | Mental Power: 3 | SURGE
[FOR THE VILLAGE]
When 1 of your Ninjas is Surged, draw 1 card.
Valid: Your "Sand" and "Leaf" Ninjas get +1 Entrance cost.

"We'll see how much better they are. The Chunin Exams are almost upon us."

2 x Black Ant Black Ant (TGS)
  • Card Number: TGSN-1087
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/2
Card text:

Sand | Puppet
[WARRIOR OF POISON]
Non-Unique
While this Ninja's Team has a "Manipulation" Ninja, this Ninja gets the following effect:
"Ninjas that Battle this Ninja cannot Attack during their next turn."

2 x Chiyo Chiyo (FotS)
  • Card Number: FotSN-942
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Medicine
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 2/3
  • Injured Stats: 2/3
Card text:

Sand | Female | Mental Power: 3 | Medical | Puppet Master | MASTERY | SURGE
[NUMBER OF FINGERS]
Valid: Surge on your Ninjas is changed to the following: "Valid: During the Exchange of Jutsu, you can discard 1 Ninja card from your hand with the same name as this Ninja. In that case, this Ninja gets +2/+2 and you can negate 1 Jutsu card being played and return it to its owner's hand."

"They're the first puppets you ever made. The father and…the mother."

2 x Crow Crow (TGS)
  • Card Number: TGSN-1086
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/3
  • Injured Stats: 0/1
Card text:

Sand | Puppet
[WARRIOR OF WOOD]
Non-Unique
While this Ninja's Team has a "Manipulation" Ninja, this Ninja gets the following effect:
"When this Ninja Blocks, you can draw 1 card."

2 x Gaara of the Desert (Childhood) Gaara of the Desert (Childhood) (TP2)
  • Card Number: TP2N-877
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Sand | Male | Name: Garra of the Desert | SURGE
[LONELINESS]
When this Ninja is put in play, draw 1 card.
Valid: When this Ninja is discarded due to the Showdown, discard 1 card from your hand.

"What does pain feel like? You see I've never actually been injured before, and I was wondering what it was like."

2 x Hina Hina (ST)
  • Card Number: STN-1107
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Animal | Ninja Cat
[MERCHANT]
[Attacker | Mission] Discard this card from your hand: Discard a Mission or Client.
This Ninja gets +1/+0 for each of your Ninjas.

"What brings you here, mew?"

2 x Hotaru Katsuragi Hotaru Katsuragi (ST)
  • Card Number: STN-1134
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH
[TSUCHIGUMO'S SECRET]
Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja.

"I want to become strong."

2 x Kankuro Kankuro (TGS)
  • Card Number: TGSN-1092
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 2/0
Card text:

Sand | Genin | Male | Mental Power: 1 | Surge
[UNPHASED ASSAULT]
Valid: During your Mission Phase, you can discard a "Manipulation" or "Puppet" Ninja card. In that case, search your Deck for a "Puppet" Ninja card, reveal it, and move it to your hand. Then, shuffle your Deck.

"I'll be finished with you in no time."

1 x Kankuro Kankuro (ANC)
  • Card Number: ANCN-461
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/2
Card text:

Sand | Male | Jonin
[TACTICIAN]
When this Ninja is deployed, you can search for 1 "Puppet" Ninja card with an Entrance cost of 3 or less in your Deck and place it in your hand. Then, shuffle you Deck.
Valid: During the exchange of Jutsu, you can place 1 "Puppet" Ninja card with an Entrance cost of 3 or less from your hand in this Ninja's Team in any position.

"I knew it…"

1 x Naruto Uzumaki Naruto Uzumaki (WOF)
  • Card Number: WOFN-861
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil/Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Card text:

Leaf | Genin | Male | Clone Status | GROWTH
[RELIANCE]
Valid: When this Ninja is deployed, you can search your Deck or Discard Pile for 1 Mission card with a "Lightning" and/or "Wind" Symbol, reveal it, and place it in your hand. If you searched your Deck, shuffle your Deck.
Valid: Your other "Leaf" Ninjas get +0/+1.

"Even if I'm torn to shreads…I'll take Sasuke back!"

