| Card Type: Brave (2 cards)
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2
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x
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Tres-Beluga (BS13)
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- Number: 60
- Rarity: Rare
- Card Type: Brave
- Color: Blue
- Spirit Type: Fusion Beast
- Cost: 5
- Reduction: SSRR
- Gems: 1
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Card text:
BRAVE FUSION: Galaxian. [When Braved] (When This Spirit Brave Attacks) Destroy the top 6 cards of your deck, and this spirit gets +6000BP. If one or more "Galaxian" spirits are sent to your trash with this effect, refresh this spirit.
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| Card Type: Nexus (4 cards)
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3
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x
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The Fruit of Wise Tree (DotA)
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- Number: 144
- Rarity: Common
- Card Type: Nexus
- Color: Green
- Cost: 4
- Reduction: EE
- Gems: 1
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Card text:
[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve. [LV2] (Your End Phase) Refresh all exhausted spirits you control.
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1
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x
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The Hill of Big Windmill (BS07)
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- Number: 59
- Rarity: Common
- Card Type: Nexus
- Color: Green
- Cost: 3
- Reduction: EE
- Gems: 1
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Card text:
(Lv. 1-2): When your Nexus is destroyed due to the effects of an opposing Spirit, Nexus, or Spell Card, choose a Gem Color; all opposing Spirits of the specified Gem Color are exhausted. During Your Opponent's Attack Phase (Lv. 2): All Spirits on your Field with the Special Emerald Ability WINDSTORM gain the following effect changes: "When This Spirit Blocks: WINDSTORM (1) Your opponent must exhaust a number of his/her Spirits equal to the amount specified."
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| Card Type: Spell (16 cards)
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2
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x
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Avalanche Aura (DotA)
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- Number: 186
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 4
- Reduction: DD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Blocking spirits you control without Immunity: X get +2000BP until end of turn, and those with Immunity: X get +4000BP until end of turn.
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3
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x
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Blizzard Wall (DotA)
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- Number: 171
- Rarity: Rare
- Card Type: Spell
- Color: White
- Cost: 5
- Reduction: DDDD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) During this turn, your Life cannot receive 2 or more Damage from attacking spirits your opponent controls due to Showdown Step.
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3
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x
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Extra Draw (DotA)
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- Number: 166
- Rarity: Uncommon
- Card Type: Spell
- Color: Red
- Cost: 5
- Reduction: RRR
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Card text:
[Main]: (Your Main Phase) Draw 2 cards. Then, reveal the top card of your Deck. If that card is a red spirit card, move it to your hand. If not, return it to the top of your Deck. [Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.
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3
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x
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Full Charge (AoD)
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- Number: 133
- Rarity: Common
- Card Type: Spell
- Color: Green
- Cost: 5
- Reduction: EEE
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Card text:
[Main]: (Your Main Phase) Gain enough cores on target nexus you control to make it LV2 (you cannot gain more than enough). [Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.
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1
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x
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Muscle Charge (DotA)
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- Number: 194
- Rarity: Common
- Card Type: Spell
- Color: Blue
- Cost: 4
- Reduction: SS
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Each "Fighting Spirit" spirit you control is treated as being at the highest LV it has until end of turn.
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2
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x
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Nature Forces (RA)
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- Number: 97
- Rarity: Common
- Card Type: Spell
- Color: Green
- Cost: 3
- Reduction: EE
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Card text:
[Flash]: (Flash Step) Move all cores from your Trash to target spirit you control. This effect cannot be used in your Main Phase.
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2
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x
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Victory Fire (DotA)
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- Number: 165
- Rarity: Rare
- Card Type: Spell
- Color: Red
- Cost: 5
- Reduction: RR
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Select 1 of the following: (1)Destoy up to 2 target spirits your opponent controls with 3000BP or less. (2)Destroy a spirit with 3000BP or less and a nexus your opponent controls.
