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Deck "Storm riders of the: MAELSTORM"

Deck "Storm riders of the: MAELSTORM"
Format: OCG - 50 Cards
created by avalonthegemini LV5 activity icon envelope icon
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Card list Group cards by  
Nation: Magallanica (50 cards)
3 x Battle Siren, Dorothea Battle Siren, Dorothea (TD07)
  • Number: TD07-013
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Mermaid
  • Power: 6000
  • Shield: 5000
  • Trigger: None
Card text:

Auto[R] : When this unit boosts an {Aqua Force} vanguard, if this is the third or more battle during that turn, the boosted unit gets +4000 power until the end of the battle

A beautiful voice is a weapon which can overturn the results of a battle.

4 x Battleship Intelligence Battleship Intelligence (TD07)
  • Number: TD07-015
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Workerloid
  • Power: 5000
  • Shield: 10000
  • Trigger: Critical +5000 Power
3 x Blue Storm Dragon, Maelstrom Blue Storm Dragon, Maelstrom (BT08)
  • Number: BT08-005
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Tear Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, if the number of battles during that turn is four or more, until the end of that battle, this unit gets [Power] +5000, gets "[AUTO](VC):[Counter Blast (1)] When this unit's attack hits, you may pay the cost. If you do, draw a card, choose an opponent's rear-guard, and retire it.".
[CONT](VC/RC):If you have a non-«Aqua Force» vanguard or rear-guard, this unit gets [Power] -2000.

Drown in chaos! Judgment Maelstrom!

4 x Blue Storm Supreme Dragon, Glory Maelstrom Blue Storm Supreme Dragon, Glory Maelstrom (BT09)
  • Number: BT09-002
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Tear Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage):[Counter Blast(1)] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+5000, and your opponent cannot normal call grade 1 or greater units to (GC) until end of that battle.
[CONT](VC):If you have a card named "Blue Storm Dragon, Maelstrom" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

This is the final judgement. Terminal Maelstrom!

3 x Coral Assault Coral Assault (TD07)
  • Number: TD07-006
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks, if you have an «Aqua Force» vanguard, and this is the third or more battle of that turn, this unit gets Power +3000 until end of that battle.

During that era, Aqua Force controlled all the oceans.

4 x Dolphin Soldier of High Speed Raids Dolphin Soldier of High Speed Raids (TD07)
  • Number: TD07-017
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Trigger: Stand +5000 Power
Card text:

It's over here this time!

3 x Emerald Shield, Paschal Emerald Shield, Paschal (BT08)
  • Number: BT08-019
  • Rarity: RR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose an «Aqua Force» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Aqua Force» that is being attacked, and that unit cannot be hit until end of that battle.

Blue knights maintain the order, and the emerald shield will protect the knights.

4 x No image for Enemy Seeking Seagull Soldier Enemy Seeking Seagull Soldier (BT08)
  • Number: BT08-095
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Enemy sighted!

3 x Flash Signal Light Penguin Soldier Flash Signal Light Penguin Soldier (BT09)
  • Number: BT09-059
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]: [Soul Blast(2)] When this unit is placed on a (RC), and you have a «Aqua Force» vanguard, you may pay the cost. If you do, draw a card.

1 x Marine General of Sea Roar, Argos Marine General of Sea Roar, Argos (TD07)
  • Number: TD07-005
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 9000
  • Shield: 5000
  • Trigger: None
Card text:

AUTO(V/R): When this unit's attack hits a VG and you have an <<Aqua Force>> Vanguard, if the number of battles during that turn is four or more, draw a card

4 x Medical Officer of Rainbow Elixer Medical Officer of Rainbow Elixer (TD07)
  • Number: TD07-018
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 5000
  • Shield: 10000
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

1 x Officer Cadet, Erikk Officer Cadet, Erikk (BT08)
  • Number: BT08-093
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When another «Aqua Force» rides this unit, you may call this card to (RC).
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Aqua Force» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

Draw your sword! Show me your determination!

2 x Reliable Strategic Commander Reliable Strategic Commander (BT08)
  • Number: BT08-092
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] When this unit is placed on (VC) or (RC), if you have an «Aqua Force» vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck.

Chance comes to those who wait.

1 x Splash Assault Splash Assault (TD07)
  • Number: TD07-011
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 6000
  • Shield: 5000
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks, if you have an «Aqua Force» vanguard, if the number of battles during that turn is three or more, this unit gets Power +3000 until end of that battle.

4 x Storm Rider, Basil Storm Rider, Basil (BT08)
  • Number: BT08-007
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks a vanguard, if you have an «Aqua Force» vanguard, and is the first battle during that turn, this unit gets [Power]+2000 until end of that battle, and at the beginning of the close step of that battle, choose one of your «Aqua Force» rear-guards in the same column as this unit, and exchange its position with this unit. (The orientation of these cards will not change.)

Storm Riders are the advance party of the Aqua Force.

2 x Storm Rider, Diamantes Storm Rider, Diamantes (BT08)
  • Number: BT08-035
  • Rarity: R
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 9000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](RC): When this unit attacks a vanguard, if you have an «Aqua Force» vanguard, if it is the first battle during that turn, this unit gets [Power]+2000 until end of that battle. At the beginning of the close step of that battle, choose one of your «Aqua Force» rear-guards in the same column as this unit, and exchange its position with this unit. (The orientation of the cards does not change)

This shall be known as the blow which started the tempest!

2 x Tear Knight, Valeria Tear Knight, Valeria (BT08)
  • Number: BT08-018
  • Rarity: RR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit's attack hits a vanguard, if you have an «Aqua Force» vanguard, and the number of battles during this turn is four or more, choose one of your opponent's rear-guards, and retire it.

From the shadows of the fiercest storms, the beautiful sniper's bullet pierces through.

2 x Veteran Strategic Commander Veteran Strategic Commander (BT08)
  • Number: BT08-088
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] When this unit is placed on (VC) or (RC), if you have an «Aqua Force» vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck.

Only with combat experience will you know the road to victory.

 
Deck Statistics
Distribution by Clan
Aqua Force bar 50  100 %  
 

Distribution by Grade / Skill
- bar 20  40 %  
Grade 0 / Boost bar 10 %  
Grade 1 / Boost bar 16 %  
Grade 2 / Intercept bar 16 %  
Grade 3 / Twin Drive!! bar 18 %  
 

Distribution by Nation
Magallanica bar 50  100 %  
 

Distribution by Power
11000 bar 14 %  
4000 bar 2 %  
5000 bar 19  38 %  
6000 bar 18 %  
8000 bar 18 %  
9000 bar 10 %  
 

Distribution by Race
Aquaroid bar 25  50 %  
High Beast bar 11  22 %  
Mermaid bar 6 %  
Tear Dragon bar 14 %  
Workerloid bar 8 %  
 

Distribution by Rarity
C bar 12  24 %  
Fixed bar 20  40 %  
R bar 4 %  
RR bar 10 %  
RRR bar 11  22 %  
 

Distribution by Shield
- bar 18 %  
- bar 6 %  
10000 bar 17  34 %  
5000 bar 21  42 %  
 

Distribution by Trigger
Critical +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 34  68 %  
Stand +5000 Power bar 16 %  
 



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