main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "Stormbringer"

TIP Browse your collector binders online! You can see your collection graphically as if you had your binders on the web, and you can sort them in different ways.
Deck "Stormbringer"
Format: Standard - 40 Cards
created by alnaireltanin activity icon
Share |
 
Card list Group cards by  
Card Type: Creature (24 cards)
2 x Andromeda of the Citadel Andromeda of the Citadel (6DSI)
  • Collector Number: S1
  • Rarity: Super Rare
  • Card Type: Creature
  • Civilization: Light
  • Level: 9
  • Race: Celestial Dragon
  • Power: 11500
  • Mana Value: 1
  • Illustrator: Kogaratsu
Card text:

Double Breaker (This creature breaks 2 shields.)

Fortress of Light — When this creature enters the battle zone, put the top 2 cards of your deck into your shield zone face down as new shields.

Awe Strike — When a creature attacks you, your opponent chooses one of his or her untapped creatures in the battle zone. Tap that creature."

3 x Canyon Skimmer Canyon Skimmer (6DSI)
  • Collector Number: 3
  • Rarity: Common
  • Card Type: Creature
  • Civilization: Light
  • Level: 4
  • Race: Enforcer
  • Power: 3000
  • Mana Value: 1
  • Illustrator: Hisashi Momose
Card text:

Blocker (You may tap this creature to change an enemy creature's attack to this creature.)

Skirmisher (This creature can attack only creatures.)

Lock On — When this creature enters the battle zone, tap target enemy creature.

3 x Chasm Entangler Chasm Entangler (4EVO)
  • Collector Number: 1
  • Rarity: Common
  • Card Type: Creature
  • Civilization: Light
  • Level: 1
  • Race: Enforcer
  • Power: 2000
  • Mana Value: 1
  • Illustrator: Ken Suguwara
Card text:

Blocker (You may tap this creature to change an enemy creature's attack to this creature.)

Skirmisher (This creature can attack only creatures.)

2 x Flare Inhibitor Flare Inhibitor (Y1PRM)
  • Collector Number: P8
  • Rarity: Promotional
  • Card Type: Creature
  • Civilization: Light
  • Level: 5
  • Race: Enforcer
  • Power: 1500
  • Mana Value: 1
  • Illustrator: Katsuhiko Kojoh
Card text:

Blocker (You may tap this creature to change an enemy creature's attack to this creature.)

Skirmisher (This creature can attack only creatures.)

Recalibrate — If this creature would be banished, put it into your shield zone face down as a new shield instead.

3 x Lux Lux (6DSI)
  • Collector Number: 6
  • Rarity: Uncommon
  • Card Type: Creature
  • Civilization: Light
  • Level: 2
  • Race: Fire Bird
  • Power: 1500
  • Mana Value: 1
  • Illustrator: 500siki
Card text:

Dragonsong — You tap 1 less mana card to summon Dragons.

Andromeda's Envoy— If one of your Dragons would be banished, you may banish this creature instead.

3 x Lyra, the Blazing Sun Lyra, the Blazing Sun (6DSI)
  • Collector Number: 7
  • Rarity: Very Rare
  • Card Type: Creature
  • Civilization: Light
  • Level: 6
  • Race: Celestial Dragon
  • Power: 6000
  • Mana Value: 1
  • Illustrator: Katsuhiko Kojoh
Card text:

Double Breaker (This creature breaks 2 shields.)

Solar Flare — When this creature enters the battle zone, tap target enemy creature. That creature doesn't untap at the start of your opponent's next turn.

3 x Prism-Blade Enforcer Prism-Blade Enforcer (4EVO)
  • Collector Number: 7
  • Rarity: Uncommon
  • Card Type: Creature
  • Civilization: Light
  • Level: 2
  • Race: Enforcer
  • Power: 1500+
  • Mana Value: 1
  • Illustrator: Eiji Kaneda
Card text:

Heart of Light — While all cards in your mana zone are Light cards, this creature gets +2000 power and has blocker.

