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Deck "My 1st Deck (I need advice)"

Deck "My 1st Deck (I need advice)"
Format: Casual - 50 Cards
created by drew02 activity icon
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Water based deck. First time I ever tried to make one, so if you have any pointers PLEASE let me know.

 
Card list Group cards by  
Section: Ninja Cards (26 cards)
1 x Aoi Rokusho Aoi Rokusho (QFP)
  • Card Number: QFPN-249
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 3/0
Card text:

Rain | Jonin | Male
[IMPEDER]
When this Ninja's Team wins a Victory or an Outstanding Victory, move 1 of your opponent's Battle Rewards, if they have any, to its original owner's Chakra area.

"Now you can neither run nor stand up ..."

1 x Dosu Kinuta Dosu Kinuta (COS)
  • Card Number: COSN-055
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/1
  • Injured Stats: 1/0
Card text:

Sound | Genin | Male
[SONIC IMPACT]
When this Ninja is the Head Ninja, your opponent's Head Ninja Battling against this Ninja receives 1 Damage after the Showdown.

"If you insult the Sound shinobi, you better be ready for the consequences."

1 x Dosu Kinuta Dosu Kinuta (AW)
  • Card Number: AWN-443
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
Card text:

Sound | Genin | Male
[ASSASSIN FROM THE SOUND]
When this Ninja is sent out to Battle, you can flip a Ninja Blade coin; if it's heads, this Ninja gets the following text during the turn: "Valid: At the end of your turn, you can give 1 Damage to 1 of your opponent's injured status Ninja."

"I'll take care of these two."

1 x Haku Haku (LOL)
  • Card Number: LOLN-US108
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 1/1
Card text:

Mist | Rogue Ninja | Male | Mental Power: 2
[SELF-SACRIFICE]
Valid: While this Ninja is Battling, when any other Ninja in this Ninja's Team with a "Water" symbol receives any Damage except due to the Showdown, you can negate the Damage. In that case, give the same amount of Damage to this Ninja.

"Sorry, Naruto...Change of plan. I'm not ready to die quite yet."

1 x Haku Haku (QFP)
  • Card Number: QFPN-C007
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/2
  • Injured Stats: 2/1
Card text:

Mist | Rogue Ninja | Male | Mental Power: 2
[SUPERHUMAN SPEED]
When this Ninja is put in play, flip a Ninja Blade coin; If it's heads, you can deploy 1 additional Ninja during the turn.

"You will never learn the secret."

1 x Isaribi Isaribi (LOL)
  • Card Number: LOLN-384
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sound | Female | Sea Monster
[RESCUE FROM THE SEABED]
When this Ninja is sent out to Block, you can reveal the bottom card of your Deck. If it is a Ninja card, move it to your hand. If not, return it to your Deck and shuffle it.

"I just happened to be there..."

1 x Kisame Hoshigaki Kisame Hoshigaki (TC)
  • Card Number: TCN-US078
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[BIG SWORD "SHARK SKIN"]
When this Ninja is sent out to Attack and opposed, you can select and discard 1 of your opponent's Chakras. If this Ninja is sent out to Attack and not opposed, you can select and discard up to 2 of your opponent's Chakras at the end of the turn.

"It doesn't slice! It cuts you to ribbons!!"

1 x Kisame Hoshigaki Kisame Hoshigaki (LOL)
  • Card Number: LOLN-366
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[FIERCE FIGHTING INSTINCT]
Valid: When this Ninja is sent out to Battle and opposed, if the Team Power of this Ninja's Team is equal to or lower than that of your opponent's Team Battling against it, this Ninja gets +2/+0 during the turn.

"This guy is getting on my nerves. Can I kill him?"

1 x Kisame Hoshigaki Kisame Hoshigaki (TC)
  • Card Number: TCN-324
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[CHAKRA EATER SWORD]
When this Ninja is put in play, you can select and discard up to 3 of your opponent's Chakras.

