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Deck "Gate of the Water Bearer"

Deck "Gate of the Water Bearer"
Format: All cards - 40 Cards
created by imperagon00 Premium Member LV9 activity icon envelope icon
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Card list Group cards by  
Card Type: Brave (3 cards)
3 x The WaterCarrierAstralArmored BraveAquarius The WaterCarrierAstralArmored BraveAquarius (BS26)
  • Number: 91
  • Rarity: X Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Armed Machine, Galaxian
  • Cost: 5
  • Reduction: DD
  • Gems: 1
Card text:

"BRAVE CONDITION: Cost 5 or more. [When Braved] Ultra Immunity: Red/White - This Spirit cannot be affected by opposing Spirit/Ultimate/Nexus/Magic effects of the specified colors.

[When Braved] (Your End Step) By returning 1 of your Brave Spirit's Brave with no (When Summoned) effects to your hand, move 1 core from the void to 1 of your Spirits.

 
Card Type: Magic/Burst (5 cards)
3 x Burst Wall Burst Wall (SD29)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[ Burst: After the reduction of your life ]
Move one core from the void to your life, then by paying the cost you can activate this card's flash effect.

(Flash) At the end of the battle, end the attack step.

2 x Vampiric Nail Vampiric Nail (BS15)
  • Number: 76
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: Purple
  • Cost: 5
  • Reduction: AA
Card text:

[Burst(After the reduction of your life)] Draw 2 cards from your deck, then then by paying the cost you can activate it's flash effect.

(Flash Step) Discard as many cards as you like from your hand. Target 1 opposing spirit, move one core from it to trash for each discarded card.

 
Card Type: Nexus (3 cards)
3 x The Floating Island on the Mercury Sea The Floating Island on the Mercury Sea (BS22)
  • Number: 70
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 5
  • Reduction: DDA
  • Gems: 2
Card text:

[LV1][LV2] (Your Opponent's Turn) When your opponent increases the cards in their hand due to opposing effects, for each additional card, your opponent discards 1 card from their hand.
[LV2] All your Purple and White Spirits get Invicibility: Purple/White- This Spirit is unaffected by opposing Spirit/Brave/Nexus/Magic effects of the listed colors.

 
Card Type: Spell (9 cards)
3 x Impregnable Wall Impregnable Wall (BS31)
  • Number: 107
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

This card in your trash is unaffected by all effects.

(Flash) At the end of the battle, end the attack step. When Soul Core(Soul Core) is used to pay the cost, additionally, all your Spirits destroyed by the opponent during this battle remain on field in exhausted position.

3 x Pure Elixir Pure Elixir (BSC22)
  • Number: 139
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

(Flash Step)(Your Main Phase) Refresh all exhausted Spirits and Ultimates you control. Those Spirits/Ultimates cannot attack this turn.

3 x Regain Regain (BS19)
  • Number: 107
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

(Flash) Refresh 1 of your spirits. Or, give all your spirits BP+3000 until end of turn.

 
Card Type: Spirit (20 cards)
3 x Igua-Buggy Igua-Buggy (BSC05)
  • Number: 7
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast/Astral Soul
  • Cost: 1
  • Reduction: DR
  • Gems: 1
Card text:

(Lv. 1-2): Treat this Spirit as a Diamond Spirit as well as a Ruby Spirit.

3 x Swordoll Swordoll (BS12)
  • Number: 9
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Zombie
  • Cost: 1
  • Reduction: AD
  • Gems: 1
Card text:

[LV1][LV2] This spirit is also treated as a White spirit.

3 x The DarkKingMachineBeast Darkness-Griffon The DarkKingMachineBeast Darkness-Griffon (BS22)
  • Number: 88
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 8
  • Reduction: DDDD
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Summoned) Return up to 2 opposing spirits to the hand. [Rush(Condition:Purple Symbol)] The effect below remains active while you have a Purple symbol. Purple: Draw 2 cards from your deck.
[When Braved][LV2][LV3] (When Battles) Once per turn, refresh this spirit.
[Rush(Condition:Purple Symbol)] The effect below remains active while you have a Purple symbol. Purple: Send 2 cores from an opposing spirit to your opponent's trash.

3 x The HoundMachine Asterio-Venera 9 The HoundMachine Asterio-Venera 9 (BS21)
  • Number: 32
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine, Astral Soul
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

"[LV1][LV2][LV3] (Opponent's Attack Step) When an opposing spirit attacks, refresh 1 ""Astral Soul"" spirit you control."

3 x The Sacred Gaebolg The Sacred Gaebolg (BS21)
  • Number: 31
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

[LV2] Charge- Increase the number of Spirits refreshed by your effects by 1.

2 x The Wandering Armed Helmet The Wandering Armed Helmet (SD32)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Evil Shadow
  • Cost: 3
  • Reduction: AD
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) Draw 1 card from your deck.

[LV1][LV2] The color and symbol of this Spirit are also treated as White.

3 x The WaterCarrierDeity Aqua-Elysion The WaterCarrierDeity Aqua-Elysion (SD27)
  • Number: 7
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Galaxian, Armed Machine
  • Cost: 7
  • Reduction: DDDD
  • Gems: 1
Card text:

[LV1][LV2][LV3] (Each Player's Refresh Step) Only one non-brave spirit can be refreshed. Nexuses cannot be refreshed. [LV2][LV3] All your Astral Deity, Galaxian and Astral Soul spirits get Immunity: red, purple and blue. They can not be affected by spirit, magic and nexus effects of the listed colors. (When Braved) [LV3] (Opponent's Refresh Step) Opposing Brave spirits cannot be refreshed.

 
Deck Statistics
Distribution by Card Type
Brave bar 8 %  
Magic/Burst bar 13 %  
Nexus bar 8 %  
Spell bar 23 %  
Spirit bar 20  50 %  
 

Distribution by Color
Purple bar 18 %  
White bar 33  83 %  
 

Distribution by Cost
1 bar 15 %  
3 bar 11  28 %  
4 bar 23 %  
5 bar 20 %  
7 bar 8 %  
8 bar 8 %  
 

Distribution by Gems
- bar 14  35 %  
1 bar 23  58 %  
2 bar 8 %  
 

Distribution by Rarity
Common bar 23  58 %  
Rare bar 5 %  
Uncommon bar 15 %  
X Rare bar 23 %  
 

Distribution by Reduction
AA bar 5 %  
AD bar 13 %  
D bar 8 %  
DD bar 18  45 %  
DDA bar 8 %  
DDDD bar 15 %  
DR bar 8 %  
 

Distribution by Spirit Type
- bar 17  43 %  
Armed Machine bar 8 %  
Armed Machine, Astral Soul bar 8 %  
Armed Machine, Galaxian bar 8 %  
Evil Shadow bar 5 %  
Galaxian, Armed Machine bar 8 %  
Machine Beast bar 8 %  
Machine Beast/Astral Soul bar 8 %  
Zombie bar 8 %  
 



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