| Section: Extra deck (21 cards)
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Ally of Justice - Catastor (DT01-JP)
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- Number: DT01-JP035
- Rarity: DRPR
- Card Type: Monster / Effect / Synchro
- Monster Type: Machine
- Attack Points: 2200
- Defense Points: 1200
- Level / Rank: 5
- Attribute: Dark
- Password: 26593852
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Card text:
1 Tuner + 1 or more Non Tuner monstersIf this card battles a non-DARK monster, destroy that monster without applying damage calculation.
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Ally of Justice Decisive Armor (HA03-EN)
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- Number: HA03-EN060
- Rarity: Secret Rare
- Card Type: Monster / Effect / Synchro
- Monster Type: Machine
- Attack Points: 3300
- Defense Points: 3300
- Level / Rank: 10
- Attribute: Dark
- Password: 09888196
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Card text:
1 Tuner + 2 or more non-Tuner monsters. Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects: â— Select 1 Set card your opponent controls and destroy it. â— Send 1 card from your hand to the Graveyard to destroy all Spell/Trap Cards your opponent controls. â— Send all cards in your hand to the Graveyard to look at your opponent's hand and send all LIGHT monsters in their hand to the Graveyard. Then, inflict damage to your opponent equal to the total ATK of the opponent's monsters sent to the Graveyard.
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Ally of Justice Light Gazer (DT01-EN)
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- Number: DT01-EN090
- Rarity: DUPR
- Card Type: Monster / Effect / Synchro
- Monster Type: Machine
- Attack Points: 2400
- Defense Points: 1600
- Level / Rank: 8
- Attribute: Dark
- Password: 19204398
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Card text:
1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
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Black Rose Dragon (CSOC-EN)
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- Number: CSOC-EN039
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Synchro
- Monster Type: Dragon
- Attack Points: 2400
- Defense Points: 1800
- Level / Rank: 7
- Attribute: Fire
- Password: 73580471
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Card text:
1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can destroy all cards on the field. Once per turn, you can remove from play 1 Plant-Type monster from your Graveyard from play to change 1 monster your opponent controls to Attack Position, and make its ATK 0 until the End Phase.
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Chimeratech Fortress Dragon (PRO)
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- Number: JUMP-EN031
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Machine
- Attack Points: 0
- Defense Points: 0
- Level / Rank: 8
- Attribute: Dark
- Password: 79229522
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Card text:
"Cyber Dragon" + 1 or more Machine-Type monsters. This monster cannot be used as a Fusion Material Monster. You can only Special Summon this card from your Extra Deck by sending the above cards from either side of the field to the Graveyard. (You do not use "Polymerization".) The original ATK of this card is equal to 1000 x the number of Fusion Material Monsters used to Special Summon it.
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Chimeratech Fortress Dragon (CT-EN)
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- Number: CT07-EN013
- Rarity: Super Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Machine
- Attack Points: 0
- Defense Points: 0
- Level / Rank: 8
- Attribute: Dark
- Password: 79229522
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Card text:
"Cyber Dragon" + 1 or more Machine-Type monsters.This monster cannot be used as a Fusion Material Monster. You can only Special Summon this card from your Extra Deck by sending the above cards from either side of the field to the Graveyard. (You do not use "Polymerization".) The original ATK of this card is equal to 1000 x the number of Fusion Material Monsters used to Special Summon it.
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Chimeratech Overdragon (POTD)
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- Number: POTD-EN034
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Machine
- Attack Points: ?
- Defense Points: ?
- Level / Rank: 9
- Attribute: Dark
- Password: 64599569
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Card text:
"Cyber Dragon" + 1 or more Machine-Type monster This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion Material Monsters you used for the Fusion Summon of this card x 800 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion Material Monsters you used for the Fusion Summon of this card.
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Karakuri Shogun mdl 00 "Burei" (STBL-EN)
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- Number: STBL-EN043u
- Rarity: Ultimate Rare
- Card Type: Monster / Effect / Synchro
- Monster Type: Machine
- Attack Points: 2600
- Defense Points: 1900
- Level / Rank: 7
- Attribute: Earth
- Password: 23874409
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Card text:
1 Tuner + 1 or more non-Tuner Machine-Type monstersWhen this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, you can select 1 monster on the field, and change its battle position.
