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Deck "Quarterback Deck"

Deck "Quarterback Deck"
Format: OCG - 50 Cards
created by dave08 activity icon
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Card list Group cards by  
Clan: Spike Brothers (50 cards)
2 x Bad End Dragger Bad End Dragger (BT10)
  • Number: BT10-019
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Demon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Spike Brothers» rides this unit, choose your vanguard, and until end of turn, that unit gets [Power]+10000 and "[AUTO](VC):When one of your «Spike Brothers» rear-guards attacks, that unit gets [Power]+10000 until end of that battle, and at the end of that battle, put that unit on the bottom of your deck.".
[AUTO](VC):When this unit is boosted by a «Spike Brothers», this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Last-minute tactics before the deadline! That is the true spirit of the game!

3 x Blow Kiss Olivia Blow Kiss Olivia (BT10)
  • Number: BT10-095
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):[Soul Blast (2)] When this unit's attack hits a vanguard, if you have a «Spike Brothers» vanguard, you may pay the cost. If you do, choose one of your opponent's rear-guard in the front row, retire it, and put this unit on the bottom of your deck.

Pardon me~ââ¢Âª Would you let me through?

3 x Cheer Girl, Marilyn Cheer Girl, Marilyn (VG-BT02)
  • Number: BT02-010
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Spike Brothers» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Spike Brothers», and that unit cannot be hit until end of that battle.

(BT02): Spike Brothers! Go! Fight! Win!
(BT10): S-P-I-K-E! We are Spike Brothers!

4 x Cheer Girl, Tiara Cheer Girl, Tiara (VG-BT02)
  • Number: BT02-047
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Let's go Spike! Number one!

4 x Cheerful Lynx Cheerful Lynx (VG-BT02)
  • Number: BT02-046
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

I will pass next. Believe me?

3 x Demonic Lord, Dudley Emperor Demonic Lord, Dudley Emperor (EB03)
  • Number: EB03-001
  • Rarity: RRR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose two «Spike Brothers» from your hand, and put them into your soul] When this unit attacks a vanguard, you may pay the cost. If you do, search your deck for up to two «Spike Brothers», call them to separate open (RC), and shuffle your deck.
[AUTO](VC):When this unit is boosted by a «Spike Brothers», this unit gets [Power]+3000 until end of that battle.

Charge! The finishing blow, Avalanche Stampede!

4 x Dudley Daisy Dudley Daisy (EB03)
  • Number: EB03-009
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] During your battle phase, when this unit is placed on (RC), if you have a «Spike Brothers» vanguard, you may pay the cost. If you do, this unit gets [Power]+5000 until end of turn.

It's over once you lose sight of it. Now the ball has gone to her.

4 x Highspeed, Brakki Highspeed, Brakki (VG-BT01)
  • Number: BT01-074
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):[Soul Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+5000 until end of that battle, and at the beginning of the close step of that battle, return this unit to your deck, and shuffle your deck.

A lightning quick running back.

3 x Juggernaut Maximum Juggernaut Maximum (VG-BT01)
  • Number: BT01-020
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Giant
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC/RC):If you do not have another «Spike Brothers» vanguard or rear-guard, this unit gets [Power]-2000.
[AUTO](RC):[Soul Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+5000 until end of that battle, and at the beginning of the close step of that battle, return this unit to your deck, and shuffle your deck.

Smash to smithereens, Defensive Tackle!

1 x Mecha Trainer Mecha Trainer (VG-BT02)
  • Number: BT02-024
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When another «Spike Brothers» rides this unit, you may call this card to a (RC).
[ACT](RC):[Counter Blast (1) & Retire this unit] Search your deck for up to one grade 1 or less «Spike Brothers», reveal it to your opponent, put it into your hand, and shuffle your deck.

Ready for play!

3 x Medical Manager Medical Manager (EB03)
  • Number: EB03-019
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Spike Brothers» vanguard, you may Soul Charge (1).

It's sparkling? No worries, it's only a sports drink.

4 x Silence Joker Silence Joker (VG-BT02)
  • Number: BT02-048
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC): [Put this unit into your soul] If you have a {Spike Brothers} vanguard, choose up to one card from your damage zone, and turn it face up.

Touchdooooown!

4 x Sonic Breaker Sonic Breaker (VG-BT02)
  • Number: BT02-045
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Drop Kick!

4 x Treasured, Black Panther Treasured, Black Panther (VG-BT02)
  • Number: BT02-022
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

A treasured player who keeps rewriting the past records, a living legend.

4 x Wonder Boy Wonder Boy (VG-BT01)
  • Number: BT01-075
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

An electric shock runs through the field.

 
Deck Statistics
Distribution by Clan
Spike Brothers bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 14 %  
11000 bar 10 %  
4000 bar 8 %  
5000 bar 13  26 %  
6000 bar 6 %  
7000 bar 14 %  
8000 bar 8 %  
9000 bar 14 %  
 

Distribution by Race
Demon bar 4 %  
Ghost bar 8 %  
Giant bar 6 %  
Goblin bar 14 %  
Ogre bar 8 %  
Succubus bar 10  20 %  
War Beast bar 12  24 %  
Workerloid bar 16 %  
 

Distribution by Rarity
C bar 30  60 %  
R bar 18 %  
RR bar 16 %  
RRR bar 6 %  
 

Distribution by Shield
- bar 16 %  
- bar 6 %  
10000 bar 13  26 %  
5000 bar 26  52 %  
 

Distribution by Trigger
None bar 15  100 %  
 



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