| Section: Extra deck (13 cards)
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Ally of Justice Catastor (DT01-EN)
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- Number: DT01-EN035
- Rarity: DRPR
- Card Type: Monster / Effect / Synchro
- Monster Type: Machine
- Attack Points: 2200
- Defense Points: 1200
- Level / Rank: 5
- Attribute: Dark
- Password: 26593852
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Card text:
1 Tuner + 1 or more non-Tuner monsters If this card battles a non-DARK monster, destroy that monster without applying damage calculation.
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Elemental HERO Divine Neos (RYMP-EN)
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- Number: RYMP-EN020
- Rarity: Common
- Card Type: Monster / Effect / Fusion
- Monster Type: Warrior
- Attack Points: 2500
- Defense Points: 2500
- Level / Rank: 12
- Attribute: Light
- Password: 31111109
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Card text:
Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects.
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Elemental HERO Escuridao (PROMJN)
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- Number: YG09-JP001
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Warrior
- Attack Points: 2500
- Defense Points: 2000
- Level / Rank: 8
- Attribute: Dark
- Password: 33574806
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Card text:
1 "Elemental HERO" monster + 1 DARK monster
This card is Special Summoned by Fusion Summon and cannot be Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.
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Elemental HERO Gaia (DT06-EN)
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- Number: DT06-EN034
- Rarity: DNPR
- Card Type: Monster / Effect / Fusion
- Monster Type: Warrior
- Attack Points: 2200
- Defense Points: 2600
- Level / Rank: 6
- Attribute: Earth
- Password: 16304628
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Card text:
1 "Elemental HERO" monster + 1 EARTH monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.
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Elemental HERO Great Tornado (LCGX-EN)
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- Number: LC02-EN010
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Warrior
- Attack Points: 2800
- Defense Points: 2200
- Level / Rank: 8
- Attribute: Wind
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Card text:
1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent controls.
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Elemental HERO Nova Master (GENF-EN)
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- Number: GENF-EN093
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Warrior
- Attack Points: 2600
- Defense Points: 2100
- Level / Rank: 8
- Attribute: Fire
- Password: 01945387
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Card text:
1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned and cannot be Special Summoned in other ways. If this card destroys an opponent's monster by battle: Draw 1 card.
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Evil HERO Malicious Fiend (LCGX-EN)
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- Number: LCGX-EN072
- Rarity: Super Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Fiend
- Attack Points: 3500
- Defense Points: 2100
- Level / Rank: 8
- Attribute: Fire
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Card text:
"Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend-Type monster Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able.
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Evil Hero Dark Gaia (DP06)
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- Number: DP06-EN010
- Rarity: Common
- Card Type: Monster / Effect / Fusion
- Monster Type: Fiend
- Attack Points: ?
- Defense Points: 0
- Level / Rank: 8
- Attribute: Earth
- Password: 58332301
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Card text:
1 Fiend-Type Monster + 1 Rock-Type Monster This monster cannot be Special Summoned except with "Dark Fusion". The original ATK of this card is equal to the combined ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack, change all Defense Position monsters your opponent controls to face-up Attack Position. Flip Effects are not activated at this time.
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Evil Hero Infernal Sniper (DP06)
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- Number: DP06-EN012
- Rarity: Super Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Fiend
- Attack Points: 2000
- Defense Points: 2500
- Level / Rank: 6
- Attribute: Fire
- Password: 50282757
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Card text:
"Elemental Hero Clayman" + "Elemental Hero Burstinatrix" This monster cannot be Special Summoned except with "Dark Fusion". During your Standby Phase, if this card is in face-up Defense Position, inflict 1000 damage to your opponent. This card cannot destroyed by the effects of Spell Cards.
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Evil Hero Inferno Wing (GLAS)
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- Number: GLAS-EN038
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Fiend
- Attack Points: 2100
- Defense Points: 1200
- Level / Rank: 6
- Attribute: Fire
- Password: 22160245
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Card text:
"Elemental Hero Avian" + "Elemental Hero Burstinatrix" This monster cannot be Special Summoned except with "Dark Fusion". During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to either the ATK or DEF of the destroyed monster, whichever is higher.
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Evil Hero Lightning Golem (GLAS)
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- Number: GLAS-EN039
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Fiend
- Attack Points: 2400
- Defense Points: 1500
- Level / Rank: 6
- Attribute: Light
- Password: 21947653
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Card text:
"Elemental Hero Sparkman" + "Elemental Hero Clayman" This monster cannot be Special Summoned except with "Dark Fusion". Once per turn, you can destroy 1 monster on the field.