2 x Sakura Haruno Sakura Haruno (TGS)
  • Card Number: TGSN-1094
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | Puppet | SURGE
[THE DANCE OF SAKURA]
Valid: During the Exchange of Jutsu, you can discard 1 card or injure 1 of your Ninjas. In that case, heal 1 other Ninja.
Valid: This Ninja gets +2/+0 while in the same Team as a "Puppet Master" Ninja.

"I will get you!"

2 x Sasori Sasori (TP2)
  • Card Number: TP2N-878
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/4
  • Injured Stats: 2/3
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 3 | Puppet Master | AMBUSH
[CREATING THE MASTERPIECE]
When one of your opponent's Ninja would be discarded, you can discard X of your Chakras, where X is the Entrance cost of that Ninja. In that case, move that Ninja cards to your Village instead.
Valid: During your Mission Phase, you can discard this Ninja. In that case, you can put in play 1 "Puppet Master" Ninja card from your Reinforcement Deck.

"Art is something that beautifully remains…extensively into the distant future. Eternal beauth is art!"

1 x Sasuke Uchiha Sasuke Uchiha (BP)
  • Card Number: BPN-748
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/1
  • Injured Stats: 4/0
Card text:

Rogue Ninja | Male | Sharingan Eye | State 2 | Growth
[FREEZING EYES]
When this Ninja is put in play, remove all ninjas with an Entrance cost of 1 or less from game.

"Oh yeah. No more chatting, right?"

2 x Temari Temari (POP)
  • Card Number: POPN-993
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sand | Genin | Female | Mental Power: 1 | SURGE
[EXCELLENT TACTICIAN]
Valid: During the Exchange of Jutsu, you can change the positions of the Ninjas in this Ninja's Team.

"Make sure not to cry in front of me this time."

1 x The 3rd Kazekage The 3rd Kazekage (ST)
  • Card Number: STN-1141
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 3/3
Card text:

Sand | Satoosa | Puppet | MASTERY
[TREASURED PUPPET]
Valid: When an opponent's Ninja would be moved to their hand by an effect, you can move it to your Battle Reward area, face down instead.

"Fwosh!"

3 x Tobi Tobi (BP)
  • Card Number: BPN-717
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: ?
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/3
Card text:

Akatsuki | Male | Ambush
[MAN OF MYSTERY]
During your Mission Phase, if this Ninja card is in your hand, you can reveal it to your opponent and move it to the bottom of your Deck. In that case, draw 2 cards and discard 1 card.

"Ah I thought you were dead already."

1 x Yoroi Akado Yoroi Akado (EA)
  • Card Number: EAN-630
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Absorption
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/1
Card text:

Sound | Male

[UNIQUE TALENT]
When this Ninja is sent out to Attack, select 1 of your opponent's Ninjas. In that case, during this turn and the next turn, when that Ninja is sent out to Battle, you can discard up to 2 of their Chakras.

"Don't worry, little man. I'll make it short and sweet."

 
Section: Jutsu Cards (8 cards)
2 x Chakra Thread Chakra Thread (FP)
  • Card Number: FPJ-554
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

Requirements: "Manipulation" Combat Attribute + "Printed Entrance cost of 3 or more"
Effect: Place 1 "Puppet" Ninja card in the user's Team in any position from your Chakra area of your Discard Pile.

"Haaaa!!"

2 x Concealed Weapon Concealed Weapon (ANC)
  • Card Number: ANCJ-428
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: 3
Card text:

Requirements: "Puppet"
Target: 1 Ninja Battling against the user
Effect: Give 1 Damage to the target. If the target's printed Entrance cost is 4 or less, give 1 additional Damage to the target.

"Poison on the blade…"

1 x Fear By Genjutsu Fear By Genjutsu (BP)
  • Card Number: BPJ-640
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Fire / Wind
  • Jutsu Cost: 3
Card text:

Target: Every Ninja Battling against the user
Effect: The target becomes a Stand-By Ninja. Additionally, if the user has a "Genjutsu" Combat Attribute, give 1 Damage to the target.

"Nooooooooo!!"

1 x Hydro-pump Hydro-pump (TGS)
  • Card Number: TGSJ-797
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind Wind or 4
Card text:

Requirements: Entrance cost of 5 or more
Target: 2 Ninjas
Effect: Move the target to its owner's hand.
Expert ["Puppet Master"]: Discard the target instead.