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Karakuri Steel Shogun mdl 00X "Bureido" (STOR-EN)
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- Number: STOR-EN042u
- Rarity: Ultimate Rare
- Card Type: Monster / Effect / Synchro
- Monster Type: Machine
- Attack Points: 2800
- Defense Points: 1700
- Level / Rank: 8
- Attribute: Earth
- Password: 66976526
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Card text:
1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed, draw 1 card.
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Naturia Barkion (HA03-EN)
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- Number: HA03-EN028
- Rarity: Secret Rare
- Card Type: Monster / Effect / Synchro
- Monster Type: Dragon
- Attack Points: 2500
- Defense Points: 1800
- Level / Rank: 6
- Attribute: Earth
- Password: 02956282
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Card text:
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters While this card is face-up on the field, you can remove from play 2 cards in your Graveyard to negate the activation of a Trap Card and destroy it.
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Naturia Beast (DT03-JP)
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- Number: DT03-JP032
- Rarity: DUPR
- Card Type: Monster / Effect / Synchro
- Monster Type: Beast
- Attack Points: 2200
- Defense Points: 1700
- Level / Rank: 5
- Attribute: Earth
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Card text:
1 EARTH Tuner + 1 or more EARTH Non-Tuner monsters. During either player's turn, you can send 2 cards from the top of your Deck to the Graveyard to negate the activation of a Spell Card and destroy it.
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Naturia Landoise (HA04-EN)
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- Number: HA04-EN030
- Rarity: Secret Rare
- Card Type: Monster / Effect / Synchro
- Monster Type: Rock
- Attack Points: 2350
- Defense Points: 1600
- Level / Rank: 7
- Attribute: Earth
- Password: 43932460
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Card text:
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters. While this card is face-up on the field, you can send 1 Spell Card from your hand to the Graveyard to negate the activation of an Effect Monster's effect, and destroy that Effect Monster.
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Number 16: Ruler of Color - Shock Ruler (PROMJN)
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- Number: VB14-JP001
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Xyz
- Monster Type: Fairy
- Attack Points: 2300
- Defense Points: 1600
- Level / Rank: 4
- Attribute: Light
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Card text:
3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card and declare a type of card (Spell, Trap, or Monster Card); until your opponent's next End Phase, neither player can activate cards of the declared type.
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Number 17: Leviathan Dragon (GENF-EN)
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- Number: GENF-EN039
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Xyz
- Monster Type: Dragon
- Attack Points: 2000
- Defense Points: 0
- Level / Rank: 3
- Attribute: Water
- Password: 69610924
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Card text:
2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Materials, it cannot attack your opponent directly.
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Number 39: Utopia (YS12-EN)
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- Number: YS12-EN039
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Xyz
- Monster Type: Warrior
- Attack Points: 2500
- Defense Points: 2000
- Level / Rank: 4
- Attribute: Light
- Password: 84013237
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Card text:
2 Level 4 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
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Number 96: Dark Mist (ORCS-EN)
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- Number: ORCS-EN043
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Xyz
- Monster Type: Fiend
- Attack Points: 100
- Defense Points: 1000
- Level / Rank: 2
- Attribute: Dark
- Password: 55727845
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Card text:
3 Level 2 monsters Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the ATK of the opponent's monster, and this card gains that same amount of ATK.
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Steelswarm Roach (GENF-EN)
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- Number: GENF-EN099
- Rarity: Secret Rare
- Card Type: Monster / Effect / Xyz
- Monster Type: Fiend
- Attack Points: 1900
- Defense Points: 0
- Level / Rank: 4
- Attribute: Dark
- Password: 37926346
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Card text:
2 Level 4 monsters When a Level 5 or higher monster is Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon and destroy it.
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| Section: Monsters (20 cards)
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Cyber Dragon (DR04)
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- Number: DR04-EN015
- Rarity: Ultra Rare
- Card Type: Monster / Effect
- Monster Type: Machine
- Attack Points: 2100
- Defense Points: 1600
- Level / Rank: 5
- Attribute: Light
- Password: 70095154
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Card text:
If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.
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Cyber Dragon (DP04)
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- Number: DP04-EN001
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Machine
- Attack Points: 2100
- Defense Points: 1600
- Level / Rank: 5
- Attribute: Light
- Password: 70095154
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Card text:
If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.
