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Deck "EVIL HERO"

Deck "EVIL HERO"
Format: Advanced - 70 Cards
created by dvidruiz activity icon
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Section: Extra deck (15 cards)
1 x Ally of Justice Catastor Ally of Justice Catastor (DTP1-EN)
  • Number: DTP1-EN031
  • Rarity: DRPR
  • Card Type: Monster / Effect / Synchro
  • Monster Type: Machine
  • Attack Points: 2200
  • Defense Points: 1200
  • Level / Rank: 5
  • Attribute: Dark
  • Password: 26593852
Card text:

1 Tuner + 1 or more non-Tuner monstersIf this card battles a non-DARK monster, destroy that monster without applying damage calculation.

1 x Elemental HERO Divine Neos Elemental HERO Divine Neos (RYMP-EN)
  • Number: RYMP-EN020
  • Rarity: Common
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Warrior
  • Attack Points: 2500
  • Defense Points: 2500
  • Level / Rank: 12
  • Attribute: Light
  • Password: 31111109
Card text:

Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects.

1 x Elemental HERO Escuridao Elemental HERO Escuridao (PROMJN)
  • Number: YG09-JP001
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Warrior
  • Attack Points: 2500
  • Defense Points: 2000
  • Level / Rank: 8
  • Attribute: Dark
  • Password: 33574806
Card text:

1 "Elemental HERO" monster + 1 DARK monster
This card is Special Summoned by Fusion Summon and cannot be Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.

1 x Elemental HERO Gaia Elemental HERO Gaia (DT06-EN)
  • Number: DT06-EN034
  • Rarity: DNPR
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Warrior
  • Attack Points: 2200
  • Defense Points: 2600
  • Level / Rank: 6
  • Attribute: Earth
  • Password: 16304628
Card text:

1 "Elemental HERO" monster + 1 EARTH monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.

1 x Elemental HERO Great Tornado Elemental HERO Great Tornado (LCGX-EN)
  • Number: LC02-EN010
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Warrior
  • Attack Points: 2800
  • Defense Points: 2200
  • Level / Rank: 8
  • Attribute: Wind
Card text:

1 "Elemental HERO" monster + 1 WIND monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent controls.

1 x Elemental HERO Nova Master Elemental HERO Nova Master (GENF-EN)
  • Number: GENF-EN093
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Warrior
  • Attack Points: 2600
  • Defense Points: 2100
  • Level / Rank: 8
  • Attribute: Fire
  • Password: 01945387
Card text:

1 "Elemental HERO" monster + 1 FIRE monster
Must be Fusion Summoned and cannot be Special Summoned in other ways. If this card destroys an opponent's monster by battle: Draw 1 card.

2 x Elemental Hero The Shining Elemental Hero The Shining (PRO-II)
  • Number: YG06-EN001
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Warrior
  • Attack Points: 2600
  • Defense Points: 2100
  • Level / Rank: 8
  • Attribute: Light
  • Password: 22061412
Card text:

1 "Elemental Hero" monster + 1 LIGHT monster
This card cannot be Special Summoned except by Fusion Summon. This card gains 300 ATK for each of your removed from play "Elemental Hero" monsters. When this card is sent from the field to the Graveyard, you can select up to 2 of your removed from play "Elemental Hero" monsters, and add them to your hand.

1 x Evil HERO Infernal Sniper Evil HERO Infernal Sniper (LCGX-EN)
  • Number: LCGX-EN071
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Fiend
  • Attack Points: 2000
  • Defense Points: 2500
  • Level / Rank: 6
  • Attribute: Fire
Card text:

"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. This card cannot be destroyed by Spell Cards. During each of your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect.

1 x Evil HERO Malicious Fiend Evil HERO Malicious Fiend (LCGX-EN)
  • Number: LCGX-EN072
  • Rarity: Super Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Fiend
  • Attack Points: 3500
  • Defense Points: 2100
  • Level / Rank: 8
  • Attribute: Fire
Card text:

"Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend-Type monster
Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able.

1 x Evil Hero Dark Gaia Evil Hero Dark Gaia (GLAS)
  • Number: GLAS-EN040
  • Rarity: Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Fiend
  • Attack Points: ?
  • Defense Points: 0
  • Level / Rank: 8
  • Attribute: Earth
  • Password: 58332301
Card text:

1 Fiend-Type Monster + 1 Rock-Type Monster
This monster cannot be Special Summoned except with "Dark Fusion". The original ATK of this card is equal to the combined ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack, change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip Effects are not activated at this time.)

