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Deck "Precious Warriors"

Deck "Precious Warriors"
Format: OCG - 50 Cards
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Card list Group cards by  
Clan: Royal Paladin (50 cards)
4 x Ardent Jewel Knight, Polli Ardent Jewel Knight, Polli (BT10)
  • Number: BT10-052
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Jewel Knights change radiance to strength.

4 x Blazing Jewel Knight, Rachelle Blazing Jewel Knight, Rachelle (BT10)
  • Number: BT10-049
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Do you know why there are 2?

4 x Devoting Jewel Knight, Tabitha Devoting Jewel Knight, Tabitha (BT10)
  • Number: BT10-051
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

This power is dedicated to you.

3 x Dogmatize Jewel Knight, Sybill Dogmatize Jewel Knight, Sybill (BT10)
  • Number: BT10-009
  • Rarity: RR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a «Royal Paladin» vanguard, you may pay the cost. If you do, search your deck for up to one grade 1 or less unit with "Jewel Knight" in its card name, call it to (RC), and shuffle your deck.

A brilliant doctrine calls forth a brilliant sword.

1 x Dreaming Jewel Knight, Tiffany Dreaming Jewel Knight, Tiffany (BT10)
  • Number: BT10-024
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC):[Put this unit into your soul] Choose up to two of your other rear-guards with "Jewel Knight" in its card name, and those units get [Power]+3000 until end of turn.

There will be no escape-! Prepare yourself!!

4 x Fellowship Jewel Knight, Tracie Fellowship Jewel Knight, Tracie (BT10)
  • Number: BT10-022
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if the number of other rear-guards you have with "Jewel Knight" in its card name is three or more, this unit gets [Power]+3000 until end of that battle.

I'm attacking first! I'm counting on you for support!

3 x Flashing Jewel Knight, Iseult Flashing Jewel Knight, Iseult (BT10)
  • Number: BT10-010
  • Rarity: RR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Royal Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Royal Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

No! You shall not advance!

4 x Jewel Knight, Glitmy Jewel Knight, Glitmy (BT10)
  • Number: BT10-048
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

This is only the beginning!

4 x Jewel Knight, Prizmy Jewel Knight, Prizmy (BT10)
  • Number: BT10-023
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (RC), if the number of other rear-guards you have with "Jewel Knight" in its card name is three or more, you may pay the cost. If you do, draw a card.

That radiance is just like stars falling from heaven.

4 x Leading Jewel Knight, Salome Leading Jewel Knight, Salome (BT10)
  • Number: BT10-002
  • Rarity: RRR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks, if the number of rear-guards you have with "Jewel Knight" in its card name is four or more, this unit gets [Power]+2000/[Critical]+1 until end of that battle.
[ACT](VC):[Counter Blast (2)-card with "Jewel Knight" in its card name] Search your deck for up to one card with "Jewel Knight" in its card name, call it to (RC), and shuffle your deck.

Come forth, my comrades! Praying Flash!

3 x Pathetic Jewel Knight, Olwen Pathetic Jewel Knight, Olwen (DG01)
  • Number: DG01-007
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit attacks, if the number of rear-guards you have is more than your opponent's, this unit gets [Power]+3000 until end of that battle.

The knight smiles. To overcome tragedy, and defeat the unforgivable enemy.

3 x Pure Heart Jewel Knight, Ashlei Pure Heart Jewel Knight, Ashlei (BT10)
  • Number: BT10-001
  • Rarity: RRR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage): When a «Royal Paladin» rides this unit, choose your vanguard, and that unit gets [Power]+10000/[Critical]+1 until end of turn.
[AUTO](VC): When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Become a cornerstone of the future! Pure Foundation!

4 x Stinging Jewel Knight, Shellie Stinging Jewel Knight, Shellie (BT10)
  • Number: BT10-046
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if the number of other rear-guards you have with "Jewel Knight" in its card name is three or more, this unit gets [Power]+3000 until end of that battle.

Yes, elder sister! Leave it to me!

2 x Swordsman of the Explosive Flames, Palamedes Swordsman of the Explosive Flames, Palamedes (VG-BT03)
  • Number: BT03-005
  • Rarity: RRR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Salamander
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[AUTO](VC/RC):When this unit attacks, if the number of grade 3 «Royal Paladin» vanguards and/or rear-guards you have is two or more, this unit gets Power +3000 until end of that battle.

When heroes rally, the battlefield will be engulfed in flames!

3 x Toypugal Toypugal (VG-BT03)
  • Number: BT03-035
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

AUTO[V/R]: When this unit boosts, if the number of grade 3 «Royal Paladin» vanguards and/or rear-guards you have is two or more, this unit gets Power +3000 until end of that battle.

I'm lending a hand. It's only natural for you to win.

 
Deck Statistics
Distribution by Clan
Royal Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / bar 6 %  
Grade 2 / Intercept bar 14 %  
Grade 3 / Twin Drive!! bar 18 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 12 %  
11000 bar 6 %  
5000 bar 17  34 %  
6000 bar 12 %  
7000 bar 16 %  
8000 bar 12 %  
9000 bar 8 %  
 

Distribution by Race
Elf bar 19  38 %  
Giant bar 6 %  
High Beast bar 11  22 %  
Human bar 15  30 %  
Salamander bar 4 %  
 

Distribution by Rarity
C bar 23  46 %  
R bar 12  24 %  
RR bar 12 %  
RRR bar 18 %  
 

Distribution by Shield
- bar 18 %  
- bar 6 %  
10000 bar 13  26 %  
5000 bar 25  50 %  
 

Distribution by Trigger
+5000 Power bar 16  36 %  
None bar 29  64 %  
 



Rating
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