"What's the matter?"

2 x Infinite Embrace Infinite Embrace (ST)
  • Card Number: STJ-820
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind / Water
  • Jutsu Cost: Wind / 2 or Water / 2
Card text:

Target: 1 Ninja Battling against the user
Effect: Flip a coin. If heads, move the target to its owner's Chakra area. If tails, move the target to its owner's hand and draw 1 card.

"You fell for it."

 
Section: Mission Cards (12 cards)
2 x Comparative Strengths Comparative Strengths (FotS)
  • Card Number: FotSM-672
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 0
  • Entrance Cost: 1
Card text:

Counter Permanent (2)
Target: 1 Ninja
Effect: Attach this card to the target. The target's effect text is changed to the following: "Valid: This Ninja cannot become the user of Jutsu cards with 1 or more specific Symbols in its Jutsu cost."

"This fire Change in Chakra Nature is strong against the wind next to it, but weak against the water on the other side."

3 x Ino`s Tears Ino's Tears (TGS)
  • Card Number: TGSM-742
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Discard 1 Wind card. In that case, search your Deck for 2 Wind Ninjas, reveal them, and place them in your hand.

"Don't you ever lose… to Sakura."

2 x Kankuro`s Puppet Show Kankuro's Puppet Show (FotS)
  • Card Number: FotSM-695
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Counter
Target: (1) 1 Ninja or in-play Mission
(2) 1 of your Ninjas with an Entrance cost equal to or higher than target (1)'s
Effect: Move target (1) and (2) to their owner's hand. If target (2) was a "Sand" Ninja, draw 1 card.

"I'll show you…my puppet show!" Crow! Black Ant! Salamander!

2 x Kankuro`s Tenacity Kankuro's Tenacity (TGS)
  • Card Number: TGSM-744
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Draw 2 cards and move 1 Wind Ninja in your Discard Pile to your hand.
While this card is in your Chakra area, your Kankuro gets +2 Entrance cost.

"What took you so long?"

3 x Never Ending Love Never Ending Love (PRO)
  • Card Number: PR-092
  • Rarity: Promo
  • Card Type: Mission
  • Symbol: Wind / Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Draw 3 cards. In that case, skip your Organization Phase during this turn.

"Thank you..."

 
Section: Reinforcement Deck (15 cards)
1 x Danzo Danzo (WW)
  • Card Number: WWN-1225
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT
[RESEARCH]
Sacrifice: 1 "Sharingan Eye" Ninja
Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.
Errata:
Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]

"Don't make fake smiles like that in front of me."

2 x Kankuro & Black Ant Kankuro & Black Ant (EA)
  • Card Number: EAN-641
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Manipulation/Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/4
  • Injured Stats: 2/3
Card text:

Sand | Genin | Male | Puppet | Squad

[NO MERCY]
During your Mission Phase, you can discard 1 "Puppet" Ninja (card) from your Village or your Chakra area. In that case, place a poison coin on 1 of your opponent's Ninjas. If that Ninja's Entrance cost is 2 or less, discard that Ninja.

"Oh, and standing as close as you are to my friend the Black Ant…big mistake!"

1 x Kankuro, Temari, & Gaara of the Desert Kankuro, Temari, & Gaara of the Desert (KS)
  • Card Number: KSN-1487
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand/Manipulation/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 7/3
  • Injured Stats: 3/3
Card text:

Sand | Genin | Male | Female | Mental Power: 3 | SQUAD
[BONDS OF BLOOD]
Valid: When this Ninja Attacks, injure target Ninja with an Entrance cost less than this Ninjas.
Your opponent may only play 1 Jutsu card during the turn that this Ninja Blocks.

1 x Naruto Uzumaki Naruto Uzumaki (PRO)
  • Card Number: PR-100
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 5/2
  • Injured Stats: 6/4
Card text:

Naruto Ultimate Ninja Storm 3 Game Promo (Walmart only)

Leaf | Satoosa | Male | Clone Status | Jinchuriki | REINFORCEMENT
[ASPERATIONS]
Sacrifice: Naruto Uzumaki + Entrance cost of 3 or more
[Attacker | Mission] X : Search your Deck for a "Leaf" Ninja card with an Entrance cost of X or less and move it to your Village. Then, shuffle your Deck.