1 x Evil Hero Inferno Wing Evil Hero Inferno Wing (GLAS)
  • Number: GLAS-EN038u
  • Rarity: Ultimate Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Fiend
  • Attack Points: 2100
  • Defense Points: 1200
  • Level / Rank: 6
  • Attribute: Fire
  • Password: 22160245
Card text:

"Elemental Hero Avian" + "Elemental Hero Burstinatrix"
This monster cannot be Special Summoned except with "Dark Fusion". During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to either the ATK or DEF of the destroyed monster, whichever is higher.

1 x Evil Hero Lightning Golem Evil Hero Lightning Golem (GLAS)
  • Number: GLAS-EN039
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Fiend
  • Attack Points: 2400
  • Defense Points: 1500
  • Level / Rank: 6
  • Attribute: Light
  • Password: 21947653
Card text:

"Elemental Hero Sparkman" + "Elemental Hero Clayman"
This monster cannot be Special Summoned except with "Dark Fusion". Once per turn, you can destroy 1 monster on the field.

1 x Evil Hero Wild Cyclone Evil Hero Wild Cyclone (DP06)
  • Number: DP06-EN011
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Fiend
  • Attack Points: 1900
  • Defense Points: 2300
  • Level / Rank: 8
  • Attribute: Earth
  • Password: 13293158
Card text:

"Elemental Hero Avian" + "Elemental Hero Wildheart"
This monster cannot be Special Summoned except with "Dark Fusion". If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card inflicts Battle Damage to your opponent, destroy all face-down Spell and Trap Cards your opponent controls.

1 x Number 39: Utopia Number 39: Utopia (BP01-EN)
  • Number: BP01-EN024
  • Rarity: Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Warrior
  • Attack Points: 2500
  • Defense Points: 2000
  • Level / Rank: 4
  • Attribute: Light
  • Password: 84013237
Card text:

2 Level 4 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.

 
Section: Monsters (25 cards)
1 x Elemental HERO Avian Elemental HERO Avian (RYMP-EN)
  • Number: RYMP-EN001
  • Rarity: Common
  • Card Type: Monster
  • Monster Type: Warrior
  • Attack Points: 1000
  • Defense Points: 1000
  • Level / Rank: 3
  • Attribute: Wind
  • Password: 21844576
Card text:

A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.

2 x Elemental HERO Burstinatrix Elemental HERO Burstinatrix (RYMP-EN)
  • Number: RYMP-EN002
  • Rarity: Common
  • Card Type: Monster
  • Monster Type: Warrior
  • Attack Points: 1200
  • Defense Points: 800
  • Level / Rank: 3
  • Attribute: Fire
  • Password: 58932615
Card text:

A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.

1 x Elemental HERO Neos Alius Elemental HERO Neos Alius (DT06-EN)
  • Number: DT06-EN052
  • Rarity: DNPR
  • Card Type: Monster / Gemini
  • Monster Type: Warrior
  • Attack Points: 1900
  • Defense Points: 1300
  • Level / Rank: 4
  • Attribute: Light
  • Password: 69884162
Card text:

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
* This face-up card's name becomes "Elemental HERO Neos".

2 x Elemental HERO Prisma Elemental HERO Prisma (LCGX-EN)
  • Number: LCGX-EN033
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Warrior
  • Attack Points: 1700
  • Defense Points: 1100
  • Level / Rank: 4
  • Attribute: Light
Card text:

Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Material Monsters listed on that card from your Main Deck to the Graveyard; this card's name becomes the sent monster's name until the End Phase.

2 x Elemental HERO Sparkman Elemental HERO Sparkman (RYMP-EN)
  • Number: RYMP-EN003
  • Rarity: Common
  • Card Type: Monster
  • Monster Type: Warrior
  • Attack Points: 1600
  • Defense Points: 1400
  • Level / Rank: 4
  • Attribute: Light
  • Password: 20721928
Card text:

An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

1 x Elemental Hero Clayman Elemental Hero Clayman (YSDJ)
  • Number: YSDJ-EN007
  • Rarity: Fixed
  • Card Type: Monster
  • Monster Type: Warrior
  • Attack Points: 800
  • Defense Points: 2000
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 84327329
Card text:

An Elemental Hero with a clay body built-to-last. He'll preserve his Elemental Hero colleagues at any cost.

