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Deck "Reduce All Creation to Ash"

Deck "Reduce All Creation to Ash"
Format: OCG - 48 Cards
created by benne86 activity icon
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My first OCG Deck.

Further description will follow...

 
Card list Group cards by  
Section: Main Deck (40 cards)
3 x Atsuto, Duel Hero Strategist Atsuto, Duel Hero Strategist (DMX-07)
  • Collector Number: 19
  • Rarity: Common
  • Type: Creature
  • Race: Human/Hero
  • Power: 2000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Water/Darkness
  • Artist: Murakami Hisashi
Card text:

(This creature is put into your mana zone tapped.)

*  When you put this creature into the battle zone, you may draw 2 cards. If you do, discard 2 cards from your hand.

2 x Blues Quack Blues Quack (DM-38)
  • Collector Number: 29
  • Rarity: Uncommon
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 1
  • Civilization: Fire
Card text:

* This creature doesn't untap at the start of your turn.

file:kungfusoul.gif Kung Fu Soul

Achou! Don't think, just feel *quack* ! -Blues Quack

1 x Cocco Lupia Cocco Lupia (P-Y9)
  • Collector Number: P81-Y9
  • Rarity: Promotional
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: Akifumi Yamamoto (
Card text:

*  Your creatures that have Dragon in their race each cost 2 less to summon. (Dragonoids don't count.) They can't cost less than 2.

Each Fire Bird is given a Dragon egg to take care of. After the Dragon hatches, the friendship lasts forever. (DM-06/DMC-09/DMC-61)
お前が馬鹿にした、こいつが勝利の鍵なのさ! ― Shobu Kirifuda (DMC-47)
竜達は信じている。(DMC-49)
龍と勝利を導くことが、生まれもってのサダメ。(DMC-62)
その翼が消えぬなら、その羽が龍を導く! (P36/Y7), 赤き翼でドラゴンを呼べ! (P35/Y7), ピーヒョロ、ピーヒョロ、戦じゃ、戦じゃ! (P3/Y9)

1 x Cocco Lupia Cocco Lupia (P-Y7)
  • Collector Number: P36-Y7
  • Rarity: Promotional
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: Akifumi Yamamoto (
Card text:

*  Your creatures that have Dragon in their race each cost 2 less to summon. (Dragonoids don't count.) They can't cost less than 2.

Each Fire Bird is given a Dragon egg to take care of. After the Dragon hatches, the friendship lasts forever. (DM-06/DMC-09/DMC-61)
お前が馬鹿にした、こいつが勝利の鍵なのさ! ― Shobu Kirifuda (DMC-47)
竜達は信じている。(DMC-49)
龍と勝利を導くことが、生まれもってのサダメ。(DMC-62)
その翼が消えぬなら、その羽が龍を導く! (P36/Y7), 赤き翼でドラゴンを呼べ! (P35/Y7), ピーヒョロ、ピーヒョロ、戦じゃ、戦じゃ! (P3/Y9)

1 x Cocco Lupia Cocco Lupia (P-Y7)
  • Collector Number: P35-Y7
  • Rarity: Promotional
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: Akifumi Yamamoto (
Card text:

*  Your creatures that have Dragon in their race each cost 2 less to summon. (Dragonoids don't count.) They can't cost less than 2.

Each Fire Bird is given a Dragon egg to take care of. After the Dragon hatches, the friendship lasts forever. (DM-06/DMC-09/DMC-61)
お前が馬鹿にした、こいつが勝利の鍵なのさ! ― Shobu Kirifuda (DMC-47)
竜達は信じている。(DMC-49)
龍と勝利を導くことが、生まれもってのサダメ。(DMC-62)
その翼が消えぬなら、その羽が龍を導く! (P36/Y7), 赤き翼でドラゴンを呼べ! (P35/Y7), ピーヒョロ、ピーヒョロ、戦じゃ、戦じゃ! (P3/Y9)

3 x Death Gate, Gate of Hell Death Gate, Gate of Hell (P-Y10)
  • Collector Number: P26-Y10
  • Rarity: Rare
  • Type: Spell
  • Cost: 6
  • Civilization: Darkness
  • Artist: Sansyu
Card text:

Shieldtrigger.jpg Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy one of your opponent's untapped creatures. You may put a non-evolution creature with a cost less than the destroyed creature into the battle zone from your graveyard.

