main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "Crush destroyer"

Deck "Crush destroyer"
50 Cards
created by gandalf activity icon
Share |
 
Card list Group cards by  
Card Type: Nexus (10 cards)
1 x The Ancient Arena The Ancient Arena (AoD)
  • Number: 115
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] (During Your Battle Phase) The effects of cards your opponent controls that increase the BP of 1 or more spirits are negated.
[LV2] (During Opponent's Main Phase) (When Summoned) effects of spirits your opponent controls are negated when they are summoned.

2 x The Anthill The Anthill (CC)
  • Number: 108
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Green
  • Cost: 5
  • Reduction: EE
  • Gems: 1
Card text:

2LV2

[LV1][LV2] (During Opponent's Battle Phase) Each time a spirit you control defeats a spirit, refresh the spirit that blocked in that battle.
[LV2] (During Your Battle Phase) Each time a spirit you control defeats a spirit, refresh the spirit that attacked in that battle.

1 x The Collapse of Battle Line The Collapse of Battle Line (SB)
  • Number: 115
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
4LV2

[LV1][LV2] (During the Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck due to the effect of Crush, increase the number by 2.
[LV2] (During Your Battle Phase) Each spirit you control with Crush is treated as the highest LV it has.

1 x The Digged Tombstone The Digged Tombstone (DotA)
  • Number: 139
  • Rarity: Common
  • Card Type: Nexus
  • Color: Purple
  • Cost: 4
  • Reduction: AA
  • Gems: 1
Card text:

[LV1][LV2] (During the Battle Phase) Each time 1 or more spirits you control are destroyed, draw 1 card.
[LV2] (Permanent) When 1 or more "Zombie" spirits you control would be destroyed, you may discard 1 card. In that case, those spirits remain on your Field unexhausted instead. This effect can be applied only once per turn.

2 x The Doom Coffin The Doom Coffin (DotA)
  • Number: 141
  • Rarity: Common
  • Card Type: Nexus
  • Color: Purple
  • Cost: 6
  • Reduction: AAA
  • Gems: 1
Card text:

[LV1][LV2] (During Opponent's Main Phase) Each time a player puts 1 or more cores on a spirit except due to an effect, exhaust that spirit.
[LV2] (During Opponent's Battle Phase) Each time a spirit attacks, move 1 core from that spirit to its owner's Trash.

2 x The Fruit of Wise Tree The Fruit of Wise Tree (DotA)
  • Number: 144
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve.
[LV2] (Your End Phase) Refresh all exhausted spirits you control.

1 x The Golem Factory The Golem Factory (BS07)
  • Number: 65
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

During Your Opponent's Attack Phase (Lv. 1-2): All of your "Artificial Soldier" Attribute Spirits do not get exhausted when blocking an opposing Spirit with the same Core Cost as themselves. During Each Attack Phase (Lv. 2): All your "Artificial Soldier" Attribute Spirits with a Core Cost of 3 or more gain +2000BP.

 
Card Type: Spell (15 cards)
1 x Binding Thorn Binding Thorn (CC)
  • Number: 134
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 2
  • Reduction: EE
Card text:

[Flash]: (Flash Step)(Your Main Phase) Exhaust target spirit your opponent controls.

1 x Demolish Demolish (DotA)
  • Number: 196
  • Rarity: Rare
  • Card Type: Spell
  • Color: Blue
  • Cost: 7
  • Reduction: SSS
Card text:

[Main]: (Your Main Phase) During this turn, each time 1 or more cards are moved from the top of your opponent's Deck to their Trash due to the effect of Crush, increase that number by 3.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +5000BP until end of turn.

2 x Dream Ribbon Dream Ribbon (CC)
  • Number: 146
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Move target spirit your opponent controls to its owner's hand.

1 x Fordia Slash Fordia Slash (BS07)
  • Number: 75
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Green
  • Cost: 4
  • Reduction: EE
Card text:

Main Phase: For the duration of this turn, Battle Point increasing effects from your opponent's Spirits, Nexus, and Spell cards do not activate. Flash Timing: For the duration of this turn, one Spirit on your Field with "Braver" in its name gains +5000BP.