1 x Elemental Hero Stratos Elemental Hero Stratos (CT-EN)
  • Number: CT07-EN006
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Warrior
  • Attack Points: 1800
  • Defense Points: 300
  • Level / Rank: 4
  • Attribute: Wind
  • Password: 40044918
Card text:

When this card is Normal or Special Summoned, you can select and activate 1 of these effects:âóŹ Destroy Spell or Trap Cards on the field up to the number of other "Elemental Hero", "Destiny Hero", and "Evil Hero" monsters you control.âóŹ Select and add 1 "Elemental Hero", "Destiny Hero", or "Evil Hero" monster from your Deck to your hand.

1 x Elemental Hero Wildheart Elemental Hero Wildheart (YSDJ)
  • Number: YSDJ-EN019
  • Rarity: Fixed
  • Card Type: Monster / Effect
  • Monster Type: Warrior
  • Attack Points: 1500
  • Defense Points: 1600
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 86188410
Card text:

This card is unaffected by the effects of Trap Cards.

3 x Evil Hero Infernal Gainer Evil Hero Infernal Gainer (DP06)
  • Number: DP06-EN007
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 1600
  • Defense Points: 0
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 95943058
Card text:

During your Main Phase 1, you can remove this card from play and select 1 face-up Fiend-Type monster you control. That monster can attack twice during each Battle Phase. Special Summon this card in face-up Attack Position during your second Standby Phase after you activate this effect.

2 x Evil Hero Infernal Prodigy Evil Hero Infernal Prodigy (DP06)
  • Number: DP06-EN008
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 300
  • Defense Points: 600
  • Level / Rank: 2
  • Attribute: Dark
  • Password: 50304345
Card text:

If you control no monsters, you can Special Summon this card from your hand in face-up Attack Position. If you Tribute this card to Tribute Summon an "Elemental Hero", "Destiny hero", or "Evil Hero" monster, draw 1 card during this turn's End Phase.

3 x Evil Hero Malicious Edge Evil Hero Malicious Edge (DP06)
  • Number: DP06-EN006
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 2600
  • Defense Points: 1800
  • Level / Rank: 7
  • Attribute: Earth
  • Password: 58554959
Card text:

If your opponent controls a monster, you can Normal Summon this card with 1 Tribute. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

2 x Great Maju Garzett Great Maju Garzett (DR1)
  • Number: DR1-EN225
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 0
  • Defense Points: 0
  • Level / Rank: 6
  • Attribute: Dark
  • Password: 47942531
Card text:

The ATK of this card becomes twice the original ATK of the tribute Monster you used to Tribute Summon this card.

1 x Junk Synchron Junk Synchron (CT-EN)
  • Number: DPCT-ENY01
  • Rarity: Ultra Rare
  • Card Type: Monster / Tuner
  • Monster Type: Warrior
  • Attack Points: 1300
  • Defense Points: 500
  • Level / Rank: 3
  • Attribute: Dark
  • Password: 63977008
Card text:

When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated.

2 x Neo-Spacian Grand Mole Neo-Spacian Grand Mole (DP06)
  • Number: DP06-EN002
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Rock
  • Attack Points: 900
  • Defense Points: 300
  • Level / Rank: 3
  • Attribute: Earth
  • Password: 80344569
Card text:

If this card attacks or is attacked by an opponent's monster, you can return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).

1 x Winged Kuriboh Winged Kuriboh (DT01-EN)
  • Number: DT01-EN008
  • Rarity: DNPR
  • Card Type: Monster / Effect
  • Monster Type: Fairy
  • Attack Points: 300
  • Defense Points: 200
  • Level / Rank: 1
  • Attribute: Light
  • Password: 57116033
Card text:

After this card on the field is destroyed and sent to the Graveyard, any Battle Damage the controller of this card takes this turn becomes 0.

 
Section: Spells (22 cards)
1 x Book of Moon Book of Moon (DT03-EN)
  • Number: DT03-EN093
  • Rarity: DRPR
  • Card Type: Spell/Magic Card / Quick-Play
  • Password: 14087893
Card text:

Flip 1 face-up monster on the field into face-down Defense Position.

2 x Dark Calling Dark Calling (DP06)
  • Number: DP06-EN019
  • Rarity: Rare
  • Card Type: Spell/Magic Card
  • Password: 12071500
Card text:

Remove from play, from your hand or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that can only be Special Summoned with "Dark Fusion", and special Summon that monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon with "Dark Fusion".)