"My Shark Skin cuts off your Chakra... and devours it!!"

1 x Konohamaru Konohamaru (PTH)
  • Card Number: PTHN-007
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 1/0
Card text:

Leaf | Ninja Academy Student | Male
[HOKAGE'S GRANDSON]
Valid: All Ninja's in your hand which are "Jonin" or higher Rank get -1 Entrance cost.

"Old man! I challenge you-u-u!"

1 x Misumi Tsurugi Misumi Tsurugi (LOL)
  • Card Number: LOLN-387
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Soft Body
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/1
  • Injured Stats: 2/0
Card text:

Sound | Male
[RUBBER-LIKE BODY]
During your turn, this Ninja's healthy status printed Support value becomes the same value as its healthy status printed Cobmat value.

"Heh-heh... You dropped your guard."

1 x Orochimaru Orochimaru (LOL)
  • Card Number: LOLN-353
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 2
  • Entrance Cost: 5
  • Healthy Stats: 6/4
  • Injured Stats: 5/2
Card text:

Leaf | Sannin | Male | Growth | Mental Power: 3
[LURKING EVIL]
If this Ninja's Team wins an Outstanding Victory, or an Outstanding Battle Reward, it gets the following effect during the turn: "Valid: At the end of the turn, if this Ninja is in your Village, select 1 of your opponent's in-play Ninjas with the lowest Entrance cost and discard it."

"I'm going to get every Jutsu and grasp all the truths of this world..."

1 x Ranmaru Ranmaru (Plat)
  • Card Number: N-356
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Male | Kurosuki Family
[LIFE AS SENSORY ORGANS]
Any "Raiga Kurosuki" Ninja card in your hand gets -1 Entrance cost.
Valid: The Head Ninja in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"For me, to live was to be with you..."

1 x Ranmaru Ranmaru (LOL)
  • Card Number: LOLN-356
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Male | Kurosuki Family
[LIFE AS SENSORY ORGANS]
Any "Raiga Kurosuki" Ninja card in your hand gets -1 Entrance cost.
Valid: The Head Ninja in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"For me, to live was to be with you..."

1 x Sakon Sakon (RAR)
  • Card Number: RARN-150
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/1
Card text:

Sound | Male | Sound Four
[IMPENETRABLE BARRIER]
You can organize a Team of 4 Ninjas with other "The Four Sound Ninja" Ninjas including this Ninja. While this Ninja is sent out to Attack in this Team, none of your Ninjas can be the target of your opponent's Jutsu cards.

"Stop it! We're a team."

1 x Sakura Haruno Sakura Haruno (DL)
  • Card Number: DLN-189
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Female | Growth | Mental Power: 3
[ERRAND]
When this Ninja is sent out to Battle, draw 1 card. Then, move 1 of the cards in your hand to the top of your Deck.

"I have a good idea! I'll take this for Sasuke later."

1 x Sasuke Uchiha Sasuke Uchiha (LOL)
  • Card Number: LOLN-383
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 0/0
Card text:

Sound | Rogue Ninja | Male | Sharingan Eye
[LIVING IN THE DARK WORLD]
When this Ninja is sent out to Attack, you can select 1 of your opponent's in-play Ninjas with an Entrance cost of 2 or less. In that case, the effect text of that selected Ninja is negated during this turn and the next turn.

"Don't talk about irrelevant things."

1 x Shigure Shigure (COS)
  • Card Number: COSN-076
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/1
  • Injured Stats: 0/0
Card text:

Rain | Genin | Male

"That was almost too easy!"

1 x Shikamaru Nara Shikamaru Nara (PTH)
  • Card Number: PTHN-005
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Male
[LAZY BUM]
Valid: This Ninja cannot be sent out to Battle by himself.

"What a nuisance."