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Evil Hero Wild Cyclone (DP06)
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- Number: DP06-EN011
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Fiend
- Attack Points: 1900
- Defense Points: 2300
- Level / Rank: 8
- Attribute: Earth
- Password: 13293158
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Card text:
"Elemental Hero Avian" + "Elemental Hero Wildheart" This monster cannot be Special Summoned except with "Dark Fusion". If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card inflicts Battle Damage to your opponent, destroy all face-down Spell and Trap Cards your opponent controls.
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Number 39: Utopia (BP01-EN)
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- Number: BP01-EN024
- Rarity: Rare
- Card Type: Monster / Effect / Xyz
- Monster Type: Warrior
- Attack Points: 2500
- Defense Points: 2000
- Level / Rank: 4
- Attribute: Light
- Password: 84013237
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Card text:
2 Level 4 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
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| Section: Monsters (24 cards)
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Elemental HERO Avian (RYMP-EN)
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- Number: RYMP-EN001
- Rarity: Common
- Card Type: Monster
- Monster Type: Warrior
- Attack Points: 1000
- Defense Points: 1000
- Level / Rank: 3
- Attribute: Wind
- Password: 21844576
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Card text:
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
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Elemental HERO Burstinatrix (RYMP-EN)
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- Number: RYMP-EN002
- Rarity: Common
- Card Type: Monster
- Monster Type: Warrior
- Attack Points: 1200
- Defense Points: 800
- Level / Rank: 3
- Attribute: Fire
- Password: 58932615
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Card text:
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
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Elemental HERO Neos Alius (DT06-EN)
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- Number: DT06-EN052
- Rarity: DNPR
- Card Type: Monster / Gemini
- Monster Type: Warrior
- Attack Points: 1900
- Defense Points: 1300
- Level / Rank: 4
- Attribute: Light
- Password: 69884162
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Card text:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. * This face-up card's name becomes "Elemental HERO Neos".
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Elemental HERO Prisma (RYMP-EN)
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- Number: RYMP-EN012
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Warrior
- Attack Points: 1700
- Defense Points: 1100
- Level / Rank: 4
- Attribute: Light
- Password: 89312388
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Card text:
Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Material Monsters listed on that card from your Main Deck to the Graveyard; this card's name becomes the sent monster's name until the End Phase.
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Elemental HERO Sparkman (RYMP-EN)
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- Number: RYMP-EN003
- Rarity: Common
- Card Type: Monster
- Monster Type: Warrior
- Attack Points: 1600
- Defense Points: 1400
- Level / Rank: 4
- Attribute: Light
- Password: 20721928
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Card text:
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
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Elemental HERO Stratos (LCGX-EN)
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- Number: LCGX-EN024
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Warrior
- Attack Points: 1800
- Defense Points: 300
- Level / Rank: 4
- Attribute: Wind
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Card text:
When this card is Normal or Special Summoned: You can activate 1 of these effects: * You destroy Spell/Trap Cards on the field, up to the number of other "HERO" monsters you control. * Add 1 "HERO" monster from your Deck to your hand.
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Elemental Hero Clayman (DR3)
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- Number: DR3-EN183
- Rarity: Common
- Card Type: Monster
- Monster Type: Warrior
- Attack Points: 800
- Defense Points: 2000
- Level / Rank: 4
- Attribute: Earth
- Password: 84327329
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Card text:
An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost.
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Elemental Hero Wildheart (YSDJ)
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- Number: YSDJ-EN019
- Rarity: Fixed
- Card Type: Monster / Effect
- Monster Type: Warrior
- Attack Points: 1500
- Defense Points: 1600
- Level / Rank: 4
- Attribute: Earth
- Password: 86188410
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Card text:
This card is unaffected by the effects of Trap Cards.
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Evil Hero Infernal Gainer (DP06)
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- Number: DP06-EN007
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Fiend
- Attack Points: 1600
- Defense Points: 0
- Level / Rank: 4
- Attribute: Earth
- Password: 95943058
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Card text:
During your Main Phase 1, you can remove this card from play and select 1 face-up Fiend-Type monster you control. That monster can attack twice during each Battle Phase. Special Summon this card in face-up Attack Position during your second Standby Phase after you activate this effect.
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Evil Hero Infernal Prodigy (DP06)
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- Number: DP06-EN008
- Rarity: Super Rare
- Card Type: Monster / Effect
- Monster Type: Fiend
- Attack Points: 300
- Defense Points: 600
- Level / Rank: 2
- Attribute: Dark
- Password: 50304345
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Card text:
If you control no monsters, you can Special Summon this card from your hand in face-up Attack Position. If you Tribute this card to Tribute Summon an "Elemental Hero", "Destiny hero", or "Evil Hero" monster, draw 1 card during this turn's End Phase.