3 x Dark Fusion Dark Fusion (DP06)
  • Number: DP06-EN018
  • Rarity: Common
  • Card Type: Spell/Magic Card
  • Password: 94820406
Card text:

Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster cannot be targeted by the effects of other Monsters, Spells, and Traps this turn.

1 x Dark Hole Dark Hole (SDWA-EN)
  • Number: SDWA-EN023
  • Rarity: Common
  • Card Type: Spell/Magic Card
  • Password: 53129443
Card text:

Destroy all monsters on the field.
 

1 x Emergency Provisions Emergency Provisions (RP02-EN)
  • Number: RP02-EN055
  • Rarity: Common
  • Card Type: Spell/Magic Card / Quick-Play
  • Password: 53046408
Card text:

Send Spell or Trap Cards on your side of the field except this card to the Graveyard. Increase your Life Points by 1000 points for each card sent to the Graveyard.

2 x Future Fusion Future Fusion (DT06-EN)
  • Number: DT06-EN041
  • Rarity: DNPR
  • Card Type: Spell/Magic Card / Continuous
  • Password: 77565204
Card text:

Reveal 1 Fusion Monster in your Extra Deck and send, from your Main Deck to the Graveyard, the Fusion Material Monsters that are listed on that Fusion Monster Card. During your 2nd Standby Phase after this card's activation, Special Summon 1 of that Fusion Monster from your Extra Deck and target it with this card. (This Special Summon is treated as a Fusion Summon.) When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.

1 x Heavy Storm Heavy Storm (BP01-EN)
  • Number: BP01-EN038
  • Rarity: Rare
  • Card Type: Spell/Magic Card
  • Password: 19613556
Card text:

Destroy all Spell and Trap Cards on the field.

1 x Level Limit - Area B Level Limit - Area B (DR2)
  • Number: DR2-EN205
  • Rarity: Rare
  • Card Type: Spell/Magic Card / Continuous
  • Password: 03136426
2 x Miracle Fusion Miracle Fusion (TU05-EN)
  • Number: TU05-EN017
  • Rarity: Common
  • Card Type: Spell/Magic Card
  • Password: 45906428
Card text:

Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on an "Elemental Hero" Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon).

2 x Mirror Force Mirror Force (BP01-EN)
  • Number: BP01-EN048
  • Rarity: Rare
  • Card Type: Trap Card
  • Password: 44095762
Card text:

When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls.

1 x Monster Reborn Monster Reborn (RP01)
  • Number: RP01-EN016
  • Rarity: Super Rare
  • Card Type: Spell/Magic Card
Card text:

Select 1 Monster Card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.

2 x Mystical Space Typhoon Mystical Space Typhoon (YS12-EN)
  • Number: YS12-EN024
  • Rarity: Common
  • Card Type: Spell/Magic Card / Quick-Play
  • Password: 05318639
Card text:

Target 1 Spell/Trap Card on the field; destroy that target.

1 x Skyscraper 2 - Hero City Skyscraper 2 - Hero City (DP06)
  • Number: DP06-EN014
  • Rarity: Super Rare
  • Card Type: Spell/Magic Card / Field
  • Password: 47596607
Card text:

Once per turn, during your Main Phase, you can Special Summon 1 "Elemental Hero" monster from your Graveyard that was destroyed by battle. (Only this card's controller can use this effect.)

1 x Super Polymerization Super Polymerization (RYMP-EN)
  • Number: RYMP-EN029
  • Rarity: Secret Rare
  • Card Type: Spell/Magic Card / Quick-Play
  • Password: 48130397
Card text:

Discard 1 card; send, from either side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, then Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps, and card effects cannot be activated in response to this card's activation.

1 x Torrential Tribute Torrential Tribute (BP01-EN)
  • Number: BP01-EN051
  • Rarity: Rare
  • Card Type: Trap Card
  • Password: 53582587
Card text:

When a monster(s) is Summoned: Destroy all monsters on the field.

 
Section: Traps (8 cards)
2 x Metalmorph Metalmorph (SDMM-EN)
  • Number: SDMM-EN033
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 68540058
Card text:

After activation, equip this card to a face-up monster. The equipped monster gains 300 ATK and DEF. When the equipped monster attacks, it gains additional ATK, during damage calculation only, equal to half the ATK of the attack target.

