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Deck "ino-shika-cho"

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Deck "ino-shika-cho"
Format: Casual - 52 Cards
created by brightlance LV5 activity icon envelope icon
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Card list Group cards by  
Section: Ninja Cards (19 cards)
3 x Choji Akimichi Choji Akimichi (EA)
  • Card Number: EAN-597
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/0
  • Injured Stats: 0/0
Card text:

Leaf | Chunin | Male | Secret Pills | Growth

[RELIABLE COMRADE]
During your Mission Phase if your opponent has 4 or more Battle Rewards, you can put in play this Ninja card from your hand.
When this Ninja is sent out to Attack, you can discard 1 of your Chakras. In that case, this Ninja cannot be affected by your opponent's effects during this turn.

"Hey, I'll help you out."

2 x Choji Akimichi (Childhood) Choji Akimichi (Childhood) (TP2)
  • Card Number: TP2N-864
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Male | Name: Choji Akimichi | GROWTH
[SNACK TIME]
When this Ninja is sent out to Attack, you can move 1 card from your Discard Pile to the bottom of your Deck. In that case, this Ninja gets +1/+1 during this turn.

"Hey, y'know I brought some snacks with me. You wanna share 'em?"

2 x Choza Akimichi Choza Akimichi (I)
  • Card Number: IN-1280
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: X/0
  • Injured Stats: X/0
Card text:

Leaf | Jonin | Male
[UPSCALED]
Valid: X = the number of Earth Ninjas you control, plus 2.

"Over there!"

3 x Ino Yamanaka Ino Yamanaka (TGS)
  • Card Number: TGSN-1039
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind/Medicine
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 1/1
Card text:

Leaf | Chunin | Female | Mental Power: 2 | Medical | GROWTH
[PLAYFUL]
Each player cannot put in play more than 1 Ninja per turn.
Valid: The effect text of your opponent's head Ninja's are negated.

"He's ready, just like I said."

2 x Inoichi Yamanaka Inoichi Yamanaka (I)
  • Card Number: IN-1279
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Jonin | Male | Mental Power: 2
[MIND DESTRUCTION]
[Attacker | Mission] Earth | Earth : Place a "Mind" coin on target Ninja.
The Combat of Ninjas with a "Mind" coin on them is 0.

"Got it…"

2 x Shikaku Nara Shikaku Nara (ANC)
  • Card Number: ANCN-515
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/0
Card text:

Leaf | Jonin | Male
[AS A FATHER]
While you have "Shikamaru Nara" in play, this Ninja gets "Mental Power: 4".
While this Ninja is Battling in the same Team as "Shikamaru Nara", this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"Then you're gonna love the next one…"

3 x Shikamaru Nara Shikamaru Nara (KS)
  • Card Number: KSN-1428
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Earth / Fire
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Mental Power: 4
[GUARDIAN OF THE WILL]
[Attacker | Mission] 1 : If you control another Earth Ninja, shuffle up to 3 cards from your Discard Pile into your Deck. Then, if you control another Fire Ninja, discard the top 2 cards of your opponent's Deck.

"We're not kids anymore."

2 x Shikamaru Nara (Childhood) Shikamaru Nara (Childhood) (SL)
  • Card Number: SLN-1359
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Male | Mental Power: 3 | Name: Shikamaru Nara | GROWTH
[ACADEMY TRAINING]
Valid: When this Ninja is put in play or is removed from play, move 3 cards from your Discard Pile to the top of your Deck, then shuffle it.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place 1 Growth coin on target Ninja.

"No way."

 
Section: Jutsu Cards (18 cards)
2 x Expansion Jutsu: Super Slap! Expansion Jutsu: Super Slap! (TP2)
  • Card Number: TP2J-697
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth 1 or 3
Card text:

Target: 1 Ninja with a Combat value less than or equal to the user's Combat value
Effect: The target becomes a Stand-by Ninja. Then, if the user has an Earth Symbol, it is unaffected by your opponent's Jutsu cards during this turn.

"Expansion Jutsu! Super Slap!"

2 x Ino-Shika-Cho Formation Ino-Shika-Cho Formation (FR)
  • Card Number: FRJ-490
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: 2
Card text:

Requirements: "Shikamaru Nara" or " Ino Yamanaka" or "Choji Akimichi"
Effect: If you have "Shikamaru Nara", "Ino Yamanaka" and "Choji Akimichi" in the user's Team, reguardless of the result of the Showdown, the user's Team wins an Outstanding Victory instead that turn.

"We're the best trio in the hidden village in the Leafs, Ino-Shika-Cho Trio!!"

2 x Mind Destruction Jutsu Mind Destruction Jutsu (RAR)
  • Card Number: RARJ-160
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Requirements: "Mind" Combat Attribute + "Chunin" or higher Rank
Target: 1 Ninja Battling against the user
Effect: The target's Power is added to the Team Power of the user's Team instead of the target's Team during this turn.

"I can't control my body ...!"

2 x Mind Transfer Jutsu Mind Transfer Jutsu (WW)
  • Card Number: WWJ-841
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Target: 1 Ninja with less Mental Power than the user
Effect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village.
Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead.

"Take care of my body while I'm gone."