2 x Sasha, Channeler of Light Sasha, Channeler of Light (3RIS)
  • Collector Number: S3
  • Rarity: Super Rare
  • Card Type: Creature
  • Civilization: Light
  • Level: 9
  • Race: Angel Command
  • Power: 5500
  • Mana Value: 1
  • Illustrator: Jason
Card text:

Megalaser Cannon — when this creature enters the battle zone choose up to 2 target tapped enemy creatures. Your opponent shuffles those creatures into his or her deck.

3 x Star Lantern Star Lantern (2DED)
  • Collector Number: 9
  • Rarity: Uncommon
  • Card Type: Creature
  • Civilization: Light
  • Level: 3
  • Race: Star Sentinel
  • Power: 3000
  • Mana Value: 1
  • Illustrator: Naoki Saito
Card text:

Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Photon Sting - Whenever this creature blocks, tap target enemy creature.

 
Card Type: Evolution Creature (8 cards)
2 x Cobalt, the Storm Knight Cobalt, the Storm Knight (4EVO)
  • Collector Number: 3
  • Rarity: Very Rare
  • Card Type: Evolution Creature
  • Civilization: Light
  • Level: 6
  • Race: Enforcer
  • Power: 6500
  • Mana Value: 1
  • Illustrator: Masaki Hirooka
Card text:

Evolution — Put on one of your Enforcers.


Double Breaker (This creature breaks 2 shields.)

Grid Charge — When this creature enters the battle zone, you may put the top card of your deck into your shield zone face down as a new shield."

3 x Halon, Paragon of Light Halon, Paragon of Light (4EVO)
  • Collector Number: 4
  • Rarity: Uncommon
  • Card Type: Evolution Creature
  • Civilization: Light
  • Level: 5
  • Race: Enforcer
  • Power: 8000
  • Mana Value: 1
  • Illustrator: Dai
Card text:

Evolution — Put on one of your Enforcers.

Double Breaker (This creature breaks 2 shields.)

3 x Sparkblade Protector Sparkblade Protector (Y1PRM)
  • Collector Number: P12
  • Rarity: Promotional
  • Card Type: Evolution Creature
  • Civilization: Light
  • Level: 4
  • Race: Enforcer
  • Power: 6000+
  • Mana Value: 1
  • Illustrator: Jesper Ejsing
Card text:

Evolution — Put on one of your Enforcers.

Blocker- (You may tap this creature to change an enemy creature's attack to this creature.)

Double Breaker (This creature breaks 2 shields.)

Raise the Alarm — Whenever another creature is banished during your opponent's turn, each of your creatures gets +2000 power until the end of the turn.

 
Card Type: Spell (8 cards)
2 x Helios Rings Helios Rings (4EVO)
  • Collector Number: 5
  • Rarity: Common
  • Card Type: Spell
  • Civilization: Light
  • Level: 5
  • Mana Value: 1
  • Illustrator: Mar
Card text:

Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.)

Tap up to 2 target enemy creatures.

3 x Spark Cage Spark Cage (6DSI)
  • Collector Number: 9
  • Rarity: Uncommon
  • Card Type: Spell
  • Civilization: Light
  • Level: 3
  • Mana Value: 1
  • Illustrator: Katsuya
Card text:

Tap target enemy creature.

Draw a card.

3 x Stormspark Blast Stormspark Blast (3RIS)
  • Collector Number: 28
  • Rarity: Rare
  • Card Type: Spell
  • Civilization: Light
  • Level: 6
  • Mana Value: 1
  • Illustrator: Naoki Saito
Card text:

" Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free.) Tap all enemy creatures."

 
Deck Statistics
Distribution by Card Type
Creature bar 24  60 %  
Evolution Creature bar 20 %  
Spell bar 20 %  
 

Distribution by Civilization
Light bar 40  100 %  
 

Distribution by Illustrator
500siki bar 8 %  
Dai bar 8 %  
Eiji Kaneda bar 8 %  
Hisashi Momose bar 8 %  
Jason bar 5 %  
Jesper Ejsing bar 8 %  
Katsuhiko Kojoh bar 13 %  
Katsuya bar 8 %  
Ken Suguwara bar 8 %  
Kogaratsu bar 5 %  
Mar bar 5 %  
Masaki Hirooka bar 5 %  
Naoki Saito bar 15 %  
 

