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Deck "Demons of the Underworld"

Deck "Demons of the Underworld"
Format: OCG - 50 Cards
created by zeinix LV4 activity icon envelope icon
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My first dark irregular deck

 
Card list Group cards by  
Clan: Dark Irregulars (50 cards)
4 x Alluring Succubus Alluring Succubus (VG-BT03)
  • Number: BT03-024
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

Say, that life of yours. Can I eat it?

2 x Blue Dust Blue Dust (VG-BT01)
  • Number: BT01-071
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit's attack hits, if you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

One who approaches gets deprived of life, then turns to ice and shatters.

2 x Courting Succubus Courting Succubus (BT07)
  • Number: BT07-036
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[R]: When an attack hits a vanguard during the battle that this unit boosted a «Dark Irregulars», you may Soul Charge (1).

Love is something you fight for, and receive unconditionally.

4 x Cursed Doctor Cursed Doctor (VG-BT03)
  • Number: BT03-046
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Now, time for the surgery.

4 x Dark Knight of Nightmareland Dark Knight of Nightmareland (BT07)
  • Number: BT07-092
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

ACT[R]: [Put this unit into your soul] Choose up to one of your «Dark Irregulars», and that unit gets Power +3000 until end of turn.

At least you will rest peacefully.

4 x Dark Queen of Nightmareland Dark Queen of Nightmareland (VG-BT03)
  • Number: BT03-047
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

AUTO[R]: When an attack hits during the battle that this unit boosted, you may Soul Charge (1). If you do, return this unit to your deck, and shuffle your deck.

Get him!

2 x Dark Soul Conductor Dark Soul Conductor (BT05)
  • Number: BT05-076
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: When this unit is put into the drop zone from Guardian Circle, if you have a «Dark Irregulars» vanguard, you may Soul Charge (2).

The Dark Irregulars. The lost children denied because of their unusual powers.

2 x Demon World Marquis, Amon Demon World Marquis, Amon (VG-BT03)
  • Number: BT03-002
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[CONT](VC):During your turn, this unit gets [Power]+1000 for each «Dark Irregulars» in your soul.
[ACT](VC): [Counter Blast (1) & Choose one of your «Dark Irregulars» rear-guards, and put it into your soul] Your opponent chooses one of his or her rear-guards, and retires it.

I'll show you what real power is like! Inferno Ritual!

1 x Devil Child Devil Child (BT05)
  • Number: BT05-040
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit boosts a «Dark Irregulars» vanguard, if the number of «Dark Irregulars» in your soul is six or more, the boosted unit gets [Power]+4000 until end of that battle.

The eye on its forehead is a sign of power. The unusual power to hold back tears.

2 x Doreen the Thruster Doreen the Thruster (VG-BT03)
  • Number: BT03-012
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO](RC):During your main phase, when a card is put into your soul, if you have a «Dark Irregulars» vanguard, this unit gets [Power]+3000 until end of turn.

A ha ha ha ha, I've grown tired of you. You may disappear.

2 x Emblem Master Emblem Master (BT07)
  • Number: BT07-018
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if you have a «Dark Irregulars» vanguard, you may pay the cost. If you do, Soul Charge (3).

Simmer down, my accursed right hand!

3 x Evil Eye Basilisk Evil Eye Basilisk (BT07)
  • Number: BT07-033
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, if you have a «Dark Irregulars» vanguard, this unit gets Power +2000 until end of that battle.

My blood, claws and gazeâ¦â¦ are all filled with deadly poison!

2 x Flirty Succubus Flirty Succubus (Promos)
  • Number: PR-0072
  • Rarity: Promo
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a {Dark Irregulars} vanguard, you may Soul Charge (1).

4 x Hysteric Shirley Hysteric Shirley (BT05)
  • Number: BT05-077
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

ACT [R]: [Move this unit to soul] If you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

Children with unusual powers know how dirty adults can be.

2 x Knowledge Drunkard Knowledge Drunkard (Promos)
  • Number: PR-0035
  • Rarity: Promo
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

Auto [V/R]: [Send 1 Card from your Hand to Soul] When this Unit's attack hits a Vanguard, and you have a Dark Irregulars Vanguard, you may pay the cost. If paid, Draw 1 card.

Hold your chin up high. Your 'knowledge' is comparable to the sweetest wines

2 x March Rabbit of Nightmareland March Rabbit of Nightmareland (VG-BT03)
  • Number: BT03-011
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Dark Irregulars» from your hand, and discard it] When this unit is placed on Guardian Circle, you may pay the cost. If you do, choose one of your «Dark Irregulars» that is being attacked, and that unit cannot be hit until end of that battle.

Oh no, you can't do that. It's unacceptable to disturb the tea party.

2 x Nightmare Baby Nightmare Baby (VG-BT01)
  • Number: BT01-072
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit boosts a unit named "Blue Dust", the boosted unit gets [Power] +4000 until end of that battle.

A newly born evil, protected by a rainbow barrier.

1 x No Life King, Death Anchor No Life King, Death Anchor (Promos)
  • Number: PR-0054
  • Rarity: Promo
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Ghost
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC):If the number of «Dark Irregulars» in your soul is eight or more, this unit gets [Power]+1000.
[AUTO](VC):At the beginning of your main phase, Soul Charge (1), and this unit gets [Power]+2000 until end of turn.
[AUTO](VC):[Choose five face up «Dark Irregulars» from your damage zone, and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+10000/[Critical]+1 until end of turn, and at the beginning of the end phase of that turn, put five cards from the top of your deck into your damage zone.

Let's hang you up like a decoration! Breakdown Death Brace!

2 x Rock the Wall Rock the Wall (VG-BT01)
  • Number: BT01-073
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When this unit is put into the drop zone from (GC), put this card into your soul.

An invincible body that repels all attacks.

2 x Stil Vampire Stil Vampire (VG-BT03)
  • Number: BT03-001
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Auto[V]:During the start of your Main Phase, Soulcharge(1), and for that turn, this Unit gains +2000 Power.

Learn it with your body! Black Downfall!

1 x Vermillion Gatekeeper Vermillion Gatekeeper (VG-BT03)
  • Number: BT03-025
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: none
Card text:

AUTO[V]: When another «Dark Irregulars» rides this unit, you may Soul Charge (1).

Beyond this is the underworld. Visitor, abandon all hope.

 
Deck Statistics
Distribution by Clan
Dark Irregulars bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 19  38 %  
Grade 1 / Boost bar 13  26 %  
Grade 2 / Intercept bar 10  20 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Dark Zone bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
4000 bar 12  24 %  
5000 bar 14 %  
6000 bar 14 %  
7000 bar 12 %  
8000 bar 8 %  
9000 bar 12 %  
 

Distribution by Race
Demon bar 15  30 %  
Elf bar 8 %  
Ghost bar 2 %  
Human bar 16  32 %  
Ogre bar 4 %  
Succubus bar 16 %  
Vampire bar 4 %  
Warbeast bar 4 %  
 

Distribution by Rarity
C bar 24  48 %  
Promo bar 10 %  
R bar 11  22 %  
RR bar 12 %  
RRR bar 8 %  
 

Distribution by Shield
- bar 16 %  
- bar 4 %  
10000 bar 15  30 %  
5000 bar 25  50 %  
 

Distribution by Trigger
none bar 13  100 %  
 



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