| Section: Pokemons (18 cards)
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Gardevoir (B&WDE)
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- Rarity: Ultra Rare
- Type: Psychic
- Weakness: Px2
- Poke#: 282
- Number: 109
- Subtype: Stage 2 Pokémon
- Hit Points: 110
- Retreat Cost: 2
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Card text:
[Ability - Psychic Mirage] Each basic {P} Energy attached to your {P} Pokémon provides {P}{P} Energy. You can't apply more than 1 Psychic Mirage Ability at a time. {P}{P}{C}{C} Mind SHock 60 This attack's damage isn't affected by Weakness or Resistance. This extremely rare Pokémon is a different color than usual. It is very hard to find.
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Golett (BWDE)
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- Rarity: Common
- Type: Psychic
- Weakness: Dx2
- Poke#: 622
- Number: 58
- Subtype: Basic Pokémon
- Hit Points: 90
- Retreat Cost: CCC
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Card text:
 Nap Heal 40 damage from this Pokémon.
  Pound 40
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Golurk (BWDE)
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- Rarity: Rare Holo
- Type: Psychic
- Weakness: Dx2
- Poke#: 623
- Number: 59
- Subtype: Stage 1 Pokémon
- Hit Points: 130
- Retreat Cost: CCCC
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Card text:
  Devolution Punch 60 Devolve the Defending Pokémon and put the highest Stage Evolution card on it into your opponent's hand.
   Ghost Hammer 90 During your opponent's next turn, this Pokémon has no weakness.
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Kirlia (B&WND)
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- Rarity: Uncommon
- Type: Psychic
- Weakness: Px2
- Poke#: 281
- Number: 56
- Subtype: Stage 1 Pokémon
- Hit Points: 80
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Card text:
 Smack 20
  Psychic 40+ Does 10 more damage for each Energy attached to the Defending Pokémon.
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
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Mewtwo EX (B&WND)
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- Rarity: Ultra Rare
- Type: Psychic
- Weakness: Px2
- Poke#: 150
- Number: 98
- Subtype: Basic Pokémon
- Hit Points: 170
- Retreat Cost: 2
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Card text:
 X Ball 20x Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.
  Psydrive 120 Discard an Energy attached to this Pokémon.
[Pokémon-EX rule] When a Pokémon EX has been Knocked Out, your opponent takes 2 Prize cards.
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Ralts (B&WND)
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- Rarity: Common
- Type: Psychic
- Weakness: Px2
- Poke#: 280
- Number: 55
- Subtype: Basic Pokémon
- Hit Points: 60
- Retreat Cost: 1
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Card text:
Psyshot 10
 Smack 20
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
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| Section: Energy (14 cards)
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Double Colorless Energy (B&WND)
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- Rarity: Uncommon
- Type: Energy
- Number: 92
- Subtype: Special Energy
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Card text:
Double Colorless Energy Provides  Energy. Special Energy
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10
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Psychic Energy (EX HP)
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- Rarity: Rare Holo
- Type: Energy
- Number: 109
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| Section: Trainers (28 cards)
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Cilan (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 86
- Subtype: Supporter
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Card text:
Search your deck for 3 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward. You may play only 1 Supporter card during your turn (before your attack).
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Great Ball (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 93
- Subtype: Item
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Card text:
You may play as many Item cards as you like during your turn (before your attack).
Look at the top 7 cards of your deck. You may reveal a Pokemon you find there and put it into your hand. Shuffle the other cards back into your deck.
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Heavy Ball (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 88
- Subtype: Item
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Card text:
Search your deck for a Pokémon with a Retreat Cost of 3 or more, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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Level Ball (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 89
- Subtype: Item
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Card text:
Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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Max Potion (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 94
- Subtype: Item
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Card text:
You may play as many Item cards as you like during your turn (before your attack).
Heal all damage from 1 of your Pokemon. Then, discard all Energy attached to that Pokemon.
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N (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
- Subtype: Supporter
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Card text:
Each player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards. You may play only 1 Supporter card during your turn (before your attack).
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Pokémon Catcher (B&WDE)
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- Rarity: Ultra Rare
- Type: Trainer
- Number: 111
- Subtype: Item
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Card text:
Switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).
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Professor Juniper (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 98
- Subtype: Supporter
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Card text:
Discard your hand and draw 7 cards. You may play only 1 Supporter card during your turn (before your attack).
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2
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Rare Candy (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 100
- Subtype: Item
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Card text:
Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counds as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn. You may play as many Item cards as you like during your turn (before your attack).
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Switch (B&W)
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- Rarity: Common
- Type: Trainer
- Number: 104
- Subtype: Item
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Card text:
Switch your Active Pokémon with 1 of your Benched Pokémon.
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2
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Ultra Ball (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 102
- Subtype: Item
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Card text:
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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