Password: Missing

1 x Naruto Uzumaki & Sasuke Uchiha Naruto Uzumaki & Sasuke Uchiha (PRO)
  • Card Number: PR-064
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water / Lightning
  • Combat Attribute: Oil/Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/3
  • Injured Stats: 8/0
Card text:

Untouchable Tins Promo (2010)

Leaf | Sound | Rogue Ninja | Genin | Clone Status | Sharingan Eye | SQUAD
[THE ULTIMATE JUTSU]
When this Ninja is put in play, name a Jutsu card.
Valid: Jutsu cards with the selected name can be used by this Ninja without paying it's cost. (Requirements of the Jutsu must still be met)

"So, Naruto... You came too. "...Sasuke..."

1 x Naruto Uzumaki (Sage Mode) Naruto Uzumaki (Sage Mode) (PRO)
  • Card Number: PR-087
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 7/3
  • Injured Stats: 8/3
Card text:

Gencon 2012 Participation Promo

Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | REINFORCEMENT

[CHAMPION OF THE LEAF]
Sacrifice: Naruto Uzumaki + Entrance cost of 3 or more
Senjutsu
This Ninja card gets -1 Entrance cost for each injured Ninja you control.
When this Ninja is put in play, place a +1/+1 coin on this Ninja for each injured Ninja you control.

"My new jutsu will finish this in one try!!!"

1 x Naruto Uzumaki (Sage Mode) Naruto Uzumaki (Sage Mode) (SL)
  • Card Number: SLN-1395
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 7/3
  • Injured Stats: 8/2
Card text:

Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | MASTERY | REINFORCEMENT
[ASCENDED]
Sacrifice: Naruto Uzumaki + Entrance cost 3 or more
Senjustu
Valid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck.

"This stops now!!!"

1 x Sakura Haruno & Chiyo Sakura Haruno & Chiyo (AvW)
  • Card Number: AWN-1549
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Medicine
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/4
  • Injured Stats: 4/4
Card text:

Leaf | Sand | Chunin | Female | Mental Power: 5 | Medical | Puppet | Puppet Master | SQUAD

[THE LAST BATTLE]
Valid: When any of your Teams with 1 or more "Puppet" Ninjas wins any Victory, you win 1 Battle Reward and draw 1 card.

"Strike it down!!"
"Yes!!"

1 x Sasori & Deidara Sasori & Deidara (FR)
  • Card Number: FRN-552
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Wind
  • Combat Attribute: Manipulation/Bomb
  • Hand Cost: 0
  • Entrance Cost: 7
  • Healthy Stats: 7/4
  • Injured Stats: 7/4
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Puppet Master | Mental Power: 3 | Squad
[MADNESS]
At the end of your Organization Phase, you can discard 3 of your Chakras. In that case, discard each Ninja in a Team of only 1 Ninja.

"Ikuku…let's begin, shall we?" "Artists always seek stranger stimulation to keep their senses sharp."

1 x Sasori & Hiruko Sasori & Hiruko (ST)
  • Card Number: STN-1142
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: X/4
  • Injured Stats: X/4
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 3 | Puppet | Puppet Master | SQUAD
[REQUIEM]
The Support and Mental Power of your opponent's Ninjas with an Entrance cost equal to the number of cards in your hand is 0.
Valid: X is equal to the number of cards in your hand.
Valid: You have no maximum hand size.

"If you're going to play like that, I suppose you leave me no choice."

1 x Sasori (Puppet Mode) Sasori (Puppet Mode) (FotS)
  • Card Number: FotSN-947
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Weapon
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 6/4
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 3 | Name: Sasori | Puppet | Puppet Master | MASTERY | REINFORCEMENT
[SCORPION OF THE RED SANDS]
When this Ninja is sent to Attack, each player moves 1 of their Ninjas to its owner's hand at the end of this turn.(excluding this Ninja)
Valid: When this Ninja is removed from play, draw 2 cards.

"Now…What will you do?"

