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Deck "Weapon Style Deck"

Deck "Weapon Style Deck"
Format: Casual - 50 Cards
created by archivero1 LV5 activity icon envelope icon
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Its a New Deck that focuses on gaining combat values and support effects for your Weapon Ninjas.

 
Card list Group cards by  
Section: Ninja Cards (29 cards)
2 x Asuma Sarutobi Asuma Sarutobi (ST)
  • Card Number: STN-1161
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 7/3
  • Injured Stats: 3/0
Card text:

Leaf | Jonin | Male | Mental Power: 2

"I won't be a simple sacrificial piece."

1 x Ink Leech Ink Leech (I)
  • Card Number: IN-1294
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

2 x Iou Iou (KS)
  • Card Number: KSN-1448
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/2
  • Injured Stats: 1/1
Card text:

Leaf | Male
[WEAPON CREATOR]
When you put in play another "Weapon" Ninja, place a +1/+1 coin on it.
When a Team you control wins an Outstanding Victory, if that Team has 1 or more "Weapon" Ninjas with 1 or more +1/+1 coins on it, you win 1 Battle Reward.

"I have something big!"

2 x Kamatari Kamatari (POP)
  • Card Number: POPN-990
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Sand | Animal | Weasel | SURGE
[WIND SCYTHE]
Valid: When a Ninja in this Ninja's Team becomes the user of a Jutsu card, this Ninja gets +1/+1 during this turn.

2 x Karui Karui (SL)
  • Card Number: SLN-1389
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/2
  • Injured Stats: 4/0
Card text:

Cloud | Female
[DEADLY COMBINATION]
Valid: While you have Omoi, this Ninja gets +2/+0.

"Shut up! Enough already."

2 x Killer Bee Killer Bee (UNS3)
  • Card Number: UNS3N-1643
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/0
  • Injured Stats: 7/0
Card text:

Cloud | Male
[A NEW WEAPON]
Valid: When this Ninja Attacks, you can discard 1 of your opponent's Chakra. In that case, this Ninja gets +X/+0 during this turn. X = the number of Symbols on the discarded Chakra.

"If you're ready, give me the ok!"

2 x Omoi Omoi (SL)
  • Card Number: SLN-1390
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 4/0
Card text:

Cloud | Male
[DEADLY COMBINATION]
All your other "Weapon" Ninjas get +1/+1.
Valid: While you have Karui, this Ninja gets +2/+0.

"What if Lord Raikage is still crying and his tears are forming into a pond, and then into a lake? What if, by the time we return to the village, the place has become humid like the Hidden Rain? What'll we do then?"

2 x Sakura Haruno Sakura Haruno (TP3)
  • Card Number: TP3N-1195
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Female | Mental Power: 3 | GROWTH
[SCROUNGE TOOLS]
Valid: When this Ninja is put in play, search your Deck for up to 2 Jutsu cards that includes "Weapon" in their Requirements, and move them to your Discard Pile. Then, shuffle your Deck.

"The mission goalâ¦"

2 x Samui Samui (SL)
  • Card Number: SLN-1392
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/3
Card text:

Cloud | Female | Mental Power: 2
[KENJUTSU EXPERT]
When a Jutsu that has "Weapon" in its Requirements resolves sucessfully, if this Ninja was the user, you can apply the effect of that Jutsu twice.

"Come on, you two, we're just starting our mission."

2 x Shoseki Shoseki (KS)
  • Card Number: KSN-1449
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Male
[WEAPON MASTER'S ASSISTANT]
[Attacker | Mission] Remove this Ninja card in your hand from the game: Move 1 Jutsu card with "Weapon" in its Requirements from your Discard Pile to your hand.

"Yes, so boring, sensei."

2 x Temari Temari (ST)
  • Card Number: STN-1138
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/0
Card text:

Sand | Jonin | Female
[FIERCE WINDS]
When this Ninja is deployed, move 1 "Weapon" Ninja from your Discard Pile to your hand.
Valid: "Weapon" Ninjas get +1/+0.

"We'll go!"

2 x Toki Toki (TP1)
  • Card Number: TP1N-382
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Land of Birds | Female | Lady
[FROZEN TIME]
When you win any Battle Reward due to this Ninja's Team, your opponent must discard 1 card from their hand.

"I must start my brother's time again..."

3 x Tracking Ninja Tracking Ninja (Plat)
  • Card Number: N-834
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon/Ice
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/1
  • Injured Stats: 0/0
Card text:

Mist | Male | Mental Power: 2 | Name: Haku | AMBUSH
AMBUSH: During your Mission Phase, if this Ninja card is in you Chakra area, you can deploy it.