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Evil Hero Malicious Edge (DP06)
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- Number: DP06-EN006
- Rarity: Super Rare
- Card Type: Monster / Effect
- Monster Type: Fiend
- Attack Points: 2600
- Defense Points: 1800
- Level / Rank: 7
- Attribute: Earth
- Password: 58554959
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Card text:
If your opponent controls a monster, you can Normal Summon this card with 1 Tribute. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
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Great Maju Garzett (DR1)
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- Number: DR1-EN225
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Fiend
- Attack Points: 0
- Defense Points: 0
- Level / Rank: 6
- Attribute: Dark
- Password: 47942531
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Card text:
The ATK of this card becomes twice the original ATK of the tribute Monster you used to Tribute Summon this card.
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Junk Synchron (5DS3-EN)
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- Number: 5DS3-EN010
- Rarity: Common
- Card Type: Monster / Tuner
- Monster Type: Warrior
- Attack Points: 1300
- Defense Points: 500
- Level / Rank: 3
- Attribute: Dark
- Password: 63977008
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Card text:
When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated.
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Neo-Spacian Air Hummingbird (DP06)
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- Number: DP06-EN001
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Winged Beast
- Attack Points: 800
- Defense Points: 600
- Level / Rank: 3
- Attribute: Wind
- Password: 54959865
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Card text:
Once per turn, during your Main Phase, you can gain 500 Life Points for each card in your opponent's hand.
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Neo-Spacian Grand Mole (DP06)
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- Number: DP06-EN002
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Rock
- Attack Points: 900
- Defense Points: 300
- Level / Rank: 3
- Attribute: Earth
- Password: 80344569
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Card text:
If this card attacks or is attacked by an opponent's monster, you can return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).
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Winged Kuriboh (DT01-EN)
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- Number: DT01-EN008
- Rarity: DNPR
- Card Type: Monster / Effect
- Monster Type: Fairy
- Attack Points: 300
- Defense Points: 200
- Level / Rank: 1
- Attribute: Light
- Password: 57116033
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Card text:
After this card on the field is destroyed and sent to the Graveyard, any Battle Damage the controller of this card takes this turn becomes 0.
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| Section: Spells (25 cards)
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Dark Calling (DP06)
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- Number: DP06-EN019
- Rarity: Rare
- Card Type: Spell/Magic Card
- Password: 12071500
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Card text:
Remove from play, from your hand or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that can only be Special Summoned with "Dark Fusion", and special Summon that monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon with "Dark Fusion".)
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Dark Fusion (DP06)
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- Number: DP06-EN018
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 94820406
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Card text:
Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster cannot be targeted by the effects of other Monsters, Spells, and Traps this turn.
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Dark Hole (SDWA-EN)
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- Number: SDWA-EN023
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 53129443
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Card text:
Destroy all monsters on the field.
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De-Fusion (DP04)
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- Number: DP04-EN017
- Rarity: Common
- Card Type: Spell/Magic Card / Quick-Play
- Password: 95286165
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Card text:
Return 1 Fusion Monster on the field to the Fusion Deck. If all the Fusion Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your Graveyard, you can Special Summon them.
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Emergency Provisions (5DS2-EN)
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- Number: 5DS2-EN026
- Rarity: Common
- Card Type: Spell/Magic Card / Quick-Play
- Password: 53046408
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Card text:
Send Spell or Trap Cards on your side of the field except this card to the Graveyard. Increase your Life Points by 1000 points for each card sent to the Graveyard.
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2
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Fusion Gate (DB2)
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- Number: DB2-EN030
- Rarity: Rare
- Card Type: Spell/Magic Card / Field
- Password: 33550694
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Card text:
As long as this card remains face-up on the field, a Fusion Monster can be Special Summoned without using "Polymerization". The Fusion-Material monsters used in the Fusion are not sent to the Graveyard, but are removed from play.
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Future Fusion (DT06-EN)
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- Number: DT06-EN041
- Rarity: DNPR
- Card Type: Spell/Magic Card / Continuous
- Password: 77565204
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Card text:
Reveal 1 Fusion Monster in your Extra Deck and send, from your Main Deck to the Graveyard, the Fusion Material Monsters that are listed on that Fusion Monster Card. During your 2nd Standby Phase after this card's activation, Special Summon 1 of that Fusion Monster from your Extra Deck and target it with this card. (This Special Summon is treated as a Fusion Summon.) When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
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Heavy Storm (YSDS)
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- Number: YSDS-EN024
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 19613556
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Card text:
Destroy all Spell and Trap Cards on the field.