1 x Suien Suien (CUS)
  • Card Number: CUSN-132
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/1
  • Injured Stats: 3/1
Card text:

Waterfall | Rogue Ninja | (Jonin) | Male
[EASY POWER]
You can discard 1 of your Chakras to give this Ninja +2/+2 during the turn. Then, place a Ninja Blade coin symbolizing -1/-1 on this Ninja at the end of the turn.

"I've finally got the Hero's Water!"

1 x Tayuya Tayuya (RAR)
  • Card Number: RARN-151
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 1/3
Card text:

Sound | Female | Sound Four
[IMPENETRABLE BARRIER]
You can organize a Team of 4 Ninjas with other "The Four Sound Ninja" Ninjas including this Ninja. While this Ninja is sent out to Attack in this Team, none of your Ninjas can be the target of your opponent's Jutsu cards.

"You all smell sweaty!"

1 x Temari Temari (RAR)
  • Card Number: RARN-146
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sand | Genin | Female | Mental Power: 1
[ANALYTICAL MIND]
While this Ninja is sent out to Battle and opposed, it gets +0/+X during the turn. X = the value of this Ninja's Mental Power.

"But ... now I know how the Jutsu works!"

1 x The Demon Brothers Meizu The Demon Brothers Meizu (PTH)
  • Card Number: PTHN-015
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 1/1
Card text:

Mist | Rogue Ninja (Chunin) | Male

"What?"

2 x Yoroi Akado Yoroi Akado (CUS)
  • Card Number: CUSN-106
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Absorption
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/1
  • Injured Stats: 1/1
Card text:

Sound | Male
[CHAKRA ABSORPTION]
When this Ninja is sent out to Attack, you can discard 1 of your opponent's Chakras.

"You're just noticing it now?"

1 x Zaku Abumi Zaku Abumi (AW)
  • Card Number: AWN-442
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
Card text:

Sound | Genin | Male
[ASSASSIN FROM THE SOUND]
When this Ninja is sent out to Battle, you can discard 1 of your Chakras. In that case, flip a Ninja Blade coin; if it's heads, this Ninja gets the following text during the turn: "Valid: At the end of your turn, you can change 1 of your opponent's healthy Ninjas to injured status."

"I can do things you've never even dreamed of."

 
Section: Ninja Platoons (2 cards)
2 x Orochimaru & Kabuto Yakushi Orochimaru & Kabuto Yakushi (LOL)
  • Card Number: LOLN-363
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Snake/Medicine
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/5
  • Injured Stats: 6/4
Card text:

Sound | Sannin | Jonin | Male | Medical | Platoon | Mental Power: 4
[FORBIDDEN IMMORTALITY JUTSU]
When this Ninja is put in play by sending your in-play "Orochimaru" or "Kabuto Yakushi" to your Chakra area, move that "Orochimaru" or "Kabuto Yakushi" Ninja card to your hand instead.
Valid: If this Ninja is removed from play, move it to its original owner's hand instead.

"The time feels long when you're waiting for what you want." "Sasuke... I can't wait to see him."

 
Section: Jutsu Cards (11 cards)
1 x Chakra Absorption Jutsu Chakra Absorption Jutsu (CUS)
  • Card Number: CUSJ-095
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Effect: Select and discard up to 2 of your opponent's Chakras.

"... You're ... feeding on my Chakra ..."

1 x Hidden Mist Jutsu Hidden Mist Jutsu (PTH)
  • Card Number: PTHJ-013
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Target: 1 Jutsu card being played
Effect: Negate the target and move it back to its original owner's hand.

"Ninja Art: Hidden Mist Jutsu."

3 x Water Prison Jutsu Water Prison Jutsu (PTH)
  • Card Number: PTHJ-032
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Target: 1 Ninja Battling against the user
Effect: The Combat of the target becomes 0 during this turn.

"Heh-heh-heh... That prison is inescapable. You're trapped."