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| Card Type: Spirit (36 cards)
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1
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x
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Dyrfangs (BS07)
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- Number: 24
- Rarity: Uncommon
- Card Type: Spirit
- Color: Green
- Spirit Type: Plant Spirit/Deified General
- Cost: 4
- Reduction: EEE
- Gems: 1
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Card text:
When in Battle (Lv. 1-2-3): Place one Core from the Void on all Spirits on your Field with the "Vanity Deity" or "Deified General" Attributes. (Lv. 3): All Spirits on your Field with the "Vanity Deity" or "Deified General" Attribute are upgraded to their highest Battle Level.
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2
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x
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Igua-Buggy (BSC05)
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- Number: 7
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Machine Beast/Astral Soul
- Cost: 1
- Reduction: DR
- Gems: 1
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Card text:
(Lv. 1-2): Treat this Spirit as a Diamond Spirit as well as a Ruby Spirit.
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1
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x
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Island-Golem (BS07)
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- Number: 53
- Rarity: Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Artificial Soldier/Soldier
- Cost: 6
- Reduction: SSSS
- Gems: 1
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Card text:
TRIBUTE SUMMON: 3+ Core Cost > Trash After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit on your Field that meets these aspects to the location specified in order to Summon this Spirit. When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. During Each Attack Phase (Lv. 2-3): When your opponent discards cards due to the Special Sapphire Ability CRUSH, he/she must now discard 3 more cards from his/her deck.
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3
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x
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Northen Bear'd (BS10)
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- Number: 33
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Giant beast/ Astral Soul
- Cost: 3
- Reduction: DD
- Gems: 1
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Card text:
When This Spirit Blocks (Lv. 1-2): Add one Core from the Void to this Spirit.
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2
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x
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Senzangou (DotA)
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- Number: 89
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Armored Beast
- Cost: 2
- Reduction: D
- Gems: 1
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Card text:
[LV1][LV2] (During Your Battle Phase) This spirit cannot attack. [LV1][LV2] (Permanent) Each time any Damage is dealt to your Life, if this spirit is exhausted, refresh this spirit.
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1
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x
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The ArmoredSacred Walhalance (DotA)
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- Number: X24
- Rarity: X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine Mounted Warrior
- Cost: 7
- Reduction: DDD
- Gems: 1
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Card text:
1LV1 6000 3LV2 7000 5LV3 10000 [LV1][LV2][LV3] Immunity: ? (Permanent) This spirit is unaffected by the effects of cards your opponent controls that share a color with any of the Gems on their Field. [LV2][LV3] (When Battles) You may exhaust target "Armed Machine" spirit you control. In that case, that exhausted spirit's BP is added to this spirit's BP until end of turn. [LV3] (When Attacks) Move all spirits your opponent controls with 4000BP or less to their owner's hand.
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2
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x
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The Artifact Droiden (DotA)
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- Number: 48
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Android
- Cost: 4
- Reduction: DD
- Gems: 1
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Card text:
[LV2][LV3] (Permanent) White spirits you control get +1000BP.
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2
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x
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The Artifact Embla (DotA)
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- Number: 15
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine
- Cost: 2
- Reduction: DD
- Gems: 1
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Card text:
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3
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x
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The BattlingBeast Bulltop (SB)
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- Number: 71
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Beast
- Cost: 0
- Gems: 1
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Card text:
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2
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x
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The BattlingBeast Rhino-Ceros (SB)
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- Number: 87
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Beast
- Cost: 4
- Reduction: SS
- Gems: 1
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Card text:
[LV1][LV2][LV3] (When Destroyed) Move cards from the top of your opponent's Deck to their Trash equal to the number of cores on this spirit.