1 x Solemn Judgment Solemn Judgment (BP01-EN)
  • Number: BP01-EN047
  • Rarity: Rare
  • Card Type: Trap Card / Counter
  • Password: 41420027
Card text:

When a monster would be Summoned OR a Spell/Trap Card is activated: Pay half your Life Points; negate the Summon OR activation, and if you do, destroy that card.

2 x Solemn Warning Solemn Warning (CT-EN)
  • Number: CT08-EN015
  • Rarity: Super Rare
  • Card Type: Trap Card / Counter
Card text:

When a monster would be Summoned, OR when a Spell Card, Trap Card or Effect Monster's effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon OR activation, and destroy that card.

1 x Trap Dustshoot Trap Dustshoot (DT08-JP)
  • Number: DT08-JP048
  • Rarity: DNPR
  • Card Type: Trap Card
  • Password: 64697231
Card text:

Activate only when your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

1 x Trap Jammer Trap Jammer (DT02-EN)
  • Number: DT02-EN049
  • Rarity: DNPR
  • Card Type: Trap Card / Counter
  • Password: 19252988
Card text:

Activate only when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it.

1 x Trap Stun Trap Stun (DT05-EN)
  • Number: DT05-EN046
  • Rarity: DNPR
  • Card Type: Trap Card
  • Password: 59616123
Card text:

Negate the effects of all other Trap Cards on the field during this turn.

 
Deck Statistics
Distribution by Attack Points
- bar 30  43 %  
- bar 3 %  
1000 bar 1 %  
1200 bar 3 %  
1300 bar 1 %  
1500 bar 1 %  
1600 bar 7 %  
1700 bar 3 %  
1800 bar 1 %  
1900 bar 3 %  
2000 bar 1 %  
2100 bar 1 %  
2200 bar 3 %  
2400 bar 1 %  
2500 bar 4 %  
2600 bar 9 %  
2800 bar 1 %  
300 bar 4 %  
3500 bar 1 %  
800 bar 1 %  
900 bar 3 %  
? bar 1 %  
 

Distribution by Attribute
- bar 30  43 %  
Dark bar 10 %  
Earth bar 13  19 %  
Fire bar 9 %  
Light bar 11  16 %  
Wind bar 4 %  
 

Distribution by Card Type
Monster bar 9 %  
Monster / Effect bar 17  24 %  
Monster / Effect / Fusion bar 13  19 %  
Monster / Effect / Synchro bar 1 %  
Monster / Effect / Xyz bar 1 %  
Monster / Gemini bar 1 %  
Monster / Tuner bar 1 %  
Spell/Magic Card bar 10  14 %  
Spell/Magic Card / Continuous bar 4 %  
Spell/Magic Card / Field bar 1 %  
Spell/Magic Card / Quick-Play bar 7 %  
Trap Card bar 10 %  
Trap Card / Counter bar 6 %  
 

Distribution by Defense Points
- bar 30  43 %  
- bar 9 %  
1000 bar 1 %  
1100 bar 3 %  
1200 bar 3 %  
1300 bar 1 %  
1400 bar 3 %  
1500 bar 1 %  
1600 bar 1 %  
1800 bar 4 %  
200 bar 1 %  
2000 bar 4 %  
2100 bar 6 %  
2200 bar 1 %  
2300 bar 1 %  
2500 bar 3 %  
2600 bar 1 %  
300 bar 4 %  
500 bar 1 %  
600 bar 3 %  
800 bar 3 %  
 

Distribution by Level / Rank
- bar 30  43 %  
1 bar 1 %  
12 bar 1 %  
2 bar 3 %  
3 bar 9 %  
4 bar 12  17 %  
5 bar 1 %  
6 bar 9 %  
7 bar 4 %  
8 bar 11 %  
 

Distribution by Monster Type
- bar 30  43 %  
Fairy bar 1 %  
Fiend bar 16  23 %  
Machine bar 1 %  
Rock bar 3 %  
Warrior bar 20  29 %  
 

Distribution by Rarity
Common bar 24  34 %  
DNPR bar 11 %  
DRPR bar 3 %  
Fixed bar 3 %  
Rare bar 12  17 %  
Secret Rare bar 1 %  
Super Rare bar 11  16 %  
Ultimate Rare bar 1 %  
Ultra Rare bar 13 %  
 



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