1 x Water Style: Furious Current Jutsu Water Style: Furious Current Jutsu (LOL)
  • Card Number: LOLJ-332
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water X
Card text:

Target: 1 of your opponent's Ninjas with an Entrance cost of X or less
Effect: Return the target to the bottom of its original owner's Deck. You can only discard Chakras with a "Water" symbol for X.

"I'm going to unleash all the Chakra I've absorbed!"

1 x Water Style: Giant Vortex Jutsu Water Style: Giant Vortex Jutsu (PTH)
  • Card Number: PTHJ-034
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements: "Jonin" or higher Rank
Target: Every Ninja Battling against the user.
Effect:Move the target to its original owner's hand.

"Water Jutsu: Giant Vortex Jutsu!!!"

2 x Water Style: Giant Vortex Jutsu Water Style: Giant Vortex Jutsu (LOL)
  • Card Number: LOLJ-US077
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water 1
Card text:

Requirements: "Jonin" or higher Rank
Target: Every Stand-By Ninja in 1 of your opponent's Teams
Effect: Move the target back to its original owner's hand. This effect is negated if the user's Team is not opposed.

"Water Jutsu: Giant Vortex Jutsu!!!"

1 x Water Style: Water Dragon Jutsu Water Style: Water Dragon Jutsu (ER)
  • Card Number: ERJ-US011
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water 1
Card text:

Requirements: "Jonin" or higher Rank
Target: 1 Ninja Battling against the user
Effect: Change the target to injured status.

"Water Style! Water Dragon Jutsu!"

1 x Water Style: Water Wall Water Style: Water Wall (RAR)
  • Card Number: RARJ-152
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Target: Each of your Ninjas
Effect: The target cannot be the taret of your opponent's Jutsu cards with the "Fire" symbol during this turn.

"He can activate such an advanced Water-Style technique where there's no water!"

 
Section: Mission Cards (9 cards)
1 x A Vicious Reception A Vicious Reception (LOL)
  • Card Number: LOLM-US100
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Counter Permanent (3)
Effect: During your opponent's turn, each of your Teams which have Ninjas with only a "Water" symbol get +1 Team Power.

"It seems like the land of Sea sent them over here." "Well then, we need to treat them nicely."

2 x Appearance of Unknown Rivals Appearance of Unknown Rivals (COS)
  • Card Number: COSM-051
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent (3)
Effect: Draw 1 card everytime your opponent deploys a Ninja. This effect cannot be duplicated.

"So this is the Chunin exam, huh? ...... It's a freak show."

1 x Burnished Blades Burnished Blades (LOL)
  • Card Number: LOLM-US104
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water / Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent (3)
Effect: Each of your Ninjas with a "Weapon" Combat Attribute gets +1/+1.

Weapons: They are highly sophisticated and essential to the deadly ninja battles as well as training in Ninja arts.

1 x Huge Difference in Ability Huge Difference in Ability (DL)
  • Card Number: DLM-182
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Permanent
Effect: Your Ninjas are unaffected by any Jutsu card's used by your opponent's Ninjas of lower rank.

"How come Sasuke's Jutsu is blocked so easily ...?"

1 x Observer Observer (COS)
  • Card Number: COSM-075
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Select 1 Symbol. All cards in your Chakra area are considered to have the selected symbol in addition to their original symbols during this turn.

"Something about this Kabuto just ... bugs me!"

1 x Unexpected Visitor Unexpected Visitor (DL)
  • Card Number: DLM-181
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Counter
Target: 1 of your opponent's Ninjas
Effect: The target cannot be included in a Team of 2 or more Ninjas during this turn.

"Sasuke ...? No ... who's he?"

2 x Visitors from the Darkness Visitors from the Darkness (LOL)
  • Card Number: LOLM-295
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water / Fire
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: During this turn, you can deploy 1 non-"Leaf" Ninja in addition to the regular deployment of a Ninja.

"It's getting interesting, isn't it?"