2 x Magic Hammer Magic Hammer (SB)
  • Number: 144
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

[Main]: (Your Main Phase) Move the top 5 cards of your opponent's Deck to their Trash.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

1 x Mist Curtain Mist Curtain (AoD)
  • Number: 136
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 2
  • Reduction: DD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Select 1 spirit your opponent controls. Until end of turn, your Life cannot receive any Damage from the selected spirit's attacks due to Showdown Step.

3 x Orion Power Orion Power (BS10)
  • Number: 113
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

"Main Phase: For the duration of this turn, when your opponent loses a Life Core due to the attack of one of your ""Fighting Spirit"" or ""Astral Soul"" Attribute Spirits, he/she must discard the top ten cards from his/her deck. Flash Timing: For the duration of this turn, one of your Spirits gains +3000BP."

3 x Silent Wall Silent Wall (CC)
  • Number: 144
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Flash]: (Flash Step) After this battle, end this Battle Phase. This effect cannot be used in your Main Phase.

1 x Wirian Slash Wirian Slash (BS07)
  • Number: 83
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

Main Phase: For the duration of this turn, when you attack with a "Soldier" Attribute Spirit, your opponent cannot activate any effects from his/her hand through Flash Timing. Flash Timing: For the duration of this turn, one Spirit on your Field with "Braver" in its name gains +5000BP

 
Card Type: Spirit (25 cards)
2 x Bronze-Golem Bronze-Golem (AoD)
  • Number: 100
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
6000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV1][LV2][LV3] (Permanent) Each time a nexus you control would be destroyed, you may move 1 core from this spirit to your Trash. In that case, that nexus remains on your Field instead.

2 x Cannon-Golem Cannon-Golem (BS07)
  • Number: 49
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 2-3): Destroy all opposing 1-Core Cost Spirits.

1 x Galadolg Galadolg (BS07)
  • Number: 50
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: ArtificialSoldier/DeifiedGeneral
  • Cost: 4
  • Reduction: SSS
  • Gems: 1
Card text:

During Your Main Phase (Lv. 1-2-3): When summoning a "Vanity Deity" or "Deified General" Attribute Spirit to your Field, you may also play one Nexus Card from your Trash directly to the Field without paying its Core Cost. (Lv. 3): All Spirits on your Field with the "Vanity Deity" or "Deified General" Attribute are upgraded to their highest Battle Level.

1 x MachG MachG (RA)
  • Number: 26
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 1
  • Gems: 1
Card text:

1LV1
2000
3LV2
3000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

3 x Rock-Golem Rock-Golem (SB)
  • Number: 80
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
7000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.

2 x The AxeBraver Coyo The AxeBraver Coyo (BS07)
  • Number: 51
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head/Soldier
  • Cost: 4
  • Reduction: SSS
  • Gems: 1
Card text:

(Lv. 1-2): When a 2-Cost or lower Spirit attacks, neither player loses a Life, regardless of the situation. When This Spirit Attacks (Lv. 2): ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

1 x The BalanceDeity Libra-Golem The BalanceDeity Libra-Golem (BS11)
  • Number: X06
  • Rarity: Zodiac X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier, Galaxian
  • Cost: 8
  • Reduction: SSSS
  • Gems: 1
Card text:

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV. [LV3] (When Attacks) When this spirit is refreshed, it can't diminish the opponent's life. If one or more spirit card is sent to the trash by this spirit's Crush, refresh this spirit.

2 x The BladeBraver Volza The BladeBraver Volza (BS07)
  • Number: 21
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Blade Beast/Soldier
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

(Lv. 1-2): When a 2-Cost-or-lower Spirit attacks, neither player loses a life, regardless of the situation. When in Battle (Lv. 2): When this Spirit destroys only an opposing 3-Cost-or-lower Spirit based on Battle Point difference, refresh this Spirit.

2 x The GiantEmperor Alexander The GiantEmperor Alexander (BS07)
  • Number: x28
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit/Soldier
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit. When This Spirit Attacks (Lv. 2): Destroy an opposing Spirit with a Core Cost of 4 or less; your opponent must now discard a number of cards from his/her deck equal to the Core Cost of the destroyed Spirit.