"I'm a member of the elite tracking unit of the Village Hidden in the Mist. It was to stop Zabuza."

3 x Tsukado Tsukado (I)
  • Card Number: IN-1285
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 3/0
  • Injured Stats: 2/0
Card text:

Male
[CARRIER OF VENGEANCE]
Valid: When this Ninja is sent out to Attack, place a +1/+1 coin on this Ninja.

"Rightâ¦"

 
Section: Jutsu Cards (13 cards)
2 x Chakra Blades Chakra Blades (TP1)
  • Card Number: TP1J-705
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: 1
Card text:

Target: 1 Ninja
Effect: The target gets +0/+3.

"To activate it imagine your Chakra splitting in twoâ¦"

2 x Deformable Body Deformable Body (TP3)
  • Card Number: TP3J-833
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: 1
Card text:

Target: 1 Ninja Battling against the user
Effect: The target's Support becomes 0 during this turn. If the user wins any Victory during this turn, move up to 2 cards from your Discard Pile to your Chakra area.

"Now I've got to takecare of you guys right quick."

3 x Iron Chain Iron Chain (I)
  • Card Number: IJ-876
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: 2
Card text:

Requirements: "Weapon"
Target: 1 Ninja opposing the user
Effect: The target gets -3/-3 and negate its effect text.

Errata:
Effect: The target gets -3/-3 and has its effect text negated during this turn. [Link]

"I get it! That's his ability!"

3 x Kunai Kunai (AW)
  • Card Number: AWJ-362
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: 1
Card text:

Target: User
Effect: If the target has a "Weapon" Combat Attribute, it gets +3/+3 during this turn. If not, it gets +1/+1 during this turn.

"He heâ¦"

3 x Shadow Windmill Shadow Windmill (SL)
  • Card Number: SLJ-900
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: 2
Card text:

Requirements: "Weapon"
Effect: The user gets +4/+0 and gains the following effect text during this turn: "Valid: While this Ninja would win any Victory, you win 1 Battle Reward".

 
Section: Mission Cards (8 cards)
3 x Burnished Blades Burnished Blades (LOL)
  • Card Number: LOLM-US104
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water / Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent (3)
Effect: Each of your Ninjas with a "Weapon" Combat Attribute gets +1/+1.

Weapons: They are highly sophisticated and essential to the deadly ninja battles as well as training in Ninja arts.

3 x Dango Dango (TP4)
  • Card Number: TP4M-851
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Target: 1 Ninja
Effect: Draw 1 card, then move up to 3 cards from your Discard Pile to your Chakra area. The target gets +1/+1 during this turn for each card moved this way.

"Konoha has the best dango."

2 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru⦠This is�"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 13  26 %  
Mission bar 16 %  
Ninja bar 29  58 %  
 

Distribution by Combat Attribute
- bar 21  42 %  
Ink bar 2 %  
Weapon bar 25  50 %  
Weapon/Ice bar 6 %  
 

Distribution by Entrance Cost
- bar 13  26 %  
- bar 10  20 %  
1 bar 16 %  
2 bar 12 %  
3 bar 14 %  
4 bar 12 %  
 

Distribution by Hand Cost
- bar 13  26 %  
- bar 29  58 %  
1 bar 16 %  
 

Distribution by Healthy Stats
- bar 21  42 %  
0/2 bar 8 %  
1/1 bar 2 %  
2/2 bar 4 %  
3/0 bar 14 %  
4/1 bar 6 %  
4/2 bar 4 %  
4/3 bar 4 %  
5/2 bar 4 %  
5/3 bar 4 %  
6/0 bar 4 %  
7/3 bar 4 %  
 

Distribution by Injured Stats
- bar 21  42 %  
0/0 bar 11  22 %  
0/1 bar 4 %  
0/3 bar 4 %  
1/1 bar 6 %  
2/0 bar 6 %  
3/0 bar 4 %  
4/0 bar 8 %  
7/0 bar 4 %  
 

Distribution by Jutsu Cost
- bar 37  74 %  
1 bar 14 %  
2 bar 12 %  
 

Distribution by Rarity
Common bar 27  54 %  
Promo bar 6 %  
Rare bar 12 %  
Uncommon bar 14  28 %  
 

Distribution by Symbol
Earth bar 4 %  
Fire bar 12 %  
Lightning bar 22  44 %  
Water bar 10 %  
Water / Earth bar 6 %  
Water / Lightning bar 4 %  
Wind bar 10  20 %  
 



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