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2
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x
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The GiantEmperor Alexander (BS07)
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- Number: x28
- Rarity: X Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Spirit/Soldier
- Cost: 6
- Reduction: SSS
- Gems: 1
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Card text:
When This Spirit Attacks (Lv. 1-2): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit. When This Spirit Attacks (Lv. 2): Destroy an opposing Spirit with a Core Cost of 4 or less; your opponent must now discard a number of cards from his/her deck equal to the Core Cost of the destroyed Spirit.
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3
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x
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The GiantHero Titus (SB)
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- Number: X12
- Rarity: X Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Spirit Soldier
- Cost: 8
- Reduction: SSSS
- Gems: 1
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Card text:
[LV1][LV2] (When Summoned) Move the top 10 cards of your opponent's Deck to their Trash. [LV2] (During Your Battle Phase) Each time this spirit defeats a spirit, move the top 10 cards of your opponent's Deck to their Trash.
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1
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x
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The HugeGiant Eurytos (DotA)
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- Number: 123
- Rarity: Master Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Spirit Soldier
- Cost: 7
- Reduction: SSSS
- Gems: 1
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Card text:
[LV1][LV2] (When Summoned) Destroy all spirits with a cost of 3 or less.
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2
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x
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The IronKnight Yggdrasill (DotA)
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- Number: 51
- Rarity: Master Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Machine Mounted Warrior
- Cost: 6
- Reduction: DDD
- Gems: 1
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Card text:
[LV1][LV2][LV3] (When Summoned) Move all spirits with 3000BP or less to their owner's hand. [LV2][LV3] (Permanent) White spirits you control get Immunity: Red and White. [LV Any> Immunity: Red and White (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).
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2
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x
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The Sacred Gungnir (DotA)
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- Number: 46
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine
- Cost: 3
- Reduction: DD
- Gems: 1
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Card text:
[LV1][LV2] (When Destroyed) Move all spirits your opponent controls with a cost of 1 or less to their owner's hand.
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3
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x
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The Sacred Laevateinn (BS07)
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- Number: 30
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine
- Cost: 2
- Reduction: D
- Gems: 1
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Card text:
(Lv. 1-2-3): When a "Thor the Giant Mechagod" or a "Valhallance the Armored Mechagod" destroys only an opposing Spirit based on Battle Point difference, refresh this Spirit.
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2
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x
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The SunDragonDeity Rising-Apollodragon (BS11)
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- Number: X01
- Rarity: X Rare
- Card Type: Spirit
- Color: Red
- Spirit Type: Astral Deity, Astral Dragon
- Cost: 7
- Reduction: RRR
- Gems: 1
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Card text:
[LV1][LV2][LV3] (Your Attack Step) All spirit you control with the family "Astral Dragon" can specifically target an opponent's spirit and attack it. (When Braved) [LV3] (When this Spirit Brave Attacks) When this spirit destroys an opponent's spirit by comparing the BP, destroy one nexus, spirit or brave your opponent controls.
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1
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x
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The WaterCarrierDeity Aqua-Elysion (BS11)
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- Number: X04
- Rarity: Zodiac X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Galaxian, Armed Machine
- Cost: 7
- Reduction: DDDD
- Gems: 1
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Card text:
[LV1][LV2][LV3] (Each Player's Refresh Step) Only one non-brave spirit can be refreshed. Nexuses cannot be refreshed, [LV2][LV3] All your Astral Deity, Galaxian and Astral Soul spirits get immunity: red, purple and blue. They can not be effected by spirit, magic and nexus effects of the listed colors. (When Braved) [LV3] (Opponent's Refresh Step) Opposing Brave spirits cannot be refreshed.
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1
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x
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The WeaponCollector (SB)
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- Number: 100
- Rarity: Master Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Spirit Soldier
- Cost: 8
- Reduction: SSS
- Gems: 1
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Card text:
1LV1 7000 4LV2 8000 7LV3 10000 [LV1][LV2][LV3] (When Summoned) You may deploy all nexus cards from your Trash without paying their cost. [LV2][LV3] (When Attacks) This spirit gets +1000BP for each blue nexus you control until end of turn.
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