Distribution by Level
1 bar 8 %  
2 bar 15 %  
3 bar 15 %  
4 bar 15 %  
5 bar 18 %  
6 bar 20 %  
9 bar 10 %  
 

Distribution by Mana Value
1 bar 40  100 %  
 

Distribution by Power
- bar 20 %  
11500 bar 5 %  
1500 bar 13 %  
1500+ bar 8 %  
2000 bar 8 %  
3000 bar 15 %  
5500 bar 5 %  
6000 bar 8 %  
6000+ bar 8 %  
6500 bar 5 %  
8000 bar 8 %  
 

Distribution by Race
- bar 20 %  
Angel Command bar 5 %  
Celestial Dragon bar 13 %  
Enforcer bar 19  48 %  
Fire Bird bar 8 %  
Star Sentinel bar 8 %  
 

Distribution by Rarity
Common bar 20 %  
Promotional bar 13 %  
Rare bar 8 %  
Super Rare bar 10 %  
Uncommon bar 15  38 %  
Very Rare bar 13 %  
 



Rating
Current score for this Deck, based on 3 votes:

bar 4.33
scale
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
Author Message
monkeyking25
LV12 United States activity icon envelope icon

Avatar for monkeyking25
Member since
October 19, 2011
Reply with quote Report content icon
Subject:    Posted: October 19, 2012 02:53 am

You defiantly need to add "Rally the Reserves" so you can have all of your creatures with ""Guard"" or ""Skirmisher"" attack.
Back to top  
alnaireltanin
United States activity icon

Avatar for alnaireltanin
Reply with quote Report content icon
Subject: True...   Posted: October 19, 2012 05:30 pm

But I don't feel like I need that card. I used to use this deck when Kaijudo was Duel Masters, back in the early 2000's. I never liked that card for some reason...
Back to top  
charkonian
United States activity icon

Avatar for charkonian
Reply with quote Report content icon
Subject:    Posted: October 24, 2012 12:58 pm

Monkeyking has a point, buddy.

Your current set up is by no means a bad one. But it focuses your attack on about 9 main creatures. If your opponent has a means to get through your defenses to your shields, even as burly as they are, you would have to respond. And as costly as most of those creatures are, it would be hard to get out a decent number of them.

A Rally the Reserves card could fix that by turning your entire formidable defensive armada into a sudden weapon that could crush your opponents shields before they can outdo yours.
Back to top  
alnaireltanin
United States activity icon

Avatar for alnaireltanin
Reply with quote Report content icon
Subject: Yeah, you guys are right   Posted: October 24, 2012 06:19 pm

That is exactly the problem I have been having with this deck. Thanks for the advice
Back to top  
alnaireltanin
United States activity icon

Avatar for alnaireltanin
Reply with quote Report content icon
Subject: thanks!   Posted: October 27, 2012 01:33 pm

I just won a game with Rally the Reserves. It was a great idea guys. I really appreciate your advice.
Back to top  
alnaireltanin
United States activity icon

Avatar for alnaireltanin
Reply with quote Report content icon
Subject: It was usefull for a while, but not anymore   Posted: November 13, 2012 08:08 am

I now have 17 creatures who can attack, and I don't feel like I need Rally the Reserves
Back to top Modified on November 26, 2012 10:00 am 
mighty
India activity icon

Avatar for mighty
Reply with quote Report content icon
Subject: Great JOb   Posted: November 27, 2012 12:31 am

Reminds me of My Old Guardian Angel Command Duel Masters Deck.
Back to top  
storyteller
United States activity icon

Avatar for storyteller
Reply with quote Report content icon
Subject:    Posted: December 28, 2012 02:13 pm

Never been a fan of Blinder Beetle.
How's about Shaw'k Naw instead?
Back to top  
alnaireltanin
United States activity icon

Avatar for alnaireltanin
Reply with quote Report content icon
Subject: I prefer blinder beetle   Posted: January 31, 2013 07:29 am

The thing about Blinder Beetle is that it works like sunshock but as a creature. It can be a surprise, and the opponent doesn't see it coming. With Shaw k'naw, I need to wait a turn to tap a creature.
Back to top  
Add your comments
Page 1 of 1  
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help