1 x Sasori (Puppet Mode) Sasori (Puppet Mode) (I)
  • Card Number: IN-1330
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 6/4
  • Injured Stats: 6/4
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Puppet Master | Mental Power: 3 | Name: Sasori | Puppet | REINFORCEMENT
[PUPPET PARAGON]
Sacrifice: Sasori + Entrance cost of 5 or more.
When this Ninja is put in play, move all "Puppet" Ninja cards from your Discard Pile to your Village. Ninja cards moved this way are moved as if they had Non-Unique.

"It's really been awhile… since I used myself."

2 x Temari & Gaara of the Desert Temari & Gaara of the Desert (FotS)
  • Card Number: FotSN-948
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand/Weapon
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/5
  • Injured Stats: 4/3
Card text:

Sand | Jonin | Satoosa | Female | Male | Mental Power: 3 | MASTERY | SQUAD
[DUST TORNADO]
When this Ninja is put in play, your opponent discards their hand. In that case, they draw cards equal to the the number they discarded minus one.
Valid: Your opponent's non-"Surge" Ninjas get -2 Entrance cost.

"The cardinal rule of the desert. If you hit a sandstorm stay put." "Sand Prison!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 12 %  
Mission bar 12  18 %  
Ninja bar 45  69 %  
 

Distribution by Combat Attribute
- bar 20  31 %  
? bar 5 %  
Absorption bar 2 %  
Fang bar 3 %  
Manipulation bar 9 %  
Manipulation/Bomb bar 2 %  
Manipulation/Medicine bar 5 %  
Manipulation/Weapon bar 6 %  
Medicine bar 3 %  
Ninjutsu bar 5 %  
Oil bar 5 %  
Oil/Genjutsu bar 2 %  
Oil/Ninjutsu bar 2 %  
Sand bar 5 %  
Sand/Manipulation/Weapon bar 2 %  
Sand/Weapon bar 3 %  
Taijutsu bar 2 %  
Weapon bar 12 %  
 

Distribution by Entrance Cost
- bar 12 %  
- bar 10  15 %  
1 bar 14 %  
2 bar 9 %  
3 bar 11  17 %  
4 bar 12 %  
5 bar 9 %  
6 bar 5 %  
7 bar 6 %  
 

Distribution by Hand Cost
- bar 12 %  
- bar 38  58 %  
1 bar 19  29 %  
 

Distribution by Healthy Stats
- bar 20  31 %  
0/2 bar 9 %  
0/3 bar 6 %  
2/0 bar 3 %  
2/3 bar 3 %  
3/0 bar 8 %  
3/2 bar 2 %  
3/3 bar 6 %  
4/3 bar 5 %  
5/2 bar 2 %  
5/4 bar 6 %  
6/1 bar 2 %  
6/4 bar 3 %  
7/3 bar 8 %  
7/4 bar 3 %  
7/5 bar 3 %  
X/4 bar 2 %  
 

Distribution by Injured Stats
- bar 20  31 %  
0/0 bar 12 %  
0/1 bar 8 %  
0/2 bar 6 %  
1/3 bar 2 %  
2/0 bar 3 %  
2/2 bar 2 %  
2/3 bar 14 %  
3/3 bar 3 %  
4/0 bar 2 %  
4/3 bar 3 %  
4/4 bar 2 %  
6/0 bar 2 %  
6/4 bar 5 %  
7/4 bar 2 %  
8/0 bar 2 %  
8/2 bar 2 %  
8/3 bar 2 %  
X/4 bar 2 %  
 

Distribution by Jutsu Cost
- bar 57  88 %  
3 bar 5 %  
Wind / 2 or Water / 2 bar 3 %  
Wind Wind bar 3 %  
Wind Wind Wind or 4 bar 2 %  
 

Distribution by Rarity
Common bar 19  29 %  
Promo bar 9 %  
Rare bar 19  29 %  
STSR bar 3 %  
Super Rare bar 11 %  
Uncommon bar 12  18 %  
 

Distribution by Symbol
Earth bar 3 %  
Earth / Wind bar 2 %  
Fire bar 11 %  
Fire / Wind bar 2 %  
Lightning bar 2 %  
Lightning / Wind bar 5 %  
Water bar 2 %  
Water / Lightning bar 2 %  
Water / Wind bar 3 %  
Wind bar 39  60 %  
Wind / Earth bar 8 %  
Wind / Water bar 3 %  
 



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