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1
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Level Limit - Area B (DR2)
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- Number: DR2-EN205
- Rarity: Rare
- Card Type: Spell/Magic Card / Continuous
- Password: 03136426
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2
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Miracle Fusion (TU05-EN)
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- Number: TU05-EN017
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 45906428
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Card text:
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on an "Elemental Hero" Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon).
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Monster Reborn (SKE)
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- Number: SKE-029
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 83764718
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Card text:
Select 1 monster from either you or your opponent's Graveyard. Special Summon the selected monster on your side of the field.
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2
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Mystical Space Typhoon (BP01-EN)
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- Number: BP01-EN068
- Rarity: Common
- Card Type: Spell/Magic Card / Quick-Play
- Password: 05318639
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Card text:
Target 1 Spell/Trap Card on the field; destroy that target.
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2
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Polymerization (DT04-EN)
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- Number: DT04-EN043
- Rarity: DNPR
- Card Type: Spell/Magic Card
- Password: 24094653
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Card text:
Send Fusion Material Monsters that are listed on a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon that Fusion Monster from your Extra Deck.
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Skyscraper 2 - Hero City (STON)
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- Number: STON-EN048
- Rarity: Super Rare
- Card Type: Spell/Magic Card / Field
- Password: 47596607
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Card text:
Once per turn, during your Main Phase, you can Special Summon 1 "Elemental Hero" monster from your Graveyard that was destroyed by battle. (Only this card's controller can use this effect.)
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Super Polymerization (RYMP-EN)
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- Number: RYMP-EN029
- Rarity: Secret Rare
- Card Type: Spell/Magic Card / Quick-Play
- Password: 48130397
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Card text:
Discard 1 card; send, from either side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, then Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps, and card effects cannot be activated in response to this card's activation.
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Swords of Revealing Light (BP01-EN)
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- Number: BP01-EN033
- Rarity: Rare
- Card Type: Spell/Magic Card
- Password: 72302403
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Card text:
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
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| Section: Traps (12 cards)
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2
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Metalmorph (DT02-EN)
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- Number: DT02-EN046
- Rarity: DNPR
- Card Type: Trap Card
- Password: 68540058
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Card text:
After activation, equip this card to a face-up monster. The equipped monster gains 300 ATK and DEF. When the equipped monster attacks, it gains additional ATK, during damage calculation only, equal to half the ATK of the attack target.
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2
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Mirror Force (YS11-EN)
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- Number: YS11-EN036
- Rarity: Common
- Card Type: Trap Card
- Password: 44095762
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Card text:
When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls.
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1
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Paradox Fusion (DREV-JP)
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- Number: DREV-JP076
- Rarity: Common
- Card Type: Trap Card / Counter
- Password: 57355219
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Card text:
Activate by removing from play 1 face-up Fusion Monster you control. Negate the activation of a Spell or Trap Card or the Special Summon of a monster and destroy it. During the 2nd End Phase after activation, return the monster removed for the activation of this card to field in face-up Attack Position.
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Solemn Judgment (BP01-EN)
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- Number: BP01-EN047
- Rarity: Rare
- Card Type: Trap Card / Counter
- Password: 41420027
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Card text:
When a monster would be Summoned OR a Spell/Trap Card is activated: Pay half your Life Points; negate the Summon OR activation, and if you do, destroy that card.
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2
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x
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Solemn Warning (CT-EN)
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- Number: CT08-EN015
- Rarity: Super Rare
- Card Type: Trap Card / Counter
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Card text:
When a monster would be Summoned, OR when a Spell Card, Trap Card or Effect Monster's effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon OR activation, and destroy that card.
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1
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Torrential Tribute (BP01-EN)
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- Number: BP01-EN051
- Rarity: Rare
- Card Type: Trap Card
- Password: 53582587
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Card text:
When a monster(s) is Summoned: Destroy all monsters on the field.
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1
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x
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Trap Dustshoot (DT08-JP)
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- Number: DT08-JP048
- Rarity: DNPR
- Card Type: Trap Card
- Password: 64697231
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Card text:
Activate only when your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.
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2
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x
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Trap Stun (GLD4-EN)
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- Number: GLD4-EN050
- Rarity: Gold Ultra Rare
- Card Type: Trap Card
- Password: 59616123
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Card text:
Negate the effects of all other Trap Cards on the field during this turn.
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