3 x Death Phoenix, Avatar of Doom Death Phoenix, Avatar of Doom (DMC-54)
  • Collector Number: 13
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Phoenix
  • Power: 9000
  • Cost: 4
  • Civilization: Darkness/Fire
  • Artist: Haccan
Card text:

(This creature is put into your mana zone tapped.)
Vortex Evolution - Put on one of your Zombie Dragons and one of your Fire Birds.
Double Breaker
Whenever this creature would break a shield, your opponent puts that shield into his graveyard instead.
When this creature leaves the Battle Zone, you opponent discards his hand.

3 x Emergency Typhoon Emergency Typhoon (DMC-44)
  • Collector Number: 35
  • Rarity: Common
  • Type: Spell
  • Power: 0
  • Cost: 2
  • Civilization: Water
  • Artist: Toshiaki Takayama
Card text:

[Shield trigger] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
Draw up to 2 cards. Then discard a card from your hand.

1 x Heavy, Dragon God Heavy, Dragon God (DMC-54)
  • Collector Number: 1
  • Rarity: Super Rare
  • Type: Creature
  • Race: God/Zombie Dragon
  • Power: 5000+
  • Cost: 5
  • Civilization: Darkness
  • Artist: Toshiaki Takayama
Card text:

When this creature is put into the battle zone, you may destroy 1 of your creatures. If you do, draw a card and your opponent chooses one of his creatures and destroys it.
God Link Death, Destruction God or Metal, Dragon God Left Side
While this creature is linked, all of your opponent's creatures must attack this creature if possible.

1 x Hyperspatial Grip Blue Red Hole Hyperspatial Grip Blue Red Hole (DMR-03)
  • Collector Number: 52
  • Rarity: Common
  • Type: Spell
  • Cost: 4
  • Civilization: Water/Fire
  • Artist: Tobi Aburaya
Card text:

(This spell is put into your mana zone tapped.)

*  This turn, all of your creatures gain "power attacker +2000" and can't be blocked.

*  Put 1 psychic creature with cost 5 or less into the battle zone from your hyperspatial zone. (At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Shooting Hole Hyperspatial Shooting Hole (DMD-03)
  • Collector Number: 11
  • Rarity: Promotional
  • Type: Spell
  • Cost: 5
  • Civilization: Fire
  • Artist: Okera
Card text:

*  Destroy one of your opponent's creatures that has "blocker".

*  Put a fire psychic creature with a cost of 9 or less into your battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

1 x Inferno Sign Inferno Sign (DMC-44)
  • Collector Number: 2
  • Rarity: Super Rare
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Darkness
  • Artist: Toshiaki Takayama
Card text:

[Shield trigger] Shield Trigger
Put one of your non-evolution creatures with a cost of 7 or less into your battle zone from your graveyard.

3 x Intense Vacuuming Twist Intense Vacuuming Twist (DMR-03)
  • Collector Number: 9
  • Rarity: Rare
  • Type: Spell
  • Cost: 4
  • Civilization: Water
  • Artist: Nottsuo
Card text:

Shieldtrigger.jpg Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Look at the top 5 cards of your deck. Reveal one of them and put it into your hand, then put the rest at the bottom of your deck in any order. If a fire or nature card was revealed in this way, choose a creature in the battle zone, and you may return that creature to its owner's hand.

3 x Necrodragon Abayo Shabayo Necrodragon Abayo Shabayo (DMX-10)
  • Collector Number: 10
  • Rarity: Promotional
  • Type: Creature
  • Race: Zombie Dragon/Unnoise
  • Power: 4000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
Card text:

*  When you put this creature into the battle zone, you may destroy 1 of your creatures. If you do, your opponent chooses 1 of his creatures and destroys it.

3 x Necrodragon Guljeneraid Necrodragon Guljeneraid (TDN)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Zombie Dragon
  • Power: 6000
  • Cost: 7
  • Civilization: Darkness
Card text:

When one of your Dragon other than "Necrodragon Guljeneraid" is destroyed, if this creature is in your graveyard, you may return this creature to the battle zone.
Double Breaker (This creature breaks 2 shields.)

3 x Necrodragon Zekira Necrodragon Zekira (P-Y3)
  • Collector Number: P33-Y3
  • Rarity: Promotional
  • Type: Creature
  • Race: Zombie Dragon
  • Power: 5000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: Akifumi Yamamoto
Card text:

*  When you put this creature in the battle zone, destroy one of your creatures.