3 x Ninja Art: Shadow Stiching Ninja Art: Shadow Stiching (EA)
  • Card Number: EAJ-506
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Requirements: "Shadow" Combat Attribute + "Chunin" or higher Rank
Target: 1 Jutsu being used
Effect: Change the effect of the target to the following: Discard the user.

"Ninja Art: Shadow Stiching!!"

2 x Partial Expansion Jutsu Partial Expansion Jutsu (EA)
  • Card Number: EAJ-505
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth
Card text:

Requirements: "Chunin" or higher Rank + "Food" Combat Attribute or "Secret Pills"
Target: 1 Ninja Battling against the user
Effect: Negate the effect texts of the target and change it to injured status.

"Haaa!!"

2 x Shadow Stitching Shadow Stitching (I)
  • Card Number: IJ-869
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Requirements: "Shadow" + Entrance cost of 2 or more
Target: 1 Ninja opposing the user
Effect: Remove the target from the game. The target's controller can draw 2 cards.

"Kurenai Sensei, can you step back?"

3 x Shadow Strangle Jutsu Shadow Strangle Jutsu (ANC)
  • Card Number: ANCJ-430
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth 1
Card text:

Requirements: "Shadow" Combat Attribute + "Chunin" or higher Rank
Target: 1 Ninja Battling against the user
Effect: Select one of the following and apply it.
1) The target's Power becomes 0/0 during this turn.
2) The target's Mental Power becomes 0 during this turn.
3) The target becomes a Stand-By Ninja.

"The Leaf Village's Shadow Strangle Jutsu."

 
Section: Mission Cards (13 cards)
2 x 100 Times Greater Power 100 Times Greater Power (QFP)
  • Card Number: QFPM-233
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Target: "Choji Akimichi" + "Secret Pills"
Effect: Discard the top X cards of your Deck to multiply the target's original printed Power by X during this turn.

"I'm a hundred times stronger than in the previous state!"

3 x Sharpened Skills Sharpened Skills (POP)
  • Card Number: POPM-700
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent: (3)
Effect: Your Ninja's effects are Valid.
While this card is in your Chakra Area, your Earth Ninjas get +1 Mental Power.

2 x Shikamaru`s Decision Shikamaru's Decision (TP4)
  • Card Number: TP4M-848
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your Ninjas
Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja.

"Don't let what Asuma said get to you."

3 x Team Asuma Team Asuma (FotS)
  • Card Number: FotSM-670
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 0
Card text:

Permanent (3)
Effect: When your opponent wins or gets any Battle Rewards, draw 1 card.

3 x The Nara Clan The Nara Clan (SL)
  • Card Number: SLM-859
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent
Effect: Your "Shadow" Ninjas get +1/+1 amd +2 Mental Power.
[EOJ] Fire 1 : Target "Shadow" Ninja's Team and the opposing Team (if any) perform a Mental Power Battle during the Showdown this turn.

 
Section: Reinforcement Deck (2 cards)
2 x Choji Akimichi & Shikamaru Nara Choji Akimichi & Shikamaru Nara (TGS)
  • Card Number: TGSN-1046
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Lightning
  • Combat Attribute: Food/Shadow
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/4
  • Injured Stats: 2/3
Card text:

Leaf | Chunin | Male | Mental Power: 5 | Secret Pills | SQUAD
[TAG TEAM RUMBLE!]
Valid: While this Ninja is Battling as an Attacker, the effect texts of Ninjas opposing this Ninja are negated.
Valid: This Ninja's Team can Block up to 2 Teams. When this Ninja Blocks, place a Growth coin on this Ninja.

"Let's all pull together on this."
"I'll cover you!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 18  35 %  
Mission bar 13  25 %  
Ninja bar 21  40 %  
 

Distribution by Combat Attribute
- bar 31  60 %  
Food bar 13 %  
Food/Shadow bar 4 %  
Mind bar 4 %  
Mind/Medicine bar 6 %  
Shadow bar 13 %  
 

Distribution by Entrance Cost
- bar 18  35 %  
- bar 13 %  
1 bar 6 %  
2 bar 11  21 %  
3 bar 10 %  
4 bar 15 %  
 

Distribution by Hand Cost
- bar 18  35 %  
- bar 21  40 %  
1 bar 13  25 %  
 

Distribution by Healthy Stats
- bar 31  60 %  
0/2 bar 4 %  
1/3 bar 12 %  
3/0 bar 4 %  
4/3 bar 4 %  
5/0 bar 6 %  
5/3 bar 4 %  
5/4 bar 4 %  
X/0 bar 4 %  
 

Distribution by Injured Stats
- bar 31  60 %  
0/0 bar 17 %  
0/2 bar 6 %  
1/1 bar 6 %  
1/3 bar 4 %  
2/3 bar 4 %  
X/0 bar 4 %  
 

Distribution by Jutsu Cost
- bar 34  65 %  
2 bar 4 %  
Earth bar 4 %  
Earth 1 bar 6 %  
Earth 1 or 3 bar 4 %  
Earth Earth bar 17 %  
 

Distribution by Rarity
Common bar 12  23 %  
Rare bar 20  38 %  
Starter bar 6 %  
Super Rare bar 10 %  
Uncommon bar 12  23 %  
 

Distribution by Symbol
Earth bar 45  87 %  
Earth / Fire bar 6 %  
Earth / Lightning bar 4 %  
Earth / Wind bar 4 %  
 



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