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Karakuri Barrel mdl 96 "Shinkuro" (STBL-EN)
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- Number: STBL-EN088
- Rarity: Rare
- Card Type: Monster / Tuner
- Monster Type: Machine
- Attack Points: 400
- Defense Points: 400
- Level / Rank: 2
- Attribute: Earth
- Password: 92300891
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Card text:
This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle.
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Karakuri Bushi mdl 6318 "Muzanichiha" (STBL-EN)
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- Number: STBL-EN023
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Machine
- Attack Points: 1800
- Defense Points: 600
- Level / Rank: 4
- Attribute: Earth
- Password: 39118197
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Card text:
This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. If another "Karakuri" monster on the field is destroyed, this card gains 400 ATK.
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Karakuri Guard mdl 313 "Saizan" (STOR-JP)
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- Number: STOR-JP027
- Rarity: Common
- Card Type: Monster / Tuner
- Monster Type: Machine
- Attack Points: 600
- Defense Points: 1800
- Level / Rank: 4
- Attribute: Earth
- Password: 70271583
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Card text:
This card must attack if able. When this face-up card on the field is selected as an attack target, change its Battle Position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.
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Karakuri Komachi mdl 224 "Ninishi" (EXVC-EN)
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- Number: EXVC-EN030
- Rarity: Common
- Card Type: Monster / Tuner
- Monster Type: Machine
- Attack Points: 0
- Defense Points: 1900
- Level / Rank: 3
- Attribute: Earth
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Card text:
This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.)
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Karakuri Merchant mdl 177 "Inashichi" (STBL-EN)
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- Number: STBL-EN020
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Machine
- Attack Points: 500
- Defense Points: 1500
- Level / Rank: 2
- Attribute: Earth
- Password: 30230789
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Card text:
This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, you can add 1 "Karakuri" card from your Deck to your hand.
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Karakuri Muso mdl 818 "Haipa" (STOR-EN)
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- Number: STOR-EN083u
- Rarity: Ultimate Rare
- Card Type: Monster / Effect
- Monster Type: Machine
- Attack Points: 2100
- Defense Points: 1100
- Level / Rank: 4
- Attribute: Earth
- Password: 24150026
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Card text:
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase.
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Karakuri Ninja mdl 7749 "Nanashick" (EXVC-JP)
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- Number: EXVC-JP031
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Machine
- Attack Points: 2200
- Defense Points: 1800
- Level / Rank: 5
- Attribute: Earth
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Card text:
This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position "Karakuri" monster you control.
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Karakuri Ninja mdl 919 "Kuick" (STOR-EN)
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- Number: STOR-EN028
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Machine
- Attack Points: 1700
- Defense Points: 1500
- Level / Rank: 4
- Attribute: Earth
- Password: 06276588
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Card text:
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.
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Karakuri Soldier mdl 236 "Nisamu" (STBL-EN)
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- Number: STBL-EN019
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Machine
- Attack Points: 1400
- Defense Points: 200
- Level / Rank: 4
- Attribute: Earth
- Password: 03846170
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Card text:
This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position.
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Karakuri Strategist mdl 248 "Nishipachi" (STBL-EN)
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- Number: STBL-EN021
- Rarity: Common
- Card Type: Monster / Tuner
- Monster Type: Machine
- Attack Points: 500
- Defense Points: 1600
- Level / Rank: 3
- Attribute: Earth
- Password: 66625883
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Card text:
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field and change its battle position.
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| Section: Spells (15 cards)
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Heavy Storm (MRD)
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- Number: MRD-142
- Rarity: Super Rare
- Card Type: Spell/Magic Card
- Password: 19613556
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Card text:
Destroys all Magic and Trap cards on the field.
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Karakuri Anatomy (STBL-EN)
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- Number: STBL-EN048
- Rarity: Common
- Card Type: Spell/Magic Card / Continuous
- Password: 85541675
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Card text:
Each time a "Karakuri" monster's battle position is changed, place 1 Karakuri Counter on this card (max. 2). You can send this card from the field to the Graveyard to draw 1 card for each Karakuri Counter on this card.
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Karakuri Cash Cache (STOR-EN)
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- Number: STOR-EN052
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 80204957
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Card text:
Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand, and change the battle position of the selected monster.