どんな犠牲も勝利よりは軽い。 (DMC-21)
ゼキラによるルナーズベルグの処刑が想像を絶する奇跡を起こす! (DMC-55)
いかなる手を使ってでも戦うのだ。 (P33/Y3)

2 x Rekuta Aini Rekuta Aini (DM-39)
  • Collector Number: 50
  • Rarity: Common
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

*  Gravity Zero - If there is at least 1 Dragon in the battle zone, you may summon this creature without paying its cost.

1 x Super Infernal Gate Smash Super Infernal Gate Smash (DMD-05)
  • Collector Number: 7
  • Rarity: Promotional
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness/Fire
Card text:

(When put into the mana zone, you tap this card.)

*  Destroy one of your opponent's creatures.

3 x Zack Pichi, Winged Dragon Admiral Zack Pichi, Winged Dragon Admiral (DMC-65)
  • Collector Number: 2
  • Rarity: Very Rare
  • Type: Creature
  • Race: Armored Dragon/Fire Bird
  • Power: 6000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

* When you put this creature into the battle zone, reveal the top 3 cards of your deck. Put all Armored Dragon and Fire Bird revealed in this way into your hand and the rest on the bottom of your deck in any order. If all the revealed cards were Dragon this creature gains Speed Attacker.

* When this creature would be discarded during your opponent's turn, you may put it into the battle zone instead.

* Double breaker

 
Section: Hyperspatial Zone (8 cards)
1 x Aqua Cutlass, Temporal Swordsman / Aqua Excalibur, the Awakened Indigo Swordsman Aqua Cutlass, Temporal Swordsman / Aqua Excalibur, the Awakened Indigo Swordsman (DM-36)
  • Collector Number: 47
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Liquid People
  • Power: 5000/8000
  • Cost: 5/10
  • Civilization: Water
  • Artist: okera
Card text:

Awaken: When this creature attacks your opponent and isn't blocked, draw 1 card. Then, flip this creature after the attack.
(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


When this creature attacks, draw 1 card.
Double Breaker

At long last it gained the secret of awakening.

At last, awakening has been achieved! The hope of the water forces has come at last.

1 x Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord (DMR-01)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//King Command Dragon/Hunter
  • Power: 6000/250
  • Cost: 8/24
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Card text:

*  Speed attacker (This creature doesn't get summoning sickness)

*  When your shields break, view that shield. You may put it into your graveyard instead of your hand. If you do, you may put a Hunter psychic creature with the same cost of the card you put into the graveyard from your hyperspatial zone into the battle zone.

*  Double breaker (This creature breaks 2 shields.)


*  When this creature attacks, destroy all of your opponent's creatures with less power than this creature.

*  World breaker (This creature breaks all your opponent's shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Genji Double Cross, Temporal Swordsman/Crimson Genji Double Cross, the Swordmaster Awakened Genji Double Cross, Temporal Swordsman/Crimson Genji Double Cross, the Swordmaster Awakened (DM-39)
  • Collector Number: 4
  • Rarity: Very Rare
  • Type: Psychic Creature
  • Race: Armored Dragon/Flame Command/Samurai
  • Power: 7000/11000
  • Cost: 7/14
  • Civilization: Fire
  • Artist: Toshiaki Takayama
Card text:

*  Awaken - At the end of your turn, if all of your creatures in the battle zone are tapped, flip this creature.

*  Double breaker (This creature breaks 2 shields.)

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  When this creature attacks, destroy all creatures with "Blocker".

*  Double breaker

*  Whenever this creature would leave the battle zone, put the top card of your deck into your graveyard. If that card is a Fire Bird this creature stays in the battle zone and you may put a fire psychic creature with a cost of 7 or less into the battle zone from your hyperspatial zone.

1 x Storm Double Cross, Temporal Storm/Storm Kaiser Double Cross, the Awakened Kamikaze Storm Double Cross, Temporal Storm/Storm Kaiser Double Cross, the Awakened Kamikaze (DMC-65)
  • Collector Number: 1
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Armored Dragon/Flame Command
  • Power: 7000/15000
  • Cost: 7/14
  • Civilization: Darkness/Fire//Fire
  • Artist: Daisuke Izuka
Card text:

* This creature can't attack.

* At the beginning of your turn, put the top 3 cards of your deck into your graveyard.

* Awaken—At the beginning of your turn, you may shuffle 5 Fire Birds in your graveyard into your deck. If you do, flip this creature.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


* When you awaken this creature, destroy 2 of your opponent's creatures.