 
Section: Client Cards (2 cards)
1 x Hitode Hitode (LOL)
  • Card Number: LOLC-042
  • Rarity: Common
  • Card Type: Client
  • Symbol: Water / Earth
  • Hand Cost: 0
  • Entrance Cost: 1
Card text:

Land of the Sea | Male
Effect: During your opponent's Mission Phase, you can send this Client to your Chakra area. In that case, a player who has 2 or more different symbols in their Chakra area must discard them so that they only have 1 symbol in their Chakra area. (If a card has 2 or more symbols, that player selects 1 of them.)

"The money ship sails at an earlier time."

1 x Koyuki Kazahana Koyuki Kazahana (ER)
  • Card Number: ERC-024
  • Rarity: Rare
  • Card Type: Client
  • Symbol: Water / Wind
  • Hand Cost: 0
  • Entrance Cost: 3
Card text:

Land of Snow | Female
Effect: When this Client is put in play, place 2 Ninja Blade coins on this Client. At the beginning of your turn, you can remove 1 Ninja Blade coin on this Client to draw 1 card. At the end of your Turn, if there are no Ninja Blade coins on this Client, place this Client face down in your opponent's Battle Reward area.

"I will become a princess."

 
Deck Statistics
Distribution by Card Type
Client bar 4 %  
Jutsu bar 11  22 %  
Mission bar 18 %  
Ninja bar 28  56 %  
 

Distribution by Combat Attribute
- bar 22  44 %  
Absorption bar 4 %  
Genjutsu bar 4 %  
Ice bar 4 %  
Ninjutsu bar 4 %  
Shadow bar 2 %  
Snake bar 2 %  
Snake/Medicine bar 4 %  
Soft Body bar 2 %  
Sound bar 10 %  
Taijutsu bar 2 %  
Water bar 2 %  
Weapon bar 16 %  
 

Distribution by Entrance Cost
- bar 11  22 %  
- bar 14 %  
1 bar 12 %  
2 bar 16 %  
3 bar 18 %  
4 bar 6 %  
5 bar 8 %  
6 bar 4 %  
 

Distribution by Hand Cost
- bar 11  22 %  
- bar 24  48 %  
1 bar 14  28 %  
2 bar 2 %  
 

Distribution by Healthy Stats
- bar 22  44 %  
0/0 bar 2 %  
0/1 bar 6 %  
0/2 bar 6 %  
1/1 bar 4 %  
2/0 bar 2 %  
2/1 bar 2 %  
3/1 bar 6 %  
3/2 bar 2 %  
3/3 bar 2 %  
4/2 bar 2 %  
4/3 bar 4 %  
5/1 bar 2 %  
5/2 bar 4 %  
6/2 bar 6 %  
6/4 bar 2 %  
7/5 bar 4 %  
 

Distribution by Injured Stats
- bar 22  44 %  
0/0 bar 10 %  
0/1 bar 10 %  
1/0 bar 4 %  
1/1 bar 10 %  
1/3 bar 2 %  
2/0 bar 2 %  
2/1 bar 2 %  
3/0 bar 2 %  
3/1 bar 8 %  
5/2 bar 2 %  
6/4 bar 4 %  
 

Distribution by Jutsu Cost
- bar 39  78 %  
Water bar 2 %  
Water Water bar 10 %  
Water Water 1 bar 6 %  
Water Water Water bar 2 %  
Water X bar 2 %  
 

Distribution by Rarity
Common bar 15  30 %  
Promo bar 2 %  
Rare bar 20  40 %  
Starter bar 2 %  
STSR bar 2 %  
Super Rare bar 2 %  
Uncommon bar 11  22 %  
 

Distribution by Symbol
Earth bar 2 %  
Lightning bar 2 %  
Water bar 39  78 %  
Water / Earth bar 4 %  
Water / Fire bar 4 %  
Water / Wind bar 6 %  
Wind bar 4 %  
 



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