2 x The GiantHero Titus The GiantHero Titus (SB)
  • Number: X12
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit Soldier
  • Cost: 8
  • Reduction: SSSS
  • Gems: 1
Card text:

1LV1
6000
4LV2
9000

[LV1][LV2] (When Summoned) Move the top 10 cards of your opponent's Deck to their Trash.
[LV2] (During Your Battle Phase) Each time this spirit defeats a spirit, move the top 10 cards of your opponent's Deck to their Trash.

2 x The GodMadeSoldier Orichalcum-Golem The GodMadeSoldier Orichalcum-Golem (BS08)
  • Number: x34
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier/Soldier
  • Cost: 7
  • Reduction: SSSS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 1-2-3): Increase the number of cards your opponent must discard due to the effects of the Special Sapphire Ability CRUSH by +1 for every Sapphire Gem Symbol you have displayed on your Field. When This Spirit Attacks (Lv. 2-3): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

2 x The MachineryMonster Giga-Therium The MachineryMonster Giga-Therium (BS07)
  • Number: 36
  • Rarity: Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast/Giant Beast
  • Cost: 7
  • Reduction: DDD
  • Gems: 1
Card text:

During Your Attack Phase (Lv. 1-2): All "When This Spirit Blocks" effects of "Machine Beast" or "Giant Beast" Attribute Spirits on your Field activate as "When This Spirit Attacks" effects. When This Spirit Blocks (Lv.2): This Spirit gains +3000BP.

1 x The PhoenicDeity Phoenix-Golem The PhoenicDeity Phoenix-Golem (BS07)
  • Number: 54
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Vanity Deity/Artificial Soldier
  • Cost: 10
  • Reduction: SSSSSS
  • Gems: 1
Card text:

When Summoned (Lv. 1-2-3): You can play one Nexus Card from your hand to the Field without paying its Core Cost. (Lv. 2-3): When this Spirit is refreshed, your opponent must discard the top 4 cards from the top of his/her deck. When This Spirit Attacks (Lv. 3): ASSAULT (3) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

2 x The WeaponDealer Goron-Garan The WeaponDealer Goron-Garan (DotA)
  • Number: 118
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Creator
  • Cost: 3
  • Reduction: SSS
  • Gems: 1
Card text:

1LV1
4000
5LV2
6000
6LV3
8000

 
Deck Statistics
Distribution by Card Type
Nexus bar 10  20 %  
Spell bar 15  30 %  
Spirit bar 25  50 %  
 

Distribution by Color
Blue bar 30  60 %  
Green bar 18 %  
Purple bar 6 %  
White bar 16 %  
 

Distribution by Cost
1 bar 2 %  
10 bar 2 %  
2 bar 4 %  
3 bar 11  22 %  
4 bar 21  42 %  
5 bar 4 %  
6 bar 8 %  
7 bar 10 %  
8 bar 6 %  
 

Distribution by Gems
- bar 15  30 %  
1 bar 35  70 %  
 

Distribution by Rarity
Common bar 26  52 %  
Master Rare bar 2 %  
Rare bar 14 %  
Uncommon bar 18 %  
X Rare bar 12 %  
Zodiac X Rare bar 2 %  
 

Distribution by Reduction
- bar 2 %  
AA bar 2 %  
AAA bar 4 %  
DD bar 8 %  
DDD bar 8 %  
EE bar 16 %  
SS bar 16  32 %  
SSS bar 16 %  
SSSS bar 10 %  
SSSSSS bar 2 %  
 

Distribution by Spirit Type
- bar 25  50 %  
Artificial Soldier bar 14 %  
Artificial Soldier, Galaxian bar 2 %  
Artificial Soldier/Soldier bar 4 %  
ArtificialSoldier/DeifiedGeneral bar 2 %  
Beast Head/Soldier bar 4 %  
Blade Beast/Soldier bar 4 %  
Creator bar 4 %  
Fighting Spirit Soldier bar 4 %  
Fighting Spirit/Soldier bar 4 %  
Machine Beast/Giant Beast bar 4 %  
Parasite bar 2 %  
Vanity Deity/Artificial Soldier bar 2 %  
 



Rating
There are no votes yet.
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help