* Triple breaker (This creature breaks 3 shields)

1 x Storm Genji Double Cross, the Super Temporal/Last Storm Double Cross, the Super Awakened Storm Genji Double Cross, the Super Temporal/Last Storm Double Cross, the Super Awakened (DM-39)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Armored Dragon/Flame Command/Samurai
  • Power: 24000/3500
  • Cost: 20/40
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

*  Super Infinite Evolution - Put this creature on any number of psychic creature(s) with a total cost of 20 or more.

*  Whenever you put psychic creatures into the battle zone or awaken them, you may put this creature into the battle zone from your hyperspatial zone.

*  Meteorburn Awaken - At the start of your turn, put all the cards under this creature into your graveyard and flip this creature.

*  Quadruple breaker (This creature breaks 4 shields.)


*  Whenever your opponent would choose a creature in the battle zone, they can't choose this one. (It can still be attacked and blocked.)

*  When this creature attacks, you may put any amount of psychic creature(s) with a cost of 10 or less from your hyperspatial zone into the battle zone.

*  World breaker (This creature breaks all your opponent's shields)

1 x Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V3
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 5000/26000
  • Cost: 7/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  During the turn this creature was put into the battle zone, this creature can attack untapped creatures.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 6000/26000
  • Cost: 6/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When your opponent puts a card into his mana zone, it is put into the mana zone tapped.

*  Double breaker (This creature breaks 2 shields.)

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Zabi Jekyll, Temporal Gunman/Geo Hyde, Temporal Macho Zabi Jekyll, Temporal Gunman/Geo Hyde, Temporal Macho (DMR-03)
  • Collector Number: 23
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Living Dead/Alien//Beast Folk/Alien
  • Power: 1000/3000+
  • Cost: 4
  • Civilization: Darkness//Nature
  • Artist: Taro Yamazaki
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack.

*  Loop Awaken - When this creature is attacked or blocked, put the top two cards of your deck into the graveyard, then flip Geo Hyde, Temporal Macho to this side. (The attack is not canceled.)


*  This creature gets +1000 power for each creature in your graveyard.

*  Loop Awaken-When one of your opponent's creatures attacks or blocks, flip Zabi Jekyll, Temporal Gunman towards this side.

 
Deck Statistics
Distribution by Civilization
Darkness bar 14  29 %  
Darkness//Nature bar 2 %  
Darkness/Fire bar 8 %  
Darkness/Fire//Fire bar 2 %  
Fire bar 15  31 %  
Light/Water/Darkness/Fire/Nature bar 4 %  
Water bar 15 %  
Water/Darkness bar 6 %  
Water/Fire bar 2 %  
 

Distribution by Cost
1 bar 4 %  
2 bar 17 %  
20/40 bar 2 %  
3 bar 13 %  
4 bar 12  25 %  
5 bar 8 %  
5/10 bar 2 %  
6 bar 6 %  
6/30 bar 2 %  
7 bar 6 %  
7/14 bar 4 %  
7/30 bar 2 %  
8 bar 6 %  
8/24 bar 2 %  
 

Distribution by Power
- bar 10  21 %  
- bar 8 %  
1000 bar 15 %  
1000/3000+ bar 2 %  
2000 bar 6 %  
24000/35 bar 2 %  
4000 bar 6 %  
5000 bar 6 %  
5000+ bar 2 %  
5000/26000 bar 2 %  
5000/800 bar 2 %  
6000 bar 13 %  
6000/250 bar 2 %  
6000/26000 bar 2 %  
7000/110 bar 2 %  
7000/150 bar 2 %  
9000 bar 6 %  
 

Distribution by Race
- bar 14  29 %  
Armored Dragon/Fire Bird bar 6 %  
Armored Dragon/Flame Command bar 2 %  
Armored Dragon/Flame Command/Samurai bar 4 %  
Fire Bird bar 15 %  
God/Zombie Dragon bar 2 %  
Human/Hero bar 6 %  
Liquid People bar 2 %  
Living Dead/Alien//Beast Folk/Alien bar 2 %  
Phoenix bar 6 %  
Red Command Dragon/Hunter//King Command Dragon/Hunter bar 2 %  
Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter bar 4 %  
Zombie Dragon bar 13 %  
Zombie Dragon/Unnoise bar 6 %  
 

Distribution by Rarity
Common bar 19 %  
Promotional bar 12  25 %  
Rare bar 13 %  
Super Rare bar 15 %  
Uncommon bar 8 %  
Very Rare bar 15 %  
Victory Rare bar 6 %  
 

Distribution by Type
Creature bar 23  48 %  
Evolution Creature bar 6 %  
Psychic Creature bar 10 %  
Psychic Super Creature bar 6 %  
Spell bar 14  29 %  
 



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