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Karakuri Castle of Elements (STBL-JP)
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- Number: STBL-JP046
- Rarity: Rare
- Card Type: Spell/Magic Card / Field
- Password: 22751868
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Card text:
When a "Karakuri" monster or "Mechanical Spider" you control attacks, you can change the attack target's battle position. When this face-up card is destroyed and sent to the Graveyard, select and Special Summon 1 Level 4 or lower "Karakuri" monster or "Mechanical Spider" from your Graveyard.
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Karakuri Gold Dust (STOR-EN)
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- Number: STOR-EN053
- Rarity: Common
- Card Type: Spell/Magic Card / Quick-Play
- Password: 16708652
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Card text:
Activate only during the Battle Phase. Select 2 face-up "Karakuri" monsters in Attack Position. Change 1 of the selected monsters to Defense Position, and the other gains ATK equal to the ATK of the monster changed to Defense Position, until the End Phase.
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Monster Reborn (LOB)
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- Number: LOB-118
- Rarity: Ultra Rare
- Card Type: Spell/Magic Card
- Password: 83764718
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Card text:
Select 1 Monster card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.
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Mystical Space Typhoon (MRL)
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- Number: MRL-047
- Rarity: Ultra Rare
- Card Type: Spell/Magic Card / Quick-Play
- Password: 05318639
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Card text:
Destroy 1 Magic or Trap card on the field.
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Pot of Avarice (EEN)
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- Number: EEN-EN037
- Rarity: Super Rare
- Card Type: Spell/Magic Card
- Password: 67169062
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Card text:
Select 5 Monster Cards from your Graveyard, then add them to your Deck and shuffle it. After that, draw 2 cards from your Deck.
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Runaway Karakuri (EXVC-EN)
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- Number: EXVC-EN058
- Rarity: Common
- Card Type: Spell/Magic Card / Quick-Play
- Password: 83831356
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Card text:
Select 1 face-up "Karakuri" monster on the field. Until the End Phase, it gains 1000 ATK, but its effect(s) is negated.
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Shield Crush (TU05-EN)
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- Number: TU05-EN018
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 30683373
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Card text:
Select 1 Defense Position monster on the field and destroy it.
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| Section: Traps (11 cards)
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Bottomless Trap Hole (DB2)
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- Number: DB2-EN201
- Rarity: Common
- Card Type: Trap Card
- Password: 29401950
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Card text:
When your opponent Normal Summons, Flip Summons, or Special Summons a monster(s) with an ATK of 1500 or more, destroy and remove from play the monster(s).
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Karakuri Cash Shed (EXVC-EN)
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- Number: EXVC-EN074
- Rarity: Super Rare
- Card Type: Trap Card / Counter
- Password: 02924048
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Card text:
Activate only if you control a "Karakuri" monster in face-up Defense Position. Negate the activation of an opponent's Spell/Trap Card and destroy it.
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Karakuri Klock (STBL-EN)
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- Number: STBL-EN072
- Rarity: Super Rare
- Card Type: Trap Card
- Password: 79178930
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Card text:
Activate only when a face-up Defense Position "Karakuri" monster is selected as an attack target. Destroy all face-up monsters your opponent controls.
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Karakuri Trick House (STBL-EN)
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- Number: STBL-EN071
- Rarity: Common
- Card Type: Trap Card
- Password: 33184236
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Card text:
Activate only when the battle position of a face-up "Karakuri" monster you control is changed . Select 1 card on the field, and destroy it.
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Mirror Force (GLD1)
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- Number: GLD1-EN039
- Rarity: Gold Ultra Rare
- Card Type: Trap Card
- Password: 44095762
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Card text:
Activate only when an opponent's monster declares an attack. Destroy all Attack Position monsters your opponent controls.
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Solemn Judgement (GLD2-EN)
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- Number: GLD2-EN044
- Rarity: Gold Ultra Rare
- Card Type: Trap Card / Counter
- Password: 41420027
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Card text:
Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.
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Solemn Warning (CT-EN)
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- Number: CT08-EN015
- Rarity: Super Rare
- Card Type: Trap Card / Counter
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Card text:
When a monster would be Summoned, OR when a Spell Card, Trap Card or Effect Monster's effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon OR activation, and destroy that card.
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